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Badges, Levels,
Leaderboards, Accolades!
Gamifyingthelearningexperience
Dr. Pooja Jaisingh | Sr. Adobe eLearning Evangelis...
Meaning
Elements
Types
Examples
Making it a success
What’s gamification?
Gamification is the use of game
thinking and game mechanics in
non-game contexts to engage users
in s...
What gamification is NOT:
Superficial addition of badges, points, and rewards
Trivializing of learning
New to learning pro...
Gamification elements
Goals and Rules
Formulate clear and explicit goals
Keep the rules simple
Conflict, competition, or cooperation
Competition and cooperation are most effective
Keep the number of competitors small
...
Time
Rewards and achievements
Completion achievements
Measurement achievements
Rewards and achievements
Use measurement achievements
Keep the number of rewards limited
Don’t make them random
Points
Consider using points for:
 Status indicators
 Progress
 Unlocking access to course content
Badges
Typically awarded for non-linear accomplishments.
Leaderboards
When using points, badges, and leaderboards:
Allow for personalized leaderboards
Structure leaderboards by groups
Create a...
Levels
Basic
Intermediate
Hard
Choose it carefully
Combine different types of feedback
Stories and characters
Characters should be similar to learners
Beginning, middle, and end of story
Enough details
End on ...
Freedom to fail
Let the learners know
Don’t make failure permanent
Multiple paths to success
Scoring
85
10
Make it transparent
Use scoring to drive behavior
Consider more than one dimension
Tie score to learning imp...
Types of gamification
Types of gamification
Content Structural
Content gamification
Application of game elements to a learning content.
Various level of applications, from very simple t...
Content gamification examples
Content gamification examples
Structural gamification
Application of game elements to the environment of any activity to motivate the
completion of that...
Structural gamification examples
Airline frequent flyer program
Global Corporate Challenge
One real-life example
Learning ...
Resources
Badges, Levels, Leaderboards, Accolades! Gamifying the learning experience
Badges, Levels, Leaderboards, Accolades! Gamifying the learning experience
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Badges, Levels, Leaderboards, Accolades! Gamifying the learning experience

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Learning can be made fun, and learners can be kept engaged for longer, by applying game-design thinking to non-game applications. These gamification techniques aim to tap into learners’ basic desires such as competition, achievement, rewards and status, which drives deeper engagement, higher completion rates and stronger results.

Recording link: https://www.adobe.com/cfusion/event/index.cfm?event=register_no_session&id=2609572&loc=en_us

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Badges, Levels, Leaderboards, Accolades! Gamifying the learning experience

  1. 1. Badges, Levels, Leaderboards, Accolades! Gamifyingthelearningexperience Dr. Pooja Jaisingh | Sr. Adobe eLearning Evangelist | @poojajaisingh Ashish Garg | Sr. Adobe Engineering Manager | @asgarg
  2. 2. Meaning Elements Types Examples Making it a success
  3. 3. What’s gamification? Gamification is the use of game thinking and game mechanics in non-game contexts to engage users in solving problems and increase users' contributions.
  4. 4. What gamification is NOT: Superficial addition of badges, points, and rewards Trivializing of learning New to learning professionals Perfect for every learning situation Easy to create
  5. 5. Gamification elements
  6. 6. Goals and Rules Formulate clear and explicit goals Keep the rules simple
  7. 7. Conflict, competition, or cooperation Competition and cooperation are most effective Keep the number of competitors small Foster cooperation
  8. 8. Time
  9. 9. Rewards and achievements Completion achievements Measurement achievements
  10. 10. Rewards and achievements Use measurement achievements Keep the number of rewards limited Don’t make them random
  11. 11. Points Consider using points for:  Status indicators  Progress  Unlocking access to course content
  12. 12. Badges Typically awarded for non-linear accomplishments.
  13. 13. Leaderboards
  14. 14. When using points, badges, and leaderboards: Allow for personalized leaderboards Structure leaderboards by groups Create a simple point system Let learners display achievements Use badges for non-linear progress
  15. 15. Levels Basic Intermediate Hard
  16. 16. Choose it carefully Combine different types of feedback
  17. 17. Stories and characters Characters should be similar to learners Beginning, middle, and end of story Enough details End on a happy note
  18. 18. Freedom to fail Let the learners know Don’t make failure permanent Multiple paths to success
  19. 19. Scoring 85 10 Make it transparent Use scoring to drive behavior Consider more than one dimension Tie score to learning improvement
  20. 20. Types of gamification
  21. 21. Types of gamification Content Structural
  22. 22. Content gamification Application of game elements to a learning content. Various level of applications, from very simple to very complex Story, challenge, mystery and characters are used as the core elements Many a times, modelled on popular games Most common application is in quizzing
  23. 23. Content gamification examples
  24. 24. Content gamification examples
  25. 25. Structural gamification Application of game elements to the environment of any activity to motivate the completion of that activity in a desired manner In learning, mostly it is to propel learners to complete the learning content. Most common implementation in LMS. Does not need modification of learning contents. Points, badges and leaderboards are the most widely used mechanics.
  26. 26. Structural gamification examples Airline frequent flyer program Global Corporate Challenge One real-life example Learning - Gamification in new Adobe LMS
  27. 27. Resources

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