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LECTURE L14
FROM THE INTERNET TO BLOCKCHAIN
1969-1995 Computer Networking
Simple net run by pioneers
1995-2000 Commercialisation and Growth
Enter the ISPs and the public
2000-2005 Stretching the Limit
New applications and digital media
2005-2010 Reinventing the Network
The New Internet emerges
2010-2015 The App Internet
Smartphone takes over the Internet
2015-2020 ?
Then what?
The Brief History of the Internet
“The Internet works because a lot of people 

cooperate to do things together”
- Jon Postel
1969-1995 Computer Networking
Defense
Strategic reasons during the
Cold War

Any computer could be reached,
and if one goes down, the others
still work
Efforts on connecting computers started early
Two principal groups: Defense and Academia
Academia
Economic reasons

Mainframes are expensive and could
be justified only by the collective
needs of many departments

Computer Networking
The Soviet Union
lunched Sputnik 1 on
October 4th 1954
Advanced Research Projects Agency (ARPA)
Founded in 1958
Attributed by the Russian Sputnik satellite
Renamed to DARPA
Two main objectives
Computers had to talk to each

other to share information
Links had to be robust
ARPA
The Science, the Endless Frontier
Vannevar Bush, MIT Professor and
analog computer pioneer
Oversaw the Manhattan Project
Had influence on US president
Franklin Roosevelt to form research
institutions
Triangular relationship: Government,
Industry and Academia
J.C.R. Licklighter
Pioneered decentralized networks
and human-computer interfaces
Founding director of the military
office that funded ARPANET
Published paper in 1960: “Man-
Computer Symbiosis”
“The hope is that in not too many years,
human brains and computing machines
will be coupled together very tightly”
Arpanet
Work started in 1967
Packet switching
Open Architecture
Packet Switching
The phone network is circuit switched
You get a “line” all by yourself
The proposed structure of the Internet

was packet switched
TCP/IP
Communication protocol
Written by Bob Kahn & Vint Cerf
Internet
Simple
No security
Based on kindness and trust
1979
46military sites
16academic campus sites
Application Layer is for specific application
Transport Layer is for reliable communication
Network Layer is for routing packages
Network Layers
Source:	What	is	a	packet?
Packet Switched
The e-mail is about 3,500 bits (3.5 kilobits) in size
The network you send it over uses fixed-length packets of 1,024 bits
(1 kilobit)
The header of each packet is 96 bits long and the trailer is 32 bits
long, leaving 896 bits for the payload
To break the 3,500 bits of message into packets, you will need four
packets divide 3,500 by 896)
Three packets will contain 896 bits of payload and the fourth will
have 812 bits
Source:	What	is	a	packet?
Example: Email message
Source:	Internet	protocol	suite
FTP - File Transfer Protocol
Telnet
Email
Usenet
Source:	Modem
The phone system was already there
However it was analog but the network was
digital
Modem - modulate and demodulate
A device that modulates an 

analog carrier signal to encode 

digital information, and also 

demodulates such a carrier 

signal to decode the 

transmitted information
Connecting Computers
The Internet is a simple peer to peer network
Designed to be simple rather than secure
The Internet became a community
Most users where highly educated
scientists
Respect for others – spam nearly
nonexistent
Antisocial behaviour was rare
Netiquette
How to behave on the net
Violators are removed from the network
The Early Internet Community
1995-2000 Commercialisation and Growth
“On the Internet,

nobody knows you're a dog.”
- Peter Steiner cartoon in 

The New Yorker
The value of a network equals
approximately the square of
the number of users of the system
(n2)
Metcalfe’s Law
Everything will be connected
There is only one network
Metcalfe’s Law
Google
Facebook
Internet Growth
Maybe these gentlemen had something to do with it… inadvertently
In the early 1990 the most popular operating systems
were Windows and DOS
Designed for Personal Computers
Network support was later added LANs – NetBIOS
WinSock – Windows Sockets
Microsoft had completely ignored TCP/IP
Due to demand from IT companies, efforts started in
1991
WinSock 1.0 became available in 1992
It was an API to use sockets to access TCP/IP
Enter WinSock
Trumpet WinSock
Created by Peter Tattam in Tasmania, Austalia
Tim Berners-Lee started his efforts on 

information sharing in the 1980s
Working for CERN, he proposed 

the creation of non-hierarchical 

hypertext based system
The system was to be based on 

the established TCP/IP protocols
World Wide Web
World Wide Web
Due to lack of support he started work on his ideas
himself
Using a NeXT computer he 

set out to create a program

for building, browsing and 

editing hypertext pages
Hypertext

To move from one document to another

Resource identifiers – URL 

To locate a particular resource (computer, document or other resource) on the
network 

Client-server model of computing – HTTP

Client software requests of server software resources such as data or files

Markup language – HTML

Tags embedded in text indicate to a computer how to print or display the text,
e.g. as in italics or bold type
The Basic Idea of WWW
The WWW has not the only idea for a distributed hyperlink system
Gopher
Created at the University of 

Minnesota
A distributed document 

search and retrieval system
Hierarchical menu structure
Released in 1991
Became very popular
Gopher
This design was simple
Simple syntax
Uniform URL to any resource using any protocols
No security, not authentication, no tracking
HTTP
Simple protocol – GET, POST
HTML
Not an advanced markup – enough to display text in different sizes
Did not try to solve the problem of back-links
Avoided a huge problem
And created an huge opportunity for others to solve it
Lesson: Why did the WWW succeed?
WWW was FREE
No licence fee - free to use
Gopher failed
More rigid system
Tree structure – not free format
Initially free, then UoM decided to licence it
Lesson: Why did the WWW succeed?
Without browsers, the Web would not take off
And without content, no one would create browsers
Mosaic
NCSA developed Mosaic Web Browser
Developed by Marc Andreesen and

Eric Bina
The Internet became synonymous 

with “mosaic”
First Browsers
First Browsers
Early web pages
Early web pages
Early web pages
Early web pages
Internet Service Providers – ISP
Business of connecting the public to the Internet
Many new companies entered this market
AOL became a giant
Lot of small ISP using Trumpet WinSock
New services
Domain name registration and hosting
Dial-up access, Leased line access
Web Design, Email services
Laying the Tracks
Companies like Cisco Systems
New Business Emerges
Marc Andreesen and Jim Clark formed 

Mosaic Communication Corporation 1994
Few months later renamed to Netscape
Netscape became the Internet leader
IPO in 1995 raised $140 million
The decline came just as fast
Did not establish sound business models

nor build an infrastructure
Went head-on into competition

with Microsoft
Later bought by AOL
Netscape
Phone companies completely ignored the Internet
Did not see any commercial opportunity —Internet was a fad, a toy
Left the space open for new entrants
New Entrants
Have we seen this before?
Mainframe companies ignore the minicomputers
Minicomputers ignore the PC
8 inch floppy drive companies ignored the 5,25 inch which
ignored the 3,5 inch
Western Union ignored the telephone
The American car companies ignored the cheap Toyota
Corolla
Kodak ignored the digital camera
“But none of our customers is asking for this low-end cheap…”
New Entrants
The Arrogance of the Present
“... an Internet browser is a very trivial piece of software. There are at
least 30 companies that have written very credible Internet browsers,
so that’s nothing...”
- Bill Gates
The telephone business and software giants initially ignored the
Internet
Their focus was on voice or software
Internet traffic was using the phone lines
Classic example of the RPV theory
Left the field open for new companies
Seeing the success they entered the market
Today most ISPs are phone companies
Enter the Giants
Microsoft
Came late to the Internet
Bill Gates wrote The Road Ahead
Were trying to establish a proprietary 

“Information Superhighway”
Microsoft Network
MSN was released

in 1995 with Windows 95
Enter the Giants
Information Superhighway
Winner takes all market
One network will rule them all
Metcalfe told us so
Internet
TCP/IP
Personal
Computer
The PC is generative
It can run any code - from anybody
No one controls it, no permission
Jonathan Zittrain
The Future of the Internet and how to stop it
The Generative Pattern
Innovation happens at the edges
Permissionless Innovation
▪ The Internet works because of the simplicity
– Dumb routing
– No security
– Anonymity
▪ The core of the network is always the same
– Innovation is at the edges
– No need to upgrade the core when new protocols are invented
Lessons: Internet
Lessons: Internet
▪ Network infrastructure companies like the telecoms
ignored the internet
– Did not see any business in consumer connections
– RVP theory explains this: their customer were
companies
▪ Software vendors like Microsoft ignored the Internet
– Saw no revenue model
▪ Left the field open for the Yahoos, Googles etc.
David Bowie in 1999
“Doing research on the Web is like using a library assembled piecemeal by
pack rats and vandalized nightly”
- Roger Ebert (attributed)
2000-2005 Stretching the Limit
Peer-to-peer Networks
Relies on the computing power and bandwidth of the participants in
the network
Peers act as both clients and servers
No central server
Legal controversy
Rise of P2P
Digitalization of Content
Netflix represents 32.7% of North America´s
peak Web traffic
Stretching the Limits
The Internet has scaled up to 2+ billion users
Tweaked over the years
Designed to be simple
Innovation only happens at the edges
The end-to-end principle
Has prevented innovations at its core
Stretching the Limits
Visionaries only partially saw the future
The net was designed to be simple peer to
peer network
Things like security and social
responsibility were not a main concern
Problems with the Internet
Limited IP numbers
Dumb routing – content unaware
Spam, Viruses and DoS attacks
Illegal distribution of content
Antisocial behaviour
Lack of security
Not possible to update the

Internet protocols
“If a planet-wide network were built on Mars, 

what would it look like?”
- Reinventing the Internet (Economist)
2005-2010 Reinventing the Network
Several efforts for reinventing the Internet
GENI – Global Environment for Networking Innovations
FIND – Future Internet Design
Internet2
PlanetLab
Challenge
How can we replace the current 

Internet infrastructure?
How can we run multiple protocols
at the same time?
The Internet Infrastructure
Content Delivery Network
Source: Akamai
“Web 2.0 is the business revolution in the computer industry caused by the
move to the Internet as platform, and an attempt to understand the rules for
success on that new platform.”
- Tim O'Reilly
Web 2.0
....for seizing the reins of the global media,
for founding and framing the new digital
democracy, for working for nothing and
beating the pros at their own game, TIME's
Person of the Year for 2006 is
you
Read	more:	http://www.time.com/time/magazine/article/
0,9171,1569514,00.html#ixzz1FjqlB9yO
Two Waves of Products Development
In the first wave the product is
restricted by the prevailing
technology, but in the second, there is
something new
New web developments
Popularised by O’Reilly 

and others
Refers to a new phase in 

architecture and application

development of web

applications
Buzzword that is not easy to define
Desktop Application and Web Application will become the same
Web 2.0
The Community
The smartest people in the room is everybody
“Web 2.0”
The Hype Cycle
1969-1995 Computer Networking
Simple net run by pioneers
1995-2000 Commercialisation and Growth
Enter the ISPs and the public
2000-2005 Stretching the Limit
New applications and digital media
2005-2010 Reinventing the Network
The New Internet emerges
2010-2015 The App Internet
Smartphone takes over the Internet
2015-2020 ?
Then what?
The Brief History of the Internet
2010-2015 The App Internet
“Web 2.0 is the business revolution in the computer industry caused by the move to
the Internet as platform, and an attempt to understand the rules for success on that
new platform.”
- Tim O'Reilly
Source: Mary Meeker’s Internet Trend Presentation (http://www.slideshare.net/AndreBastos3/internet-trends-mary-meeker?qid=4a887629-047d-4084-abec-bafd0c1a7a63&v=default&b=&from_search=2)
The App Internet
In 2008, Apple opens the App Store
Google followed with Google Play for Android
The App Internet
The smartphone app
takes over the
internet
More Internet traffic
from smartphones
than PCs
HTML 5
The web fights back
the app movement
and comes with
HTML 5 and new
tools like jQuery
Responsive Web
Design
The App Internet
A new architecture starts to emerge based on APIs
Cloud based microservice architecture
Data is in the cloud
Run on any device
Local
Old outdates business practices start to fight back
1969-1995 Computer Networking
Simple net run by pioneers
1995-2000 Commercialisation and Growth
Enter the ISPs and the public
2000-2005 Stretching the Limit
New applications and digital media
2005-2010 Reinventing the Network
The New Internet emerges
2010-2015 The App Internet
Smartphone takes over the Internet
2015-2020 ?
Then what?
The Brief History of the Internet
1969-1995 Computer Networking
Simple net run by pioneers
1995-2000 Commercialisation and Growth
Enter the ISPs and the public
2000-2005 Stretching the Limit
New applications and digital media
2005-2010 Reinventing the Network
The New Internet emerges
2010-2015 The App Internet
Smartphone takes over the Internet
2015-2020 The Smart Internet
AI and IoT
The Brief History of the Internet
2015-2020 The Smart Internet
Artificial Intelligence
Personal assistants like Siri, Alexa, Cortana, Google Assistant
Augmented reality apps
Medial diagnosis apps
Chatbots
Internet of Things
Products or things are getting connected
Cars, houses, light-poles, grills, home appliances, lightbulbs…
Collect data to make data analysis
Blockchain
Bitcoin
Bitcoin is a cryptocurrency introduced in 2008
Invented by an unidentified programmer, Satoshi Nakamoto
The number of bitcons is fixed
Uses strong cryptography
Blockchain
A database used by bitcoin - an open ledger
Instead of storing information in a private secure, centralised
database, with restricted access…
Store everything openly and use strong cryptography that is
verifiable by everyone
hash hash hash hash hash
Blockchain
Solves the problem of transactions of two parties that don’t
trust each other
A wants to sell something to B, but neither A or B know each
other or trust each other
Blockchain
Uncertainty
Authority and violence Rules and institutions
Blockchain
Identity
Mangement
Asset
Tracking
Reneging
on Deals
Blockchain
Uncertainty
INTERNET
OF
THINGS
Trends
Mobile phones are connecting to the Internet
Sensors will be connected – Internet of Things
New media content is emerging
All content will be digital
Internet of things is estimated to be worth $309 billion by 2020
We are just starting this revolution…
Visions of the Future
Next
L15 The Mobile Revolution
L16 Internet of Things

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L14 From the Internet to Blockchain

  • 1. LECTURE L14 FROM THE INTERNET TO BLOCKCHAIN
  • 2. 1969-1995 Computer Networking Simple net run by pioneers 1995-2000 Commercialisation and Growth Enter the ISPs and the public 2000-2005 Stretching the Limit New applications and digital media 2005-2010 Reinventing the Network The New Internet emerges 2010-2015 The App Internet Smartphone takes over the Internet 2015-2020 ? Then what? The Brief History of the Internet
  • 3. “The Internet works because a lot of people 
 cooperate to do things together” - Jon Postel 1969-1995 Computer Networking
  • 4. Defense Strategic reasons during the Cold War Any computer could be reached, and if one goes down, the others still work Efforts on connecting computers started early Two principal groups: Defense and Academia Academia Economic reasons Mainframes are expensive and could be justified only by the collective needs of many departments Computer Networking
  • 5.
  • 6. The Soviet Union lunched Sputnik 1 on October 4th 1954
  • 7. Advanced Research Projects Agency (ARPA) Founded in 1958 Attributed by the Russian Sputnik satellite Renamed to DARPA Two main objectives Computers had to talk to each
 other to share information Links had to be robust ARPA
  • 8. The Science, the Endless Frontier Vannevar Bush, MIT Professor and analog computer pioneer Oversaw the Manhattan Project Had influence on US president Franklin Roosevelt to form research institutions Triangular relationship: Government, Industry and Academia
  • 9. J.C.R. Licklighter Pioneered decentralized networks and human-computer interfaces Founding director of the military office that funded ARPANET Published paper in 1960: “Man- Computer Symbiosis” “The hope is that in not too many years, human brains and computing machines will be coupled together very tightly”
  • 10. Arpanet Work started in 1967 Packet switching Open Architecture
  • 11. Packet Switching The phone network is circuit switched You get a “line” all by yourself The proposed structure of the Internet
 was packet switched
  • 15. Application Layer is for specific application Transport Layer is for reliable communication Network Layer is for routing packages Network Layers
  • 17. The e-mail is about 3,500 bits (3.5 kilobits) in size The network you send it over uses fixed-length packets of 1,024 bits (1 kilobit) The header of each packet is 96 bits long and the trailer is 32 bits long, leaving 896 bits for the payload To break the 3,500 bits of message into packets, you will need four packets divide 3,500 by 896) Three packets will contain 896 bits of payload and the fourth will have 812 bits Source: What is a packet? Example: Email message
  • 18. Source: Internet protocol suite FTP - File Transfer Protocol Telnet Email Usenet
  • 19. Source: Modem The phone system was already there However it was analog but the network was digital Modem - modulate and demodulate A device that modulates an 
 analog carrier signal to encode 
 digital information, and also 
 demodulates such a carrier 
 signal to decode the 
 transmitted information Connecting Computers
  • 20. The Internet is a simple peer to peer network Designed to be simple rather than secure The Internet became a community Most users where highly educated scientists Respect for others – spam nearly nonexistent Antisocial behaviour was rare Netiquette How to behave on the net Violators are removed from the network The Early Internet Community
  • 21. 1995-2000 Commercialisation and Growth “On the Internet,
 nobody knows you're a dog.” - Peter Steiner cartoon in 
 The New Yorker
  • 22.
  • 23.
  • 24. The value of a network equals approximately the square of the number of users of the system (n2) Metcalfe’s Law
  • 25. Everything will be connected There is only one network Metcalfe’s Law
  • 27.
  • 28. Maybe these gentlemen had something to do with it… inadvertently
  • 29. In the early 1990 the most popular operating systems were Windows and DOS Designed for Personal Computers Network support was later added LANs – NetBIOS WinSock – Windows Sockets Microsoft had completely ignored TCP/IP Due to demand from IT companies, efforts started in 1991 WinSock 1.0 became available in 1992 It was an API to use sockets to access TCP/IP Enter WinSock
  • 30. Trumpet WinSock Created by Peter Tattam in Tasmania, Austalia
  • 31. Tim Berners-Lee started his efforts on 
 information sharing in the 1980s Working for CERN, he proposed 
 the creation of non-hierarchical 
 hypertext based system The system was to be based on 
 the established TCP/IP protocols World Wide Web
  • 32. World Wide Web Due to lack of support he started work on his ideas himself Using a NeXT computer he 
 set out to create a program
 for building, browsing and 
 editing hypertext pages
  • 33.
  • 34. Hypertext To move from one document to another Resource identifiers – URL To locate a particular resource (computer, document or other resource) on the network Client-server model of computing – HTTP Client software requests of server software resources such as data or files Markup language – HTML Tags embedded in text indicate to a computer how to print or display the text, e.g. as in italics or bold type The Basic Idea of WWW
  • 35. The WWW has not the only idea for a distributed hyperlink system Gopher Created at the University of 
 Minnesota A distributed document 
 search and retrieval system Hierarchical menu structure Released in 1991 Became very popular Gopher
  • 36. This design was simple Simple syntax Uniform URL to any resource using any protocols No security, not authentication, no tracking HTTP Simple protocol – GET, POST HTML Not an advanced markup – enough to display text in different sizes Did not try to solve the problem of back-links Avoided a huge problem And created an huge opportunity for others to solve it Lesson: Why did the WWW succeed?
  • 37. WWW was FREE No licence fee - free to use Gopher failed More rigid system Tree structure – not free format Initially free, then UoM decided to licence it Lesson: Why did the WWW succeed?
  • 38. Without browsers, the Web would not take off And without content, no one would create browsers Mosaic NCSA developed Mosaic Web Browser Developed by Marc Andreesen and
 Eric Bina The Internet became synonymous 
 with “mosaic” First Browsers
  • 44. Internet Service Providers – ISP Business of connecting the public to the Internet Many new companies entered this market AOL became a giant Lot of small ISP using Trumpet WinSock New services Domain name registration and hosting Dial-up access, Leased line access Web Design, Email services Laying the Tracks Companies like Cisco Systems New Business Emerges
  • 45. Marc Andreesen and Jim Clark formed 
 Mosaic Communication Corporation 1994 Few months later renamed to Netscape Netscape became the Internet leader IPO in 1995 raised $140 million The decline came just as fast Did not establish sound business models
 nor build an infrastructure Went head-on into competition
 with Microsoft Later bought by AOL Netscape
  • 46.
  • 47. Phone companies completely ignored the Internet Did not see any commercial opportunity —Internet was a fad, a toy Left the space open for new entrants New Entrants
  • 48. Have we seen this before? Mainframe companies ignore the minicomputers Minicomputers ignore the PC 8 inch floppy drive companies ignored the 5,25 inch which ignored the 3,5 inch Western Union ignored the telephone The American car companies ignored the cheap Toyota Corolla Kodak ignored the digital camera “But none of our customers is asking for this low-end cheap…” New Entrants
  • 49. The Arrogance of the Present “... an Internet browser is a very trivial piece of software. There are at least 30 companies that have written very credible Internet browsers, so that’s nothing...” - Bill Gates
  • 50. The telephone business and software giants initially ignored the Internet Their focus was on voice or software Internet traffic was using the phone lines Classic example of the RPV theory Left the field open for new companies Seeing the success they entered the market Today most ISPs are phone companies Enter the Giants
  • 51. Microsoft Came late to the Internet Bill Gates wrote The Road Ahead Were trying to establish a proprietary 
 “Information Superhighway” Microsoft Network MSN was released
 in 1995 with Windows 95 Enter the Giants
  • 52. Information Superhighway Winner takes all market One network will rule them all Metcalfe told us so
  • 55.
  • 56.
  • 58.
  • 59.
  • 60.
  • 61. The PC is generative It can run any code - from anybody No one controls it, no permission
  • 62. Jonathan Zittrain The Future of the Internet and how to stop it
  • 63.
  • 66.
  • 68. ▪ The Internet works because of the simplicity – Dumb routing – No security – Anonymity ▪ The core of the network is always the same – Innovation is at the edges – No need to upgrade the core when new protocols are invented Lessons: Internet
  • 69. Lessons: Internet ▪ Network infrastructure companies like the telecoms ignored the internet – Did not see any business in consumer connections – RVP theory explains this: their customer were companies ▪ Software vendors like Microsoft ignored the Internet – Saw no revenue model ▪ Left the field open for the Yahoos, Googles etc.
  • 71. “Doing research on the Web is like using a library assembled piecemeal by pack rats and vandalized nightly” - Roger Ebert (attributed) 2000-2005 Stretching the Limit
  • 72. Peer-to-peer Networks Relies on the computing power and bandwidth of the participants in the network Peers act as both clients and servers No central server Legal controversy Rise of P2P
  • 73. Digitalization of Content Netflix represents 32.7% of North America´s peak Web traffic
  • 74. Stretching the Limits The Internet has scaled up to 2+ billion users Tweaked over the years Designed to be simple Innovation only happens at the edges The end-to-end principle Has prevented innovations at its core
  • 75. Stretching the Limits Visionaries only partially saw the future The net was designed to be simple peer to peer network Things like security and social responsibility were not a main concern
  • 76. Problems with the Internet Limited IP numbers Dumb routing – content unaware Spam, Viruses and DoS attacks Illegal distribution of content Antisocial behaviour Lack of security Not possible to update the
 Internet protocols
  • 77. “If a planet-wide network were built on Mars, 
 what would it look like?” - Reinventing the Internet (Economist) 2005-2010 Reinventing the Network
  • 78. Several efforts for reinventing the Internet GENI – Global Environment for Networking Innovations FIND – Future Internet Design Internet2 PlanetLab Challenge How can we replace the current 
 Internet infrastructure? How can we run multiple protocols at the same time? The Internet Infrastructure
  • 80.
  • 81. “Web 2.0 is the business revolution in the computer industry caused by the move to the Internet as platform, and an attempt to understand the rules for success on that new platform.” - Tim O'Reilly Web 2.0
  • 82.
  • 83. ....for seizing the reins of the global media, for founding and framing the new digital democracy, for working for nothing and beating the pros at their own game, TIME's Person of the Year for 2006 is you Read more: http://www.time.com/time/magazine/article/ 0,9171,1569514,00.html#ixzz1FjqlB9yO
  • 84. Two Waves of Products Development In the first wave the product is restricted by the prevailing technology, but in the second, there is something new
  • 85. New web developments Popularised by O’Reilly 
 and others Refers to a new phase in 
 architecture and application
 development of web
 applications Buzzword that is not easy to define Desktop Application and Web Application will become the same Web 2.0
  • 86.
  • 87. The Community The smartest people in the room is everybody
  • 89. 1969-1995 Computer Networking Simple net run by pioneers 1995-2000 Commercialisation and Growth Enter the ISPs and the public 2000-2005 Stretching the Limit New applications and digital media 2005-2010 Reinventing the Network The New Internet emerges 2010-2015 The App Internet Smartphone takes over the Internet 2015-2020 ? Then what? The Brief History of the Internet
  • 90. 2010-2015 The App Internet “Web 2.0 is the business revolution in the computer industry caused by the move to the Internet as platform, and an attempt to understand the rules for success on that new platform.” - Tim O'Reilly
  • 91. Source: Mary Meeker’s Internet Trend Presentation (http://www.slideshare.net/AndreBastos3/internet-trends-mary-meeker?qid=4a887629-047d-4084-abec-bafd0c1a7a63&v=default&b=&from_search=2)
  • 92.
  • 93. The App Internet In 2008, Apple opens the App Store Google followed with Google Play for Android
  • 94. The App Internet The smartphone app takes over the internet More Internet traffic from smartphones than PCs
  • 95. HTML 5 The web fights back the app movement and comes with HTML 5 and new tools like jQuery Responsive Web Design
  • 96. The App Internet A new architecture starts to emerge based on APIs Cloud based microservice architecture
  • 97. Data is in the cloud
  • 98. Run on any device
  • 99. Local Old outdates business practices start to fight back
  • 100.
  • 101.
  • 102.
  • 103.
  • 104.
  • 105. 1969-1995 Computer Networking Simple net run by pioneers 1995-2000 Commercialisation and Growth Enter the ISPs and the public 2000-2005 Stretching the Limit New applications and digital media 2005-2010 Reinventing the Network The New Internet emerges 2010-2015 The App Internet Smartphone takes over the Internet 2015-2020 ? Then what? The Brief History of the Internet
  • 106. 1969-1995 Computer Networking Simple net run by pioneers 1995-2000 Commercialisation and Growth Enter the ISPs and the public 2000-2005 Stretching the Limit New applications and digital media 2005-2010 Reinventing the Network The New Internet emerges 2010-2015 The App Internet Smartphone takes over the Internet 2015-2020 The Smart Internet AI and IoT The Brief History of the Internet
  • 107. 2015-2020 The Smart Internet
  • 108. Artificial Intelligence Personal assistants like Siri, Alexa, Cortana, Google Assistant Augmented reality apps Medial diagnosis apps Chatbots
  • 109. Internet of Things Products or things are getting connected Cars, houses, light-poles, grills, home appliances, lightbulbs… Collect data to make data analysis
  • 111. Bitcoin Bitcoin is a cryptocurrency introduced in 2008 Invented by an unidentified programmer, Satoshi Nakamoto The number of bitcons is fixed Uses strong cryptography
  • 112.
  • 113. Blockchain A database used by bitcoin - an open ledger Instead of storing information in a private secure, centralised database, with restricted access… Store everything openly and use strong cryptography that is verifiable by everyone hash hash hash hash hash Blockchain
  • 114.
  • 115. Solves the problem of transactions of two parties that don’t trust each other A wants to sell something to B, but neither A or B know each other or trust each other Blockchain
  • 116. Uncertainty Authority and violence Rules and institutions Blockchain
  • 119. Trends Mobile phones are connecting to the Internet Sensors will be connected – Internet of Things New media content is emerging All content will be digital Internet of things is estimated to be worth $309 billion by 2020 We are just starting this revolution… Visions of the Future
  • 120.
  • 121. Next L15 The Mobile Revolution L16 Internet of Things