6. Modelling & Unwrap
• Using lightmap to improve quality visibility
7. Modelling & Unwrap
• 3d game use lightmap to improve quality visibility
8. • How many polygon for main character ?
- Check the silhouette of your character
9. - Between 1000 and 4000 you won’t see a
difference at that size
10. • How many polygon for a whole scene ?
- A scene that ranges between 20k-30k polys at
any one time, and it runs between 50-60fps on a
new gen smart phone(S2), and approx 25-30fps
on a 3GS