3. Leveraging annotations in video-centered
pedagogical resources
Creating open multimodal content for
knowledge diffusion
Exploring new techniques for e-learning
1
2
Goals
3
4. 61 enriched videos
43 hours
21000 views
1700 personal annotations
175 public annotations
Results
+
5.
6.
7. This work has
received a
French
government
support
granted to the
COMIN Labs
excellence
laboratory and
man-
aged by the
National
Research
Agency in the
”Investing for
the Futures”
program ANR-
JO-LABX-07-0J.
10. GOAL
To conceive, produce and deploy over the entire French
territory a massive open blended learning course intended
for professionals of the educational sector and more
generally for anyone interested in teaching Computational
Thinking to young people.
11. WHY ?
Our values :
• Using code as a starting point to (computer) science, technology and
society
• Territorial equity
• Reinforcing innovative pedagogical practices at a community level
• Respecting gender issues
12. WHO ?
1. Education specialists (animators, mediators, teachers) who have
experience in education but not necessarily in computing
2. IT professionals who are competent in computing but not necessarily in
teaching
3. More generally, anyone wanting to initiate young people (8-14 years
old) to computational thinking at school and outside schools
13. WHAT ?
1. Start to code to understand by making and creating
2. Take some perspective to understand the CS concepts and identify its
key issues on the digital society
3. Build the pedagogical sequences to transmit the solutions with and
without computers
4. Share with the community, exchange with professionals and build upon
OER
14. HOW ?
1. IT professionals support (students, students, technicians, engineers)
2. Using and creating OER
3. Research
21. MEETING UP
• For each MOOC : 2 sessions of 2 hours
• Somewhere near
• Using a logistics platform
• Work in a multi-actor mode
• Gather learners across hierarchies and structures
22. 4 ROLES
1. Participant = essentially an education professional
2. Facilitator = IT professional to share knowledge and
understand the context
3. Organizer = member of the structure organizing the meetup
or a volunteer
4. CTL = the coordinator of the project within a certain region
23. “LES TEMPS DE RENCONTRE”
Pedagogical kits for the meet-ups :
• Co-construct by coding together
• Help one another, share good practices, bugs and allow to
go further
• Code-jams
• Experiment the activities, including unplugged ones
• Discussions on related topics