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Representation Techniques

 Design
Sustainability
           Nicola Morelli
Blueprinting PSS
                                         A blueprint is the definitive
                                         drawing of an
                                         object/architecture,
                                         containing all the
                                         indications for producers
                                         to reproduce the object
                                         according to the
                                         designers’ intentions




Nicola Morelli Design & Sustainability                            2
Codification




                       Codification      Decodification




Nicola Morelli Design & Sustainability                          3
Technical codification




Nicola Morelli Design & Sustainability                   4
Customer’s involvement

                        • If the customer is co-creating
                          the value, s/he has to be
                          supported by an adequate
                          communication system
                        • We cannot suppose the
                          customer to be familiar with the
                          most common technical
                          language used in blueprints




Nicola Morelli Design & Sustainability                    5
codification




Nicola Morelli Design & Sustainability         6
Different levels of codification




                                          Representations communicate
                                         contents with different levels of
                                            abstraction and codification




Nicola Morelli Design & Sustainability                                  7
Blueprinting PSS
                        • While there are standard techniques for
                          technical representation of objects in
                          different levels of detail, there are no
                          standard representation techniques for
                          blueprinting PSS
                        • Blueprints for PSS should reach different
                          kinds of people, from “hard” technicians
                          (e.g. engineers) to final users
                        • Blueprints should communicate different
                          things (conditions, instructions,
                          components) according to the “receiver”
                               – Traditional “hard” technician will understand
                                 highly codified representations
                               – Final users are not supposed to be familiar with
                                 any form of communications, although their role
                                 in a PSS may be fundamental

Nicola Morelli Design & Sustainability                                     8
Blueprinting = representing
                        •    Time
                        •    Logical links/interactions
                        •    Sequence of events
                        •    Spaces and their qualities
                        •    Movements between spaces
                        •    Actors performing an action
                        •    Visible and invisible processes
                        •    Front office/back office
                        •    Objects/components
                        •    Interaction of objects/components in
                             the system



Nicola Morelli Design & Sustainability                           9
Representing what? Why? Who for?
                        • What?
                               – Entity/system
                               – Objective/subjective
                        • What for?
                               – Analysis/design
                               – Sketch/define
                        • Whom for?
                               – Technical/user




Nicola Morelli Design & Sustainability                        10
Different views




Nicola Morelli Design & Sustainability         11
The front view




Nicola Morelli Design & Sustainability        12
System maps (colloquial)




Nicola Morelli Design & Sustainability                   13
System maps (colloquial)




Nicola Morelli Design & Sustainability                     14
System maps




Nicola Morelli Design & Sustainability       15
Generating system maps




Nicola Morelli Design & Sustainability                 16
Nicola Morelli Design & Sustainability   17
Functions and capabilities




Nicola Morelli Design & Sustainability                    18
Nicola Morelli Design & Sustainability   19
Interaction and time




Nicola Morelli Design & Sustainability              20
Nicola Morelli Design & Sustainability   21
Blueprinting: existing methods




Source ShostackDesign & Sustainability
      Nicola Morelli
                     1982                                    22
Blueprinting: existing methods




                                         Time
                                         Logical links/interactions
                                         Sequence of events
                                         Spaces and their qualities
                                         Movements between spaces
                                         Actors performing an action
                                         Visible and invisible processes
                                         Front office/back office


Source ShostackDesign & Sustainability
      Nicola Morelli
                     1982
                                         Objects/components

                                         system                            23
                                         Interaction of objects/components in the
Blueprinting: existing methods




Source Ramaswami 1996
      Nicola Morelli Design & Sustainability                       24
Blueprinting: existing methods




                                               Time
                                               Logical links/interactions
                                               Sequence of events
                                               Spaces and their qualities
                                               Movements between spaces
                                               Actors performing an action
                                               Visible and invisible processes
                                               Front office/back office


Source Ramaswami 1996
      Nicola Morelli Design & Sustainability
                                               Objects/components

                                               system                            25
                                               Interaction of objects/components in the
Use case graphic representation


                                                           Automated
            Processes implying physical                    operation
            movement
                                                                                                                                              The system
                                                                                                                                              gets ready
                                                                                                                                              for the
            Processes performed by                          Human and/or automated
                                                                                                                                              next user
            the service operator                            operations


           Processes performed by
           the user

                                                                                                                                           The system
                                                                                                                                          verifies John’s
                                                                                                                                        identity and gives
                                                                                                                                        him access to the




                                                                                                                                                                          Virtual environment
                                                                                                                                             software




                   The recep.ist           The                The rec.ist                                John       John
John               welcomes                recep.ist          introduces John to     John is
                                                                                                         logs in    Works on
                                                                                     guided to
enters             John                    informs John       the room assistant
                                                                                     the
                                                                                                                    his CV
                                                                                     workstation

                                                                                                                                             The system
                   John’s                     John              The billing              John goes       John       John                     saves John’s
John
                   membership card            pays the          person processes         to pay the      logs       saves                    work in his
walks              is updated                                   the bill                                                                     directory
                                              bill                                       bill            out        hi work
away




                   Entrance/reception                                                                 Working
                                                                                                      environment                            The system
                                                                                                                                             saves John’s
                                                                                                                                             settings


Front
office




                                                                                                                                                                                          26
office
 Back
                                                                 Billing system                                                                                                                 The room
                                          The accounting
                                                                                     Space and                                 System back                                                      assistant runs the
                                          system                                                                                                            Technical
                                                                                     facilities                                up                                                               software to clean
                                          registers the                                                                                                     Maintenance
                                                                                     maintenance                                                                                                up the computer
                                          payment                                                                                                           and upgrade
         Nicola Morelli Design & Sustainability
Use case graphic representation


                                          Time
                                          Logical links/interactions
                                          Sequence of events
                                          Spaces and their qualities
                                          Movements between spaces
                                          Actors performing an action
                                          Visible and invisible processes
                                          Front office/back office
                                          Objects/components
                                          Interaction of objects/components in the
                                          system




Nicola Morelli Design & Sustainability                                      27
Existing methods: pert chart




A japanese
restaurant
         Nicola Morelli Design & Sustainability                      28
Example: a Japanese take-away




(Nicola Morelli)
   Nicola Morelli Design & Sustainability                    29
Colloquial language




Nicola Morelli Design & Sustainability              30
Use Cases/storyboards




Nicola Morelli Design & Sustainability                31
Video Sketching




Nicola Morelli Design & Sustainability          32
Scenario building and sketching




Nicola Morelli Design & Sustainability                         33
Representation as a tool

                        • Scenarios facilitate
                          convergences of different views
                          by stimulating strategic
                          conversation between actors
                          with different views




Nicola Morelli Design & Sustainability                  34
Nicola Morelli Design & Sustainability   35

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Lecture 6 representation techniques

  • 2. Blueprinting PSS A blueprint is the definitive drawing of an object/architecture, containing all the indications for producers to reproduce the object according to the designers’ intentions Nicola Morelli Design & Sustainability 2
  • 3. Codification Codification Decodification Nicola Morelli Design & Sustainability 3
  • 4. Technical codification Nicola Morelli Design & Sustainability 4
  • 5. Customer’s involvement • If the customer is co-creating the value, s/he has to be supported by an adequate communication system • We cannot suppose the customer to be familiar with the most common technical language used in blueprints Nicola Morelli Design & Sustainability 5
  • 7. Different levels of codification Representations communicate contents with different levels of abstraction and codification Nicola Morelli Design & Sustainability 7
  • 8. Blueprinting PSS • While there are standard techniques for technical representation of objects in different levels of detail, there are no standard representation techniques for blueprinting PSS • Blueprints for PSS should reach different kinds of people, from “hard” technicians (e.g. engineers) to final users • Blueprints should communicate different things (conditions, instructions, components) according to the “receiver” – Traditional “hard” technician will understand highly codified representations – Final users are not supposed to be familiar with any form of communications, although their role in a PSS may be fundamental Nicola Morelli Design & Sustainability 8
  • 9. Blueprinting = representing • Time • Logical links/interactions • Sequence of events • Spaces and their qualities • Movements between spaces • Actors performing an action • Visible and invisible processes • Front office/back office • Objects/components • Interaction of objects/components in the system Nicola Morelli Design & Sustainability 9
  • 10. Representing what? Why? Who for? • What? – Entity/system – Objective/subjective • What for? – Analysis/design – Sketch/define • Whom for? – Technical/user Nicola Morelli Design & Sustainability 10
  • 11. Different views Nicola Morelli Design & Sustainability 11
  • 12. The front view Nicola Morelli Design & Sustainability 12
  • 13. System maps (colloquial) Nicola Morelli Design & Sustainability 13
  • 14. System maps (colloquial) Nicola Morelli Design & Sustainability 14
  • 15. System maps Nicola Morelli Design & Sustainability 15
  • 16. Generating system maps Nicola Morelli Design & Sustainability 16
  • 17. Nicola Morelli Design & Sustainability 17
  • 18. Functions and capabilities Nicola Morelli Design & Sustainability 18
  • 19. Nicola Morelli Design & Sustainability 19
  • 20. Interaction and time Nicola Morelli Design & Sustainability 20
  • 21. Nicola Morelli Design & Sustainability 21
  • 22. Blueprinting: existing methods Source ShostackDesign & Sustainability Nicola Morelli 1982 22
  • 23. Blueprinting: existing methods Time Logical links/interactions Sequence of events Spaces and their qualities Movements between spaces Actors performing an action Visible and invisible processes Front office/back office Source ShostackDesign & Sustainability Nicola Morelli 1982 Objects/components system 23 Interaction of objects/components in the
  • 24. Blueprinting: existing methods Source Ramaswami 1996 Nicola Morelli Design & Sustainability 24
  • 25. Blueprinting: existing methods Time Logical links/interactions Sequence of events Spaces and their qualities Movements between spaces Actors performing an action Visible and invisible processes Front office/back office Source Ramaswami 1996 Nicola Morelli Design & Sustainability Objects/components system 25 Interaction of objects/components in the
  • 26. Use case graphic representation Automated Processes implying physical operation movement The system gets ready for the Processes performed by Human and/or automated next user the service operator operations Processes performed by the user The system verifies John’s identity and gives him access to the Virtual environment software The recep.ist The The rec.ist John John John welcomes recep.ist introduces John to John is logs in Works on guided to enters John informs John the room assistant the his CV workstation The system John’s John The billing John goes John John saves John’s John membership card pays the person processes to pay the logs saves work in his walks is updated the bill directory bill bill out hi work away Entrance/reception Working environment The system saves John’s settings Front office 26 office Back Billing system The room The accounting Space and System back assistant runs the system Technical facilities up software to clean registers the Maintenance maintenance up the computer payment and upgrade Nicola Morelli Design & Sustainability
  • 27. Use case graphic representation Time Logical links/interactions Sequence of events Spaces and their qualities Movements between spaces Actors performing an action Visible and invisible processes Front office/back office Objects/components Interaction of objects/components in the system Nicola Morelli Design & Sustainability 27
  • 28. Existing methods: pert chart A japanese restaurant Nicola Morelli Design & Sustainability 28
  • 29. Example: a Japanese take-away (Nicola Morelli) Nicola Morelli Design & Sustainability 29
  • 30. Colloquial language Nicola Morelli Design & Sustainability 30
  • 31. Use Cases/storyboards Nicola Morelli Design & Sustainability 31
  • 32. Video Sketching Nicola Morelli Design & Sustainability 32
  • 33. Scenario building and sketching Nicola Morelli Design & Sustainability 33
  • 34. Representation as a tool • Scenarios facilitate convergences of different views by stimulating strategic conversation between actors with different views Nicola Morelli Design & Sustainability 34
  • 35. Nicola Morelli Design & Sustainability 35