Virtual Reality Hardware Market Q4 2014

KZero Worldswide
KZero WorldswideCo-Founder um KZero Worldswide
VR Hardware Radar Q4 2014 Virtual Reality Devices: Headsets, Input Systems, Cameras
About KZero Consulting, Analytics, Insight
KZero services 
Sectors: Virtual worlds, virtual goods, virtual reality, social gaming, 
MMOs, augmented reality 
Start-ups / Pre-launch: Business planning, market sizing, financial 
modeling, strategic guidance, launch planning 
Operational companies: Marketing strategy, product development, 
user analysis, market entry planning, partnerships/busdev 
Brands: Media planning, campaign creation, virtual brand strategy 
For VC’s/Investors: Deal-flow, investment analysis, market sizing
KZero Clients
Media References
VR Hardware Radar Launch Stages of Virtual Reality Devices: Announced, In Development, Available
Launch Stages 
Announced / Pending Funding: A prototype has been announced but the 
company/inventor has not yet secured funding. 
In Development: A prototype has been publicly demonstrated and/or the 
company has funding. 
Pre-Order / Dev Kit Available: The product is in the latter stages of 
development, has made limited versions available to developers and/or is 
taking pre-orders. 
Consumer Version Available: The product is available for purchase by the 
general public.
Hardware Categories 
HMD: Integrated: A virtual reality head-mounted display with the screen 
integrated into the unit. 
HMD: With Mobile Device: A virtual reality head-mounted display using a 
third-party mobile device as the screen. 
Controller: Hand Device / Glove / Body Unit : An input device using 
hands and/or body movement for tracking. 
Controller: Treadmill / Foot Control: An input device that tracks leg/foot 
movements.
Hardware Categories 
Controller: Haptics: An input device for hands and body that also provides 
tactile feedback by force or vibration. 
3D Camera: A video or image recording device that captures 3D stereoscopic 
views. 
End-to-End Platform: A company that provides HMD systems coupled 
with input devices and motion capture. 
Misc: Products not fitting into other categories.
Virtual Reality Hardware Market Q4 2014
Virtual Reality Hardware Market Q4 2014
Virtual Reality Hardware Market Q4 2014
Virtual Reality Hardware Market Q4 2014
Virtual Reality Hardware Market Q4 2014
Virtual Reality Hardware Market Q4 2014
Hardware Imagery 
Final Product Visualisations, Prototypes and Mockups
Integrated Head Mounted Displays 
Oculus Rift DK2 
oculusvr.com 
Project Morpheus 
blog.us.playstation.com 
VRELIA VREyePro 
vrelia.com/vreyepro 
ANTVR 
antvr.com 
Totem 
trueplayergear.com 
Mark V 
gamefacelabs.com 
Glyph 
avegant.com 
CastAR 
technicalillusions.com
Head Mounted Displays with Mobile Device 
Durovis Dive 
durovis.com 
Seebright 
seebright.com 
VRELIA VREyeGo 
vrelia.com/vreyego 
Cortex 
sulontechnologies.com 
CMOAR Viewer 
cmoar.com 
vrAse 
vrase.com 
Altergaze 
altergaze.com 
Vrizzmo 
dejetworks.com/vrizzmo
Controller: Hand Device / Glove / Body Unit 
Razer Hydra 
http://sixense.com/ 
Leap Motion 
leapmotion.com 
PrioVR 
priovr.com 
Magic Wand 
technicalillusions.com 
Control VR 
controlvr.com 
STEM 
sixense.com
Controller: Treadmill / Foot Control 
Infinadeck 
infinadeck.com 
Virtuix Omni 
virtuix.com 
Virtualizer 
cyberith.com 
Stompz 
stompzvr.com
Controller: Haptics 
Reactive Grip 
tacticalhaptics.com 
iMotion 
getimotion.com 
KOR-FX Gaming Vest 
korfx.com 
Tesla Suit 
aleksandrovich.wix.com
Cameras: 3D Stereoscopic 
Jaunt 
jauntvr.com 
Giroptic 
giroptic.com 
Matterport 
giroptic.com
Other KZero presentations you may like 
VR Game Radar: VR games and experiences visualised by genre and average 
user age. 
Brands in Virtual Reality: Official and unofficial brand experiences in VR. 
Virtual Reality Market Sizing: Unit sales, active users and revenue forecasts 
for the consumer Virtual Reality sector. 
Virtual Reality State of the Market: An assessment of the current state of 
the Consumer Virtual Reality marketplace. 
Order these reports from our website.
kzero.co.uk 
@KZeroWorldswide
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Virtual Reality Hardware Market Q4 2014

  • 1. VR Hardware Radar Q4 2014 Virtual Reality Devices: Headsets, Input Systems, Cameras
  • 2. About KZero Consulting, Analytics, Insight
  • 3. KZero services Sectors: Virtual worlds, virtual goods, virtual reality, social gaming, MMOs, augmented reality Start-ups / Pre-launch: Business planning, market sizing, financial modeling, strategic guidance, launch planning Operational companies: Marketing strategy, product development, user analysis, market entry planning, partnerships/busdev Brands: Media planning, campaign creation, virtual brand strategy For VC’s/Investors: Deal-flow, investment analysis, market sizing
  • 6. VR Hardware Radar Launch Stages of Virtual Reality Devices: Announced, In Development, Available
  • 7. Launch Stages Announced / Pending Funding: A prototype has been announced but the company/inventor has not yet secured funding. In Development: A prototype has been publicly demonstrated and/or the company has funding. Pre-Order / Dev Kit Available: The product is in the latter stages of development, has made limited versions available to developers and/or is taking pre-orders. Consumer Version Available: The product is available for purchase by the general public.
  • 8. Hardware Categories HMD: Integrated: A virtual reality head-mounted display with the screen integrated into the unit. HMD: With Mobile Device: A virtual reality head-mounted display using a third-party mobile device as the screen. Controller: Hand Device / Glove / Body Unit : An input device using hands and/or body movement for tracking. Controller: Treadmill / Foot Control: An input device that tracks leg/foot movements.
  • 9. Hardware Categories Controller: Haptics: An input device for hands and body that also provides tactile feedback by force or vibration. 3D Camera: A video or image recording device that captures 3D stereoscopic views. End-to-End Platform: A company that provides HMD systems coupled with input devices and motion capture. Misc: Products not fitting into other categories.
  • 16. Hardware Imagery Final Product Visualisations, Prototypes and Mockups
  • 17. Integrated Head Mounted Displays Oculus Rift DK2 oculusvr.com Project Morpheus blog.us.playstation.com VRELIA VREyePro vrelia.com/vreyepro ANTVR antvr.com Totem trueplayergear.com Mark V gamefacelabs.com Glyph avegant.com CastAR technicalillusions.com
  • 18. Head Mounted Displays with Mobile Device Durovis Dive durovis.com Seebright seebright.com VRELIA VREyeGo vrelia.com/vreyego Cortex sulontechnologies.com CMOAR Viewer cmoar.com vrAse vrase.com Altergaze altergaze.com Vrizzmo dejetworks.com/vrizzmo
  • 19. Controller: Hand Device / Glove / Body Unit Razer Hydra http://sixense.com/ Leap Motion leapmotion.com PrioVR priovr.com Magic Wand technicalillusions.com Control VR controlvr.com STEM sixense.com
  • 20. Controller: Treadmill / Foot Control Infinadeck infinadeck.com Virtuix Omni virtuix.com Virtualizer cyberith.com Stompz stompzvr.com
  • 21. Controller: Haptics Reactive Grip tacticalhaptics.com iMotion getimotion.com KOR-FX Gaming Vest korfx.com Tesla Suit aleksandrovich.wix.com
  • 22. Cameras: 3D Stereoscopic Jaunt jauntvr.com Giroptic giroptic.com Matterport giroptic.com
  • 23. Other KZero presentations you may like VR Game Radar: VR games and experiences visualised by genre and average user age. Brands in Virtual Reality: Official and unofficial brand experiences in VR. Virtual Reality Market Sizing: Unit sales, active users and revenue forecasts for the consumer Virtual Reality sector. Virtual Reality State of the Market: An assessment of the current state of the Consumer Virtual Reality marketplace. Order these reports from our website.