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Game review  dead island riptide
Game review  dead island riptide
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Game review dead island riptide

  1. Game Review: Dead Island (Riptide) The role-playing horror game was a product of Techland. Developed in 2011, Dead Island was followed by its sequel Deal Island (Riptide) in 2012. In April 26th the game had her global released for PS3, Xbox 360 and Windows. The game was released under the label “Deep Silver” by “Koch Media”. The story of Dead Island (Riptide) begins where “Dead Island” ended. Four survivors escaped from the Prison Island and taken into protection by a VIP “Frank Serpo” and Colonel Sam. John Morgan is another survivor who has his own research on other characters of the game. After facing several controversies and hurdles they reached the Island of Palanai where another character Harlow tells them about the zombie infection which they think is spreading because of the use of chemical weapons. The survivors of Dead Island (Riptide) somehow managed to reach Henderson city to seek some help and find Dr. Kessler a researcher who told the survivors to clean the tunnel from chemical weapons. Unaware of the future the survivors trusted Dr. Kessler meanwhile Harlow tried to experiment on
  2. an infected survivor. However the survivors managed to get out from the trouble by sailing to another island. The game is full of twists and unpredictable turns. This is a horror game based on zombies with action fights. The sceneries of the game involve island, water, boats and obviously zombies! The targets and missions involve combats with zombies. The game has parts where the tension is high and fights are really tough. As Dead Island ( Riptide) starts it seems that it is difficult to understand the working and playing of the game but as the player plays the game he/she will get used to these difficulties. The game could be interesting for those who like the first part Dead Island. But still it contains some flaws along with the positivity. The game plot is a flavor-less piece of fiction with very less brain involved in it. Characters are old and the soul of this game has changed to torture rather than horror. The story doesn’t have any reality and feels so much like a weak drama plot. The game seems lazy and lacks in energy. It seems like that the characters (survivors, researcher, army and civilians) are neither planned not they wanted to organize themselves. We expect such games to be active, energetic and well planned with a little tint of humor to release the stress. If a player ignores the weaknesses of Dead Island (Riptide) then he/she will find that mastering this game will need a lot of practice and skills. People who to play games knows that Dead Island was development in 2011 when Zombie games were not overplayed by games lovers. That is the reason why Dead Island (Riptides) lacks action and activity. The developer of this game should spice up the sequel version to push forward the original version. Over all the making of Dead Island (Riptide) as a sequel of Dead Island is considered as a weak attempt.
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