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Human Machine Inter-Agencies
Exploring the messy areas between people and technology
Dave Murray-Rust, Design Informatics, Edinburgh, 2019
What’s in this talk
• Context - a bit about myself
and my group
• Context - Interagencies,
Mess, Research Through
Design
• Social Machines
• Lichtsuchende - Human-robot
interaction
• GeoPact - Smart Contracts in
Action
• Chatty Factories - IoT for
Entangled Ethnography
Data driven innovation is transforming society and the
economy. In the Centre for Design Informatics, we design
systems for better human data interaction, in diverse
settings such as health, culture, mobility and finance. We
explore design from, with, and by data: the central concern
is the design of flows of data which sustain and enhance
human values. Relevant technologies range from the
internet of things, through blockchains, to robotics, speech
recognition, data visualisation, interaction design, and social
computing.
“Design from, with, and by data: the
central concern is the design of flows
of data which sustain and enhance
human values.”
Speed, C., & Oberlander, J. (2016). Designing from, with and by Data: Introducing the
ablative framework. In Proceedings of the the 50th Anniversary Conference of the Design
Type a quote here.http://blockexchange.designinformatics.org/
Larissa Pschetz / Gigbliss - autonomous devices negotiating for energy
Bettina Nissen / Trustball - delegating decisions about data sharing
Louis Souza / Blockchain Breakfast - manifesting crypto architectures
Mark Williams - Quantified Body Language
WallVis - modular devices for physicalising data
Human-Algorithm Interaction
Exploring the space of socio-technical systems
Research Through Design
• Design as a method for generating knowledge
• Based in making and doing
• Can include speculative design, design fiction
–James Auger. 2013. “Speculative design: crafting the speculation”. Digital
Creativity
“speculative designs exist as projections of the
lineage, developed using techniques that focus on
contemporary public understanding and desires,
extrapolated through imagined developments of an
emerging technology”
–John Law - After Method: Mess in social science research
“… simple clear descriptions don’t work if what they
are describing is not itself very coherent. The very
attempt to be clear simply increases the mess. …
some things in the world can indeed be made clear
and definite. … But alongside such phenomena the
world is also textured in quite different ways. My
argument is that academic methods of inquiry don’t
really catch these. So what are the textures they are
missing out on?”
Mess
Experiential AI
–Hemment, D., Aylett, R., Belle,. V., Murray-Rust, D., Luger, E., Hillston, J.,
Rovatsos, M., Broz, F. (2019). “Experiential AI”. AI Matters. 5: 1. ACM New
York.
“A new research agenda in which artists and
scientists come together to dispel the mystery of
algorithms and make their mechanisms vividly
apparent.”
“The hypothesis is that art can mediate between
computer code and human comprehension to
overcome the limitations of explanations in and for AI
systems”
Closed Loop - Jake Elwes
Zizi - Jake Elwes (@zizidrag)
Zizi - Jake Elwes
Thingness
• Things in the world develop and change over time
• Flows of matter, shaped by forces, that shape other things
around them
“… the Old High German word
thing means a gathering, and
specifically a gathering to
deliberate on a matter under
discussion, a contested matter.”
–Martin Heidegger, The Thing, p. 174.
Inter-agencies
• Agency - how do things,
people, algorithms affect the
world around them
• Inter-agencies - how do
other things push back?
What are the chains of
effects and reflexive
shapings? What are the
constellations of these
relationships?
Speed, C., & Maxwell, D. (2015). Designing through value
Navigation - Wayfaring
Zhan Guo
To say that something is a network is about as
appealing as to say that someone will, from now on,
eat only peas and green beans, or that you are
condemned to reside in airport corridors: great for
traveling, commuting, and connecting, but not to live.
- B. Latour
Networks, Societies, Spheres: Reflections of an Actor-Network Theorist.
International Journal of Communication, 5:796–810, 2011
http://carto.metro.free.fr/cartes/metro-london/index.php
Example: Hashtags
• Signposts, create areas of joining
• Relate to what has gone before, what comes after
• Bottom up - proposed by the community, informal practices
supported by algorithms
Reconfiguration
Which side of the API are you
on?
Configuring the
infrastructure?
Programmed by
the
infrastructure?
Projects
“processes in which the people do the
creative work and the machine does the
administration.[…] The ability to create new
forms of social process would be given to
the world at large, and development would
be rapid.”
Social Machines
– Tim Berners-Lee, Weaving the
Social Machines
Social Machines
N. Shadbolt, D. Smith, E. Simperl, M. Van Kleek, Y. Yang, and W. Hall, “Towards a classification
framework for social machines,” in SOCM2013: The Theory and Practice of Social Machines,
2013.
Large scale
coordination for
communities
“The online world has turned
into an ecosystem of bots”
Contextual integrity
online
In the networked
society, you never
know the context
you’re speaking in.
Can algorithms help?
Van Kleek, M., Murray-Rust, D., Guy, A., O'Hara, K., & Shadbolt, N. "Computationally
mediated pro-social deception." ACM CHI2016
Deception as a tool for interaction designers
Eytan Adar, Desney S. Tan, and Jaime Teevan. 2013. Benevolent deception in human computer
interaction. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI
'13). ACM, New York, NY, USA, 1863-1872. DOI=http://dx.doi.org/10.1145/2470654.2466246
Placebo Buttons?
real name & platform policies,
context collapse
Max Van Kleek, Dave Murray Rust, Amy Guy, Daniel A Smith
and Nigel R. Shadbolt. "Self Curation, Social Paritioning",
Escaping from Prejudice and Harassment: the Many
Dimensions of Lying Online", ACM Web Science 2015.
experiment - Desire to experiment w/ self representation/identity
I once created a profile under the name and pictures (from the
internet) of a girl, to see how guys talked to girls (p228)
I first created the character to see what it would be like if I was the
complete opposite of who I am. How would people respond, would
the like them or hate their guts? I ended up making quite a few
internet friends and decided to keep living this second life, since
people might get suspicious if I suddenly disappeared. Plus it's still
quite fun to do (p274)
[i joined] as a member of a hate group whom I used as a kind of
psychological experiment in empathy--by performing as a member of
that group, I came to a fuller understanding of what compels their
bigotry. (p461)
lieCloud - a (fictional) suite of tools for social deception
lieCal
lieTinerary
liecation
lieMapper
social
steganography
Van Kleek, M., Murray-Rust, D., Guy, A., O'Hara, K., & Shadbolt, N. "Computationally
mediated pro-social deception." ACM CHI2016
lieCal
Van Kleek, M., Murray-Rust, D., Guy, A., O'Hara, K., & Shadbolt, N. "Computationally
mediated pro-social deception." ACM CHI2016
lieCal
Findings
- design fiction to understand
attitudes and open research
space
- need space for people to
explore identity
- people are very happy to lie to
Facebook
- scared of having a history of lies
- deception by default- create
many deceptive outputs, only tell
the truth when explicitly told
Van Kleek, M., Murray-Rust, D., Guy, A., O'Hara, K., & Shadbolt, N. "Computationally
mediated pro-social deception." ACM CHI2016
Acceptability of Digital Phenotyping
“I don’t care if you know about
my battery”
How do we understand the
acceptability of large scale
data collection?
• How do people feel about the technology?
• How burdensome is it?
• Is it ethical?
• Do people understand what the technology
does?
• What do people have to give up to work
with the technology?
• Do they think the technology works? Can
people make use of it?
• Theoretical Framework for Acceptability
Rooksby, John, Alistair Morrison, and Dave Murray-Rust. "Student Perspectives on Digital
Phenotyping: The Acceptability of Using Smartphone Data to Assess Mental Health." CHI 2019.
Lichtsuchende -
Human-Robot
Interaction
Murray-Rust, Dave, and Rocio von Jungenfeld. "Thinking through robotic imaginaries." Research
Through Design, 2017.
Video at: https://vimeo.com/207512856
State Diagram
Umwelt
Every subject spins out, like the spider’s threads, its relations
to certain qualities of things and weaves them into a solid
web, which carries its existence
- J. von Uexküll, A foray into the worlds of animals and
humans
Findings
- ‘more is different’, emergent
behaviour
- interaction with designers is
important too, balancing
shaping and listening
- playful, open ended
interactions highlight new
kinds of behaviours
- ‘Digital Umwelt’ - how do
electronic devices understand
the world around them?
Burnett, D., Thorp, J., Richards, D., Gorkovenko, K. and Murray-Rust, D., “Digital twins as
a resource for design research”. In Proceedings of the 8th ACM International Symposium on
Burnett, D., Thorp, J., Richards, D., Gorkovenko, K. and Murray-Rust, D., “Digital twins as a resource for
design research”. In Proceedings of the 8th ACM International Symposium on Pervasive Displays
Chatty Speakers
Katya Gorkovenko, Dave
Murray-Rust, Dan Richards,
Dan Burnett
As new kinds of
technology increasingly
find their way into the most
intimate, messy, chaotic,
and hard-to-reach parts of
end-users’ daily lives, we
need to ways of
understanding their
effects: how they are
adopted, where they raise
tensions, where
unexpected users emerge,
and so on.
Constellations of Production and Use
see: Speed, C. and Maxwell, D. (2015) Designing through value constellations. ACM
Entangled Ethnography
(upcoming paper in Ethnographic Praxis in Industry)
Findings
- having conversations at
the right time is crucial
(c.f. contextual enquiry)
- things help us to
understand people
- annotating objects with
queries helps think
about what they are
- collecting data around
the object not the
people can be less
invasive
Making sense of blockchains
Genesis Mining (via Business Insider)
Joseph Lindley
- Cryptoheater
(Creativity and
Cognition, 2015)
What is important about the
blockchain?
Transactional
Database Multiple
Writers
Absence
of Trust
Disintermediation
Transaction
Interaction
Transaction
Semantics
Choice of
Validators
Asset
Exchange
http://www.multichain.com/blog/2015/11/avoiding-pointless-Blockchain-project/
Blockchains are complex
• Cryptographic foundations, social implications
• Different meanings in different communities
• Overlaps with existing technologies
www.pwc.com/us/en/technology-forecast/blockchain/digital-business.html
BitBarrista - Larissa Pschetz, Ella Tallyn, Rory Gianni, Chris Speed
Pschetz, Larissa, Ella Tallyn, Rory Gianni, and Chris Speed. "Bitbarista: Exploring perceptions of data
transactions in the internet of things." In Proceedings of the 2017 CHI Conference on Human Factors in
Computing Systems, pp. 2964-2975. ACM, 2017.
BitBarrista
Tallyn, E., Pschetz, L., Gianni, R., Speed, C., & Elsden, C. (2018). “Exploring Machine Autonomy and
Provenance Data in Coffee Consumption: A Field Study of Bitbarista”. Proceedings of the ACM on Human-
Computer Interaction, 2(CSCW), 170
Tallyn, E., Pschetz, L., Gianni, R., Speed, C., & Elsden, C. (2018). “Exploring Machine Autonomy and
Provenance Data in Coffee Consumption: A Field Study of Bitbarista”. Proceedings of the ACM on Human-
Computer Interaction, 2(CSCW), 170
Mining and recording transactions
Block Exchange
Understanding
blockchains as a way
to exchange value
- Setup, Exchanges
- Transactions
- Extended Values
GeoCoin
Exploring location in the
blockchain
- Warm up
(BlockExchange)
- Guided Experience
- Ideation
- Prototyping
- Credit zones (green) give you money
- Debit zones (red) take money away
- Prizes (black) give money to the first
person who reaches them
Nissen, Bettina, Pschetz, Larissa, Murray-Rust, Dave, Mehrpouya,
Hadi, Oosthuizen, Shaune and Chris Speed. “GeoCoin: Supporting
Ideation and Collaborative Design with Smart Contracts" In Proceedings
of the 2017 CHI Conference on Human Factors in Computing Systems,
Findings
- infrastructure matters,
new phones work faster
- blockchain transaction
delays are very visible
- need road safety
briefings for real-world
games
- leave space for stories -
what do the zones
represent?
HandFastr - short term marriages on the blockchain.
In collaboration with James Stewart, Max Dovey & Corina Angheloiu.
Video www.vimeo.com/163565402.
Findings
- prototyping is really
important
- being ‘just real enough’
- blockchain gives a space
to rethink how things are
(free download: https://torquetorque.net/wp-
PETRAS Living in the IoT @ Tate Exchange
www.pwc.com/us/en/technology-forecast/blockchain/digital-business.html
What is a smart contract?
• Digital promises and conditions
• Code that 'does things’ - self executing, defined actions in
response to conditions
• What's special? Security, trust, identity, distribution,
certainty (and money)
• if ( some condition ) then ( some action )
Lots of work here - payments,
change of ownership etc.
Less work here
(outside of the blockchain)
Location Based Smart Contracts
• if( the train is a bit late ) then ( partial refund )
• if( the train is very late ) then ( full refund )
• if( 10 active travel journeys ) then ( free bike service )
• if( I leave my car here ) then ( release a bike for 2 hours )
• if( I drive through here ) then ( charge me £2 )
Use Cases - active travel
• GeoLockBox: location aware lockable bike basket - if you want to
deliver a parcel near my home, make a contract with my bike
lockbox and pop it in while I'm at work!
• Participatory Infrastructure: the City Council offers a smart
contract - if we can show that several people in the building cycle,
and are prepared to contribute, they will pay half of a bike rack in
front of the building.
• Bike Bus: taking kids to school in a train, with a cyclist at the front
and back - the "drivers" have to be close to all the kids, and get
them to school on time.
• Care Workers move from house to house. They have to phone in
when they get there to prove location. When the system goes
wrong, they have no recourse - need a bottom up system to prove
their location (easily!)
System Overview
• Location Verification System
• Location “Predicates” - building
blocks
• Smart Contract Library
• Off-chain server for matching and
connecting
Location Predicates
• Key ways to look at location
• A person is in a place
• Any person is in a place - e.g.
race, treasure hunt
• Two people are in the same
place (wherever it is) - privacy
preserving
• Can become true at some point
• Can have constraints about time,
how close, who and what is
involved
Smart Contract
Library
• If (…) then (…)
• if( p_colocated( Dave, Courier ) )
then action( open_box )
• Checks predicates against
evidence - verified locations fed
into the contract
• Checking evidence is on chain and
publicly visible
• (but only shows the locations
actually necessary)
• Has Events for all the things you
need to work with predicates
Location Server
• Connects between the
blockchain and the rest of the
world (e.g. IoT Infrastructure)
• Listens to Location Based
Smart Contracts - what
predicates are they interested
in?
• Tries to find location updates
from the network that satisfy
the predicates, and pass them
in to the contract
(computationally expensive!)
Location Aware Infrastructure
• Mobile devices that use GPS,
Bluetooth Proximity and triangulation
to send location updates
• Network can help verify (e.g.
LoRaWAN can triangulate messages)
• Can send messages back to objects to
do something in response to Smart
Contracts
Participatory workshop with GeoPact
GeoPact LockBox - Revans, Morgan, Tallyn, Murray-Rust
Demo Scenario
• Courier assembling a car - being paid to collect all of the parts for a third
party
• Explore different kinds of location based security
Collect the tires
Tires are relatively low value
When the courier is in the right place,
their box opens, and they load the tires in
Then verify using the button that they
have made the collection
Collect the chassis
The chassis is higher value - stored in a
locked, automated facility
When the courier is in the right place, the
smart store opens, and they can load in the
chassis
(Then verify using the button that they have
made the collection)
Collect the engineThe engine is high value and sensitive - managed
handover
When the courier is in the right place, and so is the
engine supervisor, both boxes open
After the switch, both verify before moving on
Object exchanges with GeoPact Boxes
GeoPact Scooter Box
Possibly the youngest person ever to participate in a smart contract
Findings
- working with publics is a crucial
challenge for blockchain systems
- degree of reality is very important
- context is crucial, work with
imaginaries
- what happens when things can act
on their own?
- blockchains give a space to rethink
how things are
-
Wrapping Up
• Looked at Human-Algorithm Interaction, Research Through
Design, Experiential AI, using mess, thingness, inter-agency,
constellations
• Social Machines – understanding interaction at web scale
• Lichtsuchende - digital animacy, robot imaginaries, human-robot
interaction
• Chatty Factories - design insights from objects, entangled
ethnography
• GeoPact - prototyping emergin infrastructures, understanding
futures
• Design, making, experience all important to deep understanding
• Looking at inter-agencies gives a rich picture of the world
https://www.designinformatics.org/postgraduate/
Thanks for listening
Dave Murray-Rust
d.murray-rust@ed.ac.uk
@davemurrayrust
http://dave.murray-rust.org

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Human-machine Inter-agencies

  • 1. Human Machine Inter-Agencies Exploring the messy areas between people and technology Dave Murray-Rust, Design Informatics, Edinburgh, 2019
  • 2. What’s in this talk • Context - a bit about myself and my group • Context - Interagencies, Mess, Research Through Design • Social Machines • Lichtsuchende - Human-robot interaction • GeoPact - Smart Contracts in Action • Chatty Factories - IoT for Entangled Ethnography
  • 3. Data driven innovation is transforming society and the economy. In the Centre for Design Informatics, we design systems for better human data interaction, in diverse settings such as health, culture, mobility and finance. We explore design from, with, and by data: the central concern is the design of flows of data which sustain and enhance human values. Relevant technologies range from the internet of things, through blockchains, to robotics, speech recognition, data visualisation, interaction design, and social computing. “Design from, with, and by data: the central concern is the design of flows of data which sustain and enhance human values.” Speed, C., & Oberlander, J. (2016). Designing from, with and by Data: Introducing the ablative framework. In Proceedings of the the 50th Anniversary Conference of the Design
  • 4.
  • 5. Type a quote here.http://blockexchange.designinformatics.org/
  • 6. Larissa Pschetz / Gigbliss - autonomous devices negotiating for energy
  • 7. Bettina Nissen / Trustball - delegating decisions about data sharing
  • 8. Louis Souza / Blockchain Breakfast - manifesting crypto architectures
  • 9. Mark Williams - Quantified Body Language
  • 10. WallVis - modular devices for physicalising data
  • 11. Human-Algorithm Interaction Exploring the space of socio-technical systems
  • 12.
  • 13. Research Through Design • Design as a method for generating knowledge • Based in making and doing • Can include speculative design, design fiction –James Auger. 2013. “Speculative design: crafting the speculation”. Digital Creativity “speculative designs exist as projections of the lineage, developed using techniques that focus on contemporary public understanding and desires, extrapolated through imagined developments of an emerging technology”
  • 14. –John Law - After Method: Mess in social science research “… simple clear descriptions don’t work if what they are describing is not itself very coherent. The very attempt to be clear simply increases the mess. … some things in the world can indeed be made clear and definite. … But alongside such phenomena the world is also textured in quite different ways. My argument is that academic methods of inquiry don’t really catch these. So what are the textures they are missing out on?” Mess
  • 15. Experiential AI –Hemment, D., Aylett, R., Belle,. V., Murray-Rust, D., Luger, E., Hillston, J., Rovatsos, M., Broz, F. (2019). “Experiential AI”. AI Matters. 5: 1. ACM New York. “A new research agenda in which artists and scientists come together to dispel the mystery of algorithms and make their mechanisms vividly apparent.” “The hypothesis is that art can mediate between computer code and human comprehension to overcome the limitations of explanations in and for AI systems”
  • 16. Closed Loop - Jake Elwes
  • 17. Zizi - Jake Elwes (@zizidrag)
  • 18. Zizi - Jake Elwes
  • 19. Thingness • Things in the world develop and change over time • Flows of matter, shaped by forces, that shape other things around them “… the Old High German word thing means a gathering, and specifically a gathering to deliberate on a matter under discussion, a contested matter.” –Martin Heidegger, The Thing, p. 174.
  • 20.
  • 21. Inter-agencies • Agency - how do things, people, algorithms affect the world around them • Inter-agencies - how do other things push back? What are the chains of effects and reflexive shapings? What are the constellations of these relationships?
  • 22. Speed, C., & Maxwell, D. (2015). Designing through value
  • 24.
  • 25.
  • 26.
  • 28. To say that something is a network is about as appealing as to say that someone will, from now on, eat only peas and green beans, or that you are condemned to reside in airport corridors: great for traveling, commuting, and connecting, but not to live. - B. Latour Networks, Societies, Spheres: Reflections of an Actor-Network Theorist. International Journal of Communication, 5:796–810, 2011
  • 30.
  • 31. Example: Hashtags • Signposts, create areas of joining • Relate to what has gone before, what comes after • Bottom up - proposed by the community, informal practices supported by algorithms
  • 33. Which side of the API are you on? Configuring the infrastructure? Programmed by the infrastructure?
  • 35. “processes in which the people do the creative work and the machine does the administration.[…] The ability to create new forms of social process would be given to the world at large, and development would be rapid.” Social Machines – Tim Berners-Lee, Weaving the
  • 37.
  • 38. Social Machines N. Shadbolt, D. Smith, E. Simperl, M. Van Kleek, Y. Yang, and W. Hall, “Towards a classification framework for social machines,” in SOCM2013: The Theory and Practice of Social Machines, 2013. Large scale coordination for communities
  • 39.
  • 40. “The online world has turned into an ecosystem of bots”
  • 41.
  • 42.
  • 43. Contextual integrity online In the networked society, you never know the context you’re speaking in. Can algorithms help? Van Kleek, M., Murray-Rust, D., Guy, A., O'Hara, K., & Shadbolt, N. "Computationally mediated pro-social deception." ACM CHI2016
  • 44. Deception as a tool for interaction designers Eytan Adar, Desney S. Tan, and Jaime Teevan. 2013. Benevolent deception in human computer interaction. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 1863-1872. DOI=http://dx.doi.org/10.1145/2470654.2466246
  • 46. real name & platform policies, context collapse Max Van Kleek, Dave Murray Rust, Amy Guy, Daniel A Smith and Nigel R. Shadbolt. "Self Curation, Social Paritioning", Escaping from Prejudice and Harassment: the Many Dimensions of Lying Online", ACM Web Science 2015.
  • 47. experiment - Desire to experiment w/ self representation/identity I once created a profile under the name and pictures (from the internet) of a girl, to see how guys talked to girls (p228) I first created the character to see what it would be like if I was the complete opposite of who I am. How would people respond, would the like them or hate their guts? I ended up making quite a few internet friends and decided to keep living this second life, since people might get suspicious if I suddenly disappeared. Plus it's still quite fun to do (p274) [i joined] as a member of a hate group whom I used as a kind of psychological experiment in empathy--by performing as a member of that group, I came to a fuller understanding of what compels their bigotry. (p461)
  • 48. lieCloud - a (fictional) suite of tools for social deception lieCal lieTinerary liecation lieMapper social steganography Van Kleek, M., Murray-Rust, D., Guy, A., O'Hara, K., & Shadbolt, N. "Computationally mediated pro-social deception." ACM CHI2016
  • 49.
  • 50. lieCal Van Kleek, M., Murray-Rust, D., Guy, A., O'Hara, K., & Shadbolt, N. "Computationally mediated pro-social deception." ACM CHI2016
  • 51. lieCal Findings - design fiction to understand attitudes and open research space - need space for people to explore identity - people are very happy to lie to Facebook - scared of having a history of lies - deception by default- create many deceptive outputs, only tell the truth when explicitly told Van Kleek, M., Murray-Rust, D., Guy, A., O'Hara, K., & Shadbolt, N. "Computationally mediated pro-social deception." ACM CHI2016
  • 52. Acceptability of Digital Phenotyping “I don’t care if you know about my battery” How do we understand the acceptability of large scale data collection? • How do people feel about the technology? • How burdensome is it? • Is it ethical? • Do people understand what the technology does? • What do people have to give up to work with the technology? • Do they think the technology works? Can people make use of it? • Theoretical Framework for Acceptability Rooksby, John, Alistair Morrison, and Dave Murray-Rust. "Student Perspectives on Digital Phenotyping: The Acceptability of Using Smartphone Data to Assess Mental Health." CHI 2019.
  • 53. Lichtsuchende - Human-Robot Interaction Murray-Rust, Dave, and Rocio von Jungenfeld. "Thinking through robotic imaginaries." Research Through Design, 2017.
  • 54.
  • 56.
  • 57.
  • 59. Umwelt Every subject spins out, like the spider’s threads, its relations to certain qualities of things and weaves them into a solid web, which carries its existence - J. von Uexküll, A foray into the worlds of animals and humans
  • 60.
  • 61.
  • 62. Findings - ‘more is different’, emergent behaviour - interaction with designers is important too, balancing shaping and listening - playful, open ended interactions highlight new kinds of behaviours - ‘Digital Umwelt’ - how do electronic devices understand the world around them?
  • 63. Burnett, D., Thorp, J., Richards, D., Gorkovenko, K. and Murray-Rust, D., “Digital twins as a resource for design research”. In Proceedings of the 8th ACM International Symposium on
  • 64.
  • 65. Burnett, D., Thorp, J., Richards, D., Gorkovenko, K. and Murray-Rust, D., “Digital twins as a resource for design research”. In Proceedings of the 8th ACM International Symposium on Pervasive Displays
  • 66.
  • 67. Chatty Speakers Katya Gorkovenko, Dave Murray-Rust, Dan Richards, Dan Burnett
  • 68.
  • 69. As new kinds of technology increasingly find their way into the most intimate, messy, chaotic, and hard-to-reach parts of end-users’ daily lives, we need to ways of understanding their effects: how they are adopted, where they raise tensions, where unexpected users emerge, and so on.
  • 70.
  • 71. Constellations of Production and Use see: Speed, C. and Maxwell, D. (2015) Designing through value constellations. ACM
  • 72. Entangled Ethnography (upcoming paper in Ethnographic Praxis in Industry)
  • 73. Findings - having conversations at the right time is crucial (c.f. contextual enquiry) - things help us to understand people - annotating objects with queries helps think about what they are - collecting data around the object not the people can be less invasive
  • 74. Making sense of blockchains
  • 75.
  • 76.
  • 77.
  • 78.
  • 79.
  • 80.
  • 81. Genesis Mining (via Business Insider)
  • 83. What is important about the blockchain? Transactional Database Multiple Writers Absence of Trust Disintermediation Transaction Interaction Transaction Semantics Choice of Validators Asset Exchange http://www.multichain.com/blog/2015/11/avoiding-pointless-Blockchain-project/
  • 84. Blockchains are complex • Cryptographic foundations, social implications • Different meanings in different communities • Overlaps with existing technologies www.pwc.com/us/en/technology-forecast/blockchain/digital-business.html
  • 85.
  • 86. BitBarrista - Larissa Pschetz, Ella Tallyn, Rory Gianni, Chris Speed Pschetz, Larissa, Ella Tallyn, Rory Gianni, and Chris Speed. "Bitbarista: Exploring perceptions of data transactions in the internet of things." In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, pp. 2964-2975. ACM, 2017.
  • 88. Tallyn, E., Pschetz, L., Gianni, R., Speed, C., & Elsden, C. (2018). “Exploring Machine Autonomy and Provenance Data in Coffee Consumption: A Field Study of Bitbarista”. Proceedings of the ACM on Human- Computer Interaction, 2(CSCW), 170
  • 89. Tallyn, E., Pschetz, L., Gianni, R., Speed, C., & Elsden, C. (2018). “Exploring Machine Autonomy and Provenance Data in Coffee Consumption: A Field Study of Bitbarista”. Proceedings of the ACM on Human- Computer Interaction, 2(CSCW), 170
  • 90. Mining and recording transactions Block Exchange Understanding blockchains as a way to exchange value - Setup, Exchanges - Transactions - Extended Values
  • 91. GeoCoin Exploring location in the blockchain - Warm up (BlockExchange) - Guided Experience - Ideation - Prototyping - Credit zones (green) give you money - Debit zones (red) take money away - Prizes (black) give money to the first person who reaches them Nissen, Bettina, Pschetz, Larissa, Murray-Rust, Dave, Mehrpouya, Hadi, Oosthuizen, Shaune and Chris Speed. “GeoCoin: Supporting Ideation and Collaborative Design with Smart Contracts" In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems,
  • 92. Findings - infrastructure matters, new phones work faster - blockchain transaction delays are very visible - need road safety briefings for real-world games - leave space for stories - what do the zones represent?
  • 93.
  • 94. HandFastr - short term marriages on the blockchain. In collaboration with James Stewart, Max Dovey & Corina Angheloiu. Video www.vimeo.com/163565402.
  • 95. Findings - prototyping is really important - being ‘just real enough’ - blockchain gives a space to rethink how things are
  • 97.
  • 98.
  • 99. PETRAS Living in the IoT @ Tate Exchange
  • 100.
  • 101.
  • 103. What is a smart contract? • Digital promises and conditions • Code that 'does things’ - self executing, defined actions in response to conditions • What's special? Security, trust, identity, distribution, certainty (and money) • if ( some condition ) then ( some action ) Lots of work here - payments, change of ownership etc. Less work here (outside of the blockchain)
  • 104. Location Based Smart Contracts • if( the train is a bit late ) then ( partial refund ) • if( the train is very late ) then ( full refund ) • if( 10 active travel journeys ) then ( free bike service ) • if( I leave my car here ) then ( release a bike for 2 hours ) • if( I drive through here ) then ( charge me £2 )
  • 105. Use Cases - active travel • GeoLockBox: location aware lockable bike basket - if you want to deliver a parcel near my home, make a contract with my bike lockbox and pop it in while I'm at work! • Participatory Infrastructure: the City Council offers a smart contract - if we can show that several people in the building cycle, and are prepared to contribute, they will pay half of a bike rack in front of the building. • Bike Bus: taking kids to school in a train, with a cyclist at the front and back - the "drivers" have to be close to all the kids, and get them to school on time. • Care Workers move from house to house. They have to phone in when they get there to prove location. When the system goes wrong, they have no recourse - need a bottom up system to prove their location (easily!)
  • 106.
  • 107. System Overview • Location Verification System • Location “Predicates” - building blocks • Smart Contract Library • Off-chain server for matching and connecting
  • 108. Location Predicates • Key ways to look at location • A person is in a place • Any person is in a place - e.g. race, treasure hunt • Two people are in the same place (wherever it is) - privacy preserving • Can become true at some point • Can have constraints about time, how close, who and what is involved
  • 109. Smart Contract Library • If (…) then (…) • if( p_colocated( Dave, Courier ) ) then action( open_box ) • Checks predicates against evidence - verified locations fed into the contract • Checking evidence is on chain and publicly visible • (but only shows the locations actually necessary) • Has Events for all the things you need to work with predicates
  • 110. Location Server • Connects between the blockchain and the rest of the world (e.g. IoT Infrastructure) • Listens to Location Based Smart Contracts - what predicates are they interested in? • Tries to find location updates from the network that satisfy the predicates, and pass them in to the contract (computationally expensive!)
  • 111. Location Aware Infrastructure • Mobile devices that use GPS, Bluetooth Proximity and triangulation to send location updates • Network can help verify (e.g. LoRaWAN can triangulate messages) • Can send messages back to objects to do something in response to Smart Contracts
  • 112.
  • 113.
  • 114.
  • 116.
  • 117. GeoPact LockBox - Revans, Morgan, Tallyn, Murray-Rust
  • 118. Demo Scenario • Courier assembling a car - being paid to collect all of the parts for a third party • Explore different kinds of location based security
  • 119.
  • 120.
  • 121. Collect the tires Tires are relatively low value When the courier is in the right place, their box opens, and they load the tires in Then verify using the button that they have made the collection
  • 122. Collect the chassis The chassis is higher value - stored in a locked, automated facility When the courier is in the right place, the smart store opens, and they can load in the chassis (Then verify using the button that they have made the collection)
  • 123. Collect the engineThe engine is high value and sensitive - managed handover When the courier is in the right place, and so is the engine supervisor, both boxes open After the switch, both verify before moving on
  • 124.
  • 125.
  • 126.
  • 127.
  • 128.
  • 129.
  • 130.
  • 131. Object exchanges with GeoPact Boxes
  • 133.
  • 134. Possibly the youngest person ever to participate in a smart contract
  • 135. Findings - working with publics is a crucial challenge for blockchain systems - degree of reality is very important - context is crucial, work with imaginaries - what happens when things can act on their own? - blockchains give a space to rethink how things are -
  • 136. Wrapping Up • Looked at Human-Algorithm Interaction, Research Through Design, Experiential AI, using mess, thingness, inter-agency, constellations • Social Machines – understanding interaction at web scale • Lichtsuchende - digital animacy, robot imaginaries, human-robot interaction • Chatty Factories - design insights from objects, entangled ethnography • GeoPact - prototyping emergin infrastructures, understanding futures • Design, making, experience all important to deep understanding • Looking at inter-agencies gives a rich picture of the world
  • 138. Thanks for listening Dave Murray-Rust d.murray-rust@ed.ac.uk @davemurrayrust http://dave.murray-rust.org

Editor's Notes

  1. IN this work, we focus on another reason that people's ability to perform safe face-work is being jeopardised, namely the existence of covert channels of information that are often invisibly transmitted without explicit consent. In this diagram, we illustrate the information flow of a typical interaction of an individual with a hypothetical social media platform. The green arrows illustrate the overt channels that the user can control, and therefore, within which facework can occur. The other lines are other channels that the individual has little or no control over, towards actors that s/he may not know even exist. How can face-work proceed without compromising safety when such channels are invisible and uncontrollable?
  2. We ask whether disinformation techniques might be introduced into the design vocabulary of system designers, in the same way that other kinds of deception are routinely used in interaction design to deliver better user experiences. Our inspiration for this work largely comes from Adar, Tan and Teevan's CHI 2013 paper, which chronicled many various kinds of deception used in interaction design already, from placebo buttons, to sneaky progress bars, and a framework for thinking about how and when such deceptions are appropriate.
  3. In recent work, we studied how other kinds of properties of communications platforms have impeded the face-work and self-curation activities of young, highly active social media users. Our survey found a tension between the actions of platforms - such as Facebook's real name policy and YouTube's bridging of accounts with G+ identities, and what Judith Wagner DeCew terms expressive privacy—a freedom and ability to craft and express one's own identity or identities.
  4. Go beyond Ihnatowicz - digital makes state easy mashup of Brooks and maslow
  5. Agency of the things
  6. Started trying to understand their social behaviours - which we didn't expect spatial relations nearness and farness microchoreographies
  7. The Pizza block workshop is an abstract analogue representation of a ‘blockchain identity’ where participants work towards solving Edinburgh lack of good pizza.