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Personal Information
Unternehmen/Arbeitsplatz
Rio de Janeiro Area, Brazil, Rio de Janeiro Brazil
Beruf
M.Sc. Student Candidate at Federal University of Rio de Janeiro/UFRJ - LCG Member (http://www.lcg.ufrj.br/Members)
Branche
Technology / Software / Internet
Webseite
www.michelalves.com
Tags
software development
image processing
computer science
fltk
opengl
software engineering
widgets
graphical user interface
windowing toolkit
programming language
c++
mathematics
computational mathemathics
computer graphics
graph theory
object-oriented programming
applied math
design patterns
point distribution
computational geometry
programming
hci
spectral analisys
blue noise
lloyd's method
stippling
color harmonization
filtering
algorithms
doxygen
r language
information systems
image enhancement
security
conceptual model
language
statistics
image analysis
image aesthetics
hardening
sorting
artificial intelligence
databases
filters
quick sort
image blending
kernel functions
sorting algorithms
texture synthesis
color enhancement
telecommunications
computer network
project management
information technology
delphi
computational aesthetics
digital security
invasion methods
hardening techniques
image quality measurement
color
compilers
algorithm
mental model
usability
image quality assessment
distributed databases
distributed computing
introduction
short course
computer vision
select sort
insertion sort
image colour analysis
perlin noise
similarity metrics
image-based reconstruction
seamless montage
corner detector
estimators
bootstrap
time evaluation
random generators
distributed systems
color transfer
color wheel
computational color harmony
segmentation
hubs
switchs
relational model
graphic design
compu
numerical analysis
mysql
lex
yacc
firewalls
package filter
computer security
information security
shading
education
presentation
work experience
bubble sort
harmonization
median filtering
r
id3
usability tests
interfaces
computing science
product line
smalltalk
database management system
vision
game engines
game development
software engineer
game design
specification
personas
matching function
pre-harmonization
color harmonization methods
visual artifact
human visual system.
harmonic template
color harmony
harmonic analysis
image processing applications
visual perception
signal processing
image quality
local smoothness
mathematical models
recoloring
objective evaluation parameter
histogram analysis
local color information
intelligent system design
color similarity
cluster recognition
visual per- ception
pattern clustering
colour grading
natural color transfer methods
colormap clustering
scene content analysis
progressive transfer
cor- relation
transforms
color space
image distortion
gpu
probability density functions
kernel density estimation
spatial color coherence
rgb space
color histograms
hsv space
color models
gra
image synthesis
noise
texturing
point cloud
color correction
similarity map
ssim
graphics
color scheme
wxmaxima
dissertation themes
gnuplot
harris detector
rules
entity-relationship model
scanners
parsers
linear congruential generators
sleipner a
ariane 5
patriot missile
collaborative software
pmi
cases of success
personal presentation
academic interests
region detection
remote sensing
geographic information systems
game project
reflective programming language
visual appearance transfer
environmental color design
color design
human vision
data processing
geometric modeling
advanced computer graphics
entrepreneurship
netherlands
network design
java
optical fiber
automata
formal languages
management
convertion
classes
differential equations
ode
management of data
data warehouse
definition
logic
deduction
induction
geometry
origami
project specification
machine perception
machine learning
graphical user interfacewindowing toolkit
merge sort
comparisons
covegare system
lalo
gis
utm
coverage
shadowing and texture
cut-and-paste design
intensity
photometry and thresholding
variability
sorting; bubble sort
balanced binary tree
red-black
scape goat
avl
binary tree
human visual system
adaptive median filter
edge preservation
areas of interest
user experience
user experience design
image quality measurement; human visual system
enhacement of images
global
histogram equalization
histogram
local
mean filter
impulsive noise
b-rep
winged-egde
data structure
knn
cognitive overload
psnr
mse
fourier
frequency domain
fourier transform
frequency filters
triangle meshes
image representation
anti-aliasing
measurement
performance
loop subdivision
theory
adaptive subdivision
design experimentation
butterfly subdivision
incremental subdivision
meshes
subdivision
patch
triangular bezier patch
surface
bezier
architecture
games
engines
merge sort. comparisons
Mehr anzeigen