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Innovation Embassy
- introducing an innovation smart grid
When 1000’s
decide to
innovate
Inspired
by
an
Earth Quake
“This slideshow introduces our vision of an innovation
smart grid that anyone can participate in.
A project, we have been working diligently on for the past
5 years.
We will take you through the story of our innovation.
What it means to design and build ideas.What many-people
innovation means and what must be true for such a smart
grid to work.
We’ll also take you through our discoveries of, how to design
a system where anyone can innovation.
For instance, the usual form-based UI as we know it from
blogs and other social media is 100% inadequate.
Likewise, it’s a must to start with a vision, a need or a
request that can lead a crowd.
Gamefication and match-making is needed for gathering
and tapping into a crowd.
And those who innovate must be able to build and design
brilliant ideas by patch-working important knowledge
through Real-Time Collaboration.
After 5 years of testing, we’ll start development of this
system 3rd June 2013.
Our fans are handed a back-stage pass and invited to
Co-design and Co-test with us.“
- The Innovation Embassy Team
Content
Introduction:
Our surprise break-through
The innovation-smart grid tools:
Description wheel
Where to start, direction, the experience and the business
Cube’it
A board game for learning how to build and design ideas
CoCreationCards
A tool for bridging from idea to action
CoCreatorX
A web based & Real-Time Collaborative platform
Idea Idea
An app for sharing and gathering ideas + building innovation networks
Models, methods and tricks to make it all work
Creating an innovation system for everyone to start and participate in innovations, to make a difference and to be part of a new business model.
We’ve just experienced our first real break-through!
One of our innovation tools, CoCreationCards
apparently answers a huge (and hidden) challenge
that our customers have:
To bridge from an abstract idea to an action-plan.
We’re absolutely taken by surprise.
Although a very simple tool, CoCreationCards is designed
to handle the complexity that arises, when many people at
once, engage in the innovation process.
No customer had previously asked for the tool but
when they heard of it, they wanted it right away.
It’s good news though, because it’s the top-of-the-list
reason why potential innovations are shelved or
“thumbed down”.
Potential innovations that get “thumbs up” for
development are ideas, that have been build and designed
by many people.They are done so over a period of time,
cross-functionally and top-down collaboratively.
Everyone get’s the idea:What’s critical for realization,
testing, launching, the business, scalability and ultimately
adaption by many users.
The structure of the idea, it’s full content and the listing
of details required for execution.The idea map or the
innovation map.
That’s what CoCreationCards delivers.
CoCreationCards is one of many tools we have been
working on for the past several years.
These tools* are designed to work by themselves or in a
combination with each other, within a physical and virtual
environment.
*See slide 10 for a list of the tools
The combination of these tools, becomes an
innovation smart grid!
The innovation-smart grid tools:
Description wheel
Where to start, direction, the experience and the business
Cube’it
A board game for learning how to build and design ideas
CoCreationCards
A tool for bridging from idea to action
CoCreatorX
A web based & Real-Time Collaborative platform
Idea Idea
An app for sharing and gathering ideas + building innovation networks
Here are a few high-lights of each tool
Cube’it:
“Build and design ideas. Learn a story-telling
technique for creating ideas aimed at a specific
experience, how to contribute to others ideas,
basic creative rules and what a good idea looks
and sounds like.”
CoCreationCards:
Fase 1 Fase 2 Fase 3
“Getting everyones openions and knowledge.Ask the
tough questions.Answer with the knowledge and
resources required to bring the idea into reality.
Structure and sequence themes. Collect new ideas and
idea-map conclusions. Present a recipe for execution. ”
CoCreatorX
A web based platform for Real-Time collaboration.
McKinseyQuarterly writes here:
A new class of company is emerging—one that uses collaborativeWeb 2.0 technologies
intensively to connect the internal efforts of employees and to extend the organization’s
reach to customers, partners, and suppliers. We call this new kind of company
the networked enterprise. Results from our analysis of proprietary survey data show
that theWeb 2.0 use of these companies is significantly improving their reported
performance. In fact, our data show that fully networked enterprises are not
only more likely to be market leaders or to be gaining market share but
also use management practices that lead to margins higher than those
of companies using the Web in more limited ways.
And PRWEB quotes Global Industry Analysts, Inc for predicting global EWEB 2.0
market to become US$5.7 Billion by 2015.
This feeds into the huge trend of companies needing
their own Enterprise WEB 2.0 platforms for internal
datamining, collaboration and innovation.
CoCreatorX is designed for global use for anyone
to use in an IPR safe environment. Anyone can
design their own system using our modules within a
few days or weeks instead of years.
The best thing about the platform is that everyone
can connect to each other leading to a huge
potential for innovation.
We’ve tested and designed 6 different versions
during the past 5 years.
What you see here are a few of the User Interfaces
that have been made and tested during these years
What’s important is that people can access the
platform wherever.That’s why we we’ve included the
app Idea Idea but we also included Augmented
Reality within CoCreatorX.
Anyone can get their own MyBase, from where you can
access the platform. Start a cube. Invite people.
Together or individually and at anytime or anywhere, you
can add new branches to your Cube. Each branch can
have post’its, our advanced wiki and add multimedia.
Use Cubes to explore and describe a vision or
needs or an idea. Use our virtual
CoCreationCards to structure a Cube.
Cubes can be closed and is then only visible to a
few or open and can be shared/embedded via
email or social media
Gather cube elements into exhibitions and
share them.
Everything works real-time.You can see each other as
you work.Within the MyBase, there is a news agregator
that keeps you up to date on what’s going on in your
groups, cubes and innovation networks.
Here’s how it works and we’ll add in Augmented Reality.
Own
MyBase
A Cube
Start a Cube to work with a specific subject. It could be
anything. A new business, a social innovation or for
instance, a new design for a house facade.
Own
MyBase
A Cube
Upload drawings and other materials.Those invited can
add comments, add multimedia and even make areas in
a Cube interactive leading to other cubes.
Own
MyBase
A Cube
If your Cube is open, people on the platform are
match-maked to participate or they can enter via social
media.They can work on cubes with their computers.
Or on the fly with mobile phones, tablets
and the new Google glasses.
We can use current technologies to access Cubes.
But we know a new technology called smart-
glasses is arriving and we want to be prepared for
how people will access the internet in the future.
This way, by placing Augmented Reality Cubes in the city,
Cubes will make the city interactive.
Idea
Idea
Idea Idea is an accompanying or stand-alone app for
sharing and gathering ideas.
We’re just about to launch a Co-creative and
Crowdfunded initiative to build it over 56 days.
Here’s how it works.
The user posts a #vision and becomes the leader of a
Real-Time crowd.The crowd can contribute “on the
fly” and as fast as they contribute, the app structures
everything into an exportable idea-map.
Start idea swarming events, gather input to projects
or get feedback from customers.
Based upon the previous 5 years of work, we’ve
written the “code” of how to make it work.That
“code” has been translated into mock-up illustrations.
But to make it rock, we need our fans.
That’s why our first generation is a “Black-Label”
limited addition for our fans only.Their input will shape
the first commercial version.
See our separate presentation of Idea Idea.
Behind the scenes, we start our work on the
commercial version of CoCreatorX and the
innovation smart grid.
We plan to build the “Black-Label” test version of
the CoCreatorX within 270 days.
The innovation smart grid is interesting because it
combines business, public-service, ngo’s and
ordinary citizens who know something.
Think of small businesses.With this system, they’ll
be able to Cube their business and quickly start
their business ecosystem.
Of course there is a question as to why it’s these exact
tools that we have aimed to create?
There are specific dynamics, sequences and structuring that
lead to surprising new solutions and scalable business.
Tools must help people build the ideas in the same very
specific way.The way that innovations come about.
At Innovation Embassy, we call it Mt. Innovation.
The biggest take away from the Mt Innovation model is that
there are 4 domains you must traverse to innovate.
Let’s have a look at Mt. Innovation and then we’ll tell you
about the tricks needed to make a smart-grid work.
© Imaginethis ApS
M t I n n o v a t i o n
On the left side of the
mountain: Build and
Design innovative
ideas.
Think new
thoughts and
implement new
knowledge
© Imaginethis ApS
M t I n n o v a t i o n
On the right side:
testing, developing and
presenting concrete
solutions and the
business.
Create
prototypes,
business plans,
strategies
© Imaginethis ApS
Workstructure:CONCEPTUAL
Workstructure:LINEAR
new knowledge
M t I n n o v a t i o n
Business Team:They act
in terms of structure,
sequencing, delivery
and business
King Profiles:They can
speak with left and
right side tribes.
Dream Team:
They think in
terms of
content, design,
form and
function
© Imaginethis ApS
M t I n n o v a t i o n
The four domains of Innovation
1. Inspiration,
conceptualization and
system-thinking
2. Knowledge and
thinkability
3. Critical
questions, relation-
checks and testing
4.Acknowledgement of
required ressources,
actions and decision
making
© Imaginethis ApS
Step 2-3: Innovative
ideas are only
communicable at the
top of the mountain
for all tribes to see
and hear
new knowledge
M t I n n o v a t i o n
Step 1-2: Combine
inspirations to new
concepts. Find the
knowledge to make
the concepts real
Step 3-4: Create
prototypes,
business plans,
strategies present
conclusions
© Imaginethis ApS
BaseCamp:
Description
wheel and
mindmapping
Cube’it CoCreationCards
Presenting:
Innovation Embassy’s
festival and exhibition
Idea Idea
T h e t o o l s
CoCreatorX
Finally, we’ll show you the three tricks needed for many
people to innovate together.
An Earth Quake inspired
Christchurch, New Zealand was hit in 2010 by an earth quake that
flattened the centre of the city.
The Major of Christchurch invited all the city citizens to co-create the new city centre.
Gathering a crowd
A number of Critical questions are answered by the co-creative process “Share an
idea” to re-build the city centre
1) How to involve people and with what roles
2) How to work effectively with vast amounts of data and
3) How to be organized to see ideas turn into reality
So how did the original idea gathering system work?
Vision: recreate city centre
1) a vision is stated
2) Themes are stated , for instance “Move” or “market”
3) a number of questions for each theme
The questions help people in creating ideas!!
And the themes help frame the whole of the vision
this is what it looked like when viewing the ideas
Ideas
same colors
View all ideas
same colors
That’s Trick #1
1. vision - gather a crowd - contributing
Gamefication
Curitiba, Brazil was in the 1970’s a trash-hole and without a lifeline through
the city center. They innovated a whole new transport system based on
buses and the idea of metro stations. More than 87 cities have adopted it.
Gamefication
But how did they get rid of the trash? They got people to collect it! And
measure it! And they handed the people either a ticket to the new subway
or for food. Within a very short time - there was no trash in Curitiba.
That’s Trick #2
2. gamefication - experience
We at innovation Embassy found out a whole
new way to work with ideation.
We found that to get the required content - a
specific structure is needed.
And within that structure, we
needed to be able to:
- work real-time
- many people at once
- add text and multimedia
- export maps and results
Then we could BUILD ideas
together.
That’s Trick #3
3. Build & Design Ideas - Real-Time - Crowdsourced
We’ll leave you with these final thoughts:
Looking back at Apple’s OS design from the
1980’s, we had to ask ourselves if a more intuitive
computer UI had been designed since?
And since we feel that we are children of that
mindset, we decided to build our 6th generation
platform UX based upon that thinking.
And then we saw a quote from Steve Jobs,
former CEO of Apple inc.
“Our products are built for people who think
differently. In fact, you have to think differently to
use our products.

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Innovationsmartgrid

  • 1. Innovation Embassy - introducing an innovation smart grid
  • 4. “This slideshow introduces our vision of an innovation smart grid that anyone can participate in. A project, we have been working diligently on for the past 5 years.
  • 5. We will take you through the story of our innovation. What it means to design and build ideas.What many-people innovation means and what must be true for such a smart grid to work.
  • 6. We’ll also take you through our discoveries of, how to design a system where anyone can innovation. For instance, the usual form-based UI as we know it from blogs and other social media is 100% inadequate.
  • 7. Likewise, it’s a must to start with a vision, a need or a request that can lead a crowd. Gamefication and match-making is needed for gathering and tapping into a crowd.
  • 8. And those who innovate must be able to build and design brilliant ideas by patch-working important knowledge through Real-Time Collaboration.
  • 9. After 5 years of testing, we’ll start development of this system 3rd June 2013. Our fans are handed a back-stage pass and invited to Co-design and Co-test with us.“ - The Innovation Embassy Team
  • 10. Content Introduction: Our surprise break-through The innovation-smart grid tools: Description wheel Where to start, direction, the experience and the business Cube’it A board game for learning how to build and design ideas CoCreationCards A tool for bridging from idea to action CoCreatorX A web based & Real-Time Collaborative platform Idea Idea An app for sharing and gathering ideas + building innovation networks Models, methods and tricks to make it all work Creating an innovation system for everyone to start and participate in innovations, to make a difference and to be part of a new business model.
  • 11. We’ve just experienced our first real break-through! One of our innovation tools, CoCreationCards apparently answers a huge (and hidden) challenge that our customers have: To bridge from an abstract idea to an action-plan.
  • 12. We’re absolutely taken by surprise. Although a very simple tool, CoCreationCards is designed to handle the complexity that arises, when many people at once, engage in the innovation process.
  • 13. No customer had previously asked for the tool but when they heard of it, they wanted it right away. It’s good news though, because it’s the top-of-the-list reason why potential innovations are shelved or “thumbed down”.
  • 14. Potential innovations that get “thumbs up” for development are ideas, that have been build and designed by many people.They are done so over a period of time, cross-functionally and top-down collaboratively.
  • 15. Everyone get’s the idea:What’s critical for realization, testing, launching, the business, scalability and ultimately adaption by many users. The structure of the idea, it’s full content and the listing of details required for execution.The idea map or the innovation map.
  • 17. CoCreationCards is one of many tools we have been working on for the past several years.
  • 18. These tools* are designed to work by themselves or in a combination with each other, within a physical and virtual environment. *See slide 10 for a list of the tools
  • 19. The combination of these tools, becomes an innovation smart grid!
  • 20. The innovation-smart grid tools: Description wheel Where to start, direction, the experience and the business Cube’it A board game for learning how to build and design ideas CoCreationCards A tool for bridging from idea to action CoCreatorX A web based & Real-Time Collaborative platform Idea Idea An app for sharing and gathering ideas + building innovation networks
  • 21. Here are a few high-lights of each tool
  • 22.
  • 23. Cube’it: “Build and design ideas. Learn a story-telling technique for creating ideas aimed at a specific experience, how to contribute to others ideas, basic creative rules and what a good idea looks and sounds like.”
  • 24. CoCreationCards: Fase 1 Fase 2 Fase 3 “Getting everyones openions and knowledge.Ask the tough questions.Answer with the knowledge and resources required to bring the idea into reality. Structure and sequence themes. Collect new ideas and idea-map conclusions. Present a recipe for execution. ”
  • 25. CoCreatorX A web based platform for Real-Time collaboration.
  • 26. McKinseyQuarterly writes here: A new class of company is emerging—one that uses collaborativeWeb 2.0 technologies intensively to connect the internal efforts of employees and to extend the organization’s reach to customers, partners, and suppliers. We call this new kind of company the networked enterprise. Results from our analysis of proprietary survey data show that theWeb 2.0 use of these companies is significantly improving their reported performance. In fact, our data show that fully networked enterprises are not only more likely to be market leaders or to be gaining market share but also use management practices that lead to margins higher than those of companies using the Web in more limited ways. And PRWEB quotes Global Industry Analysts, Inc for predicting global EWEB 2.0 market to become US$5.7 Billion by 2015. This feeds into the huge trend of companies needing their own Enterprise WEB 2.0 platforms for internal datamining, collaboration and innovation.
  • 27. CoCreatorX is designed for global use for anyone to use in an IPR safe environment. Anyone can design their own system using our modules within a few days or weeks instead of years.
  • 28. The best thing about the platform is that everyone can connect to each other leading to a huge potential for innovation.
  • 29. We’ve tested and designed 6 different versions during the past 5 years. What you see here are a few of the User Interfaces that have been made and tested during these years
  • 30.
  • 31. What’s important is that people can access the platform wherever.That’s why we we’ve included the app Idea Idea but we also included Augmented Reality within CoCreatorX.
  • 32. Anyone can get their own MyBase, from where you can access the platform. Start a cube. Invite people. Together or individually and at anytime or anywhere, you can add new branches to your Cube. Each branch can have post’its, our advanced wiki and add multimedia.
  • 33. Use Cubes to explore and describe a vision or needs or an idea. Use our virtual CoCreationCards to structure a Cube.
  • 34. Cubes can be closed and is then only visible to a few or open and can be shared/embedded via email or social media Gather cube elements into exhibitions and share them.
  • 35. Everything works real-time.You can see each other as you work.Within the MyBase, there is a news agregator that keeps you up to date on what’s going on in your groups, cubes and innovation networks. Here’s how it works and we’ll add in Augmented Reality.
  • 36. Own MyBase A Cube Start a Cube to work with a specific subject. It could be anything. A new business, a social innovation or for instance, a new design for a house facade.
  • 37. Own MyBase A Cube Upload drawings and other materials.Those invited can add comments, add multimedia and even make areas in a Cube interactive leading to other cubes.
  • 38. Own MyBase A Cube If your Cube is open, people on the platform are match-maked to participate or they can enter via social media.They can work on cubes with their computers.
  • 39. Or on the fly with mobile phones, tablets and the new Google glasses.
  • 40. We can use current technologies to access Cubes.
  • 41. But we know a new technology called smart- glasses is arriving and we want to be prepared for how people will access the internet in the future.
  • 42. This way, by placing Augmented Reality Cubes in the city, Cubes will make the city interactive.
  • 43. Idea Idea Idea Idea is an accompanying or stand-alone app for sharing and gathering ideas. We’re just about to launch a Co-creative and Crowdfunded initiative to build it over 56 days. Here’s how it works.
  • 44. The user posts a #vision and becomes the leader of a Real-Time crowd.The crowd can contribute “on the fly” and as fast as they contribute, the app structures everything into an exportable idea-map. Start idea swarming events, gather input to projects or get feedback from customers.
  • 45. Based upon the previous 5 years of work, we’ve written the “code” of how to make it work.That “code” has been translated into mock-up illustrations.
  • 46. But to make it rock, we need our fans. That’s why our first generation is a “Black-Label” limited addition for our fans only.Their input will shape the first commercial version. See our separate presentation of Idea Idea.
  • 47. Behind the scenes, we start our work on the commercial version of CoCreatorX and the innovation smart grid. We plan to build the “Black-Label” test version of the CoCreatorX within 270 days.
  • 48. The innovation smart grid is interesting because it combines business, public-service, ngo’s and ordinary citizens who know something.
  • 49. Think of small businesses.With this system, they’ll be able to Cube their business and quickly start their business ecosystem.
  • 50. Of course there is a question as to why it’s these exact tools that we have aimed to create? There are specific dynamics, sequences and structuring that lead to surprising new solutions and scalable business.
  • 51. Tools must help people build the ideas in the same very specific way.The way that innovations come about. At Innovation Embassy, we call it Mt. Innovation.
  • 52. The biggest take away from the Mt Innovation model is that there are 4 domains you must traverse to innovate.
  • 53. Let’s have a look at Mt. Innovation and then we’ll tell you about the tricks needed to make a smart-grid work.
  • 54. © Imaginethis ApS M t I n n o v a t i o n On the left side of the mountain: Build and Design innovative ideas. Think new thoughts and implement new knowledge
  • 55. © Imaginethis ApS M t I n n o v a t i o n On the right side: testing, developing and presenting concrete solutions and the business. Create prototypes, business plans, strategies
  • 56. © Imaginethis ApS Workstructure:CONCEPTUAL Workstructure:LINEAR new knowledge M t I n n o v a t i o n Business Team:They act in terms of structure, sequencing, delivery and business King Profiles:They can speak with left and right side tribes. Dream Team: They think in terms of content, design, form and function
  • 57. © Imaginethis ApS M t I n n o v a t i o n The four domains of Innovation 1. Inspiration, conceptualization and system-thinking 2. Knowledge and thinkability 3. Critical questions, relation- checks and testing 4.Acknowledgement of required ressources, actions and decision making
  • 58. © Imaginethis ApS Step 2-3: Innovative ideas are only communicable at the top of the mountain for all tribes to see and hear new knowledge M t I n n o v a t i o n Step 1-2: Combine inspirations to new concepts. Find the knowledge to make the concepts real Step 3-4: Create prototypes, business plans, strategies present conclusions
  • 59. © Imaginethis ApS BaseCamp: Description wheel and mindmapping Cube’it CoCreationCards Presenting: Innovation Embassy’s festival and exhibition Idea Idea T h e t o o l s CoCreatorX
  • 60. Finally, we’ll show you the three tricks needed for many people to innovate together.
  • 61. An Earth Quake inspired Christchurch, New Zealand was hit in 2010 by an earth quake that flattened the centre of the city.
  • 62.
  • 63. The Major of Christchurch invited all the city citizens to co-create the new city centre.
  • 64. Gathering a crowd A number of Critical questions are answered by the co-creative process “Share an idea” to re-build the city centre 1) How to involve people and with what roles 2) How to work effectively with vast amounts of data and 3) How to be organized to see ideas turn into reality
  • 65. So how did the original idea gathering system work? Vision: recreate city centre 1) a vision is stated 2) Themes are stated , for instance “Move” or “market” 3) a number of questions for each theme The questions help people in creating ideas!! And the themes help frame the whole of the vision
  • 66. this is what it looked like when viewing the ideas Ideas same colors View all ideas same colors
  • 67. That’s Trick #1 1. vision - gather a crowd - contributing
  • 68. Gamefication Curitiba, Brazil was in the 1970’s a trash-hole and without a lifeline through the city center. They innovated a whole new transport system based on buses and the idea of metro stations. More than 87 cities have adopted it.
  • 69. Gamefication But how did they get rid of the trash? They got people to collect it! And measure it! And they handed the people either a ticket to the new subway or for food. Within a very short time - there was no trash in Curitiba.
  • 70. That’s Trick #2 2. gamefication - experience
  • 71. We at innovation Embassy found out a whole new way to work with ideation. We found that to get the required content - a specific structure is needed.
  • 72. And within that structure, we needed to be able to: - work real-time - many people at once - add text and multimedia - export maps and results Then we could BUILD ideas together.
  • 73. That’s Trick #3 3. Build & Design Ideas - Real-Time - Crowdsourced
  • 74. We’ll leave you with these final thoughts:
  • 75. Looking back at Apple’s OS design from the 1980’s, we had to ask ourselves if a more intuitive computer UI had been designed since?
  • 76. And since we feel that we are children of that mindset, we decided to build our 6th generation platform UX based upon that thinking.
  • 77. And then we saw a quote from Steve Jobs, former CEO of Apple inc. “Our products are built for people who think differently. In fact, you have to think differently to use our products.