The Coffee Bean & Tea Leaf(CBTL), Business strategy case study
Startup Science 2017 ⑦
1. Startup Science ⑦
"Making a successful startup is an Art.
Making a startup that doesn’t fail is a Science.”
Created by
Masa Tadokoro
2. Product-Market Fit
Deliver the MVP
to the first
customer
Clarify what to
learn with an
MVP
Figure out things to
learn using the
MVP
Chose MVP type
and build
Learn by delivering
to an evangelist customer
Conduct Qualitative analysis by
interviews with customers and
Quantitative analysis by
innovation metrics
Examine the UX
with Hooked model
Improve UX to
Enhance
the customer
engagement
Iterate product to
bring more value
to customers
Iterate product/ launch
it
Conduct Quantitative
& Qualitative Analysis
Build MVP
Repeat the
process until
the PMF has
been achieved
Create
Highly adaptive teamPivot the business model
Pivot the
Business Model
Copyright 2017 Masayuki Tadokoro All rights reserved
4. Business Model 1 Business Model 2 Business Model 3
Time
MVP Version2 Version4Version3 Version6Version5
Impr
ove
Impr
ove
Impr
ove
Impr
ove
Impr
ove
Impr
ove
Impr
ove
Imp
rov
e
Imp
rov
e
Imp
rov
e
Deploy Deploy Deploy Deploy Deploy Deploy Deploy Deploy Deploy
Conduct deployment of
UX/function improvement
continually.
5. No
Yes
Add it on Story Kanban board as
story
Launch MVP and conduct
qualitative and quantitative
analysis
Achieved PMF?
Can improve it if continuing to use
the same business model?
Conduct transition of the
organization to scale
Yes
Consider to pivot
No
Yes
No
Flow chart to decide the next step.
Yes
No
Add it on issue Kanban board as
feature
Takes amounts of
features/issues?
Yes
No
Takes an amounts of
features/issues?
Verify UX/function improvement of
existing features
Provide enough values with only
existing features?
Verify product iteration added
features
Copyright 2017 Masayuki Tadokoro All rights reserved
Add it on issue Kanban board as
feature
Add it on Story Kanban board as
story
Conduct UX improvement
that customers would love
8. Putting many resources into customer acquisition
before achieving product-market fit
is like pouring water into a bucket with many holes.
Copyright 2017 Masayuki Tadokoro All rights reserved
10. Why you had better focus on retention?
You see how customers
love your product
However hard you try to
acquire customers,
at worst it will leak out
of your bucket with holes
Acquiring new customers
costs 6-7 times
of that of existing customers
Copyright 2017 Masayuki Tadokoro All rights reserved
12. Copyright 2017 Masayuki Tadokoro All rights reserved
- Paul Graham
Founder of Y−combinator
“Do something not to scale.”
Copyright 2017 Masayuki Tadokoro All rights reserved
15. The user will judge with
the first impression.
Copyright 2017 Masayuki Tadokoro All rights reserved
You want to impress the first-visit users -
“Aha, this service is awesome”
Unimpressed first-visit users
will never come back
16. You’ll need more resources for getting the
customer's attention than making a product.
Copyright 2017 Masayuki Tadokoro All rights reserved
17. The Days of Attention Economy
The key is how to get the user’s attention.
Copyright 2017 Masayuki Tadokoro All rights reserved
18. Points to Note for Activation
Copyright 2017 Masayuki Tadokoro All rights reserved
① 5-second rule
② Setting up tutorials
③ Building a magic moment
④ Making sign-up as easy as
possible
19. ① You want to send the message across in 5 seconds.
Place a clear
‘How It Works’
Send out a
message of value
with a one-liner
copy
20. The clear way to make
products. https://www.docgenerator.net
https://www.docgenerator.net
Copyright 2017 Masayuki Tadokoro All rights reserved
23. ”The service that needs
detailed explanation
is lowbie”
- Akimitsu Sano
CEO/founder of Cookpad
Copyright 2017 Masayuki Tadokoro All rights reserved
24. Superior services (UX) do not
need to be verbalized.
No need to explain.
Copyright 2017 Masayuki Tadokoro All rights reserved
25. Level of UX
User
Adaption
Low
High
Can the
value suggestion
of product
be raised
to this level?
Copyright 2017 Masayuki Tadokoro All rights reserved
Explained
without
words
Explained with a
few words
Explained with
a lot of words
26. ② Set up tutorial
Use easy
questions to
answer
27. ② Set up tutorial
Insert tutorials when user starts
using product
28. You can use a
dialogue style
tutorial
“Pythagorean theorem”
30. Landing Understanding Decision Action
Understand
wondering
or
Good
Bad
or
Able
Unable
or
If wondering, users
leave soon
Why onboarding is so important?
Copyright 2017 Masayuki Tadokoro All rights reserved
32. Importance of feature Complexity
(1 - Difficult
5- Easy)
Priority
Impact Frequency of use
Feature1 5 2 3 △
Feature2 3 3 5 ✖️
Feature3 4 4 1 ⚪︎
Feature4 4 1 2 △
Feature5 2 5 1 ⚪︎
Clarify the features that you need tutorials for
Verify the features you need to put in to tutorials
33. ③ Create “AHA moment” -
where users are completely resonated with the product
The first
match moment
(Tinder)
The first
posting moment
(Instagram)
The first moment
when you
encounter
Poke-mon
(Poke-mon Go)
38. What is retention?
Retention is the status where users are
engaging with the product - users find
some value in the product. For a start-up,
this is the most important metric - if you
have a high retention rate, you will have
a higher lifetime value
39. However, if the retention rate is low, you
are wasting resources
You acquire 5x customers by spending
5x on marketing
40. To measure retention, an introduction to
a the cohort analysis
Copyright 2017 Masayuki Tadokoro All rights reserved
41. Activation rates
People who
registered:
More than 90%
Activation rates
People who finished
the sequence: 35%
Retention rates
People who re-logged
in after 3 days: 25%
Revenue
Times of viewing ads and
answering questionnaires:
6 times
Questio
nnaires
Confirm
screen
Questio
nnaires
Confirm
screen
Copyright 2017 Masayuki Tadokoro All rights reserved
First
Sign up
screen
Menu
screen
Start
watching
ad
Complete
watching
Wifi usage
confirmation
Start
using wifi
Re-log in
screen
Menu
screen
Start
watching
ad
Complete
watching
Retention rates without tutorials : 25%
42. First
Sign up
screen
Menu
screen
Start
Ad watching
Complete
Ad watching
Start
using
wifi
Welcome
screen
Tutorial
movie
Retention rates
People who re-logged
in after 3 days:52%
Retention rates with tutorials: 50%
Add tutorial
Copyright 2017 Masayuki Tadokoro All rights reserved
First
Sign up
screen
Menu
screen
Start
watching ad
Complete
watching
Activation rates
People who
registered:
More than 90%
Activation rates
People who finished the
sequence:
70%
Wifi
usage
confirm
Revenue
Times of viewing ads and
answering questionnaires:
6 times
43. Without tutorial With tutorial
Activation
(registration)
90% 90%
Activation
(complete the
sequence)
30% 75%
Retention
(revisit in 3 days)
25% 52%
Revenue
(Average # of ad views
in a day per user)
4 times 6 times
Compare the one with tutorial and the one without
In a cohort analysis
Compare how different
they are
Copyright 2017 Masayuki Tadokoro All rights reserved
44. Without
tutorial(Actual #)
Without tutorial
(rates)
With tutorial
(Actual #)
With tutorial
(rates) Goal
Acquisition
(visitors)
170ppl 100% 171ppl 100% 100%
Activation
(registration) 154ppl 90% 155ppl 90% 95%
Activation
(complete the
sequence)
46ppl 30% 82ppl 55% 80%
Retention
(revisit in 3 days) 12ppl 25% 40ppl 49% 80%
Revenue
(average # of ad views in a
day per user)
4.2 times 4.2 times 4.8 times 4.8 times 10 times
Compare how
different they are
Copyright 2017 Masayuki Tadokoro All rights reserved
Compare the one with tutorial and the one without
In a cohort analysis
45. How can you improve
the retention rate of your product ?
48. Build a resonating experience.
Improving customer retention.
Add features
if necessary
49. Do you have the image of your most
loyal customers?
Copyright 2017 Masayuki Tadokoro All rights reserved
50. Engagement/
retention
rates
Time
Low
High
Customer Life Cycle
Copyright 2017 Masayuki Tadokoro All rights reserved
Less interested
customer
Customer who googled
related words
First-time visit customer
Second-time visit
customer
Fixed customer
Loyal customer
Enthusiastic customerYou want to nurture
the first-time
visit customers
to become addicted
customers.
51. Definition of Customers
:Customers who are visiting for the first time.
They haven't internalized the product yet.
They are at the riskiest status.
:Customers who revisit the product
They are getting involved with the product
Providing magic moment is the key to activatation
:Customers who use the product frequently
They are involved with the product rather strongly
Use reward and investment initiative to activate more
:Customers using the product very frequently
Without the product, they feel some degree of pain
Provide them value and propose a premium service
:Customers are passionate about the product
If there is no product, they will feel a strong pain.
You want to make them evangelists of the product
Engagement/
Retention
High
Low
52. Engagement
/retention
rates
Time
Low
High
Copyright 2017 Masayuki Tadokoro All rights reserved
Less interested
customer
Customer who googled
related words
First-time visit customer
Second-time visit
customer
Fixed customer
Loyal customer
Enthusiastic customer
What is the image of
an enthusiastic
customer
using your product?
Customer Life Cycle
53. Hook Model
With this framework, you can think of
a way to nurture the first-time visit
customers to become addicted customers.
55. Five elements to build up addictive product
Motivation
Reducing
the burdens to
use the product
Information
on what to do
next
Energy to
use
the product
Reward
Trigger
Burden Reduction
Providing users
a reward to use
product
continuously
Investment
The user will be hooked
with the product
as they spend their
resources
56. By using the hook model, you want to set up a
hypothesis to nurture the first-time visit customers to become
addicted customers.
61. Question
❓
Copyright 2017 Masayuki Tadokoro All rights reserved
How do you define customers for each
status - first-visit customer, re-visit customer,
retained customers, loyal customers, and
passionate customers?
63. Type of external triggers
Earned trigger
Being aware of
product with
paid ads/campaigns
Exposing to media
or being featured
in ranking, e.g
APP rankings
Referral trigger
Paid trigger
Start using service
triggered by
word-of-mouth/
referrer
Self trigger
Being notified by
e-mail,
push notifications,
etc.
68. Make users set up a self trigger
(Notification) while onboarding
69. Start-ups are often killed by an idea;
as long as you are build good product,
customers will come.
-Gabriel Weinburg
“Traction”著者
Copyright 2017 Masayuki Tadokoro All rights reserved
70. That entrepreneurs hesitate investment
while they want to means
that they only focus on creating products
but ignore other factors.
Many entrepreneurs who have created
great products don't have a
proper distribution strategy.
- Marc Andreessen
71. Acquisition
Activation/
on-boarding
Retention
Referral
Revenue
# of UU visiting the site
Sign up rates
Revisit rates
Continue rates
Viral coefficient
ARPU
KGI
KGIs (Key Goal Indicators) for each stage
Need some customer
acquisition to verify MVP
Copyright 2017 Masayuki Tadokoro All rights reserved
72. What is traction?
Traction is quantitative proof indicating customer
demand.
If it is a B2B product, it will be the number of paid
corporate customers. If it is a B2C product, it will
be the number of paid users.
Copyright 2017 Masayuki Tadokoro All rights reserved
73. Engagement
/retention
rates
Time
Low
High
Copyright 2017 Masayuki Tadokoro All rights reserved
Less interested
customer
Customer who googled
related words
First-time visit customer
Second-time visit
customer
Fixed customer
Loyal customer
Enthusiastic customer
How do you make
customers from less
interested to fixed?
Customer Life Cycle
74. User
volume
EngagementLow High
Many
Many
Display Ad
Social display Ad
Contents marketing/eBook
Less
interested
customer
Interested
customer
First visit
customer
Second
visit
customer
SEO/SEM
PR/Earned media
Offline Ad
Mail magazine/DM
Remarketing
Fixed customer
(purchasing
customer)
Exhibition, Pitch events
Viral marketing
Direct sales
Seminar, webinar
Effective marketing/channeling strategy
for each stage
Product info/catalog
Examples of users
Partner sales
Revoke the customers’ incentive
to use the product
75. Conduct brainstorming for what kind of
external triggers (traction acquisition) will
attract customers
Copyright 2017 Masayuki Tadokoro All rights reserved
76. Put washed out strategies in order of
priority
Copyright 2017 Masayuki Tadokoro All rights reserved
Less possible
strategies
Possible
strategies
1 or 2 highly
possible
strategies
77. Conduct a low budget test of possible
strategies to put in a higher priority
How much is the unit price per user in this channel strategy?
How many customers will this channel strategy acquire?
How influential to customers is each channel strategy?
How many conversion rates will it acquire?
How long will it take to acquire 1 customer?
What terms does it need to render the test?
78. At the early stage of Dropbox, a unit price
acquiring a customer by listing ads was $230
while the price was $90.
Copyright 2017 Masayuki Tadokoro All rights reserved
79. Marketo got 14000 potential customers on
its weblog and made a list of them while
they developed its product.
Copyright 2017 Masayuki Tadokoro All rights reserved
80. mint.com acquired 150 million users through
content marketing on its weblog.
Copyright 2017 Masayuki Tadokoro All rights reserved
81. Sympathized
Less sympathized
Less relevant
with its product
Highly relevant
With its product
Less
effective
marketing
content
Content
Attracting
customers
Content
getting attention
of customers
sales
promoting
content
”The most readable contents marketing textbook”
Mint Case Study
Economizing, wisdom for
everyday life
New product
info
Saving
Loan
Investment/mon
etary tech
Voice of users
Copyright 2017 Masayuki Tadokoro All rights reserved
82. Sympathized
Less sympathized
Less relevant
with its product
Highly relevant
With its product
Less
effective
marketing
content
Content
Attracting
customers
Content
getting attention
of customers
sales
promoting
content
”The most readable contents marketing textbook”
Mint Case Study
Economizing, wisdom for
everyday life
New product
info
Saving
Loan
Investment/mon
etary tech
Voice of users
Copyright 2017 Masayuki Tadokoro All rights reserved
Make a line where user acquisition
travels from "content attracting
customers" through to
"content getting the attention of
customers" to
"sales promotion content".
83. Skillhub got 12,000 high-quality users (with a high LTV)
without paying any ad fees for customer acquisition.
Copyright 2017 Masayuki Tadokoro All rights reserved
84. Sympathized
Less sympathized
Less relevant
with its product
Highly relevant
With its product
Less
effective
marketing
content
Content
Attracting
customers
Content
getting attention
of customers
sales
promoting
content
”The most readable contents marketing textbook”
Skillhub Case Study
Free movie on
Youtube
Contents
After sign up
Project base
learning
Premium
service
Copyright 2017 Masayuki Tadokoro All rights reserved
Posting on Facebook
is less effective
Posting on
Facebook
85. A lot of users sympathize with Skillhub
through free education content (movies) on
YouTube.
Copyright 2017 Masayuki Tadokoro All rights reserved
86. Visiting the website. Providing contents that
users can watch
after signing up.
Copyright 2017 Masayuki Tadokoro All rights reserved
87. Assign projects to registered
users.
Copyright 2017 Masayuki Tadokoro All rights reserved
88. Convert them to premium courses
( paying members ) on its
web page.
Copyright 2017 Masayuki Tadokoro All rights reserved
92. Enhancing Motivation by
Using the Psychological Effect
Framing Effect
Enhancing motivation and
burden reduction to use the
product.
The mind takes
shortcuts informed
by our surroundings
to make quick and
sometimes erroneous
judgements.
Anchoring Effect
Scarcity Effect
People often
anchor to one piece
of information when
making a decision.
Bandwagon Effect
People feel
more comfortable
to use a product when
others have already
been using it.
Endowed Progress Effect
People have increased
motivation when they
believe they are nearing a
goal.
Concord Effect
When people spend
resources upfront,
they tend to continue
to complete the project.
97. 4 times have already been stamped
at the beginning.
You can get a free coffee for only 4 more cups. Creates a
perception of being closer to the goal.
You can get a free coffee if you have 4 extra cups - you feel you
are closer to the goal with the left pattern
Endowed-progress Effect
101. Reduce the burden/effort on the users
when using the product.
Physical effort
Reducing
time-consuming
effort
Reducing
the physical
effort
Brain power
Time
Reducing
mental/intellectual
effort
Social Deviation
Don’t let users
deviated from
their social norm
Money
Reducing financial
burden for
taking actions
Deviation from regular lives
Don’t let users
deviated from
the daily lives
111. Setting Up Rewards
Hunt reward
Providing a social reward,
i.e. acceptance
and recognition by others,
cooperation, or
competition.
Providing a sense
of hunting , letting users
explore resources
Achievement reward
Social reward
Setting up a reward
for achievement
of user actions
Randomness Reward
Do you provide
some thrilling/uncertainty
factors that cause users
to feel exited?
Providing users a sense
of control
of the situation
Self reward
Users are satisfied
when they are capable
of doing new things
Mastery reward
120. A brain is a predicting machine.
Our brains are always seeking causality.
Our brains will be teased if there is diversity.
The diversity can enhance engagement/focus.
Why canuncertainty(randomness) be
a reward?
A brain is a predictive/pattern
recognizing machine
122. You can improve user engagement by making users
invest in some resources e.g. time, work, money,
social capital, psychological commitment, personal
data etc.
What is investment?
124. User Investment
Level-up
Making users
enter preference
information
Improving
user’s status
based on
invested resources
Follower
Enter a preference
You earn more
followers after
investing
resources
Evaluation
Earn a good
evaluation
from others for
your good conduct
Making users
post contents
Post Content
Making users
enter their relevant
information
Enter Relevant Info
139. Trigger Action
RewardInvestment
External Trigger
Internal Trigger
Once users are hooked on the product, you will no longer need
to have so many external triggers. To earn this status, you
need to bring the product to the level where it responds
automatically to the emotional status of its users.
141. When users conduct specific actions for a certain
number of times, the metrics such as retention rate or
profitability will increase dramatically.
For example, "10+ followers" for twitter,
"1+ file upload" for dropbox,
"14+ friends" for Facebook or
"2000+ message exchange" for Slack
What is the “magic number”?
142. The magic number to fix customers
for Facebook:
When a customer connects
7+ friends in 10 days
Copyright 2017 Masayuki Tadokoro All rights reserved
143. The magic number for Cookpad during the
early stage:
When a customer prints a recipe page.
Copyright 2017 Masayuki Tadokoro All rights reserved
144. The magic number for Dropbox:
When a customer uploads a file onto the
website.
Copyright 2017 Masayuki Tadokoro All rights reserved
146. The first UX design
Sign-up
Create profile
See the popular tweets in the main
screen
Make the first tweet
First follower
Feedback to tweet
With this UX,
not so many users follow
10+ users
Follow other user
Follow 10 users
149. Sign-up
Select interested are
Being suggested popular twitter of
interested area
User will follow 10+ users at one time
See the popular tweets in the main
screen
Make the first tweet
First follower
Feedback to tweet
Revised UXFirst UX
Sign-up
Create profile
See the popular tweets in the main
screen
Make the first tweet
First follower
Feedback to tweet
Follow other user
Follow 10 users
Many sign-up users
reached the magic
number with
the revised UX
150. Retention
rate
Days
100%
50%
75%
25%
1 2 3 4 5 6 7 8 9
Users who follow 10+ users
in the first visit
Reaching magic number will make a
huge difference in
the retention rate.
Twitter Magic Number
Users who follow less than
9 users in the first visit
151. Qidiq is a service where you can get
feedback from your surveys.
152. First UX design
Response rate
was only 10-15%
with this UX
Survey owner add recipient to group
Survey owner asks question
Recipient gets invite
Recipient install mobile app
Recipient creates account
Recipient can edit profile
Recipient reads survey question
Recipient responds to question
Recipient see survey results
http://www.slideshare.net/Leananalytics/slides-from-new-media-manitoba-lean-analytics-workshop-june-2015
153. First UX
Survey owner add recipient to group
Survey owner asks question
Recipient gets invite
Recipient install mobile app
Recipient creates account
Recipient can edit profile
Recipient reads survey question
Recipient responds to question
Recipient see survey results
Revised UX
Survey owner add recipient to group
Survey owner asks question
Recipient reads survey question
Recipient responds to question
Recipient see survey results
Recipient gets invite
Recipient install mobile app
Recipient creates account
Recipient can edit profile
70%
response
rate !
154. Retention
rate
Days
100%
50%
75%
25%
1 2 3 4 5 6 7 8 9
Users responded to
question on 1st visit
Magic Number of Qidiq
Users did not respond
on1st visit
Reaching magic number will make a
huge difference in
the retention rate.
156. Simplicity is somehow essentially
describing the purpose and place
of an object and product.
Jonathan Ive
Apple Inc., Chief Design Officer
157. Engagement
/retention
rates
Time
Low
High
Life Cycle of the Customer
Copyright 2017 Masayuki Tadokoro All rights reserved
Less interested
customer
Customer who googled
related words
First-time visit customer
Second-time visit
customer
Fixed customer
Loyal customer
Enthusiastic customer
Get direct interviews
with the customers during
these stages.
158. First Visit Customer
( haven’t visited again )
・What made you not to visit again?
・Were there any gaps between your expectation for <product>
before and after using <product>? (If yes) what was that?
・Did you have unclear points in the value suggestion of the
<product>?
・Did you have unclear points on how to use <product>?
・What value suggestion would you make if you visit again?
・Did you have any unclear points in its sign up process?
Copyright 2017 Masayuki Tadokoro All rights reserved
159. Second Visit Customers
( are not fixed in/purchasing the product )
・What made you visit again?
・What made you not continue using it while you were
visiting again?
・What value suggestion or feature would make you
use <product> continually?
・Why do you value the value suggestion and
feature?
・What made you not to purchase the product
(subscription)?
Copyright 2017 Masayuki Tadokoro All rights reserved
160. Fixed Customers
( fixed in/purchased products )
・What makes you visit us regularly?
・What factor or feature will make your visit more
frequently?
・What additional feature would you, like to use?
・Would you like to recommend this product to your
family or friends? Why?
Copyright 2017 Masayuki Tadokoro All rights reserved
161. No
Yes
Add it on Story Kanban board as
story
Launch MVP and conduct
qualitative and quantitative
analysis
Achieved PMF?
Can improve it if continuing to use
the same business model?
Conduct transition of the
organization to scale
Yes
Consider to pivot
No
Yes
No
Flow chart to decide the next step
Yes
No
Add it on issue Kanban board as
feature
Takes amounts of
features/issues?
Yes
No
Takes an amounts of
features/issues?
Verify UX/function improvement of
existing features
Provide enough values with only
existing features?
Verify product iteration added
features
Copyright 2017 Masayuki Tadokoro All rights reserved
Add it on issue Kanban board as
feature
Add it on Story Kanban board as
story
Allocate them according
to production costs
needed for UX
improvement
162. Issue Kanban Board
Backlog In Progress Completed Validation
Backlog story Build
Build completed
launch
Quantitative analysis (split
test, cohort analysis)
Copyright 2017 Masayuki Tadokoro All rights reserved
UX policy
UX policy
UX policy
Add it to the issue
Kanban board if
it has minimal
production costs.
163. Story Kanban Board
Backlog In Progress Completed Validation
Backlog storyaa
Extract stories that
you want to learn in
the iteration
Build
Build
completed
launch
Quantitative
analysis (split
test, cohort
analysis)
Qualitative
analysis/introspection
by customer interview
Story
Story
Copyright 2017 Masayuki Tadokoro All rights reserved
Story
Story StoryUX policy
UX policy
UX policy
Add it to the issue Kanban
board if it has minimal
production costs.
(Up to 3) (Up to 3) (Up to 3) (Up to 3) (Up to 3)
Story
Story Story
Story
164. Without
policy (Actual #)
With policy
(rates)
With policy
(Actual #)
With policy
(rates) Goal
Acquisition
(visitors)
170ppl 100% 171ppl 100% 100%
Activation
(registration) 154ppl 90% 155ppl 90% 95%
Activation
(complete the
sequence)
46ppl 30% 82ppl 55% 80%
Retention
(revisit in 3 days) 12ppl 25% 33ppl 40% 80%
Revenue
(average # of ad views in a
day per user)
4.2 times 4.2 times 4.8 times 4.8 times 10 times
Copyright 2017 Masayuki Tadokoro All rights reserved
Compare the one with the UX improvement policy and
the one without it in the cohort analysis.
Improved!
165. Conduct Continual UX Policy
Deployment
Copyright 2017 Masayuki Tadokoro All rights reserved
166. Business Model 1 Business Model 2 Business Model 3
Time
MVP Version2 Version4Version3 Version6Version5
Impr
ove
Impr
ove
Impr
ove
Impr
ove
Impr
ove
Impr
ove
Impr
ove
Imp
rov
e
Imp
rov
e
Imp
rov
e
Deploy Deploy Deploy Deploy Deploy Deploy Deploy Deploy Deploy
167. Product-Market Fit
Deliver the MVP
to the first
customer
Clarify what to
learn with an
MVP
Figure out things to
learn using the
MVP
Chose MVP type
and build
Learn by delivering to an
evangelist customer
Conduct Qualitative analysis by
interviews with customers and
Quantitative analysis by
innovation metrics
Examine the UX
with Hooked model
Improve UX to
Enhance
the customer
engagement
Iterate product to
bring more value
to customers
Iterate product/ launch
it
Conduct
Quantitative &
Qualitative Analysis
Build MVP
Repeat the
process until
the PMF has
been achieved
Create
Highly adaptive teamPivot the business model
Pivot the
Business Model
Copyright 2017 Masayuki Tadokoro All rights reserved
168. Copyright 2017 Masayuki Tadokoro All rights reserved
Consider a business pivot if the polished
business model isn’t able to achieve PMF.
169. Product-market-fit
Deliver the MVP
to the first
customer
Clarify what to
learn with an
MVP
Figure out things to
learn using the
MVP
Chose MVP type
and build
Learn by delivering to an
evangelist customer
Conduct Qualitative analysis by
interviews with customers and
Quantitative analysis by
innovation metrics
Examine the UX
with Hooked model
Improve UX to
Enhance
the customer
engagement
Iterate product to
bring more value
to customers
Iterate product/ launch
it
Conduct
Quantitative &
Qualitative Analysis
Build MVP
Repeat the
process until
the PMF has
been achieved
Create
Highly adaptive teamPivot the business model
Pivot the
Business Model
Copyright 2017 Masayuki Tadokoro All rights reserved
Suppose you can't achieve PMF while
you have conducted product iteration
and UX improvement
170. MVP Version 2 Version 3 Version 4 Goal
Acquisition 100% 100% 100% 100% 100%
Activation 40% 45% 44% 45% 80%
Retention 18% 20% 19% 22% 55%
Referer 4% 4% 4% 4% 40%
conversion rates to
contribute to
Revenue
1.2% 1.3% 1.3% 1.2% 20%
History of product iteration
Run iteration several times but it is far away
to reach the goal
Copyright 2017 Masayuki Tadokoro All rights reserved
171. If it will make the product become a zombie
( not able to achieve PMF ).
Consider Pivoting
Copyright 2017 Masayuki Tadokoro All rights reserved
172. No
Yes
Add it on Story Kanban board as
story
Launch MVP and conduct
qualitative and quantitative
analysis
Achieved PMF?
Can improve it if continuing to use
the same business model?
Conduct transition of the
organization to scale
Yes
Consider to pivot
No
Yes
No
Flow Chart to Decide the Next Step
Yes
No
Add it on issue Kanban board as
feature
Takes amounts of
features/issues?
Yes
No
Takes an amounts of
features/issues?
Verify UX/function improvement of
existing features
Provide enough values with only
existing features?
Verify product iteration added
features
Copyright 2017 Masayuki Tadokoro All rights reserved
Add it on issue Kanban board as
feature
Add it on Story Kanban board as
story
Consider
pivoting!
173. "A pivot is to change
the strategy without
the changing vision"
Eric Ries
“The Lean Startup”
Copyright 2017 Masayuki Tadokoro All rights reserved
174. Copyright 2017 Masayuki Tadokoro All rights reserved
Can’t find a
better model
and time is up
Achieve PMF with
pivoting to find a
better model
before time is up
175. Copyright 2017 Masayuki Tadokoro All rights reserved
Find a better product/business model that customers
would love repeating the pivot
.
176. Business Model 1 Business Model 2 Business Model 3
Time
MVP Version2 Version4Version3 Version6Version5
Improve
Pivot Pivot
Render the pivot if you realize the
business model can achieve PMFImprove Improve Improve Improve Improve Improve
177. Copyright 2017 Masayuki Tadokoro All rights reserved
Need to verify the whole business
hypothesis before pivoting
178. A Decision to
Pivot Needs Courage
There is uncertainty whether the business model is
a failure because the assumed hypothesis is not
very certain.
To get rid of the uncertainties, you might want to use
quantitative analysis like a cohort analysis but there are
still some subjective factors.
Copyright 2017 Masayuki Tadokoro All rights reserved
179. An Unconvinced Pivot
by Your Team Member
Will Destroy Your Team
Copyright 2017 Masayuki Tadokoro All rights reserved
To get your members convinced,
you need to explain the reason for the pivot
or verify if the pivot is durable.
180. Proceed pivoting with the lean canvas
while convincing your team.
Team
Your lean start up canvas
Copyright 2017 Masayuki Tadokoro All rights reserved
181. Copyright 2017 Masayuki Tadokoro All rights reserved
Standards to decide whether your team is
convinced by the pivot
✔ The product iteration and UX improvement didn't get better
traction (fixing rates).
✔ You see the growing traction won't lead you to the dominating
position in the market.
✔ Think like an investor. Think what you would do to multiply your
earnings 10 times.
✔ Think of leaving the most attractive feature and doing away
with the rest.
✔ Think of cutting out the most attractive customer segment and
only providing the service to them.
*These are only standard points and don't fit into all kinds of businesses.
182. That is why you need to get your team members
convinced in pivoting.
Remember you can't pivot so many times because it
is possible that this will damage the whole business
and your team.
183. Types of Pivots
Customer segment pivot:
A pivot where you move to a new
customer segment since you
realize your imagined customers
won't be real customers.
Zoom-in pivot:
A pivot where you make
a part of a
product into a whole
product.
Zoom-out pivot:
A pivot where you make
a product be a part of a
bigger product.
Channel pivot:
A pivot where you
change sales channel
and distribution
channel.
Platform pivot:
A pivot where you make
an app be a platform
and make a platform be
an app.
Copyright 2017 Masayuki Tadokoro All rights reserved
Customer need pivot:
A pivot where you change an issue
to tackle because it is less
important to customers.
184. Stage
Customer
Problem Fit
Problem
Solution Fit
Product
Market Fit
Scaling
Lean
Canvas
Before
Launching
MVP
After
Launching
MVP
Current
model
Customer
segment
Pivot
Customer needs
Pivot
Zoom-in Pivot
Zoom-out Pivot
Platform Pivot
Channel
Pivot
Stages, where you return, differs depending on the types of pivots.
Business
structure
Pivot
Copyright 2017 Masayuki Tadokoro All rights reserved
185. Stage
Customer
Problem Fit
Problem
Solution Fit
Product
Market Fit
Scaling
Lean
Canvas
Before
Launching
MVP
After
Launching
MVP
Current
model
Customer
segment
Pivot
Customer needs
Pivot
Zoom-in Pivot
Zoom-out Pivot
Platform Pivot
Channel
Pivot
Stages, where you return, differs depending on the types of pivots.
Business
structure
Pivot
Copyright 2017 Masayuki Tadokoro All rights reserved
Largest
influence
Large
Influence
Medium Influence
Small Influence
186. At first, the service was
named "The Point" that
collected signatures for
lobbying.
They pivoted to Groupon which is a
company earning 1 trillion yen leaving
only one feature that gathers people as
groups to negotiate.
The Groupon Pivot
Copyright 2017 Masayuki Tadokoro All rights reserved
187. Before the Pivot: The Lean Canvas of ”The point”
Lobbyist
An individual
wouldn’t have
much influence
Sign together
Web site
Blog
Collect
individuals’
voices as
influential
movement
# of collected
signatures
None
Charge a fee if it
could gather enough
signatures
Website management
The cost of gathering
customers
Copyright 2017 Masayuki Tadokoro All rights reserved
189. After the Pivot: The Lean Canvas of ”Groupon”
Consumers
who want to
purchase
discount
coupons
An individual
wouldn’t have
purchase power
so much
Discount for
together
purchasing
Web site
SEO, SEM
Increase
negotiation power
by gathering
individual
purchase power
# of clinched
deals
Scale merit
Commission for
clinched deals
Management of the website
The cost of gathering customers
Sales for retails
Copyright 2017 Masayuki Tadokoro All rights reserved
Customer
segment
pivot
190. Achieved success in executing an IPO with a
market capitalization of 1.3 trillion yen.
Copyright 2017 Masayuki Tadokoro All rights reserved
191. You need to have second thoughts in pivoting if
there are highly engaged customers whose
customer base is smaller.
Copyright 2017 Masayuki Tadokoro All rights reserved
192. Picwing firstly provided a service
where customers could make digital
wifi photo frames and have it sent to
a smartphone or phone.
The Picwing Pivot
They pivoted to a service that
prints photos taken with a
smartphone or portable phone
and sent in the post.
Copyright 2017 Masayuki Tadokoro All rights reserved
193. Before the Pivot: The Lean Canvas of ”Picwing”
Senior people
aged at more
than 65 who
have grand
children
There is no way
for elderlies to
see pictures of
grand children or
children in
realtime
Provide photo flame tat
can connect to wifi
It’s connected to Web or
SNS service to see
pictures
Offline Ads
Sales by ad
firms
Can see digital
photos uploaded
by families or
friends in realtime
# of sold photo
flames
Tech developing
HW/SW
Revenue of photo
flames, subscription
Manufacturing cost
(handmade)
Ad cost
Copyright 2017 Masayuki Tadokoro All rights reserved
194. Copyright 2017 Masayuki Tadokoro All rights reserved
They realized senior people live in an
environment isolated from wifi.
196. Pivot to a business model that prints photos taken with a
smartphone or a portable phone, that are not shared in
digital photo frames but delivered to customers.
197. After the Pivot: The Lean Canvas of ”Picwing”
There is no way
to see photos of
grand children
and children
A service delivering
photos taken by
smartphone or portable
phone
can touch
photos taken by
families or
friends
# of delivered
photos
Delivering 15 photos
twice a month by $7
Supply chain
building/management
Ad cost
Copyright 2017 Masayuki Tadokoro All rights reserved
Don’t know
how to view
digital photos
Customer
problem
pivot
Senior people
aged at more
than 65 who
have grand
children
Offline Ads
Sales by ad
firms
Tech developing
HW/SW
198. At the beginning of the service,
Instagram was Burbn, which was a
location information service.
*Customers could also share photos.
Copyright 2017 Masayuki Tadokoro All rights reserved
The Instagram Pivot
Burbn pivoted to
Instagram, which is a
photo sharing service.
*Customers can share
location information.
199. Before The Pivot: The Lean Canvas of ”Instagram”
Smartphone
users aged at
10s to 20s in
cities
We have no
service to record
acts so memories
aren’t
accumulated
Social check-in
(able to share photos
also)
Listing
Weblog
In checking-in
photos are
uploaded then
action history is
recorded and
shared
# of check-in
Scale merit
Advertisement
Development
Customer acquisition
Copyright 2017 Masayuki Tadokoro All rights reserved
200. They realized users used
the app to share photos.
Copyright 2017 Masayuki Tadokoro All rights reserved
202. A location info service that can share photos.
↓
Pivoted to a photo sharing service that
has useful location information function.
Copyright 2017 Masayuki Tadokoro All rights reservedCopyright 2017 Masayuki Tadokoro All rights reserved
203. After the Pivot : The Lean Value Canvas of “Instagram”
A solution where
customers can share
photo on SNS
Influencer
Facebook
Can share taken
photos on SNS
and record
memories
DAU
Scale merit
Copyright 2017 Masayuki Tadokoro All rights reserved
Zoom in
Pivot
We have no
service to record
acts so memories
aren’t
accumulated
Smartphone
users aged at
10s to 20s in
cities
Advertisement
Development
Customer acquisition
204. 18 months after being founded, bought out
by Facebook for 100 billion yen.
Copyright 2017 Masayuki Tadokoro All rights reserved
http://jp.techcrunch.com/2012/04/10/20120409facebook-to-acquire-instagram-for-1-billion/
205. A matching service, named
Tune-in Hook-up where users
could find partners.
Pivot of Youtube
Pivoted to a platform service sharing
movies.
Copyright 2017 Masayuki Tadokoro All rights reserved
206. Before The Pivot: The Lean Canvas of ”Youtube”
People looking
for partners
aged at 20s to
30s
Messaging or
texting would
often cause
mismatches
Users upload self-
introduction movies and
find best partners
Word of mouth
Social Ad
Can utilize movies
uploaded by
themselves and
enjoy high quality
matchings
# of successful
matchings
Scale merit
Paying members
Ad cost
System
development/managemen
t
Copyright 2017 Masayuki Tadokoro All rights reserved
207. Copyright 2017 Masayuki Tadokoro All rights reserved
They couldn't collect the fixed
members that they
planned. Many customers were
using the website as a movie
site.
208. Conducted Platform Pivot
Copyright 2017 Masayuki Tadokoro All rights reserved
An app transforms into a platform
Or
A platform transforms into an app.
209. After The Pivot: The Lean Canvas of ”Youtube”
People who
want to upload
their movies
No place to film
movie by
themselves
Users can share their
filmed movies on Youtube
platform
Word of mouth
Social Ad
can have a platform
to express their
creations and gain
ad revenue by it
# of spam
contents
Scale merit
Ad affiliate
Ad cost
System
development/manageme
nt
Copyright 2017 Masayuki Tadokoro All rights reserved
Platform
pivot
210. Copyright 2017 Masayuki Tadokoro All rights reserved
The work of entrepreneurs is
not to create the best solutions
but to optimize the whole business
model through interviewing
customers and pivoting
several times.
211. Pivoting requires many resources and
expenses.
The runway of a startup
( the time left before it's burned out )
depends on how many times it can pivot.
Copyright 2017 Masayuki Tadokoro All rights reserved
212. Copyright 2017 Masayuki Tadokoro All rights reserved
Find a better product/business model that customers
would love with a repeating pivot.
213. Even when you have achieved Product-Market Fit,
the process is not over. You have to keep validating
your business down the road.
Copyright 2017 Masayuki Tadokoro All rights reservedCopyright 2017 Masayuki Tadokoro All rights reserved
214. Don't give up "growing" and "going
forward". The success of a startup
depends on these 2 factors. You have
to maintain them.
Sam Altman
Y Combinator, President
Copyright 2017 Masayuki Tadokoro All rights reserved
215. Product-Market Fit
Deliver the MVP
to the first
customer
Clarify what to
learn with an
MVP
Figure out things to
learn using the
MVP
Chose MVP type
and build
Learn by delivering
to an evangelist customer
Conduct Qualitative analysis by
interviews with customers and
Quantitative analysis by
innovation metrics
Examine the UX
with Hooked model
Improve UX to
Enhance
the customer
engagement
Iterate product to
bring more value
to customers
Iterate product/ launch
it
Conduct
Quantitative &
Qualitative Analysis
Build MVP
Repeat the
process until
the PMF has
been achieved
Create
Highly adaptive teamPivot the business model
Pivot the
Business Model
Copyright 2017 Masayuki Tadokoro All rights reserved
216. Form a team that has a high
learning ability/adaptation
Copyright 2017 Masayuki Tadokoro All rights reserved
217. Viewpoint from
finance
Viewpoint from
customers
Viewpoint from
operation
Viewpoint
from HR
Ideation
Customer/
Problem Fit
Problem/
Solution Fit
Product/
Market Fit
Growth
Ideation/
Brush up the
hypothesis
Side prject to
examine its
profitability
Verbalize
quality issue
・Investigate
issues
(Interview)
・Examine User
Story
Founder
Problem
Fit
・Unit economics
(LTV>CPA)
・Burn rate
Create the
prototype
(MVP)
Build a Co-
founders
team
カスタマーの課題を
解決する
ソリューションの
仮説を作れたか
・AARRR
(Focus on
Retention
Activation)
・Churn-rate
・AARRR
( Add Virality,
Acquisition as well)
・Run the community
・Define royal
customers with
NPS(CS) measurement
・MoM growth
(MRR)
・Break-even-
point
・Runway
・Customer
Development
・Build MVP with
Build-measure-
Learn
・Pivot
・Standarize operation
・Set up the system
where developing royal
customers
・UX improvement
・Growth hack
・Operation
specializing
・Hiring/Retention
・Data-driven/Agile
team
・Training
・Learning driven
team
・Management
team forming
・Burn rate
・Stock divide
Build
hypothesis
of customer
issue
Pre-seed round
Seed round
Series A
Examine if the
solution
hypothesis solves
the customer
issue
Copyright 2017 Masayuki Tadokoro All rights reserved
Form a team
that has
a high learning
ability/adaptation
218. 専門性特化型
エンジニア
技術志向エンジニア
P/S
Fit
Fixing Co-
founder
members
Experiment/Bu
ild MVP
Pivot
Build products
Analytics
Management
Create
Ideation/
Plan A
C/P
Fit
Filtering
Co-founder
members
Ideation P/M
Fi
t
Team up
(10〜 members)
Growth
Co-founder
members +α
3-10
members
s
Start-up team in each stage
Start as a a
side project
UX
Design
Vision Selling
Pre-seed round
Seed round
Series ACopyright 2017 Masayuki Tadokoro All rights reserved
Growth
219. A team that can automatically adjust to the
process and performance according to
situational changes.
What is a highly
adaptable team?
Copyright 2017 Masayuki Tadokoro All rights reserved
220. A pivot will turn around prerequisites of
the business model.
Copyright 2017 Masayuki Tadokoro All rights reserved
221. Stage
Customer
Problem Fit
Problem
Solution Fit
Product
Market Fit
Scaling
Lean
Canvas
Before
Launching
MVP
After
Launching
MVP
Current
model
Customer
segment
Pivot
Customer needs
Pivot
Zoom-in Pivot
Zoom-out Pivot
Platform Pivot
Channel
Pivot
Stages, where you return, differs depending on the types of pivots.
Business
structure
Pivot
Copyright 2017 Masayuki Tadokoro All rights reserved
Largest
influence
Large
Influence
Medium Influence
Small Influence
222. Prerequisites being turned around, you
need to continue learning when you
rebuild a business model.
Copyright 2017 Masayuki Tadokoro All rights reserved
224. Summary
In order to create a successful start-up, you have to be an
expert of the customer that feels pain from the issue you are
about to solve with your start-up.
Unique findings/insights on the customers should be described
and shared with the team. These insights should be used for
the next iterations of the product.
You have to have tons of flexibility/versatility. Sometimes you
have to drastically change a business model. Startup founders
who learn the most before burning all the resources will
eventually win.
Copyright 2017 Masayuki Tadokoro All rights reserved
225. Idea Verification
Verify
your Idea
Create
Plan A
Build Plan A
with
Lean Canvas
Ideation
Clarify
what issue
is to be solved
Verify the
potential of
your idea
1-1 1-2 1-3 1-4
Copyright 2017 Masayuki Tadokoro All rights reserved
Know
Start-up
Meta-principles
Know
start-up
un-common
principles
Start as
a side project
226. Customer-Problem Fit
Examine issues
and assumptions
Build a issue
Hypothesis
Clarify issue of customers
(Leveraging Persona
sheet, Empathy map
Customer journey etc)
Clarify if the
customer truly
has the issues
2-1 2-3
Clarify
Assumptions
Verify
Assumptions
with Javelin board
2-2
Verify the fit between
founders
Founder
Issue
fit
Copyright 2017 Masayuki Tadokoro All rights reserved
227. Problem-Solution Fit
Figure out how
customers want to
solve the issue
Product
Interview
Build a
prototype
based on the
blueprint
Conduct interview
with users who have
experienced the
prototype
3-1 3-2 3-3
Copyright 2017 Masayuki Tadokoro All rights reserved
Build
Prototype
Create UX
Blueprint
Forming
team
Fix core team
members
228. Product-Market Fit
Deliver the MVP
to the first
customer
Clarify what to
learn with an
MVP
Figure out things to
learn using the
MVP
Chose MVP type
and build
Learn by delivering
to an evangelist customer
Conduct Qualitative analysis by
interviews with customers and
Quantitative analysis by
innovation metrics
Examine the UX
with Hooked model
Improve UX to
Enhance
the customer
engagement
Iterate product to
bring more value
to customers
Iterate product/ launch
it
Conduct Quantitative
& Qualitative
Analysis
Build MVP
Repeat the
process until
the PMF has
been achieved
Create
Highly adaptive teamPivot the business model
Pivot the
Business Model
Copyright 2017 Masayuki Tadokoro All rights reserved
229. “The most precious
resource for startup is time.
Startup teams who
learn the most
before burn all the resources,
will eventually win
- Ash Maurya
Copyright 2017 Masayuki Tadokoro All rights reserved
You want to impress the first-time users - this service is awsome
Unimpressed first-time users will never come back
attention economy
5 second rule
Build magic moment
You want to get message across in 5 seconds
Providing value to target users with one-liner
Clear how-it-works
価値提案:サービスが
どんな価値を提供するか
明らかにする
チュートリアル:
初めて利用する
ユーザーに利用方法を説明する
AHAモーメント喚起:
”このサービスが良い”
と思える瞬間を演出する
https://www.docgenerator.net
Copy send message across immediately
Immediate sign-up
You can insert service into movie in the landing page
ファウンダー自信が、カスタマーの痛みを代弁できないと、
よいサービスは作れない
Let’s startup with
simple questions !
価値提案:サービスが
どんな価値を提供するか
明らかにする
Set up easy-to-answer questions
チュートリアル:
初めて利用する
ユーザーに利用方法を説明する
AHAモーメント喚起:
”このサービスが良い”
と思える瞬間を演出する
You’ve purchased
50,000 Yen Stock
This is just a demo
Insert tutorial when user start using product
価値提案:サービスが
どんな価値を提供するか
明らかにする
チュートリアル:
初めて利用する
ユーザーに利用方法を説明する
AHAモーメント喚起:
”このサービスが良い”
と思える瞬間を演出する
That’s it !
Let’s sell your stock
in the next step
You can proceed tutorial with dialogue style
Pythagorean theorem
In-line tutorial will display when you put the cursor over the field
Please enter type of work
Title of work
Details
Question to
Applicants
Implement tutorials to features which are important but difficult to understand
Verify features you need to put tutorial on
Path to find good business idea:
verify the quality of issues first
then, verify the quality of solution
Clarifying features you need to setup tutorial
インパクトー工数+パートナー選定
Create AHA moment - where you can capture users
The first Match moment (Tinder)
The first posting moment (Instagram)
The first moment when you encounter Poke-mon
Verify revisiting rate after on-boarding
If you achieve more than 50% revisiting rate, it is successful
e-mailアドレスなどは聞くようにするが、必要最低限のものにする
Immediate on-boarding without account registration
Retention is status where users are engaging with product - users find some value in the product. For startup, this is most important metrics - if you have high retention rate, you will have higher life time value of customers
プロダクトやサービスのビジネスモデルに一番大きな影響を与えるKPIは、利用頻度と継続率。これらが高ければ高いほど、1人当たりから得る収益が低くてもビジネスは成り立つ。逆に低い場合は、1人当たりから得る収益を上げるかユーザー獲得コストをできるだけゼロに近づける必要がある。
You acquire 5x customers by spending 5x marketing budget
5000 users
500 users
50 users
25 users
5 users
However, if the retention rate is low, you are wasting resources
5000人
500人
50人
25人
5人
In order to measure retention, do cohort analysis
Ppl = people
#=number
How can you improve the retention?
Common mistake
現在は供給過多の時代である
Improving retention
Build up addictive experience
Improve customer retention
関連キーワード検索カスタマー
無関心カスタマー
First-visit customer→First-time visit customer
Customers are completely hooked with product
If there is no product, they will feel strong pain.
You want to make them evangelist of the
Customers using product very frequently
Without product, they feel some degree of pain
Provide them value and propose premium service
Customer using product frequently
They are involving with product rather strongly
Utilize reward and investment initiative to activate more
Customer resisting product
They are getting involved with product
Providing magic moment is the key to activate
First-time customer
They have internalize product yet
They are at the riskiest status
Customers
Passionate
Customer
Loyal
Customer
Retain
Customer
Re-visit
Customer
First-visit
Customer
関連キーワード検索カスタマー
無関心カスタマー
You want to implement framework where you can nurture first-fist customer to addicted customers
<<< I changed this from "passionate", as it says on the slide to "addicted" because this is what the hook model is
about.>>>
Five elements - you can build up addictive product
Trigger to let users use product
Providing users reward
to use product continuously
User will be hooked
as they use product
<<< I changed this from "passionate", as it says on the slide to "addicted" because this is what the hook model is about.>>>
By using hooked model, you want to set up hypothesis where you can nurture your first-time customer to addicted users
Meet the expectation of the users - promise what you provide
Providing clear on-boarding/tutorial
Let users enter relevant information
In addition to self-relevant reward,
you want to provide hunt-reward, random-reward
Re-visit Customer
Let users to revisit with self-trigger
Mitigate user burden by providing in-line tutorial
Providing feedback to initial post or recommendation
Leveraging social reward and mastery reward
Key point - can you let users re-visit to product without external trigger?
Lead users to more advanced features
Enhance user status based on resources users have invested
Leverage social, mastery and achievement rewards
Let users to use product as part of habit
Lead users to use more advanced features
Let users consider ranking, # of followers, and evaluation from other users
Leveraging more advanced mastery reward, stronger achievement and social reward as evangelist
How do you define users for each status - first-visit customer, re-visit customer, retained customers, royal customers and addicted customers
Providing trigger to user to use product
Start using service with ads
Exposing to media and being featured in APP store
Start using service triggered by word-of-mouth
Being notified by e-mail or push notifications
Let users to set up self trigger (Notification) while on boarding
You are build→you build
traction 405/4000 kindke
That entrepreneur hesitates investment while they want to means that they only focus on creating products but ignore other factors. <<< not sure what this sentence means >>>
PMFがないと、製品の価値が顧客につたわならい
口コミが広がらない、利用が加速しない。
メディアの評判が最低、
販売サイクルに時間がかかる
PMFがあるとすぐにわかる
製品を作ると顧客が買いに来る
サービスを追加すると利用が拡大する。
営業や顧客サポートのスタッフが雇える
記者から連絡がある
マークアンダリーセン
how to dance
#=number
Legal due diligence
Patent worthyかどうかを検証する
http://zsoltbabocsai.org/hooked-book-summary/#sthash.NDR9AZxx.dpbs
People feel more comfortable to use a product when others have already been using it
people increase motivation as they believe they are nearing a goal
Enhancing motivation by utilizing psychological effect
When people spend resource initially they tend to continue to complete
People
Empathizing scarcity by ticking down time left or showing remaining amount
By showing 3 plans and make middle one stood out
ある調査によると、性能に応じて価格を変えた商品AとBを提示した場合、AとBを選ぶ人は約50%ずついました。
ところが、性能と価格をあげた商品Cを用意すると、Aが25%、Bが50%、Cが25%選ばれたのです。
選択肢が2つの場合は、「品質重視」か「価格重視」かによって判断されます。しかし、選択肢が3つになると、「品質重視」か「価格重視」か、という判断は相対的なものになります。そのため、相対的に見て「値段が高くはない」「品質が悪くない」と判断される真ん中の商品が売れるようになるのです。
このように、表現方法を変えることで受けての印象を変える効果がフレーミング効果です。
冒頭で紹介した飲み会の幹事がコースを予約する事例も、フレーミング効果が効いているのです。
冒頭の事例は「3,000円、4,000円、6,000円のコースのうちどれを選ぶか」という状況で、4,000円のコースが多く選ばれた、というものですが、相対的に見て「料金が高くはない」かつ「コース内容がそこそこ充実している」と判断される4,000円のコースが選ばれやすいのです。
Emphasizing the discount rate by showing the original price
http://naruhiko1111.com/2213.htmlアンカー効果の演出
人は一つの情報に
基づいて決断を下す
It’s already stamped 4 times from the beginning
You can get a free coffee if you have 4 extra cups - you feel you are closer to the goal with left one
プロセスがあとどれくらいで完了するかを示せるか?
Users tend to complete if you visualize the completion process
Let users do issues before check-out screen
http://ronri2.web.fc2.com/shinri10.html
ある対象への金銭的・精神的・時間的投資をしつづけることが損失につながるとわかっているにもかかわらず、それまでの投資を惜しみ、投資をやめられない状態を指す。Arkes & Ayton (1999) によれば、人間の幼児や下等動物にはこの現象がみられず、成人だけが陥る現象であるとされている。
Users will enter payment info after series of issues
Payment
Reducing burden/effort of users when using the product
Reduce time-consuming effort
Reducing mental/intellectual effort
Don’t let users deviated from the daily lives
Reducing financial burden for taking actions
Reducing
Make it easy to edit by recognizing face
You can use server terminal from the same screen
Terminal 1 Terminal 2
Reduce physical effort
You don’t have to pull smart phone out
Amazon Prime
Recommendation
Displaying recommendation from history
Reducing brain power burden by utilizing template or inline tutorials
For teenagers, fulfill desire for approval from friends (do not let them deviated from their friends)
Reduce financial burden to let users do some actions
Users will most likely to book since the there is no cancel fee by the day before
Providing social reward, i.e. acceptance and recognition by others, corporation, or competition
Setting up reward for achievement of user actions
Providing sense of hunting
letting users explore resources
Providing users sense of control the situation
Users get satisfied when they are capable of doing new things
Do you provide some thrilling/uncertainty factors that users will feel exited?
Users can customize character - users have sense of control over product
Tinder facilitates random encounters
Why can randomness be reward ?
・Brain is predicting machine ・Our brain is always seeking causality・Our brain will be teased if there is diversity・The diversity can enhance engagement/focus
Brain is predictive/pattern recognizing machine
What is investment?
You can improve user engagement by letting users invest some resources (Time, work, money, social capital, psychological commitment, personal data)
アクションはすぐの報酬を求める
インベストメントは将来の報酬を求める
ここではユーザーが、
時間、お金、ソーシャルキャピタルなどを
費やして、次のためにロードすること
We value things more when put work in them
Let users enter relevant information
Let users enter preference information
Improve status based on invested resource/result
Letting users to post contents
Other users will follow
Other users will evaluate performances
Entering relevant info
Entering preference
Level-up
Content posting
Follower
Evaluation
Let users enter relevant information
Let users enter info with dialogue style
Let user enter info with selection style
Users enter information very smoothly
Let’s follow your interested topics
Users enter preference info
Recognized as Pro
Users can earn status based on result/performance
Recognized as official reviewer
Followers will follow your contents
You earn good evaluation from others for your good conduct
Other users will evaluate on contents
It is important to focus on UX improvement that feature addition in order to improve retention
Good business idea: Focusing on issues not solutions
Once users were hooked with the product, you will no longer need external triggers. The product needs to response automatically to the emotional status of users
プロダクトにはまってしまえば、
プロダクトを継続的に使用させる上で、
明確な外部トリガーは必要とされなくなる。
望ましい行動を引き起こす感情に対して、
プロダクトが自動的に反応することが求められる
Verify magic number - this will bring first-visit customer to retain customer
When users conduct specific action for certain number of times, the metrics such as retention rate or profitability will increase dramatically.
For example, “10+ followers” for twitter, “1+ file upload” for dropbox, “14+ friends” for Facebook or “2000+ message exchange” for Slack
Magic number for Twitter - when users follow 10+ users
With this UX, not many users follow 10+ users
See the popular tweets in the main screen
On-boarding making users follow 10 + users
Many sign-up users reached magic number
Being suggested popular twitter of interested area
User will follow 10+ users at one time
最初が全て肝心である。
Retention rate will be different depending on whether you reach to the magic number
Users who follow less than 9 users in the first visit
Qidiq is a service where you can get feed back to your surveys
Response rate was only 10-15% with this UX
70% response rate !
最初が全て肝心である。
Retention rate will be different depending on whether you reach to the magic number
Users who follow less than 9 users in the first visit
Hooked model should be utilized to crystallize essential part of product, i.e. streamlining process and features - not to add features.
Once users were hooked with the product, you will no longer need external triggers. The product needs to response automatically to the emotional status of users
プロダクトにはまってしまえば、
プロダクトを継続的に使用させる上で、
明確な外部トリガーは必要とされなくなる。
望ましい行動を引き起こす感情に対して、
プロダクトが自動的に反応することが求められる
Simplicity is not the absence of clutter, that's a consequence of simplicity. Simplicity is somehow essentially describing the purpose and place of an object and product. The absence of clutter is just a clutter-free product. That's not simple.
Read more at: http://www.brainyquote.com/quotes/quotes/j/jonathaniv444174.html
関連キーワード検索カスタマー
無関心カスタマー
Ppl = people
#=number
seedの段階
seedの段階
Pivot is to change strategy without changing vision
Achieve PDF by finding right business model though pivots before time-out
Time-out before you find right business model
Cash
Find out product that people want by pivoting, i.e. iterating business model
You should always start by asking “Does customer really suffer from painful issues?”
Pivot which is not fully convinced by team member can bring fall-out of teams
With your lean canvas, your team will decide what to pivot;
you will make a decision as everyone is convinced
Groupon started as “the Point”, petition aggregating service for
political movement.
They pivoted by remaining group aggregating feature;
they went public with more than 10 Billion valuation
Grouponは最初はPetitionのサービスだった
Flikrは最初はゲームのサービスだった
Instagramは最初は、Location baseのサービスだった
Best practice pivot
Groupon went IPO with 16.5 billion USD in 2012
Best practice pivot
At the beginning, Instagram was location sharing service called burbn
Instagramのケース
鍵は、‘unexpected behaviors’ (予想されない行動)を特定し、作り手が考える「どう使われるべきか」ではなく、実際にユーザがどうアプリを使っているか」を見つけること。
Which function would you retain if you can retain only one of them?
Instagramのケース
鍵は、‘unexpected behaviors’ (予想されない行動)を特定し、作り手が考える「どう使われるべきか」ではなく、実際にユーザがどうアプリを使っているか」を見つけること。
Location base service where you can share photos
Pivoted to photo-sharing service which also has location base service
http://www.techdoll.jp/2011/09/20/kevinsystrom_instagram/
ユーザは写真を共有するために
アプリを活用していることがわかった。
18 month after Instagram founded, they were acquired by facebook with 1 billion USD
Find out product that people want by pivoting, i.e. iterating business model
Find out product that people want by pivoting, i.e. iterating business model
アイディアがまず最初にくる、
スタートアップかどうかはその次だ
-Sam YC
seedの段階
パートタイム
(週1回)
仮CEO
仮CTO
CEO
https://www.youtube.com/watch?v=qAws7eXItMk
https://www.youtube.com/watch?v=qAws7eXItMk
Same as slide 24