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Shifting the Paradigmof Requirements GatheringMichelle Caldwell – SP Delivery Director, ICC
www.sharepointsummit.org2HousekeepingPlease turn off all electronic devices or set themto vibrate.If you must take a phone...
21 34 51IntroductionProblemPatternsChangetheParadigmConclusion References
IntroductionWhat is a Paradigmanyway?1
Million
Meetings
Unproducti
Hours
Daydreami
Miss
Bring other
Fall Asleep
BadPatternslead topoorresults
5ProblemPatterns2
We wantit to beintuitiveWe want itto look goodWe wantit to beMobile
Change3
The New Paradigm:- Collaborative Play- Innovation Games- Gamestorming
Envisi
Create a Clear&Compelling Vision
Game Setup•Cover StoryTemplate•Post-its•Pens•Tape•Facilitator•At least 3participants•A Scribe•Camera(optional)
Cover:Tells the story ofyour big success
Headline:The Substance of thecover story
Sidebars:Interesting facts about thestory
Quotes:Quotes from potential endusers of the solution
Brainstorm:Documenting initial ideas– this is important!
Images:Supporting the content withillustrations
Current
What isdraggingyou down?
What canspeed youup?
Game Setup•A BOAT !•Post-its•Pens•Tape•Facilitator•At least 3participants•A Scribe•Camera(optional)
Uncover
LeverageCollectiveExperiences
Not Just anyBox
It represents the producttheyWant toUse
Shopping List•A Box!•Markers•Scissors•Glue•Magazines•Pompoms•Foam shapes•Stickers•Pipe cleaners•Tape
Shap
Learn which features willbeMostValuable
How will your purposedfeaturesStackUp
What features will causeConfusion
Find out what featureshaveHighestPriority
Game Setup•A Tree !•Post-its from Sailboat& Product Box•Post-its (empty)•Pens•tape•Facilitator (# dependson size of group•...
Example 1
Example 2
Sample Observations•Is your tree growing in a balancedmanner?•Does one branch get the bulk of thegrowth?•Do the roots of t...
Refin
What is thetrue
How do weMeasureSuccess
What is theValue
Whyare we doing this?
Game Setup•A Rainbow !•Post-its fromProduct Tree•Post-its•Pens•Tape•Facilitator•At least 3participants•A Scribe•Camera(opt...
Sample List of Games•Speed Boat –Sail Boat•Product Box•Prune theProduct Tree•RequirementsRainbow•Cover Story• Spider Web• ...
© 2012, Information Control Corporation 84
Conclusion•There is a different way•Try something New•Field Tested – Proven Results© 2013, Information Control Corporation...
Where can I learnmore?© 2012, Information Control Corporation 86
References• http://innovationgames.com/• http://www.instituteofplay.org/about/context/why-games-learning/• http://en.wikip...
21 34 51IntroductionProblemPatternsChangetheParadigmConclusion References
© 2012, Information Control Corporation 89
Thank you for your attention!This presentation will be available on the TorontoSharePoint Summit web site a few days after...
About Me@shellecaldwelllinkedin.com/in/michellecaldwellmcaldwell@iccohio.comshellecaldwell.comMichelle CaldwellSP Delivery...
Please rate this session!Fill out the survey and get a chance towin a Surface
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
Shifting the Paradigm of Requirements Gathering - SP Summit 2013
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Shifting the Paradigm of Requirements Gathering - SP Summit 2013

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Are you tired of attending or leading the same old boring requirements gathering sessions? Would you like to find a way to get stakeholders excited about requirements gathering? Then this session is for you!

Find out how to use collaborative play to build better solution requirements for SharePoint projects (or any other project for that matter). In this session I will introduce you to seriously fun ways to do work – Seriously! Learn how to tap into true innovation and uncover hidden business requirements. What are you waiting for come to my session and learn how to put these tools into action!

Veröffentlicht in: Technologie, Business
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Shifting the Paradigm of Requirements Gathering - SP Summit 2013

  1. 1. Shifting the Paradigmof Requirements GatheringMichelle Caldwell – SP Delivery Director, ICC
  2. 2. www.sharepointsummit.org2HousekeepingPlease turn off all electronic devices or set themto vibrate.If you must take a phone call, please do soin the hall so as not to disturb others.Spreading the word via the twitter hash tag:#SP_Summit and our official twitter account:
  3. 3. 21 34 51IntroductionProblemPatternsChangetheParadigmConclusion References
  4. 4. IntroductionWhat is a Paradigmanyway?1
  5. 5. Million
  6. 6. Meetings
  7. 7. Unproducti
  8. 8. Hours
  9. 9. Daydreami
  10. 10. Miss
  11. 11. Bring other
  12. 12. Fall Asleep
  13. 13. BadPatternslead topoorresults
  14. 14. 5ProblemPatterns2
  15. 15. We wantit to beintuitiveWe want itto look goodWe wantit to beMobile
  16. 16. Change3
  17. 17. The New Paradigm:- Collaborative Play- Innovation Games- Gamestorming
  18. 18. Envisi
  19. 19. Create a Clear&Compelling Vision
  20. 20. Game Setup•Cover StoryTemplate•Post-its•Pens•Tape•Facilitator•At least 3participants•A Scribe•Camera(optional)
  21. 21. Cover:Tells the story ofyour big success
  22. 22. Headline:The Substance of thecover story
  23. 23. Sidebars:Interesting facts about thestory
  24. 24. Quotes:Quotes from potential endusers of the solution
  25. 25. Brainstorm:Documenting initial ideas– this is important!
  26. 26. Images:Supporting the content withillustrations
  27. 27. Current
  28. 28. What isdraggingyou down?
  29. 29. What canspeed youup?
  30. 30. Game Setup•A BOAT !•Post-its•Pens•Tape•Facilitator•At least 3participants•A Scribe•Camera(optional)
  31. 31. Uncover
  32. 32. LeverageCollectiveExperiences
  33. 33. Not Just anyBox
  34. 34. It represents the producttheyWant toUse
  35. 35. Shopping List•A Box!•Markers•Scissors•Glue•Magazines•Pompoms•Foam shapes•Stickers•Pipe cleaners•Tape
  36. 36. Shap
  37. 37. Learn which features willbeMostValuable
  38. 38. How will your purposedfeaturesStackUp
  39. 39. What features will causeConfusion
  40. 40. Find out what featureshaveHighestPriority
  41. 41. Game Setup•A Tree !•Post-its from Sailboat& Product Box•Post-its (empty)•Pens•tape•Facilitator (# dependson size of group•At least 3 participants•A Scribe•Camera (optional)
  42. 42. Example 1
  43. 43. Example 2
  44. 44. Sample Observations•Is your tree growing in a balancedmanner?•Does one branch get the bulk of thegrowth?•Do the roots of the tree extend asfar as the canopy?
  45. 45. Refin
  46. 46. What is thetrue
  47. 47. How do weMeasureSuccess
  48. 48. What is theValue
  49. 49. Whyare we doing this?
  50. 50. Game Setup•A Rainbow !•Post-its fromProduct Tree•Post-its•Pens•Tape•Facilitator•At least 3participants•A Scribe•Camera(optional)
  51. 51. Sample List of Games•Speed Boat –Sail Boat•Product Box•Prune theProduct Tree•RequirementsRainbow•Cover Story• Spider Web• Start Your Day• The Apprentice• Low Tech SocialNetwork• Remember the Future• Show and Tell• 20/20 Vision• Buy a Feature• Give Them a Hot Tub• Me and My Shadow
  52. 52. © 2012, Information Control Corporation 84
  53. 53. Conclusion•There is a different way•Try something New•Field Tested – Proven Results© 2013, Information Control Corporation 854
  54. 54. Where can I learnmore?© 2012, Information Control Corporation 86
  55. 55. References• http://innovationgames.com/• http://www.instituteofplay.org/about/context/why-games-learning/• http://en.wikipedia.org/wiki/Innovation_game• http://www.nataleni.com/wp-content/uploads/2011/01/Claudius-Ptolemy-1-1024x854.jpg5
  56. 56. 21 34 51IntroductionProblemPatternsChangetheParadigmConclusion References
  57. 57. © 2012, Information Control Corporation 89
  58. 58. Thank you for your attention!This presentation will be available on the TorontoSharePoint Summit web site a few days after the event.
  59. 59. About Me@shellecaldwelllinkedin.com/in/michellecaldwellmcaldwell@iccohio.comshellecaldwell.comMichelle CaldwellSP Delivery Director @ ICC
  60. 60. Please rate this session!Fill out the survey and get a chance towin a Surface

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