Slides from my talk at J Boye Web & Intranet Conference Philadelphia 13.
The old adage, “a picture speaks a thousand words” captures what user interface prototyping is all about: using visuals to describe thousands of words’ worth of design and development specifications that detail how a system should behave and look.
(If you're looking for the 1000 words equivalent: http://www.smashingmagazine.com/2010/06/16/design-better-faster-with-rapid-prototyping/)
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Visualize the future with rapid prototyping
1. Visualize The Future With Rapid Prototyping
Lyndon Cerejo
Philadelphia „13
Web & Intranet Conference
May 09, 2013
2. 2
It‟s a
snake
It‟s a
spear
It‟s a
wall
It‟s a
rope
It‟s a
tree
Parallel today: Everybody thinks they know what‟s being built, but each has a different, conflicting
vision of what it looks like
(story depicted above: http://en.wikipedia.org/wiki/Blind_men_and_an_elephant)
8. 8
… and, to ensure that everyone has a common understanding
9. 9
Rapid Prototyping creates a common understanding
Visuals Vs. Words
Collaborative
Facilitates experimentation
Feedback - early and often
Reduces risk
18. 18
Low Fidelity (sketchy)
Use for
- early stage prototyping
- refined sketches
Watch out
- difficult to replicate
- not interactive
Tools
- Pencil and paper
- UI Stencils (watch out)
- The Back of the Napkin (Dan
Roam)
The key
- throwaway
Example: Paper Sketches
19. 19
Medium Fidelity (blocky)
Use for
- more formal appearance
- reduce focus on design
- templates, stencils widgets
Watch out
- Learning curve (tool)
- Client attachment
- Detail alert
Tools
- Visio
- PowerPoint (Keynotopia)
- Balsamiq
- Omnigraffle
- Axure RP
Example: Wireframes
20. 20
High Fidelity (shiny)
Use for
- communicate form & function
- interactivity
- agreement & signoff
Watch out
- Learning curve (tool)
- Client attachment
- Detail alert
- Design discussions
Tools
- iRise
- JustInMind
- Keynotopia templates
- Photoshop
Example: HTML prototypes
21. 21
Sketchy? Blocky? Shiny? How do you decide?
Who is the intended audience?
What is the purpose of the prototype?
Purpose Fidelity
• Validate requirements with stakeholders
• Compare UX concepts
• Confirm that users can achieve their goals
Low
• Focus on UX design instead of visual design
• Focus on structure, layout and content
• Screen specifications
Medium
• Signoff on visual design and UX design
• Visual specifications for offshore development team
• Usability testing
• Change management
High
22. 22
SharePoint Custom Branding Example
Wireframes Visual Design
High fidelity visualization
SharePoint considerations
Time to simulate reduced by
weeks compared to
developing in SharePoint