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This is a flash report of Agile2018 by The HIRO!

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This is a flash report of Agile2018 by The HIRO!
「Agile2018」の参加レポート(速報版)です。

Agile2018
https://www.agilealliance.org/agile2018/

Please feel and enjoy atmosphere of the latest Agile :)

agile, agile2018, linedev

Veröffentlicht in: Technologie
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This is a flash report of Agile2018 by The HIRO!

  1. 1. Hiroyuki Ito From Output to Outcome - Agile2018 Report -
  2. 2. Open Your Gate 2
  3. 3. In San Diego, CA, USA 3
  4. 4. With Global Practitioners! 4
  5. 5. 5 @hageyahhoo • The 1st SET at LINE Corp. • Keynote speaker of DevOps Summit 2016 (TW) • Speaker of Agile2014 Hiroyuki Ito (The HIRO)
  6. 6. $ history 6 6 times attendee from Japan! [Reports] • Agile2017 (JP) • Agile2016 (JP) • Agile2014 (EN) • Agile2013 (JP) • Agile2012 (JP)
  7. 7. $ history 7 Achievements • 2016 : Brought back • 2014 : Speaker Brought back Metrics • 2013 : Speech at OpenJam
  8. 8. Disclaimer 8 This is a flash report from SET perspective of LINE Corp. 
  9. 9. Agenda 9 1. Summary of Agile2018 3. Focus More on Outcome 4. Misc. 5. Conclusion 2. Three Big Trends
  10. 10. 10 1. Summary of Agile2018 3. Focus More on Outcome 4. Misc. 5. Conclusion 2. Three Big Trends
  11. 11. What is Agile2018? 11 https://www.agilealliance.org/agile2018/ • Annual global conference of Agile in USA • The biggest one of Agile • Held by Agile Alliance
  12. 12. Basic Information 12 Duration Aug. 6th – 10th (5 days) # of Sessions 279 (+5 YoY) # of Categories 21 (±0 YOY) # of Parallel On-going Sessions 20 (+1 YoY) # of Attendees 2,500 Type of Sessions Talk/Workshop Level of Sessions Learning/Practicing/ Advancing
  13. 13. Categories (2018) 13 Category # Category # Agile Companies 16 Keynotes 3 Agile Data Metrics and Forecasting 6 Leadership 21 Agile Foundations 7 Learning 19 Agile Midway 7 Project Program & Portfolio Management 18 Coaching & Mentoring 21 Testing & Quality 12 Collaboration Culture & Teams 24 User Experience 12 Customers & Products 15 Experience Reports 24 Dev Practices and Craft 17 The Future of Agile Software Development (IEEE Software) 8 DevOps 12 Audacious Salon 14 Enterprise Agile 20 Stalwarts 10
  14. 14. Categories (2018) 14 Category # Category # Agile Companies 16 Keynotes 3 Agile Data Metrics and Forecasting 6 Leadership 21 Agile Foundations 7 Learning 19 Agile Midway 7 Project Program & Portfolio Management 18 Coaching & Mentoring 21 Testing & Quality 12 Collaboration Culture & Teams 24 User Experience 12 Customers & Products 15 Experience Reports 24 Dev Practices and Craft 17 The Future of Agile Software Development (IEEE Software) 8 DevOps 12 Audacious Salon 14 Enterprise Agile 20 Stalwarts 10 Promoted as one category!
  15. 15. Categories (2018) 15 Category # Category # Agile Companies 16 Keynotes 3 Agile Data Metrics and Forecasting 6 Leadership 21 Agile Foundations 7 Learning 19 Agile Midway 7 Project Program & Portfolio Management 18 Coaching & Mentoring 21 Testing & Quality 12 Collaboration Culture & Teams 24 User Experience 12 Customers & Products 15 Experience Reports 24 Dev Practices and Craft 17 The Future of Agile Software Development (IEEE Software) 8 DevOps 12 Audacious Salon 14 Enterprise Agile 20 Stalwarts 10 Promoted as one category! Decreasing. Maybe moved to deliver:Agile 2018
  16. 16. [FYI] Categories (2017) 16 Category # Category # Agile Alliance Lounge 16 Leadership 21 Agile Companies 13 Learning 17 Agile Foundations 7 Project Program & Portfolio Management 21 Coaching & Mentoring 17 Testing & Quality 12 Collaboration Culture & Teams 24 User Experience 10 Customers & Products 15 Experience Reports 24 Development Practices & Craftsmanship 24 The Future of Agile Software Development (IEEE Software) 8 DevOps 16 Audacious Salon 14 Enterprise Agile 25 Open Jam 6 Keynotes 3 Stalwarts 11
  17. 17. 17 1. Summary of Agile2018 3. Focus More on Outcome 4. Misc. 5. Conclusion 2. Three Big Trends
  18. 18. 3 Big Trends of Agile2018 18 1. Scaling Agile 2. Business Agility 3. Technologies for Trial & Errors
  19. 19. 1) Scaling Agile 19 There are 2 meanings: 1. Scaling development teams • Collaboration with remote teams • Scaling framework (LeSS/SAFe/Nexus) 2. Expanding a team to business • Including business persons to Agile product development teams
  20. 20. 2) Business Agility 20 For example: • Beyond IT • Utilize Agile in corporate level • Metrics as a tool for it
  21. 21. 2) Business Agility 21 Not mature yet: • Has not reached to pragmatic ideas and practices • Focusing more on outcome is a good attitude to overcome the limitation of Agile Software Development
  22. 22. 3) Tech for Trial & Errors 22 For example: • DevOps • Database DevOps • BizDevOps (+ business) • DevSecOps (+ security) • Continuous Delivery/Deployment
  23. 23. 3) Tech for Trial & Errors 23 We can utilize them for • making development easier • delivering values to markets more quickly • giving impact to business • increasing outcome
  24. 24. Summary 24 Focusing more on outcome is the biggest trend of Agile2018
  25. 25. 25 1. Summary of Agile2018 3. Focus More on Outcome 4. Misc. 5. Conclusion 2. Three Big Trends
  26. 26. 3 Approaches 26 1. Technical Approach 2. Process Approach 3. Tools
  27. 27. 1) Technical Approach
  28. 28. 28 By Chris Lucian • Paper Continuous Delivery • Scale teams (mobs) • Make experiments easier • CD for DB • DB schema • UT for Stored Procedure • Impact to outcome
  29. 29. 29 By Scott Ambler • Session Info Database DevOps Strategies: • Vertical Slicing • Clean Architecture/Design • Agile Data Modeling • DB Refactoring • DB Regression Testing • Continuous Database Integration • Config Management • Operational DB Monitoring
  30. 30. 30 By Shahzad Zafar • Session Info Chaos Engineering • Start from hypothesis • Prioritize actions based on risks • Real experiments • e.g.) Failure of LB • Scaling beyond a team
  31. 31. 2) Process Approach
  32. 32. Metrics (Agile Data) 32 By Troy Magennis Data is: • People problem • Making people safer & happier • For predictability • For forecasting
  33. 33. Metrics (Agile Data) 33 Data shows stories behind it! -> Leads us to right actions https://www.youtube.com/watch?v=jbkSRLYSojo
  34. 34. Mob Programming 34 Communication: • Mob can expand communication bandwidth • No estimation • No daily meeting • Can adjust key-binding • Should not change a mob to reduce communication costs
  35. 35. Mob Programming 35 Built autonomy: • Do small • Get feedback • Iterate quickly e.g.) Reference
  36. 36. 36 By Chris Lucian • Paper Learning to Experiment Refining the process continuously without emergency! • Not estimating • Continuous delivery • Learning sessions • Continuous experimentation • Frequent retrospectives
  37. 37. 3) Tools
  38. 38. Portfolio Dashboard Poker 38 Can start/facilitate communication with prepared/often-used ideas Scenarios Metrics
  39. 39. Wisdom of Crowds 39 Can gather ideas widely from different contexts Problems Solutions Analysis
  40. 40. Summary 40 Business impact based on “Psychological Safety” with 3 bases Tech Process Tools
  41. 41. 41 1. Summary of Agile2018 3. Focus More on Outcome 4. Misc. 5. Conclusion 2. Three Big Trends
  42. 42. Testing & Quality 42 They are common topics • Code review by Testers • Facilitation by Testers • BDD • Developer Testing Testers should overcome current role/silo!
  43. 43. 43 So many attendees showed dissatisfaction No OpenJam  • OpenJam is a chance to make presentations freely! • It had held until 2017 • I prepared for a presentation but disappeared this year  • Please resume it!
  44. 44. Not Only Sessions 44 We can reach to practitioners whenever we can!
  45. 45. 45 1. Summary of Agile2018 3. Focus More on Outcome 4. Misc. 5. Conclusion 2. Three Big Trends
  46. 46. 46 Agile is trying to reach to business
  47. 47. 47 New technology/practices/tool are increasing for Business Agility
  48. 48. 48 But...immature yet
  49. 49. 49 Let’s find our way to contribute to our business with Agile!
  50. 50. And...Show Our Ideas! 50 https://www.agilealliance.org/agile2019/

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