SlideShare a Scribd company logo
1 of 49
 
Ken Eklund Writerguy writerguy @ writerguy.com @ writerguygames Making Brands Matter or  How Our Audience Saved The World Play Join Quilt Learn Save
Play
 
A state of play is the goal; a game is the device Play is common ground Play is personal and social Play is  healthy Play is fun
WHAT IF ...code fragments of  an Artificial Intelligence  from the future were  blown loose in time and  crash-landed on a  website on Earth?
ILoveBees, 2004 avantgame
ILoveBees, 2004
WHAT IF ...dead people could appear in  online poker games  and help you try  to solve their murders?
Last Call Poker, 2005 avantgame
WHAT IF ...some secret plans  were hidden in the MP3 player  of a stolen car,  and you could help find the car before the bad guys did?
Art of the Heist, 2005
WHAT IF ...people on Earth  reached a point where  there wasn’t enough oil  to meet demand? In other words, what if we reached the end of cheap oil?
World Without Oil, 2007 Massively Collaborative  Alternate Reality
 
A FIRST IN TRANSMEDIA CROWDSOURCED PARTICIPATORY NARRATIVE
Ruby’s Bequest An alternate reality game  exploring the future of caring 2009 http://rubysbequest.org foreversouls
Join
 
Alice will teach us to play “ World Without Oil,” an Alternate Reality Game Alice is not a gamer and has no idea what an Alternate Reality Game is ALTERNATE REALITY GAMES Not a ‘virtual world’ Game is embedded in the real world ‘ Augmented Reality’ Collaborative ‘ What if?’ play
“ Wow, has the next oil crisis started? Take a look:  worldwithoutoil.or g ” Alice is getting “in game”
Real life Alternate reality Alice is playing our game
 
Alice sends her story to us We read it and link to it
 
 
1500 personal chronicles from all over the globe EASY TO PLAY Just play ‘what if’  Just tell your story Use tools you already know Just join in
Quilt
 
 
Interwoven narrative Player progression The wisdom of crowds Collective imagination Collective intelligence Mythology Citizen journalism Game design makes it active, participatory
What people said This experience has been just incredible for me. I've learned so much and started to think about even small things in my daily life in a new way... You show me that many really great people are out there… and that we will lead the way. –  Epaxson I really mean it when I say World Without Oil changed my life. My friends, family and coworkers have all noticed the difference. In all seriousness, this entire thing has made me a different person. –  FallingIntoSin Here there's no upper limit on the game play. Everyone can have some, and every piece actually matters, because the game play is shaping the story yourself through your writing, and carrying the lessons learned into your life. –  KSG Act as if. Live it. Weave us into a possible future, let us picture ourselves in the middle of a plotline, rather than just spout out more statistics in a news item. –  Evelyn Rodriguez It was real to me. –  OrganizedChaos
Learn
Big Whiskey
By age 21, kids will have spent 5 years of 40-hour workweeks playing games.
http://tiny.cc/nytmit by SARA RIMER
“ striking change” “ hands-on, interactive, collaborative learning” “ attendance up, failure rate down” “ most students learn more successfully” when interacting and collaborating
More people learn better by collaborative, active play
My name is Clay Shirky. You’ve read my book, haven’t you?  HERE COMES EVERYBODY ?
Jane McGonigal www.avantgame.com Center for the Future of Museums
www.herecomeseverybody.org
Save
What we need is open, massively democratic, social, collaborative,  positive and  fun   collective action   Correcting the overshoot Rebooting our operating system Señor Codo
 
Play it – before you live it. “ If you want to change the future, play with it first” Señor Codo
Make your brand matter. Play Join Quilt Learn Save
Thanks IMAGE CREDITS:  Sukanto Debnath, Big Whiskey, New York Times, Norbert Rosing, seq, avantgame,  World Without Oil and its players, claygrl, Señor Codo, foreversouls, Joi, Web 2.0, doryexmachina
Ken Eklund, writerguy  •  writer g u y@ writer g u y .com
WHAT WERE YOU THINKING?? by Richard Garfield Someone names a category such as “Breakfast Cereals” or “Worst Superheroes” 30 seconds to make a list of up to 5 items that you think people will say belong in that category Everyone reads off their answers in turn You score a point for each other person  that listed your answer You resolve ambiguities as a group

More Related Content

What's hot

Video Game Creation KBEA
Video Game Creation KBEAVideo Game Creation KBEA
Video Game Creation KBEA
Glenn Wiebe
 

What's hot (20)

Not Just Point and Click
Not Just Point and ClickNot Just Point and Click
Not Just Point and Click
 
Presentation Ketnet Kick Gaming Community Creativity
Presentation Ketnet Kick Gaming Community CreativityPresentation Ketnet Kick Gaming Community Creativity
Presentation Ketnet Kick Gaming Community Creativity
 
Have Fun with Adventure Games
Have Fun with Adventure GamesHave Fun with Adventure Games
Have Fun with Adventure Games
 
Gamers can change the world!
Gamers can change the world!Gamers can change the world!
Gamers can change the world!
 
Cooperative gaming—tabletop lessons for online games
Cooperative gaming—tabletop lessons for online gamesCooperative gaming—tabletop lessons for online games
Cooperative gaming—tabletop lessons for online games
 
Picture the Impossible
Picture the ImpossiblePicture the Impossible
Picture the Impossible
 
ıNtroduction of digital games
ıNtroduction of digital gamesıNtroduction of digital games
ıNtroduction of digital games
 
Games & Tourism Education in Dubrovnik
Games & Tourism Education in Dubrovnik Games & Tourism Education in Dubrovnik
Games & Tourism Education in Dubrovnik
 
Dutch Digital Pride (at Creative Amsterdam, Ultra Widescreen)
Dutch Digital Pride (at Creative Amsterdam, Ultra Widescreen)Dutch Digital Pride (at Creative Amsterdam, Ultra Widescreen)
Dutch Digital Pride (at Creative Amsterdam, Ultra Widescreen)
 
Makeable – The Disruptive Innovations of Generation Z
Makeable – The Disruptive Innovations of Generation ZMakeable – The Disruptive Innovations of Generation Z
Makeable – The Disruptive Innovations of Generation Z
 
Hybrid Forms of Play
Hybrid Forms of PlayHybrid Forms of Play
Hybrid Forms of Play
 
Disney and Pixar’s finest
Disney and Pixar’s finestDisney and Pixar’s finest
Disney and Pixar’s finest
 
Video Game Creation KBEA
Video Game Creation KBEAVideo Game Creation KBEA
Video Game Creation KBEA
 
Ross Smith- Microsoft
Ross Smith- Microsoft Ross Smith- Microsoft
Ross Smith- Microsoft
 
Handmade Pixels: Indie and the Quest for making smaller, newer, and more auth...
Handmade Pixels: Indie and the Quest for making smaller, newer, and more auth...Handmade Pixels: Indie and the Quest for making smaller, newer, and more auth...
Handmade Pixels: Indie and the Quest for making smaller, newer, and more auth...
 
A Play Ethic for Digital Storytelling - Pat Kane, The Play Ethic
A Play Ethic for Digital Storytelling - Pat Kane, The Play EthicA Play Ethic for Digital Storytelling - Pat Kane, The Play Ethic
A Play Ethic for Digital Storytelling - Pat Kane, The Play Ethic
 
Narrative writing-prompts
Narrative writing-promptsNarrative writing-prompts
Narrative writing-prompts
 
Gamification
GamificationGamification
Gamification
 
Reality is broken
Reality is brokenReality is broken
Reality is broken
 
Hidden Lost Cities
Hidden Lost CitiesHidden Lost Cities
Hidden Lost Cities
 

Similar to How to design a great game

Ted talks
Ted talksTed talks
Ted talks
FayePRF
 
Problem needs solution.
Problem needs solution.Problem needs solution.
Problem needs solution.
Yaphets Lin
 
Learning to Make Your Own Reality - IGDA Education Keynote 2009
Learning to Make Your Own Reality  - IGDA Education Keynote 2009Learning to Make Your Own Reality  - IGDA Education Keynote 2009
Learning to Make Your Own Reality - IGDA Education Keynote 2009
Jane McGonigal
 
Why Second Life Can't Tip: The Power and Perils of Living La Vida Ludic
Why Second Life Can't Tip: The Power and Perils of Living La Vida LudicWhy Second Life Can't Tip: The Power and Perils of Living La Vida Ludic
Why Second Life Can't Tip: The Power and Perils of Living La Vida Ludic
Global Kids
 
Pervasive Game Workshop
Pervasive Game WorkshopPervasive Game Workshop
Pervasive Game Workshop
fonograph
 

Similar to How to design a great game (20)

IFTF Creating Alternate Realities
IFTF Creating Alternate RealitiesIFTF Creating Alternate Realities
IFTF Creating Alternate Realities
 
Ted talks
Ted talksTed talks
Ted talks
 
Turning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel AreyTurning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel Arey
 
Mc Gonigal Vanguard Tti Altrealities July2007 Showme
Mc Gonigal Vanguard Tti Altrealities July2007 ShowmeMc Gonigal Vanguard Tti Altrealities July2007 Showme
Mc Gonigal Vanguard Tti Altrealities July2007 Showme
 
2018 dice scriptv
2018 dice scriptv2018 dice scriptv
2018 dice scriptv
 
A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...
 
COMPISSUES04 - Games
COMPISSUES04 - GamesCOMPISSUES04 - Games
COMPISSUES04 - Games
 
Serious Games Class 1
Serious Games Class 1Serious Games Class 1
Serious Games Class 1
 
Alternate Realities - Jane McGonigal Keynote SXSW 2008
Alternate Realities - Jane McGonigal Keynote SXSW 2008Alternate Realities - Jane McGonigal Keynote SXSW 2008
Alternate Realities - Jane McGonigal Keynote SXSW 2008
 
Problem needs solution.
Problem needs solution.Problem needs solution.
Problem needs solution.
 
Psfk presentation
Psfk presentationPsfk presentation
Psfk presentation
 
Learning to Make Your Own Reality - IGDA Education Keynote 2009
Learning to Make Your Own Reality  - IGDA Education Keynote 2009Learning to Make Your Own Reality  - IGDA Education Keynote 2009
Learning to Make Your Own Reality - IGDA Education Keynote 2009
 
V Congreso Internacional de Educared - Games to make the future
V Congreso Internacional de Educared - Games to make the futureV Congreso Internacional de Educared - Games to make the future
V Congreso Internacional de Educared - Games to make the future
 
Creating Alternate Realities (or, Hacking Happiness!)
Creating Alternate Realities (or, Hacking Happiness!)Creating Alternate Realities (or, Hacking Happiness!)
Creating Alternate Realities (or, Hacking Happiness!)
 
Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD
Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 ADBorn to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD
Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD
 
Digital Art and Games
Digital Art and GamesDigital Art and Games
Digital Art and Games
 
Why Second Life Can't Tip: The Power and Perils of Living La Vida Ludic
Why Second Life Can't Tip: The Power and Perils of Living La Vida LudicWhy Second Life Can't Tip: The Power and Perils of Living La Vida Ludic
Why Second Life Can't Tip: The Power and Perils of Living La Vida Ludic
 
Pervasive Game Workshop
Pervasive Game WorkshopPervasive Game Workshop
Pervasive Game Workshop
 
We don't need no stinkin' badges: How to re-invent reality without gamification
We don't need no stinkin' badges: How to re-invent reality without gamificationWe don't need no stinkin' badges: How to re-invent reality without gamification
We don't need no stinkin' badges: How to re-invent reality without gamification
 
Chris Trottier "Designing Games for the 43 year old Woman"
Chris Trottier "Designing Games for the 43 year old Woman"Chris Trottier "Designing Games for the 43 year old Woman"
Chris Trottier "Designing Games for the 43 year old Woman"
 

More from Planning-ness

How to raise venture capital
How to raise venture capitalHow to raise venture capital
How to raise venture capital
Planning-ness
 

More from Planning-ness (20)

How to transform limitations into advantages
How to transform limitations into advantages How to transform limitations into advantages
How to transform limitations into advantages
 
How to build relevant brand experiences in this digital era
How to build relevant brand experiences in this digital eraHow to build relevant brand experiences in this digital era
How to build relevant brand experiences in this digital era
 
How to negotiate
How to negotiateHow to negotiate
How to negotiate
 
How to get the most out of mobile marketing technology
How to get the most out of mobile marketing technologyHow to get the most out of mobile marketing technology
How to get the most out of mobile marketing technology
 
The Neural Basis for Creativity
The Neural Basis for CreativityThe Neural Basis for Creativity
The Neural Basis for Creativity
 
The Cultural Muscle Index
The Cultural Muscle Index The Cultural Muscle Index
The Cultural Muscle Index
 
How to be courageous
How to be courageousHow to be courageous
How to be courageous
 
How not to see
How not to seeHow not to see
How not to see
 
How to grow your startup
How to grow your startupHow to grow your startup
How to grow your startup
 
How to hack electronics
How to hack electronics How to hack electronics
How to hack electronics
 
How to raise venture capital
How to raise venture capitalHow to raise venture capital
How to raise venture capital
 
How to make the ordinary extraordinary
How to make the ordinary extraordinary How to make the ordinary extraordinary
How to make the ordinary extraordinary
 
How to maximize flow (and be happier, more creative, and have way less brain ...
How to maximize flow (and be happier, more creative, and have way less brain ...How to maximize flow (and be happier, more creative, and have way less brain ...
How to maximize flow (and be happier, more creative, and have way less brain ...
 
Social TV: How to create connected media experiences
Social TV: How to create connected media experiencesSocial TV: How to create connected media experiences
Social TV: How to create connected media experiences
 
How to make better decisions
How to make better decisionsHow to make better decisions
How to make better decisions
 
How does content really spread?
How does content really spread? How does content really spread?
How does content really spread?
 
How to create better connections by understanding the brain
How to create better connections by understanding the brainHow to create better connections by understanding the brain
How to create better connections by understanding the brain
 
The Future of Advertising: Death of Advertising
The Future of Advertising: Death of Advertising The Future of Advertising: Death of Advertising
The Future of Advertising: Death of Advertising
 
How to research (curiously) v2
How to research (curiously) v2How to research (curiously) v2
How to research (curiously) v2
 
Amanda Parkes - Planning-ness 2012
Amanda Parkes  - Planning-ness 2012Amanda Parkes  - Planning-ness 2012
Amanda Parkes - Planning-ness 2012
 

Recently uploaded

Jual Obat Aborsi ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan Cytotec
Jual Obat Aborsi ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan CytotecJual Obat Aborsi ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan Cytotec
Jual Obat Aborsi ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan Cytotec
ZurliaSoop
 
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in PakistanChallenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
vineshkumarsajnani12
 

Recently uploaded (20)

PHX May 2024 Corporate Presentation Final
PHX May 2024 Corporate Presentation FinalPHX May 2024 Corporate Presentation Final
PHX May 2024 Corporate Presentation Final
 
Chennai Call Gril 80022//12248 Only For Sex And High Profile Best Gril Sex Av...
Chennai Call Gril 80022//12248 Only For Sex And High Profile Best Gril Sex Av...Chennai Call Gril 80022//12248 Only For Sex And High Profile Best Gril Sex Av...
Chennai Call Gril 80022//12248 Only For Sex And High Profile Best Gril Sex Av...
 
SEO Case Study: How I Increased SEO Traffic & Ranking by 50-60% in 6 Months
SEO Case Study: How I Increased SEO Traffic & Ranking by 50-60%  in 6 MonthsSEO Case Study: How I Increased SEO Traffic & Ranking by 50-60%  in 6 Months
SEO Case Study: How I Increased SEO Traffic & Ranking by 50-60% in 6 Months
 
joint cost.pptx COST ACCOUNTING Sixteenth Edition ...
joint cost.pptx  COST ACCOUNTING  Sixteenth Edition                          ...joint cost.pptx  COST ACCOUNTING  Sixteenth Edition                          ...
joint cost.pptx COST ACCOUNTING Sixteenth Edition ...
 
Falcon Invoice Discounting: The best investment platform in india for investors
Falcon Invoice Discounting: The best investment platform in india for investorsFalcon Invoice Discounting: The best investment platform in india for investors
Falcon Invoice Discounting: The best investment platform in india for investors
 
QSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptx
QSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptxQSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptx
QSM Chap 10 Service Culture in Tourism and Hospitality Industry.pptx
 
Paradip CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Paradip CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDINGParadip CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
Paradip CALL GIRL❤7091819311❤CALL GIRLS IN ESCORT SERVICE WE ARE PROVIDING
 
Durg CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN durg ESCORTS
Durg CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN durg ESCORTSDurg CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN durg ESCORTS
Durg CALL GIRL ❤ 82729*64427❤ CALL GIRLS IN durg ESCORTS
 
HomeRoots Pitch Deck | Investor Insights | April 2024
HomeRoots Pitch Deck | Investor Insights | April 2024HomeRoots Pitch Deck | Investor Insights | April 2024
HomeRoots Pitch Deck | Investor Insights | April 2024
 
Marel Q1 2024 Investor Presentation from May 8, 2024
Marel Q1 2024 Investor Presentation from May 8, 2024Marel Q1 2024 Investor Presentation from May 8, 2024
Marel Q1 2024 Investor Presentation from May 8, 2024
 
Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...
Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...
Escorts in Nungambakkam Phone 8250092165 Enjoy 24/7 Escort Service Enjoy Your...
 
UAE Bur Dubai Call Girls ☏ 0564401582 Call Girl in Bur Dubai
UAE Bur Dubai Call Girls ☏ 0564401582 Call Girl in Bur DubaiUAE Bur Dubai Call Girls ☏ 0564401582 Call Girl in Bur Dubai
UAE Bur Dubai Call Girls ☏ 0564401582 Call Girl in Bur Dubai
 
Jual Obat Aborsi ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan Cytotec
Jual Obat Aborsi ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan CytotecJual Obat Aborsi ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan Cytotec
Jual Obat Aborsi ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan Cytotec
 
GUWAHATI 💋 Call Girl 9827461493 Call Girls in Escort service book now
GUWAHATI 💋 Call Girl 9827461493 Call Girls in  Escort service book nowGUWAHATI 💋 Call Girl 9827461493 Call Girls in  Escort service book now
GUWAHATI 💋 Call Girl 9827461493 Call Girls in Escort service book now
 
Lucknow Housewife Escorts by Sexy Bhabhi Service 8250092165
Lucknow Housewife Escorts  by Sexy Bhabhi Service 8250092165Lucknow Housewife Escorts  by Sexy Bhabhi Service 8250092165
Lucknow Housewife Escorts by Sexy Bhabhi Service 8250092165
 
WheelTug Short Pitch Deck 2024 | Byond Insights
WheelTug Short Pitch Deck 2024 | Byond InsightsWheelTug Short Pitch Deck 2024 | Byond Insights
WheelTug Short Pitch Deck 2024 | Byond Insights
 
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in PakistanChallenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
Challenges and Opportunities: A Qualitative Study on Tax Compliance in Pakistan
 
Dr. Admir Softic_ presentation_Green Club_ENG.pdf
Dr. Admir Softic_ presentation_Green Club_ENG.pdfDr. Admir Softic_ presentation_Green Club_ENG.pdf
Dr. Admir Softic_ presentation_Green Club_ENG.pdf
 
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAIGetting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
Getting Real with AI - Columbus DAW - May 2024 - Nick Woo from AlignAI
 
CROSS CULTURAL NEGOTIATION BY PANMISEM NS
CROSS CULTURAL NEGOTIATION BY PANMISEM NSCROSS CULTURAL NEGOTIATION BY PANMISEM NS
CROSS CULTURAL NEGOTIATION BY PANMISEM NS
 

How to design a great game

  • 1.  
  • 2. Ken Eklund Writerguy writerguy @ writerguy.com @ writerguygames Making Brands Matter or How Our Audience Saved The World Play Join Quilt Learn Save
  • 4.  
  • 5. A state of play is the goal; a game is the device Play is common ground Play is personal and social Play is healthy Play is fun
  • 6. WHAT IF ...code fragments of an Artificial Intelligence from the future were blown loose in time and crash-landed on a website on Earth?
  • 9. WHAT IF ...dead people could appear in online poker games and help you try to solve their murders?
  • 10. Last Call Poker, 2005 avantgame
  • 11. WHAT IF ...some secret plans were hidden in the MP3 player of a stolen car, and you could help find the car before the bad guys did?
  • 12. Art of the Heist, 2005
  • 13. WHAT IF ...people on Earth reached a point where there wasn’t enough oil to meet demand? In other words, what if we reached the end of cheap oil?
  • 14. World Without Oil, 2007 Massively Collaborative Alternate Reality
  • 15.  
  • 16. A FIRST IN TRANSMEDIA CROWDSOURCED PARTICIPATORY NARRATIVE
  • 17. Ruby’s Bequest An alternate reality game exploring the future of caring 2009 http://rubysbequest.org foreversouls
  • 18. Join
  • 19.  
  • 20. Alice will teach us to play “ World Without Oil,” an Alternate Reality Game Alice is not a gamer and has no idea what an Alternate Reality Game is ALTERNATE REALITY GAMES Not a ‘virtual world’ Game is embedded in the real world ‘ Augmented Reality’ Collaborative ‘ What if?’ play
  • 21. “ Wow, has the next oil crisis started? Take a look: worldwithoutoil.or g ” Alice is getting “in game”
  • 22. Real life Alternate reality Alice is playing our game
  • 23.  
  • 24. Alice sends her story to us We read it and link to it
  • 25.  
  • 26.  
  • 27. 1500 personal chronicles from all over the globe EASY TO PLAY Just play ‘what if’ Just tell your story Use tools you already know Just join in
  • 28. Quilt
  • 29.  
  • 30.  
  • 31. Interwoven narrative Player progression The wisdom of crowds Collective imagination Collective intelligence Mythology Citizen journalism Game design makes it active, participatory
  • 32. What people said This experience has been just incredible for me. I've learned so much and started to think about even small things in my daily life in a new way... You show me that many really great people are out there… and that we will lead the way. – Epaxson I really mean it when I say World Without Oil changed my life. My friends, family and coworkers have all noticed the difference. In all seriousness, this entire thing has made me a different person. – FallingIntoSin Here there's no upper limit on the game play. Everyone can have some, and every piece actually matters, because the game play is shaping the story yourself through your writing, and carrying the lessons learned into your life. – KSG Act as if. Live it. Weave us into a possible future, let us picture ourselves in the middle of a plotline, rather than just spout out more statistics in a news item. – Evelyn Rodriguez It was real to me. – OrganizedChaos
  • 33. Learn
  • 35. By age 21, kids will have spent 5 years of 40-hour workweeks playing games.
  • 37. “ striking change” “ hands-on, interactive, collaborative learning” “ attendance up, failure rate down” “ most students learn more successfully” when interacting and collaborating
  • 38. More people learn better by collaborative, active play
  • 39. My name is Clay Shirky. You’ve read my book, haven’t you?  HERE COMES EVERYBODY ?
  • 40. Jane McGonigal www.avantgame.com Center for the Future of Museums
  • 42. Save
  • 43. What we need is open, massively democratic, social, collaborative, positive and fun collective action Correcting the overshoot Rebooting our operating system Señor Codo
  • 44.  
  • 45. Play it – before you live it. “ If you want to change the future, play with it first” Señor Codo
  • 46. Make your brand matter. Play Join Quilt Learn Save
  • 47. Thanks IMAGE CREDITS: Sukanto Debnath, Big Whiskey, New York Times, Norbert Rosing, seq, avantgame, World Without Oil and its players, claygrl, Señor Codo, foreversouls, Joi, Web 2.0, doryexmachina
  • 48. Ken Eklund, writerguy • writer g u y@ writer g u y .com
  • 49. WHAT WERE YOU THINKING?? by Richard Garfield Someone names a category such as “Breakfast Cereals” or “Worst Superheroes” 30 seconds to make a list of up to 5 items that you think people will say belong in that category Everyone reads off their answers in turn You score a point for each other person that listed your answer You resolve ambiguities as a group

Editor's Notes

  1. Alternate Reality Games are “what if?” games. What if code from the future was blown all the way back to our time, and it tried to reassemble itself on our Internet?
  2. You don’t play in a set space. The game could be anywhere - on the web, on the street, in a park, texting your cell phone - anywhere.
  3. Well, in real life it had people standing by to answer 400 pay phones all over the country when they all rang simultaneously, in the game I LOVE BEES.
  4. What if you could see dead people in an online poker game?
  5. You’d find yourself in graveyards, neatening up graves and paying respect to the dead, in LAST CALL POKER.
  6. What if you found out a stolen car was headed for your town?
  7. You’d be pretty much in the middle of a high-tech spy story – ART OF THE HEIST.
  8. So now here’s a new twist. What if we reached the end of cheap oil? Not really a fantasy story, is it?
  9. World Without Oil was a serious game for the public good, and instead of telling its story to people, it invited people to come participate in inventing and telling the story.
  10. Some background on the game: Independent Television Service presented it - they are a non-profit public media company. The game is part of Independent Lens, known for high-quality documentary films. The Corporation for Public Broadcasting funded it - this is federal money for the public good. And Writerguy produced it - that’s me, I am Writerguy.
  11. World Without Oil generated its energy by connecting four different trends. It was an Alternate Reality Game, and a Serious Game, and both of those game areas are growing very fast these days. It connected these two to the whole idea of “Web 2.0” - user-generated, participatory content, And last, World Without Oil also explored an area of alternative futures - or you might say simulations or “Historical Pre-enactments.” Science fiction writers often explore alternative futures in books and films, but this was the first time I know of where an alternative future was imagined and authored by thousands of people via a game.