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e-Learning
Gamification is the current trend of adding games and game thinking to non-game contexts
like online training courses. This makes learning more engaging and exciting! Here’s a great
collection of gamification resources to get started: Thursday’s Trending e-Learning Topic:
Gamification. Plus, find out: Is Gamification More Than Just a Buzzword?
Mobile learning is online training that’s specifically designed to be used on mobile devices,
like smart phones and tablets. m-Learning is convenient because it allows anywhere,
anytime learning. Use this collection of m-Learning resources to help you create mobilefriendly courses: Thursday’s Trending e-Learning Topic: m-Learning.
Bring Your Own Device is a trend, often associated with mobile learning, where
employees bring their own smart phone, tablet or personal computer for work. To learn
more about BYOD, read this blog post: BYOD: The Trend and the Challenge.
Storyboards are visual organizers of images in a sequence. It’s an efficient way to plan eLearning courses because it allows your entire team, including SMEs, to review and
approve major decisions before course development begins. Get a few great storyboarding
tips here: Storyboarding Online Training Courses with Your Team
MOOCs, or massive online open courses, are large-scale, online courses, which usually
require a significant amount of learner participation. Corporate MOOCs provide
opportunities for recruiting and certification for on-the-job training. Want to find out more?
Take a look at this Industry Review: All About MOOCs.
If you’re looking for a balance of online training and face-to-face instruction, blended
learning may be a good solution. It allows you to take the benefits of both techniques and
adjust for your organization’s needs. This blog post is a good resource for creating a
successful blended learning experience: 5 Best Practices for Blended Learning.
Localization is the process of translating any content—like e-Learning—into a different
language and also adapting it for the designated region. This involves more than just
translating; culturally-appropriate images and topics are also an important part of
localization. This whitepaper can answer a few of your questions: What is e-Learning
Localization?
Scenarios in e-Learning are real-life situations that put the learner in a practical, problemsolving role. These real-life workplace situations can really improve on-the-job
performance after the online training is over. These 4 tips can help: Building ScenarioBased e-Learning Courses.
A 508-compliant e-Learning course follows the accessibility guidelines of Section 508 of the
Workforce Rehabilitation Act, which outlines the standards making your course accessible to
people with disabilities. Check out this whitepaper for more information: What Does Section
508 Compliance Mean for Your e-Learning Course?
Tin Can is a new specification for learning technology that makes it possible to track a
wide range of learning experiences online or offline and makes it even easier to collect
data. Find out the opportunities Tin Can provides in this blog post: What the Tin Can API
Means for Your Online Training Course.
HTML5, or the fifth revision of the Hypertext Markup Language, is used for creating
animations and interactive content. It’s also great for publishing online training content to
mobile devices. To learn more, check out The Role of HTML5 in e-Learning.
Social learning is especially popular right now, thanks to the increased role of social media in eLearning. Some examples of social learning are Twitter chats, Skype calls and group discussions.
Here’s a collection of helpful resources on this trend: Thursday’s Trending e-Learning Topic:
Social Learning.
Stay up-to-date on industry trends and popular development techniques with more blog
posts and e-Learning resources at the Lectora e-Learning Blog.

Source :- http://elearningindustry.com/12-e-learning-buzzwords-you-need-to-know
http://posiviewtech.com/

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12 e-Learning Buzzwords You Need to Know

  • 1.
  • 3. Gamification is the current trend of adding games and game thinking to non-game contexts like online training courses. This makes learning more engaging and exciting! Here’s a great collection of gamification resources to get started: Thursday’s Trending e-Learning Topic: Gamification. Plus, find out: Is Gamification More Than Just a Buzzword?
  • 4. Mobile learning is online training that’s specifically designed to be used on mobile devices, like smart phones and tablets. m-Learning is convenient because it allows anywhere, anytime learning. Use this collection of m-Learning resources to help you create mobilefriendly courses: Thursday’s Trending e-Learning Topic: m-Learning.
  • 5. Bring Your Own Device is a trend, often associated with mobile learning, where employees bring their own smart phone, tablet or personal computer for work. To learn more about BYOD, read this blog post: BYOD: The Trend and the Challenge.
  • 6. Storyboards are visual organizers of images in a sequence. It’s an efficient way to plan eLearning courses because it allows your entire team, including SMEs, to review and approve major decisions before course development begins. Get a few great storyboarding tips here: Storyboarding Online Training Courses with Your Team
  • 7. MOOCs, or massive online open courses, are large-scale, online courses, which usually require a significant amount of learner participation. Corporate MOOCs provide opportunities for recruiting and certification for on-the-job training. Want to find out more? Take a look at this Industry Review: All About MOOCs.
  • 8. If you’re looking for a balance of online training and face-to-face instruction, blended learning may be a good solution. It allows you to take the benefits of both techniques and adjust for your organization’s needs. This blog post is a good resource for creating a successful blended learning experience: 5 Best Practices for Blended Learning.
  • 9. Localization is the process of translating any content—like e-Learning—into a different language and also adapting it for the designated region. This involves more than just translating; culturally-appropriate images and topics are also an important part of localization. This whitepaper can answer a few of your questions: What is e-Learning Localization?
  • 10. Scenarios in e-Learning are real-life situations that put the learner in a practical, problemsolving role. These real-life workplace situations can really improve on-the-job performance after the online training is over. These 4 tips can help: Building ScenarioBased e-Learning Courses.
  • 11. A 508-compliant e-Learning course follows the accessibility guidelines of Section 508 of the Workforce Rehabilitation Act, which outlines the standards making your course accessible to people with disabilities. Check out this whitepaper for more information: What Does Section 508 Compliance Mean for Your e-Learning Course?
  • 12. Tin Can is a new specification for learning technology that makes it possible to track a wide range of learning experiences online or offline and makes it even easier to collect data. Find out the opportunities Tin Can provides in this blog post: What the Tin Can API Means for Your Online Training Course.
  • 13. HTML5, or the fifth revision of the Hypertext Markup Language, is used for creating animations and interactive content. It’s also great for publishing online training content to mobile devices. To learn more, check out The Role of HTML5 in e-Learning.
  • 14. Social learning is especially popular right now, thanks to the increased role of social media in eLearning. Some examples of social learning are Twitter chats, Skype calls and group discussions. Here’s a collection of helpful resources on this trend: Thursday’s Trending e-Learning Topic: Social Learning.
  • 15. Stay up-to-date on industry trends and popular development techniques with more blog posts and e-Learning resources at the Lectora e-Learning Blog. Source :- http://elearningindustry.com/12-e-learning-buzzwords-you-need-to-know http://posiviewtech.com/