7th BL Labs Symposium (2019): 11_The Artistic Award
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Mahendra Mahey, BL Labs Manager, British Library
--
This Award recognises an artistic or creative endeavour that has used the Library’s digital content to inspire, amaze and provoke.
3
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Vuoi vedere la mia collezione di farfalle?
(Do you want to see my butterfly collection?)
Sara Lucas Agutoli
British Library and Accademia di Belle Arti di Bologna
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End of the party
Ravensbourne University
https://www.bl.uk/case-studies/cristiana-alagnaCristiana Alagna
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Reclaiming the Library Desk in a Digital Age with
Augmented Reality
Anrick Bregman https://vimeo.com/359738333
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Vuoi vedere la mia collezione di farfalle?
(Do you want to see my butterfly collection?)
Sara Lucas Agutoli
British Library and Accademia di Belle Arti di Bologna
19
@BL_Labs @BL_DigiSchol @GLAM_labs #bldigital
Background:
294 works by 114 creators!
Hypertext works, particularly
those made with Twine,
were most prevalent.125; 43%
68; 23%
21; 7%
51; 17%
29; 10%
Hypertext
Parser
Choice
Avatar-driven
Other
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Analysis:
•Top 3 genres:
– Slice of Life
– Fantasy
– Science Fiction
•Genre-mixing
very common
Genre Adventure
Children's
Comedy
Crime
Educational
Erotic Fiction
Experimental
Fantasy
Historical Fiction
Horror
Mystery
Poetry
Romance
Science Fiction
Slice of Life
Surreal
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Themes:
Public Transport
Tea
Mental Health (discovered too late to incorporate)
Pets (Cats)
Interactive Fiction (Metanarratives)
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Recycling
(Background)
Json for link
cycling in
Memory
Archivist,
amended
from Ostrich
by Jonathan
Laury
(foreground)
Ostrich,
Twine, 2018,
https://borntop
ootle.itch.io/os
trich
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Recycling
(Background)
Gradient
background in
The Memory
Archivist,
amended from
Brevity Quest by
Chris Longhurst
(foreground)
Brevity Quest,
Twine, 2017,
http://springthing.
net/2017/play_on
line/BrevityQuest
/brevity_quest.ht
ml
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Creation:
The Memory Archivist
Lynda Clark, The Memory Archivist, Twine, 2019,
https://notagoth.itch.io/the-memory-archivist
Hinweis der Redaktion
The BL Labs Artistic award recognises outstanding and innovative work that has been carried out using the British Library’s digital collections and data for an artistic or creative endeavour which inspires, stimulates, amazes and provokes.
We had 12 very diverse entries in the artistic category, some of which were also submitted in other categories. We would like to highlight four of these.
Ellie Thomson a Fashion student at Edinburgh College of Art explored questions for the creation of her fashion range such as: How can historical attitudes and assumptions influence more sustainable future behaviour? And how can psychological connections with clothing be harnessed to promote sustainability? She used the British Library's online Flickr collections as part of thought processes and design development, resulting in the creation of her textiles and garments. She showed her work at ECA Front Row Fashion Show in May and then Graduate Fashion Week in June 2019.
Three digital collages that merge butterfly scientific illustrations with medical lithography.
A group of Royal College of Art CA postgraduate students were immersed in life story recordings from the British Library collections, developing creative uses and responses for an exhibition using sound, textile and holographic art, film, soundscapes, virtual reality and 3D installations.
Lynda Clark worked on curating a special collection of 294 interactive narratives found on the UK Web Archive and created an accompanying interactive fiction piece. She asked the questions whether existing web archiving tools can be used to capture web-based interactive fiction, and what the current landscape of Contemporary British web-based interactive fiction is, especially what kinds of works are being made, who is creating them, and with what tools. These were then used to inform the creation of the creative output of the project, "The Memory Archivist", a piece of playable fiction which embodies the collection as a whole while simultaneously reflecting on its creation.
Using as inspiration portraits of actors, views of theatres and playbills, digitised 19th Century Books and photographs of Horst and George Hoyningen Huene and other resources outside the british library, Cristiana created a proposition of menswear. tailoring for the morning after the night before.
An Augmented reality story of the journey of a female convict sent to Australia, using aggregated data from the British Library and elsewhere. The narrative is nonfiction, and developed through data derived from The British Library’s collections: we use the British Newspaper Archive and digitised East India Office ships’ logs, and aim to provide even more contextual data using the 19th century digitised books. We also link to other sources: Trove, Old Bailey Online and the Digital Panopticon, to show how the narrative of a single life can be traced through a large number of datasets and across thousands of miles.
This year’s artistic entries used the British Library’s digital content in really new and interesting ways. After much deliberation, we chose the runner up……. And it is….. NOMAD
Three digital collages that merge butterfly scientific illustrations with medical lithography.
And the winner in the artistic category this year, is ….
Lynda Clark worked on curating a special collection of 294 interactive narratives found on the UK Web Archive and created an accompanying interactive fiction piece. She asked the questions whether existing web archiving tools can be used to capture web-based interactive fiction, and what the current landscape of Contemporary British web-based interactive fiction is, especially what kinds of works are being made, who is creating them, and with what tools. These were then used to inform the creation of the creative output of the project, "The Memory Archivist", a piece of playable fiction which embodies the collection as a whole while simultaneously reflecting on its creation.
A full list of all works is available here: https://docs.google.com/spreadsheets/d/1j-LXCMvVVRnfzIk9E3kvrvTIaK_jjwF6u8V7ZRPzfnw/edit#gid=0
The online collections are here: https://www.webarchive.org.uk/en/ukwa/collection/1836 and here: https://webrecorder.io/BL_IF
It also made use of code from some of the collected works, for example link cycling from Ostrich by Jonathan Laury & style sheet elements from Brevity Quest by Chris Longhurst.
One of Twine’s most useful features is the ability to save out the html files of existing works and open them in Twine to see how they are made.
The Memory Archivist was created in Twine to showcase some of the challenges associated with creating an interactive fiction archive, while also using some of the themes and techniques from the works.