4. Define Mobile
Netbook / Tablet PC
Laptop
Micro PC Cell Phone
UMPC / MID
Wearable or Game
Combination Device
Handheld / (e-book
Player
PDA reader / USB
(Audio / Video)
Drive)
5. Mobile Learning Defined
Mobile learning is
the art of using
mobile technologies
to enhance the
learning experience.
Image Credit: Mobil
e Learning Institute
6. MoLeNET Definition
The exploitation of ubiquitous handheld
technologies, together with wireless and
mobile phone networks, to facilitate,
support, enhance and extend the reach of
teaching and learning.
Learners involved may or may
not be mobile.
7. Ubiquitous computing?
quot;Totally ubiquitous computing. One of the things
our grandchildren will find quaintest about us is
that we distinguish the digital from the real, the
virtual from the real. In the future, that will become
literally impossible. The distinction between
cyberspace and that which isn't cyberspace is going
to be unimaginable. There is where they don't have
Wi-Fi.â
William Gibson
8. Pew Internet & American Life
Project
âBy the year 2020, most people across the
world will be using a mobile device as
their primary means for connecting to
the Internet.â
9. 4 Billion Mobile Phone Subscribers
Comparison Stats
Newspapers 480 million
Cars 800 million
TV subscriptions 850 million
Personal computers 1 billion
Fixed landline telephone 1.2 billion
eMail users 1.3 billion
Internet users 1.4 billion
Television sets 1.5 billion
People carry at least one credit card 1.7 billion
World population 6.7 billion
Source: Communities Dominate
10. The Horizon Report 2009 Edition
âAlready considered as another component of the
network on many campuses, mobiles continue to evolve
rapidly. New interfaces, the ability to run third-party
applications, and location-awareness have all come to the
mobile device in the past year, making it an ever more
versatile tool that can be easily adapted to a host of tasks
for learning, productivity, and social networking. For
many users, broadband mobile devices like the iPhone
have already begun to assume many tasks that were
once the exclusive province of portable computers. â
11. 2009 K-12 Edition
Commonly carried by most college students, many high
school students, and a growing number of younger students,
mobiles have been evolving rapidly in recent
years. Multi-touch interfaces, GPS capability,
and the ability to run third-party applications
make todayâs mobile device an increasingly
flexible tool that is readily adapted to a
wide range of tasks for social networking,
learning, and productivity. In some places,
mobile devices like the iPhone have already
begun to supplant portable computers as the
Internet-capable device of choice.
12. Swiss Army Knife of the 21st Century
âThe convenience and
pervasiveness of mobile
devices is their main
strength. Use this strength
to reach your learners with
information they need, store
information your learners
may need later, and get
learners to complete tasks
while going about their day-
to-day lives.â
Leonard Low
15. What is the purpose of school?
quot;[T]imes have changed, and students can get
information from the internet, as well as many other
places. Schools need to be the center that provides not
simple information, but collaborative experiences
based on that information. School should be the place
that connects parents, students, and communities--
and technology can leverage all of this by providing
the information. Technology makes school progress
possible.quot;
Tim Magner, U.S. Department of Education
16. What is your direction?
Outlaw
Acceptable Use Policy
Responsible Use Policy
18. Types of Mobile Learning
Learning Productivity
Lectures / podcasts Campus tours
Assessment/quiz Grades
Assignments Registration
User generated content Polling
Safety
Collaboration Reference
Access to faculty and Information - specialties
students Campus
Coaches eBooks
Social networking
19. Mapping the African
American Past (MAAP)
Columbia University
podcasts
New York City
Images, videos, maps
Lesson plans
http://maap.columbia.edu
21. Virginia Mobile Learning
Apps Development Challenge
Nearly all children in the United States have access to a
mobile device:
93% of 6-to-9 year olds live in a home with a cell
phone;
more than 50% own a portable video game device;
30% have a personal cell phone; and
20% have personal digital music players.
In short, mobile devices are an integral part of childrenâs
lives.Â
23. Mary Passage Middle School
English, social
studies, science
and math
Groups
Text quizzes
Acceptable use
Photo Credit: Joe Fudge, Dai
ly Press / March 31, 2009
24. Project K-Nect
At-risk 9th and 10th
grade students
North Carolina
Algebra
Positive student
achievement
Increased student
engagement
Increased
communication
http://www.projectknect.org
25. Augmented Reality Scientific
Role Play Environments
Game Engine
decoupled from Game
Content
Desktop PC-based AR
content editor
Significant
collaboration,
teamwork, and
inquiry-based
learning
26. It's in Your Pocket: Teaching
Spectacularly with Cellphones
âThe technology wave that follows the web? Mobile.
Cellphones text faster than email, spread video faster
than cameras, and webcast in real time. They show
assignments, document work, translate voice to text,
podcast and interface with Web 2.0. Best thing: you
and your students carry them already! Explore which
features adapt to educational goals. Examples are out
there. The wave is here. Let's learn to ride!â
quot; quot; quot; quot; quot; quot; quot; quot; quot; quot; quot; quot; Hall Davidson
27. Welcome to Hairdressing Training
Voted Britain's
best example of
handheld
learning
http://htmob.mobi/demo/
28. C-Shock
Series of
challenges and
interactions
http://port.c-
shock.com
30. MILLEE
Mobile and
Immersive Learning
for Literacy in
Emerging Economies
ESL learning games
on cellphones
Funded by NSF,
MacArthur,
Qualcomm,
Microsoft, Intel...
32. 2D Codes
City of Manor, Texas
http://www.
cityofmanor.org/
smarttour/
33. Mobile Technology Support
of Learning
Benefit from flexible access to information, resources
and tools when and where they need it
Support their learning in and outside the classroom â for
example on field trips
Personalise their learning experience
Record and share experiences with their peers or other
groups, including parents and the community
Carry out collaborative activities with students from
different school or even other countries.
http://www.nextgenerationlearning.org.uk/en/Technology/Most-common-
technologies/Mobile-technologies/
34. Elliott Soloway
âThis is the beginning of the future. The
future is mobile devices that are connected.
They're going to be the new paper and pencil.â
âCell phones can be powerful computers. They
can do just about everything laptops can do
for a fraction of the price. And many
students are bringing them to school
anyway.â
35. âIt is not the laptop computer, but the cell
phone that is going to change everything.â
http://www.podtech.net/scobleshow/technology/
1604/improving-education-with-teacher-of-the-year
36. âPockets of Potentialâ
Mobile devices are an integral part of childrenâs lives and they
are here to stay. The social and cultural phenomena, market
opportunity, and, most importantly, the âpockets of educational
potentialâ documented in this report must not be dismissed. Our
national debate must shift from whether to use these devices to
support learning, to understanding how and
when they might best be used. Just as Sesame
Street introduced generations of children and
their families to the potential of television as an
educational medium two generations ago,
todayâs children will beneïŹt if mobile becomes a
force for learning and discovery in the next
decade.
37. Opportunities
quot;It is no longer a question of whether we
should use these devices to support
learning, but how and when to use them.quot;
1. To encourage âanywhere, anytimeâ
learning.
2. To reach under-served children.
3. To improve 21st-century social
interactions.
4. To fit with learning environments.
5. To enable a personalized learning
experience.
41. Questions / Discussion
Judy Brown
judy@judybrown.com
www.judybrown.com
www.mlearnopedia.com
cc.mlearnopedia.com
Hinweis der Redaktion
Not about devices, but capabilitiesAbout the experience -- not technology
Author and coiner of the term cyberspace
More than half of the world’s population now owns a cell phone and children under 12 constitute one of the fastest growing segments of mobile technology users in the U.S.
Mobile Youth Report - Spent $270 billion a year on mobile – 10 times more than the entire global recorded music industry
New Media Center Survey ***
New Media Consortium and the Consortium for School Networking (CoSN)
mobile internet devices
barcode reader
TV set
wallet
cash
train ticket
apartment key
comic book
ebook reader
alarm clock
etc.
camera
movie camera
GPS navigator
Approaching one billion milestone.
Just three months ago (January) Apple announced that it had surpassed 500 million downloads.
The new “Virginia on iTunes U” program seeks to engage middle school students in mathematics through mobile learning applications. It establishes a dedicated area within Apple’s iTunes store featuring free access to educational content for students, teachers and others who will be able to “learn on the go” by downloading audio and video content onto an iPod, iTouch or iPhone from any computer with Internet access, according to Gov. Timothy M. Kaine.
Last year the school ran out of calculators needed for a math exam, so he let a student use the calculator function on his cell phone. The student was excited to use a phone instead of a calculator. He found 19 of his 22 students had phones
Adding geometry
Learning about Living is a project using computers and mobile phones to teach Nigerian teenagers about sexuality and HIV/AIDS prevention.
http://tv.oneworld.net/article/view/157350/1/
applying mobile learning technology to augment educational opportunities in out-of-school settings.90% of the indigenous web content in India is in English.
Video available
Outcomes Increased by 13%
Educators face five opportunities to seize mobile learning’s unique attributes to improve education
more than two dozen handheld learning projects“Pockets of Potential”