Virtual and Augmented Reality Analytics Digility

Joerg Osarek
Joerg OsarekVirtual Reality Analytics pioneer and IT avant gardist um Skilltower Institute
Virtual and AugmentedVirtual and Augmented
Reality AnalyticsReality Analytics
Virtual and AugmentedVirtual and Augmented
Reality AnalyticsReality Analytics
Frog #84027132 © julien tromeur – fotolia.com - extended licenseFrog #84027132 © julien tromeur – fotolia.com - extended license
transformed into VR Frog by Joerg Osarektransformed into VR Frog by Joerg Osarek
Joerg OsarekJoerg Osarek
IT-avant-gardist, Business-IT-ArchitectIT-avant-gardist, Business-IT-Architect
Skilltower InstituteSkilltower Institute
Partner, its-peoplePartner, its-people
DigilityDigility
September 2016September 2016
Cologne, GermanyCologne, Germany
© Skilltower Institute, 20162
Intro: Joerg Osarek – vr.skilltower.com
 ManagementManagement
 IT-avant-gardeIT-avant-garde
 Virtualization (VMware)Virtualization (VMware)
 Oracle, LinuxOracle, Linux
 Virtual Reality AnalyticsVirtual Reality Analytics
 Cinematic VRCinematic VR
 VR BusinessVR Business
 Co-founder:Co-founder:
www.its-people.dewww.its-people.de
© Skilltower Institute, 20163
Reports from the future – my passion ever since
Always some years ahead of Mainstream (Years Ahead of Mainstream = YAM)
 1989: HP: Computer Viruses: 10 YAM
 1998: DOAG: VRML – The future of the Internet: 9 YAM (2ndLife 2007)
 2007: DOAG: How does SOA influence Business Intelligence?: 3 YAM
 2010: DOAG: Cloud Computing and the Technology-Monster: 2 YAM
 2011: DOAG: The Organic Computing Age: 9 YAM?
 2012: DOAG: SoMoLo (Social, Mobile, Local) / Big Data: 3 YAM
 2015: DOAG: Virtual Reality Analytics: 3-5 YAM?
© Skilltower Institute, 20164
Reports from the future – my passion ever since
1998: DOAG: VRML – The future
of the internet
Many thanks to Wolfgang Taschner
for his archived copy
© Skilltower Institute, 20165
VR/AR Analytics
How VR and AR change business intelligence and how you
can integrate VR/AR Analytics in your BI-systems and data warehouses
 I. Introduction into VR/AR today and tomorrow
 II. VR/AR Analytics: Your new business intelligence gold mine
 II.a Integrate VR/AR Sources into your Big Data Systems
 II.b Chances and Challenges with VR/AR Analytics
 III. The 3 waves – from VR to AR to USEMIR: What future awaits us?
© Skilltower Institute, 20166
I. Introduction into VR/AR today and tomorrow
© Skilltower Institute, 20167
Virtual Reality: The power of Immersion
VR puts tough guys under a spell unlike any other medium.
Reactions are ranging
from delight to pure horror
Try it yourself
or visit our VR Meetup in Frankfurt.
© Skilltower Institute, 20168
Display Technologie
 2015: Samsung Gear, Oculus DK2,2015: Samsung Gear, Oculus DK2,
Mobile VR, Google Cardboard, +++Mobile VR, Google Cardboard, +++
 2016: Oculus Rift Consumer Version2016: Oculus Rift Consumer Version
Playstation VR (Morpheus)Playstation VR (Morpheus)
HTC Vive, FOVE (Eye Tracking)HTC Vive, FOVE (Eye Tracking)
Microsoft Hololens für EntwicklerMicrosoft Hololens für Entwickler
What is happening at VR / MR? - VR is not just headsets!
© Skilltower Institute, 20169
Display Technology
 2015: Samsung Gear, Oculus DK2,2015: Samsung Gear, Oculus DK2,
Mobile VR, Google Cardboard, +++Mobile VR, Google Cardboard, +++
 2016: Oculus Rift Consumer Version2016: Oculus Rift Consumer Version
Playstation VR (Morpheus)Playstation VR (Morpheus)
HTC Vive, FOVE (Eye Tracking)HTC Vive, FOVE (Eye Tracking)
Microsoft Hololens für EntwicklerMicrosoft Hololens für Entwickler
FulldomesFulldomes
Leia HolodisplayLeia Holodisplay
Magic LeapMagic Leap
What is happening at VR / MR? - VR is not just headsets!
© Skilltower Institute, 201610
Display Technology Recording
 2015: Samsung Gear, Oculus DK2,2015: Samsung Gear, Oculus DK2,
Mobile VR, Google Cardboard, +++Mobile VR, Google Cardboard, +++
 2016: Oculus Rift Consumer Version2016: Oculus Rift Consumer Version
Playstation VR (Morpheus)Playstation VR (Morpheus)
HTC Vive, FOVE (Eye Tracking)HTC Vive, FOVE (Eye Tracking)
Microsoft Hololens für EntwicklerMicrosoft Hololens für Entwickler
FulldomesFulldomes
Leia HolodisplayLeia Holodisplay
Magic LeapMagic Leap
Google JumpGoogle Jump
+ Youtube VR+ Youtube VR
JauntVR NeoJauntVR Neo
Lightfield CamLightfield Cam
Lytro ImmergeLytro Immerge
What is happening at VR / MR? - VR is not just headsets!
© Skilltower Institute, 201611
Display Technology Recording
Interaction
 2015: Samsung Gear, Oculus DK2,2015: Samsung Gear, Oculus DK2,
Mobile VR, Google Cardboard, +++Mobile VR, Google Cardboard, +++
 2016: Oculus Rift Consumer Version2016: Oculus Rift Consumer Version
Playstation VR (Morpheus)Playstation VR (Morpheus)
HTC Vive, FOVE (Eye Tracking)HTC Vive, FOVE (Eye Tracking)
Microsoft Hololens für EntwicklerMicrosoft Hololens für Entwickler
FulldomesFulldomes
Leia HolodisplayLeia Holodisplay
Magic LeapMagic Leap
Google JumpGoogle Jump
+ Youtube VR+ Youtube VR
JauntVR NeoJauntVR Neo
Lightfield CamLightfield Cam
LeapMotionLeapMotion
Fairy LightsFairy Lights
HologrammHologramm
zum Anfassenzum Anfassen
VR SculptingVR Sculpting
Google SoliGoogle Soli
Radar ChipRadar Chip
Disney DISHDisney DISH
ILM X-LabsILM X-Labs
Lytro ImmergeLytro Immerge
What is happening at VR / MR? - VR is not just headsets!
© Skilltower Institute, 201612
What is happening next?
 Voice Mood Analysis (e.g. cogito App)
 Brain Wave interfaces (e.g. NeuroSky Neuro Headset)
 Nerve Induction? (e.g. direct projection into retina or nerves)
 Mark Zuckerberg: „we'll be able to send emotions to each other soon“*
* Article at theverge.com from Rich McCormick on June 30, 2015.* http://www.theverge.com/2015/6/30/8873819/mark-zuckerberg-facebook-sending-emotions-soon
© Skilltower Institute, 201613
What is happening next?
Quelle: Woman and pan: combined of two public domain images from www.pixabay.com
 Mark Zuckerberg: „we'll be able to send emotions to each other soon“
… could look like this:
© Skilltower Institute, 201614
What is happening next?
Quelle: Woman and pan: combined of two public domain images from www.pixabay.com , Quelle: Angry driver: Vladimir Mucibabic/123rf.com #4554701_l
 Mark Zuckerberg: „we'll be able to send emotions to each other soon“
… could look like this:
LIKE ?LIKE ?
© Skilltower Institute, 201615
II. VR/AR Analytics:
Your new business intelligence gold mine
© Skilltower Institute, 201616
VR Analytics comes in two flavours
a) Visualization of analytics data in VR
© Skilltower Institute, 201617
VR Analytics comes in two flavours
a) Visualization of analytics data in VR
We don't cover this today.
b) Analyze VR experiences in your DWH
© Skilltower Institute, 201618
Let's Play
© Skilltower Institute, 201619
II.a Integrate VR/AR Sources into your Big Data Systems
© Skilltower Institute, 201620
Level 1: Your Mission
BUILD ME THE PERFECT
VR ANALYTICS PLATFORM.
MUHAHAHA...
© Skilltower Institute, 201621
Level 2: Make or buy? - Status VR Analytics vendorsLevel 2: Make or buy? - Status VR Analytics vendors
 cognitiveVRcognitiveVR:: http://cognitivevr.co/http://cognitivevr.co/ Analytics platform and plugins for Unity and Unreal Game EnginesAnalytics platform and plugins for Unity and Unreal Game Engines
 retinadVR.comretinadVR.com (Unity Plugin) → joined(Unity Plugin) → joined rothenbergventures.comrothenbergventures.com
(investing in frontier tech startups)(investing in frontier tech startups)
 http://ghostline.xyz/http://ghostline.xyz/ VR Analytics tool PSVR, Vive, Oculus (pc based)VR Analytics tool PSVR, Vive, Oculus (pc based)
 http://www.viarbox.com/2016/05/02/virtual_reality_analytics/http://www.viarbox.com/2016/05/02/virtual_reality_analytics/ - end to end Platform- end to end Platform
 http://www.finwe.mobi/main/liveheat/http://www.finwe.mobi/main/liveheat/ - 360 video heat maps- 360 video heat maps
 Election.tvElection.tv Engages Kosher Virtual Reality Analytics For Exclusive 2016 US Election Tech PollingEngages Kosher Virtual Reality Analytics For Exclusive 2016 US Election Tech Polling
Partnership (Partnership (Kosher.tvKosher.tv, a media ventures company), a media ventures company)
 Some BI / DWH experts start to broaden their portfolioSome BI / DWH experts start to broaden their portfolio
(like(like its-peopleits-people andand skilltower instituteskilltower institute))
 It is quite early for the large BI / DWH software vendors but we should watchIt is quite early for the large BI / DWH software vendors but we should watch
trendsetterstrendsetters like:like: IBM, SAP, Qlik, Oracle, SAS, Information Builders,IBM, SAP, Qlik, Oracle, SAS, Information Builders,
MicrostrategyMicrostrategy andand challengerschallengers like:like: Microsoft, Tableau, Tibco, Infor, BoardMicrosoft, Tableau, Tibco, Infor, Board
and some more.and some more.
© Skilltower Institute, 201622
2USEMIR:
VR/AR Analytics
links oben:
www.retinad.io
Mitte:
cognitivevr.co
DemoDemo
timetime
© Skilltower Institute, 201623
CognitiveVR scene explorer in ordinary web browser
© Skilltower Institute, 201624
CognitiveVR scene explorer in ordinary web browser
© Skilltower Institute, 201625
CognitiveVR scene explorer in ordinary web browser
© Skilltower Institute, 201626
CognitiveVR scene explorer in ordinary web browser
Robert Merki, CognitiveVR:Robert Merki, CognitiveVR:
We also provide users with aWe also provide users with a
multitude of pre-built analytics calls.multitude of pre-built analytics calls.
These include algorithms forThese include algorithms for
detecting comfort,detecting comfort,
controller/HMD occlsion,controller/HMD occlsion,
VR performance,VR performance,
and even arm length of users.and even arm length of users.
Robert Merki from cognitiveVR.co (Canada) holding my book – Selfie Image from Robert Sept.19th.2016
© Skilltower Institute, 201627
CognitiveVR scene explorer in ordinary web browser
Robert Merki, CognitiveVR:Robert Merki, CognitiveVR:
The user who bought the gameThe user who bought the game
could not get passed a certain level.could not get passed a certain level.
Upon analysis of the session,Upon analysis of the session,
it was clear thatit was clear that this particularthis particular
user was too short to see the buttonuser was too short to see the button
that needed to be press[ed]that needed to be press[ed]
to open the next area!to open the next area!
Robert Merki from cognitiveVR.co (Canada) holding my book – Selfie Image from Robert Sept.19th.2016
© Skilltower Institute, 201628
Level 3: Approaches for displaying VR in headsets
Hybrid Rendering
 Nozon.com Presenz
 some light field tech
Live 3D in Game engine
 (Unity3D, Cryengine
Unreal Engine, ...).
Pre-rendered
 YouTube VR or 360°
 VR Player apps, ...
© Skilltower Institute, 201629
measurement data, e.g.:measurement data, e.g.:
Position 5,3,1Position 5,3,1
Rotation 23°left, 18°upRotation 23°left, 18°up
Speed of movementSpeed of movement
(eye position, parallax)(eye position, parallax)
......
Mapping:Mapping:
Position in VRPosition in VR
Objects watchedObjects watched
InteractionsInteractions
……
Merging with otherMerging with other
Data WarehouseData Warehouse
ContentContent
Enriched AnalysisEnriched Analysis
determinedetermine
meaningmeaning
MeasureMeasure
AnalyzeAnalyze
←← (Interactive live return path) ←(Interactive live return path) ←
Level 4: How to build a semanticLevel 4: How to build a semantic
Meta Layer for VR Analytics?Meta Layer for VR Analytics?
© Skilltower Institute, 201630
 depends on the particular VR/MR experience.depends on the particular VR/MR experience.
 time matters as objects move over time!time matters as objects move over time!
 meaning must be mapped manually or...meaning must be mapped manually or...
 (soon) can be mapped automatically by autonomous analysis(soon) can be mapped automatically by autonomous analysis
algorithms (Google/Facebook recognize objects, text andalgorithms (Google/Facebook recognize objects, text and
speech in images, videos, audio) e.g. Google Translatespeech in images, videos, audio) e.g. Google Translate
Augmented Reality or Youtube TranscriptionAugmented Reality or Youtube Transcription
Level 4: How to build a semanticLevel 4: How to build a semantic
Meta Layer for VR Analytics?Meta Layer for VR Analytics?
© Skilltower Institute, 201631
2USEMIR: Neural Talk 2 – free image analysis with artificial intelligence (AI)
https://github.com/karpathy/neuraltalk2https://github.com/karpathy/neuraltalk2
http://cs.stanford.edu/people/karpathy/neuraltalk2/demo.htmlhttp://cs.stanford.edu/people/karpathy/neuraltalk2/demo.html
© Skilltower Institute, 201632
Level 5: data interchange between VR/AR and our reality
SmartWatch:SmartWatch:
heart rate, ...heart rate, ...
voice- andvoice- and
mood analysismood analysis
facial expressionfacial expression
analysisanalysis
NLP*NLP*
eye movementseye movements
*NLP = Neuro Linguistic Programming:*NLP = Neuro Linguistic Programming:
an approach to communication, personal development, and psychotherapyan approach to communication, personal development, and psychotherapy
created by Richard Bandler and John Grinder in California, United States in the 1970s.created by Richard Bandler and John Grinder in California, United States in the 1970s.
© Skilltower Institute, 201633
II.b Chances and Challenges with VR/AR Analytics
© Skilltower Institute, 201634
Challenges of the emerging VR market:
Mistakes to avoid with VR/AR Analytics
 The even Bigger Data challenge
 technical fragmentation challenge
 The challenge of Standards and content vs. technology improvements
 The challenge of Data privacy and Security
 The challenge of patent wars
© Skilltower Institute, 201635
The even Bigger Data challenge
BigBig
DataData
© Skilltower Institute, 201636
The even Bigger Data challenge
BigBig
DataData
GiganDataGiganData
VR/ARVR/AR
turnturn
intointo
© Skilltower Institute, 201637
solution approaches: interpolate Data reduction
– example from Blender
– simplify F Curves addon.
For a VR Analytics system this
has to be done by an automated
algorithm.
© Skilltower Institute, 201638
Herausforderungen im VR Markt und Lösungsansätze
Challenges:
 Big Data → GiganData
 Technical Fragmentation
 Standards vs. Innovation
 Data Privacy and Security
 Patent Wars
Approaches for solutions
 interpolate, translate to meaning
 Include intermediate results layer and
abstraction tiers
 Include intermediate results layer
 open dialogue / co creation,
security concept for
VR/AR similar
to BYOD
 ...
© Skilltower Institute, 201639
Level 5: facial
expression analysis
Science Fiction?
Only for Headsets?
predicted in 2012 at DOAG for 2017,predicted in 2012 at DOAG for 2017,
already reality in 2015already reality in 2015
© Skilltower Institute, 201640
Level 5: facial
expression analysis
Emotion Analytics
with PC or smartphone
www.affectiva.comwww.affectiva.com
The video, that watches you.The video, that watches you.
analysis of facial expressions and your moodanalysis of facial expressions and your mood
with a simple webcam → Emotion Database with APIwith a simple webcam → Emotion Database with API
© Skilltower Institute, 201641
Level 5: facial
expression analysis
Yesterday:Yesterday:
What did the user do while interacting?What did the user do while interacting?
Today:Today:
What is the user doing while interacting?What is the user doing while interacting?
Tomorrow:Tomorrow:
What is the user going to doWhat is the user going to do while interacting?while interacting?
(interactive and responsive, blending worlds)(interactive and responsive, blending worlds)
© Skilltower Institute, 201642
Mission accomplishedMission accomplished
 measurement data → semantic layer
 combination with
additional data
(heart rate, facial expressions,
eye movement)
 combination with
classic data warehouse
data streams
 enables (NLP)
conclusions
close to thought reading and
prediction of behaviour
YES. YES.
MUHAHAHA...
© Skilltower Institute, 201643
III. The 3 waves –
from VR to AR to USEMIR: What future awaits us?*
*which has a huge impact on
our business intelligence systems
and our culture
Level up!Level up!
which will lead us to:which will lead us to:
USEMIRUSEMIR
UUbiquitiousbiquitious SESEnsorynsory MIMIxedxed RRealityeality
*Quantum*Quantum
TechTech
GeneticsGenetics RoboticsRobotics ITIT Nano-TechNano-Tech Space-TechSpace-Tech
accellerated by Q-GRINS*accellerated by Q-GRINS*
© Skilltower Institute, 201645
2USEMIR: Next generation of
mobile 3D devices
 Google builds VR Unit
+ Google Cardboard
+ Google Jump / Daydream
+ YouTube VR / Spotlight Stories
+ ca.1.4 Billion Investment in
MagicLeap 2014, 2015 Google + others
+ self driving cars
 Apple seems to build VR Unit
+ acquired primesens
+ acquired faceshift
+ hired Doug Bowman
+ plans for self driving cars
Bildquelle: Project Tango, Google.com
First Google Tango Phone:First Google Tango Phone:
Lenovo PHAB2 Pro announcedLenovo PHAB2 Pro announced
for September 2016 for 499,-€for September 2016 for 499,-€
© Skilltower Institute, 201646
2USEMIR: MSQRD (simple smartphone camera – real time)
erhältlich im iStore und Playstore: https://play.google.com/store/apps/details?id=me.msqrd.android&hl=de
© Skilltower Institute, 201647
2USEMIR: Real-Eyes lightfield display without headset
www.real-eyes.eu – own photos by Joerg Osarek.
© Skilltower Institute, 201648
11 Stereo-photos
with photogrammetry
turned back into
3D model.
2USEMIR: Real-Eyes lightfield display without headset
www.real-eyes.eu – own photos by Joerg Osarek.
© Skilltower Institute, 201649
USEMIRUSEMIR
tomorrow – or in the far future?tomorrow – or in the far future?
We will be surrounded by
U.SE.MIRU.SE.MIR
UUbiquitiousbiquitious SESEnsorynsory
MIMIxedxed RRealityeality
==
bidirectional intelligentbidirectional intelligent
interactioninteraction
only linear progressonly linear progress
necessary!necessary!
Images: presskit from Microsoft.com hololens, affectiva.com ,
presskit fromhttp://digitalnature.slis.tsukuba.ac.jp/2015/06/fairy-lights-in-femtoseconds/
© Skilltower Institute, 201650
I have an idea.
Let's provide them
with technology
to read our thoughts.
Quelle: Wikimedia.org – Erstellt 1590 – Public Domain
Who ought to know what about us? - a comparable encounterWho ought to know what about us? - a comparable encounter
© Skilltower Institute, 201651
What choices do we have?
back to the caves?back to the caves?
prepare to be terminated?prepare to be terminated?
© Skilltower Institute, 201652
What choices do we have?
 Wrong question!Wrong question!
Why do we fear a Terminator-Scenario?Why do we fear a Terminator-Scenario?
 Why don't we consider ourselves asWhy don't we consider ourselves as
self-confident honourable partners?self-confident honourable partners?
 Is there a third choice?Is there a third choice?
© Skilltower Institute, 201653
The third choice:
We can qualify for the
22nd century by
cultivating
chivalry and wisdom.
Q22=C+W
humbleness, honour,
kindness, confidence,
politeness, courage and bravery, clemency,
moderate behaviour ,
continuity, loyalty, dignity,
discipline and decency
© Skilltower Institute, 201654
The third choice:
We can qualify for the
22nd century by
cultivating
chivalry and wisdom.
Q22=C+W
self confidence
by acting
honourably
working together
as civilization
to boost our
development
EARNING BONUS POINTS:EARNING BONUS POINTS:
appearing as
self confident
and honourable
examples and
partners
© Skilltower Institute, 201655
LEVEL UP!LEVEL UP! INSERT COINSINSERT COINS
TO CONTINUETO CONTINUE
The rest is
up to us now.
We shape our future
together:
with our systems and
with our actions.
Remember:
"with great power
comes great
responsibility" (Stan Lee)
© Skilltower Institute, 201656
additional information
on VR/AR Analytics
read additionalread additional
informationinformation
in the book:in the book:
Robert Merki from cognitiveVR.co (Canada) holding my book – Selfie Image from Robert Sept.19th.2016
© Skilltower Institute, 201657
additional information
on VR/AR Analytics
3 video3 video
TrainingsTrainings
available soon atavailable soon at
training.vr.skilltower.comtraining.vr.skilltower.com
Robert Merki from cognitiveVR.co (Canada) holding my book – Selfie Image from Robert Sept.19th.2016
© Skilltower Institute, 201658
Contact and further information on Business VR / AR
Skilltower Institute
Joerg Osarek
Founder and CEO
Triftstr. 30
D-61350 Bad Homburg
Germany
mailto:joerg.osarek@skilltower.com
Tel.: +49(0)151-23 0 24 333
vr.skilltower.com
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Virtual and Augmented Reality Analytics Digility

  • 1. Virtual and AugmentedVirtual and Augmented Reality AnalyticsReality Analytics Virtual and AugmentedVirtual and Augmented Reality AnalyticsReality Analytics Frog #84027132 © julien tromeur – fotolia.com - extended licenseFrog #84027132 © julien tromeur – fotolia.com - extended license transformed into VR Frog by Joerg Osarektransformed into VR Frog by Joerg Osarek Joerg OsarekJoerg Osarek IT-avant-gardist, Business-IT-ArchitectIT-avant-gardist, Business-IT-Architect Skilltower InstituteSkilltower Institute Partner, its-peoplePartner, its-people DigilityDigility September 2016September 2016 Cologne, GermanyCologne, Germany
  • 2. © Skilltower Institute, 20162 Intro: Joerg Osarek – vr.skilltower.com  ManagementManagement  IT-avant-gardeIT-avant-garde  Virtualization (VMware)Virtualization (VMware)  Oracle, LinuxOracle, Linux  Virtual Reality AnalyticsVirtual Reality Analytics  Cinematic VRCinematic VR  VR BusinessVR Business  Co-founder:Co-founder: www.its-people.dewww.its-people.de
  • 3. © Skilltower Institute, 20163 Reports from the future – my passion ever since Always some years ahead of Mainstream (Years Ahead of Mainstream = YAM)  1989: HP: Computer Viruses: 10 YAM  1998: DOAG: VRML – The future of the Internet: 9 YAM (2ndLife 2007)  2007: DOAG: How does SOA influence Business Intelligence?: 3 YAM  2010: DOAG: Cloud Computing and the Technology-Monster: 2 YAM  2011: DOAG: The Organic Computing Age: 9 YAM?  2012: DOAG: SoMoLo (Social, Mobile, Local) / Big Data: 3 YAM  2015: DOAG: Virtual Reality Analytics: 3-5 YAM?
  • 4. © Skilltower Institute, 20164 Reports from the future – my passion ever since 1998: DOAG: VRML – The future of the internet Many thanks to Wolfgang Taschner for his archived copy
  • 5. © Skilltower Institute, 20165 VR/AR Analytics How VR and AR change business intelligence and how you can integrate VR/AR Analytics in your BI-systems and data warehouses  I. Introduction into VR/AR today and tomorrow  II. VR/AR Analytics: Your new business intelligence gold mine  II.a Integrate VR/AR Sources into your Big Data Systems  II.b Chances and Challenges with VR/AR Analytics  III. The 3 waves – from VR to AR to USEMIR: What future awaits us?
  • 6. © Skilltower Institute, 20166 I. Introduction into VR/AR today and tomorrow
  • 7. © Skilltower Institute, 20167 Virtual Reality: The power of Immersion VR puts tough guys under a spell unlike any other medium. Reactions are ranging from delight to pure horror Try it yourself or visit our VR Meetup in Frankfurt.
  • 8. © Skilltower Institute, 20168 Display Technologie  2015: Samsung Gear, Oculus DK2,2015: Samsung Gear, Oculus DK2, Mobile VR, Google Cardboard, +++Mobile VR, Google Cardboard, +++  2016: Oculus Rift Consumer Version2016: Oculus Rift Consumer Version Playstation VR (Morpheus)Playstation VR (Morpheus) HTC Vive, FOVE (Eye Tracking)HTC Vive, FOVE (Eye Tracking) Microsoft Hololens für EntwicklerMicrosoft Hololens für Entwickler What is happening at VR / MR? - VR is not just headsets!
  • 9. © Skilltower Institute, 20169 Display Technology  2015: Samsung Gear, Oculus DK2,2015: Samsung Gear, Oculus DK2, Mobile VR, Google Cardboard, +++Mobile VR, Google Cardboard, +++  2016: Oculus Rift Consumer Version2016: Oculus Rift Consumer Version Playstation VR (Morpheus)Playstation VR (Morpheus) HTC Vive, FOVE (Eye Tracking)HTC Vive, FOVE (Eye Tracking) Microsoft Hololens für EntwicklerMicrosoft Hololens für Entwickler FulldomesFulldomes Leia HolodisplayLeia Holodisplay Magic LeapMagic Leap What is happening at VR / MR? - VR is not just headsets!
  • 10. © Skilltower Institute, 201610 Display Technology Recording  2015: Samsung Gear, Oculus DK2,2015: Samsung Gear, Oculus DK2, Mobile VR, Google Cardboard, +++Mobile VR, Google Cardboard, +++  2016: Oculus Rift Consumer Version2016: Oculus Rift Consumer Version Playstation VR (Morpheus)Playstation VR (Morpheus) HTC Vive, FOVE (Eye Tracking)HTC Vive, FOVE (Eye Tracking) Microsoft Hololens für EntwicklerMicrosoft Hololens für Entwickler FulldomesFulldomes Leia HolodisplayLeia Holodisplay Magic LeapMagic Leap Google JumpGoogle Jump + Youtube VR+ Youtube VR JauntVR NeoJauntVR Neo Lightfield CamLightfield Cam Lytro ImmergeLytro Immerge What is happening at VR / MR? - VR is not just headsets!
  • 11. © Skilltower Institute, 201611 Display Technology Recording Interaction  2015: Samsung Gear, Oculus DK2,2015: Samsung Gear, Oculus DK2, Mobile VR, Google Cardboard, +++Mobile VR, Google Cardboard, +++  2016: Oculus Rift Consumer Version2016: Oculus Rift Consumer Version Playstation VR (Morpheus)Playstation VR (Morpheus) HTC Vive, FOVE (Eye Tracking)HTC Vive, FOVE (Eye Tracking) Microsoft Hololens für EntwicklerMicrosoft Hololens für Entwickler FulldomesFulldomes Leia HolodisplayLeia Holodisplay Magic LeapMagic Leap Google JumpGoogle Jump + Youtube VR+ Youtube VR JauntVR NeoJauntVR Neo Lightfield CamLightfield Cam LeapMotionLeapMotion Fairy LightsFairy Lights HologrammHologramm zum Anfassenzum Anfassen VR SculptingVR Sculpting Google SoliGoogle Soli Radar ChipRadar Chip Disney DISHDisney DISH ILM X-LabsILM X-Labs Lytro ImmergeLytro Immerge What is happening at VR / MR? - VR is not just headsets!
  • 12. © Skilltower Institute, 201612 What is happening next?  Voice Mood Analysis (e.g. cogito App)  Brain Wave interfaces (e.g. NeuroSky Neuro Headset)  Nerve Induction? (e.g. direct projection into retina or nerves)  Mark Zuckerberg: „we'll be able to send emotions to each other soon“* * Article at theverge.com from Rich McCormick on June 30, 2015.* http://www.theverge.com/2015/6/30/8873819/mark-zuckerberg-facebook-sending-emotions-soon
  • 13. © Skilltower Institute, 201613 What is happening next? Quelle: Woman and pan: combined of two public domain images from www.pixabay.com  Mark Zuckerberg: „we'll be able to send emotions to each other soon“ … could look like this:
  • 14. © Skilltower Institute, 201614 What is happening next? Quelle: Woman and pan: combined of two public domain images from www.pixabay.com , Quelle: Angry driver: Vladimir Mucibabic/123rf.com #4554701_l  Mark Zuckerberg: „we'll be able to send emotions to each other soon“ … could look like this: LIKE ?LIKE ?
  • 15. © Skilltower Institute, 201615 II. VR/AR Analytics: Your new business intelligence gold mine
  • 16. © Skilltower Institute, 201616 VR Analytics comes in two flavours a) Visualization of analytics data in VR
  • 17. © Skilltower Institute, 201617 VR Analytics comes in two flavours a) Visualization of analytics data in VR We don't cover this today. b) Analyze VR experiences in your DWH
  • 18. © Skilltower Institute, 201618 Let's Play
  • 19. © Skilltower Institute, 201619 II.a Integrate VR/AR Sources into your Big Data Systems
  • 20. © Skilltower Institute, 201620 Level 1: Your Mission BUILD ME THE PERFECT VR ANALYTICS PLATFORM. MUHAHAHA...
  • 21. © Skilltower Institute, 201621 Level 2: Make or buy? - Status VR Analytics vendorsLevel 2: Make or buy? - Status VR Analytics vendors  cognitiveVRcognitiveVR:: http://cognitivevr.co/http://cognitivevr.co/ Analytics platform and plugins for Unity and Unreal Game EnginesAnalytics platform and plugins for Unity and Unreal Game Engines  retinadVR.comretinadVR.com (Unity Plugin) → joined(Unity Plugin) → joined rothenbergventures.comrothenbergventures.com (investing in frontier tech startups)(investing in frontier tech startups)  http://ghostline.xyz/http://ghostline.xyz/ VR Analytics tool PSVR, Vive, Oculus (pc based)VR Analytics tool PSVR, Vive, Oculus (pc based)  http://www.viarbox.com/2016/05/02/virtual_reality_analytics/http://www.viarbox.com/2016/05/02/virtual_reality_analytics/ - end to end Platform- end to end Platform  http://www.finwe.mobi/main/liveheat/http://www.finwe.mobi/main/liveheat/ - 360 video heat maps- 360 video heat maps  Election.tvElection.tv Engages Kosher Virtual Reality Analytics For Exclusive 2016 US Election Tech PollingEngages Kosher Virtual Reality Analytics For Exclusive 2016 US Election Tech Polling Partnership (Partnership (Kosher.tvKosher.tv, a media ventures company), a media ventures company)  Some BI / DWH experts start to broaden their portfolioSome BI / DWH experts start to broaden their portfolio (like(like its-peopleits-people andand skilltower instituteskilltower institute))  It is quite early for the large BI / DWH software vendors but we should watchIt is quite early for the large BI / DWH software vendors but we should watch trendsetterstrendsetters like:like: IBM, SAP, Qlik, Oracle, SAS, Information Builders,IBM, SAP, Qlik, Oracle, SAS, Information Builders, MicrostrategyMicrostrategy andand challengerschallengers like:like: Microsoft, Tableau, Tibco, Infor, BoardMicrosoft, Tableau, Tibco, Infor, Board and some more.and some more.
  • 22. © Skilltower Institute, 201622 2USEMIR: VR/AR Analytics links oben: www.retinad.io Mitte: cognitivevr.co DemoDemo timetime
  • 23. © Skilltower Institute, 201623 CognitiveVR scene explorer in ordinary web browser
  • 24. © Skilltower Institute, 201624 CognitiveVR scene explorer in ordinary web browser
  • 25. © Skilltower Institute, 201625 CognitiveVR scene explorer in ordinary web browser
  • 26. © Skilltower Institute, 201626 CognitiveVR scene explorer in ordinary web browser Robert Merki, CognitiveVR:Robert Merki, CognitiveVR: We also provide users with aWe also provide users with a multitude of pre-built analytics calls.multitude of pre-built analytics calls. These include algorithms forThese include algorithms for detecting comfort,detecting comfort, controller/HMD occlsion,controller/HMD occlsion, VR performance,VR performance, and even arm length of users.and even arm length of users. Robert Merki from cognitiveVR.co (Canada) holding my book – Selfie Image from Robert Sept.19th.2016
  • 27. © Skilltower Institute, 201627 CognitiveVR scene explorer in ordinary web browser Robert Merki, CognitiveVR:Robert Merki, CognitiveVR: The user who bought the gameThe user who bought the game could not get passed a certain level.could not get passed a certain level. Upon analysis of the session,Upon analysis of the session, it was clear thatit was clear that this particularthis particular user was too short to see the buttonuser was too short to see the button that needed to be press[ed]that needed to be press[ed] to open the next area!to open the next area! Robert Merki from cognitiveVR.co (Canada) holding my book – Selfie Image from Robert Sept.19th.2016
  • 28. © Skilltower Institute, 201628 Level 3: Approaches for displaying VR in headsets Hybrid Rendering  Nozon.com Presenz  some light field tech Live 3D in Game engine  (Unity3D, Cryengine Unreal Engine, ...). Pre-rendered  YouTube VR or 360°  VR Player apps, ...
  • 29. © Skilltower Institute, 201629 measurement data, e.g.:measurement data, e.g.: Position 5,3,1Position 5,3,1 Rotation 23°left, 18°upRotation 23°left, 18°up Speed of movementSpeed of movement (eye position, parallax)(eye position, parallax) ...... Mapping:Mapping: Position in VRPosition in VR Objects watchedObjects watched InteractionsInteractions …… Merging with otherMerging with other Data WarehouseData Warehouse ContentContent Enriched AnalysisEnriched Analysis determinedetermine meaningmeaning MeasureMeasure AnalyzeAnalyze ←← (Interactive live return path) ←(Interactive live return path) ← Level 4: How to build a semanticLevel 4: How to build a semantic Meta Layer for VR Analytics?Meta Layer for VR Analytics?
  • 30. © Skilltower Institute, 201630  depends on the particular VR/MR experience.depends on the particular VR/MR experience.  time matters as objects move over time!time matters as objects move over time!  meaning must be mapped manually or...meaning must be mapped manually or...  (soon) can be mapped automatically by autonomous analysis(soon) can be mapped automatically by autonomous analysis algorithms (Google/Facebook recognize objects, text andalgorithms (Google/Facebook recognize objects, text and speech in images, videos, audio) e.g. Google Translatespeech in images, videos, audio) e.g. Google Translate Augmented Reality or Youtube TranscriptionAugmented Reality or Youtube Transcription Level 4: How to build a semanticLevel 4: How to build a semantic Meta Layer for VR Analytics?Meta Layer for VR Analytics?
  • 31. © Skilltower Institute, 201631 2USEMIR: Neural Talk 2 – free image analysis with artificial intelligence (AI) https://github.com/karpathy/neuraltalk2https://github.com/karpathy/neuraltalk2 http://cs.stanford.edu/people/karpathy/neuraltalk2/demo.htmlhttp://cs.stanford.edu/people/karpathy/neuraltalk2/demo.html
  • 32. © Skilltower Institute, 201632 Level 5: data interchange between VR/AR and our reality SmartWatch:SmartWatch: heart rate, ...heart rate, ... voice- andvoice- and mood analysismood analysis facial expressionfacial expression analysisanalysis NLP*NLP* eye movementseye movements *NLP = Neuro Linguistic Programming:*NLP = Neuro Linguistic Programming: an approach to communication, personal development, and psychotherapyan approach to communication, personal development, and psychotherapy created by Richard Bandler and John Grinder in California, United States in the 1970s.created by Richard Bandler and John Grinder in California, United States in the 1970s.
  • 33. © Skilltower Institute, 201633 II.b Chances and Challenges with VR/AR Analytics
  • 34. © Skilltower Institute, 201634 Challenges of the emerging VR market: Mistakes to avoid with VR/AR Analytics  The even Bigger Data challenge  technical fragmentation challenge  The challenge of Standards and content vs. technology improvements  The challenge of Data privacy and Security  The challenge of patent wars
  • 35. © Skilltower Institute, 201635 The even Bigger Data challenge BigBig DataData
  • 36. © Skilltower Institute, 201636 The even Bigger Data challenge BigBig DataData GiganDataGiganData VR/ARVR/AR turnturn intointo
  • 37. © Skilltower Institute, 201637 solution approaches: interpolate Data reduction – example from Blender – simplify F Curves addon. For a VR Analytics system this has to be done by an automated algorithm.
  • 38. © Skilltower Institute, 201638 Herausforderungen im VR Markt und Lösungsansätze Challenges:  Big Data → GiganData  Technical Fragmentation  Standards vs. Innovation  Data Privacy and Security  Patent Wars Approaches for solutions  interpolate, translate to meaning  Include intermediate results layer and abstraction tiers  Include intermediate results layer  open dialogue / co creation, security concept for VR/AR similar to BYOD  ...
  • 39. © Skilltower Institute, 201639 Level 5: facial expression analysis Science Fiction? Only for Headsets? predicted in 2012 at DOAG for 2017,predicted in 2012 at DOAG for 2017, already reality in 2015already reality in 2015
  • 40. © Skilltower Institute, 201640 Level 5: facial expression analysis Emotion Analytics with PC or smartphone www.affectiva.comwww.affectiva.com The video, that watches you.The video, that watches you. analysis of facial expressions and your moodanalysis of facial expressions and your mood with a simple webcam → Emotion Database with APIwith a simple webcam → Emotion Database with API
  • 41. © Skilltower Institute, 201641 Level 5: facial expression analysis Yesterday:Yesterday: What did the user do while interacting?What did the user do while interacting? Today:Today: What is the user doing while interacting?What is the user doing while interacting? Tomorrow:Tomorrow: What is the user going to doWhat is the user going to do while interacting?while interacting? (interactive and responsive, blending worlds)(interactive and responsive, blending worlds)
  • 42. © Skilltower Institute, 201642 Mission accomplishedMission accomplished  measurement data → semantic layer  combination with additional data (heart rate, facial expressions, eye movement)  combination with classic data warehouse data streams  enables (NLP) conclusions close to thought reading and prediction of behaviour YES. YES. MUHAHAHA...
  • 43. © Skilltower Institute, 201643 III. The 3 waves – from VR to AR to USEMIR: What future awaits us?* *which has a huge impact on our business intelligence systems and our culture
  • 44. Level up!Level up! which will lead us to:which will lead us to: USEMIRUSEMIR UUbiquitiousbiquitious SESEnsorynsory MIMIxedxed RRealityeality *Quantum*Quantum TechTech GeneticsGenetics RoboticsRobotics ITIT Nano-TechNano-Tech Space-TechSpace-Tech accellerated by Q-GRINS*accellerated by Q-GRINS*
  • 45. © Skilltower Institute, 201645 2USEMIR: Next generation of mobile 3D devices  Google builds VR Unit + Google Cardboard + Google Jump / Daydream + YouTube VR / Spotlight Stories + ca.1.4 Billion Investment in MagicLeap 2014, 2015 Google + others + self driving cars  Apple seems to build VR Unit + acquired primesens + acquired faceshift + hired Doug Bowman + plans for self driving cars Bildquelle: Project Tango, Google.com First Google Tango Phone:First Google Tango Phone: Lenovo PHAB2 Pro announcedLenovo PHAB2 Pro announced for September 2016 for 499,-€for September 2016 for 499,-€
  • 46. © Skilltower Institute, 201646 2USEMIR: MSQRD (simple smartphone camera – real time) erhältlich im iStore und Playstore: https://play.google.com/store/apps/details?id=me.msqrd.android&hl=de
  • 47. © Skilltower Institute, 201647 2USEMIR: Real-Eyes lightfield display without headset www.real-eyes.eu – own photos by Joerg Osarek.
  • 48. © Skilltower Institute, 201648 11 Stereo-photos with photogrammetry turned back into 3D model. 2USEMIR: Real-Eyes lightfield display without headset www.real-eyes.eu – own photos by Joerg Osarek.
  • 49. © Skilltower Institute, 201649 USEMIRUSEMIR tomorrow – or in the far future?tomorrow – or in the far future? We will be surrounded by U.SE.MIRU.SE.MIR UUbiquitiousbiquitious SESEnsorynsory MIMIxedxed RRealityeality == bidirectional intelligentbidirectional intelligent interactioninteraction only linear progressonly linear progress necessary!necessary! Images: presskit from Microsoft.com hololens, affectiva.com , presskit fromhttp://digitalnature.slis.tsukuba.ac.jp/2015/06/fairy-lights-in-femtoseconds/
  • 50. © Skilltower Institute, 201650 I have an idea. Let's provide them with technology to read our thoughts. Quelle: Wikimedia.org – Erstellt 1590 – Public Domain Who ought to know what about us? - a comparable encounterWho ought to know what about us? - a comparable encounter
  • 51. © Skilltower Institute, 201651 What choices do we have? back to the caves?back to the caves? prepare to be terminated?prepare to be terminated?
  • 52. © Skilltower Institute, 201652 What choices do we have?  Wrong question!Wrong question! Why do we fear a Terminator-Scenario?Why do we fear a Terminator-Scenario?  Why don't we consider ourselves asWhy don't we consider ourselves as self-confident honourable partners?self-confident honourable partners?  Is there a third choice?Is there a third choice?
  • 53. © Skilltower Institute, 201653 The third choice: We can qualify for the 22nd century by cultivating chivalry and wisdom. Q22=C+W humbleness, honour, kindness, confidence, politeness, courage and bravery, clemency, moderate behaviour , continuity, loyalty, dignity, discipline and decency
  • 54. © Skilltower Institute, 201654 The third choice: We can qualify for the 22nd century by cultivating chivalry and wisdom. Q22=C+W self confidence by acting honourably working together as civilization to boost our development EARNING BONUS POINTS:EARNING BONUS POINTS: appearing as self confident and honourable examples and partners
  • 55. © Skilltower Institute, 201655 LEVEL UP!LEVEL UP! INSERT COINSINSERT COINS TO CONTINUETO CONTINUE The rest is up to us now. We shape our future together: with our systems and with our actions. Remember: "with great power comes great responsibility" (Stan Lee)
  • 56. © Skilltower Institute, 201656 additional information on VR/AR Analytics read additionalread additional informationinformation in the book:in the book: Robert Merki from cognitiveVR.co (Canada) holding my book – Selfie Image from Robert Sept.19th.2016
  • 57. © Skilltower Institute, 201657 additional information on VR/AR Analytics 3 video3 video TrainingsTrainings available soon atavailable soon at training.vr.skilltower.comtraining.vr.skilltower.com Robert Merki from cognitiveVR.co (Canada) holding my book – Selfie Image from Robert Sept.19th.2016
  • 58. © Skilltower Institute, 201658 Contact and further information on Business VR / AR Skilltower Institute Joerg Osarek Founder and CEO Triftstr. 30 D-61350 Bad Homburg Germany mailto:joerg.osarek@skilltower.com Tel.: +49(0)151-23 0 24 333 vr.skilltower.com