1. Happy Atoms is supported in part by the Institute of
Education Sciences, US Department of Education through
SBIR contract ED-IES-15-C-0025
@jesseschell
@happy_atoms
6. Targeting Player Transformation
➔ Main Users: Middle School Students (ages 10-14)
➔ Secondary Users:
◆ High School
◆ College Students
➔ Primary Market: Home
➔ Secondary Market: Schools
➔ Tertiary Market: Desk Toys
20. Happy Atoms is supported in part by the Institute
of Education Sciences, US Department of
Education through SBIR contract ED-IES-15-C-0025
21. Got the Grant – New Experiments!
➔ Silicone Rubber Experiments!
➔ 3D Printing Experiments!
➔ Retractable String Experiments!
➔ Vision Experiments!
➔ Sensor Experiments!
➔ Lighting Experiments!
22. ➔ Past prototypes & research support
Research
SBIR Phase I Grant
Awarded
Usability/Feasibility
Studies Completed
Prototype Development
& Iteration
2014
32. I can think of nothing that
an audience won’t
understand. The only
problem is to interest
them; once they are
interested, they
understand anything in
the world. –Orson Welles