1. Plan
For my Project, I have decided to set it in a futuristic city environment; This will mean having to
model 20-30 building in detail in order to create a large non-repeating city scape. The player will be a
car, so to keep customization a key part of the game; I will need to include a few car models, as well
as a variety of paint jobs.
Another key part of the game will be building/car destruction; this means including weapons on the
cars, I will be including a few weapon choices as well as ammo options.
The things I will need to model include
20-30 Building
3-5 Cars
3-5 Weapons
3-5 ammunitions
I will also have to create several paint options for each car.
Level Structure Diagram.
Car Select/Mission Select
Level
Win/Lose
The level structure above gives an Idea of what the game is going to be like. Do d this I will have to
do some intensive work on GUI’s to get the screen and levels to flow correctly.
2. Budget
Unity free Free
NewtekLightwave £895
Adobe Photoshop £500
Microsoft Office £200
Internet connection £15/Month
Sub Total:- £1610+15/month
Food £200/Month
electricity £40/month
Housing £200/month
Spending money £200/month
Transport £60/month
Sub total:- £700/month
Total:-- £1610+715/month