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INTERACTIVE
INFOGRAPHIC
INTERACTIVE
WHITE PAPER
Prioritizing & Managing
Interactive Content
What’s Inside…
‣ Deciding what type of interactive
content you need & determining
how much effort you should spend
on it!
‣ Goals
‣ Audience
‣ Distribution/Promotion
‣ Effort versus value
‣ Resource considerations
‣ Roles
‣ Process
Types of Interactive Content
EBOOKS
INTERACTIVE

WHITE PAPERS
SURVEYS ASSESSMENTSQUIZZESLOOKBOOKS
INTERACTIVE

INFOGRAPHICS
SOLUTION 

BUILDERS
CONFIGURATORSCALCULATORS
CONTESTS 

& GAMES
SOLUTION 

FINDER
Interactive content offers a feedback loop, engaging the visitor with
participation, with the outcome and path determined by the user.
Deciding What Interactive
Content To Launch

• Goals
• Audience & Buyers Journey/

Funnel
• Distribution/Promotion
• Effort & Value

• Resources/Budget

• Existing Content
Take into consideration:
Common Goals 

Engagement
Consumption
Education
Social Sharing
Lead Gen
Lead Nurture / 

Funnel Acceleration
Purchasing
Upsell / Cross Sell
Retention
“I want a
calculator.” “Great! Tell me more.
Why do you want a
calculator? What are
your goals for the
calculator?”
“To get people to
calculate.”
“OK, great. Why?
What is
calculating
important?”
“So they can
see the price,
dummy!”
“Why is calculating
important?”
“When they see how great
our prices are, and our
volume discounts, they
will buy on the spot!”
“Ah, so the goal of
your calculator is to
drive sales—perfect!”
Focus on the business goal for interactive content.
Begin with the end in mind.
Know your goals before choosing the type of
interactive content you need 

Engagement
Consumption
Education
Social Sharing
Lead Gen
Lead Nurture / 

Funnel Acceleration
Purchasing
Upsell / Cross Sell
Retention
Interactive Content Examples to Fit Your Goals 

Engagement
• Quizzes
• Interactive Infographic
• Calculators



Lead Gen
• Assessment
• Microsites
• Interactive White Paper
• Configurators
Education & 

Consumption
• Interactive White Paper
• Assessments
• Microsites

Sharing
• Quizzes
• Games
• Lookbooks

Lead Nurture 

/ Acceleration
• Configurators
• Calculators
Purchase
• Configurators
• Calculators
Another thing to define before you choose a type of interactive
content: what part of the buyer’s journey are you targeting? 

EARLY

Focus on:
Awareness

Education
MID

Focus on:
Education

Acceleration
LATE

Focus on:
Acceleration
Decision Making
Early Stage 

• Awareness
• Education
CONTESTS &

GAMES
INTERACTIVE

INFOGRAPHIC
ASSESSMENTSQUIZZES LOOKBOOKS
Types of interactive content to fit the early stage:
Mid Stage 

• Education
• Acceleration
ASSESSMENTSINTERACTIVE

WHITE PAPERS
SOLUTION

FINDER
QUIZZES EBOOKS
Types of interactive content to fit the mid stage:
Late Stage 

• Acceleration
• Decision Making
CALCULATORS
SOLUTION

BUILDER
CONFIGURATORS
Types of interactive content to fit the late stage:
Another thing to define before you choose a type of interactive content:
how do you plan on promoting and distributing your interactive content?
Social
Paid Social
Third Party Email
“House” Email/Nurture
Paid Search
Organic Search
Display
Native Advertising
Trade Show & Events
Distribution / Promotion by “Weight” of Content
Lighter content is for early-stage buyers, and is for easy, simple engagement (it doesn’t require a
lot of your visitor). Heavier content is for later-stage buyers and can be require more time and
attention commitment. 

Light Content (Early Stage)

Trade Show

Social

Paid Search

Organic

Display
Medium Content (Mid Stage)

Native Ad 

Third Party Email
House Email
Paid Search

Organic

Display

Heavy Content (Mid to Late Stage)

House Email
Paid Search
Organic
Native
• Trade Show
• Social
• Paid Search
CONTESTS &

GAMES
INTERACTIVE

INFOGRAPHIC
ASSESSMENTSQUIZZES LOOKBOOKS
• Organic
• Display
Light (Early) 

Types of light interactive content for the early stage:
ASSESSMENTSINTERACTIVE

WHITE PAPERS
SOLUTION

FINDER
QUIZZES EBOOKS
Medium (Mid) 

• Native Ad
• 3rd Party Email
• House Email
• Paid Search
• Organic
• Display
Types of medium interactive content for the mid stage:
ASSESSMENTSINTERACTIVE

WHITE PAPERS
SOLUTION

FINDER
QUIZZES EBOOKS
Heavy (Mid - Late)
• Native Ad
• 3rd Party Email
• House Email
• Paid Search
• Organic
• Display
Types of heavy interactive content for the mid to late stage:
Is the effort you’ll put into the interactive content worth it?
The value of interactive content is
based on your goals, your promotional
plans and the effort involved. Use a
little back of the napkin chart to check
your gut.
HIGH
MEDIUM
LOW
LOW MEDIUM HIGH
EFFORT
VALUE
EXAMPLE:

A sophisticated product configurator for a low priced,
low value product, for a small campaign or target
audience.
High Effort, Low Value
EFFORT
HIGH
MEDIUM
LOW
LOW MEDIUM HIGH
EFFORT
VALUE
EXAMPLE:

A sophisticated product configurator for a low priced,
low value product, for a small campaign or target
audience.
High Effort, Low Value
EFFORT
EXAMPLE:

A quiz that provides educational
or thought leadership content for 

a large audience/campaign.
HIGH
MEDIUM
LOW
LOW MEDIUM HIGH
EFFORT
VALUE
High Value,

Low Effort

VALUE
EXAMPLE:

A quiz that provides educational
or thought leadership content for 

a large audience/campaign.
HIGH
MEDIUM
LOW
LOW MEDIUM HIGH
EFFORT
VALUE
High Value,

Low Effort

VALUE
EXAMPLE:

A complex configurator for a high-
price point product, regardless of
audience size.
HIGH
MEDIUM
LOW
LOW MEDIUM HIGH
EFFORT
VALUE
High Value,

High Effort

VALUE &
EFFORT
HIGH
MEDIUM
LOW
LOW MEDIUM HIGH
EFFORT
VALUE
High Value,

High Effort

VALUE &
EFFORT
EXAMPLE:

A complex configurator for a high-
price point product, regardless of
audience size.
How much time should you invest in interactive
content, based on value to the organization?
• High value: 1-7 days
• Medium value: 2-4 days
• Low value: <1 day
Guidelines for the average time per interactive content
experience (assuming you are using interactive
content software—like ion):
Resource Considerations 

• How fast does it need to get 

to market?
• What resources are available?
• Opportunity cost of using/not 

using resources
• Opportunity cost of launching/

not launching
• Complexity of build & launch
• What content is already available
• Low hanging fruit
The Process & Roles of Creating Interactive Content
Review & 

Measurement

Brainstorm

& Planning
Interactive

Wireframe
Design

& Build
Content 

Creation

or Editing
QA Launch PromoteConcept

Brief
Project 

Manager
Content

Marketer
Copywriter Web 

Developer
Designer
Web 

Analyst
Review & 

Measurement

Brainstorm

& Planning
Interactive

Wireframe
Design

& Build
Content 

Creation

or Editing
QA Launch PromoteConcept

Brief
Project 

Manager
Content
Marketer
Copywriter Web
Developer
Designer
Web
Analyst
Process & Roles
Review & 

Measurement

Brainstorm

& Planning
Interactive

Wireframe
Design

& Build
Content 

Creation

or Editing
QA Launch PromoteConcept

Brief
Project
Manager
Content

Marketer
Copywriter Web
Developer
Designer
Web
Analyst
Process & Roles
Review & 

Measurement

Brainstorm

& Planning
Interactive

Wireframe
Design

& Build
Content 

Creation

or Editing
QA Launch PromoteConcept

Brief
Project
Manager
Content
Marketer
Copywriter Web
Developer
Designer
Web
Analyst
Process & Roles
Review & 

Measurement

Brainstorm

& Planning
Interactive

Wireframe
Design

& Build
Content 

Creation

or Editing
QA Launch PromoteConcept

Brief
Project
Manager
Content
Marketer
Copywriter Web 

Developer
Designer
Web
Analyst
Process & Roles
Review & 

Measurement

Brainstorm

& Planning
Interactive

Wireframe
Design

& Build
Content 

Creation

or Editing
QA Launch PromoteConcept

Brief
Project
Manager
Content
Marketer
Copywriter Web
Developer
Designer
Web
Analyst
Process & Roles
Review & 

Measurement

Brainstorm

& Planning
Interactive

Wireframe
Design

& Build
Content 

Creation

or Editing
QA Launch PromoteConcept

Brief
Project
Manager
Content
Marketer
Copywriter Web
Developer
Designer
Web 

Analyst
Process & Roles
Roles with Interactive Content Software:
No web developer or designer needed
Review & 

Measurement

Brainstorm

& Planning
Interactive

Wireframe
Design

& Build
Content 

Creation

or Editing
QA Launch PromoteConcept

Brief
Project 

Manager
Content

Marketer
Copywriter Web
Developer
Designer
Web 

Analyst
What to Consider When Deciding on
Interactive Content‣Goals
‣Effort & value
‣Opportunity cost of launching/not
launching
‣What content is already available
‣What resources are available
‣Opportunity cost of using/not using
resources
‣Complexity of build & launch
‣Low hanging fruit
We can help! 

Learn more about how we can help you
rapidly deploy interactive content
experiences without development.


Sales: (561) 235.7474
Main: (888) ion.idea (466.4332)
info@ioninteractive.com
www.ioninteractive.com
@ioninteractive

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Balancing Your Interactive Content Priorities

  • 2. What’s Inside… ‣ Deciding what type of interactive content you need & determining how much effort you should spend on it! ‣ Goals ‣ Audience ‣ Distribution/Promotion ‣ Effort versus value ‣ Resource considerations ‣ Roles ‣ Process
  • 3. Types of Interactive Content EBOOKS INTERACTIVE
 WHITE PAPERS SURVEYS ASSESSMENTSQUIZZESLOOKBOOKS INTERACTIVE
 INFOGRAPHICS SOLUTION 
 BUILDERS CONFIGURATORSCALCULATORS CONTESTS 
 & GAMES SOLUTION 
 FINDER Interactive content offers a feedback loop, engaging the visitor with participation, with the outcome and path determined by the user.
  • 4. Deciding What Interactive Content To Launch
 • Goals • Audience & Buyers Journey/
 Funnel • Distribution/Promotion • Effort & Value
 • Resources/Budget
 • Existing Content Take into consideration:
  • 5. Common Goals 
 Engagement Consumption Education Social Sharing Lead Gen Lead Nurture / 
 Funnel Acceleration Purchasing Upsell / Cross Sell Retention
  • 6. “I want a calculator.” “Great! Tell me more. Why do you want a calculator? What are your goals for the calculator?” “To get people to calculate.” “OK, great. Why? What is calculating important?” “So they can see the price, dummy!”
  • 7. “Why is calculating important?” “When they see how great our prices are, and our volume discounts, they will buy on the spot!”
  • 8. “Ah, so the goal of your calculator is to drive sales—perfect!” Focus on the business goal for interactive content. Begin with the end in mind.
  • 9. Know your goals before choosing the type of interactive content you need 
 Engagement Consumption Education Social Sharing Lead Gen Lead Nurture / 
 Funnel Acceleration Purchasing Upsell / Cross Sell Retention
  • 10. Interactive Content Examples to Fit Your Goals 
 Engagement • Quizzes • Interactive Infographic • Calculators
 
 Lead Gen • Assessment • Microsites • Interactive White Paper • Configurators Education & 
 Consumption • Interactive White Paper • Assessments • Microsites
 Sharing • Quizzes • Games • Lookbooks
 Lead Nurture 
 / Acceleration • Configurators • Calculators Purchase • Configurators • Calculators
  • 11. Another thing to define before you choose a type of interactive content: what part of the buyer’s journey are you targeting? 
 EARLY
 Focus on: Awareness
 Education MID
 Focus on: Education
 Acceleration LATE
 Focus on: Acceleration Decision Making
  • 12. Early Stage 
 • Awareness • Education CONTESTS &
 GAMES INTERACTIVE
 INFOGRAPHIC ASSESSMENTSQUIZZES LOOKBOOKS Types of interactive content to fit the early stage:
  • 13. Mid Stage 
 • Education • Acceleration ASSESSMENTSINTERACTIVE
 WHITE PAPERS SOLUTION
 FINDER QUIZZES EBOOKS Types of interactive content to fit the mid stage:
  • 14. Late Stage 
 • Acceleration • Decision Making CALCULATORS SOLUTION
 BUILDER CONFIGURATORS Types of interactive content to fit the late stage:
  • 15. Another thing to define before you choose a type of interactive content: how do you plan on promoting and distributing your interactive content? Social Paid Social Third Party Email “House” Email/Nurture Paid Search Organic Search Display Native Advertising Trade Show & Events
  • 16. Distribution / Promotion by “Weight” of Content Lighter content is for early-stage buyers, and is for easy, simple engagement (it doesn’t require a lot of your visitor). Heavier content is for later-stage buyers and can be require more time and attention commitment. 
 Light Content (Early Stage)
 Trade Show
 Social
 Paid Search
 Organic
 Display Medium Content (Mid Stage)
 Native Ad 
 Third Party Email House Email Paid Search
 Organic
 Display
 Heavy Content (Mid to Late Stage)
 House Email Paid Search Organic Native
  • 17. • Trade Show • Social • Paid Search CONTESTS &
 GAMES INTERACTIVE
 INFOGRAPHIC ASSESSMENTSQUIZZES LOOKBOOKS • Organic • Display Light (Early) 
 Types of light interactive content for the early stage:
  • 18. ASSESSMENTSINTERACTIVE
 WHITE PAPERS SOLUTION
 FINDER QUIZZES EBOOKS Medium (Mid) 
 • Native Ad • 3rd Party Email • House Email • Paid Search • Organic • Display Types of medium interactive content for the mid stage:
  • 19. ASSESSMENTSINTERACTIVE
 WHITE PAPERS SOLUTION
 FINDER QUIZZES EBOOKS Heavy (Mid - Late) • Native Ad • 3rd Party Email • House Email • Paid Search • Organic • Display Types of heavy interactive content for the mid to late stage:
  • 20. Is the effort you’ll put into the interactive content worth it? The value of interactive content is based on your goals, your promotional plans and the effort involved. Use a little back of the napkin chart to check your gut.
  • 21. HIGH MEDIUM LOW LOW MEDIUM HIGH EFFORT VALUE EXAMPLE:
 A sophisticated product configurator for a low priced, low value product, for a small campaign or target audience. High Effort, Low Value EFFORT
  • 22. HIGH MEDIUM LOW LOW MEDIUM HIGH EFFORT VALUE EXAMPLE:
 A sophisticated product configurator for a low priced, low value product, for a small campaign or target audience. High Effort, Low Value EFFORT
  • 23. EXAMPLE:
 A quiz that provides educational or thought leadership content for 
 a large audience/campaign. HIGH MEDIUM LOW LOW MEDIUM HIGH EFFORT VALUE High Value,
 Low Effort
 VALUE
  • 24. EXAMPLE:
 A quiz that provides educational or thought leadership content for 
 a large audience/campaign. HIGH MEDIUM LOW LOW MEDIUM HIGH EFFORT VALUE High Value,
 Low Effort
 VALUE
  • 25. EXAMPLE:
 A complex configurator for a high- price point product, regardless of audience size. HIGH MEDIUM LOW LOW MEDIUM HIGH EFFORT VALUE High Value,
 High Effort
 VALUE & EFFORT
  • 26. HIGH MEDIUM LOW LOW MEDIUM HIGH EFFORT VALUE High Value,
 High Effort
 VALUE & EFFORT EXAMPLE:
 A complex configurator for a high- price point product, regardless of audience size.
  • 27. How much time should you invest in interactive content, based on value to the organization? • High value: 1-7 days • Medium value: 2-4 days • Low value: <1 day Guidelines for the average time per interactive content experience (assuming you are using interactive content software—like ion):
  • 28. Resource Considerations 
 • How fast does it need to get 
 to market? • What resources are available? • Opportunity cost of using/not 
 using resources • Opportunity cost of launching/
 not launching • Complexity of build & launch • What content is already available • Low hanging fruit
  • 29. The Process & Roles of Creating Interactive Content Review & 
 Measurement
 Brainstorm
 & Planning Interactive
 Wireframe Design
 & Build Content 
 Creation
 or Editing QA Launch PromoteConcept
 Brief Project 
 Manager Content
 Marketer Copywriter Web 
 Developer Designer Web 
 Analyst
  • 30. Review & 
 Measurement
 Brainstorm
 & Planning Interactive
 Wireframe Design
 & Build Content 
 Creation
 or Editing QA Launch PromoteConcept
 Brief Project 
 Manager Content Marketer Copywriter Web Developer Designer Web Analyst Process & Roles
  • 31. Review & 
 Measurement
 Brainstorm
 & Planning Interactive
 Wireframe Design
 & Build Content 
 Creation
 or Editing QA Launch PromoteConcept
 Brief Project Manager Content
 Marketer Copywriter Web Developer Designer Web Analyst Process & Roles
  • 32. Review & 
 Measurement
 Brainstorm
 & Planning Interactive
 Wireframe Design
 & Build Content 
 Creation
 or Editing QA Launch PromoteConcept
 Brief Project Manager Content Marketer Copywriter Web Developer Designer Web Analyst Process & Roles
  • 33. Review & 
 Measurement
 Brainstorm
 & Planning Interactive
 Wireframe Design
 & Build Content 
 Creation
 or Editing QA Launch PromoteConcept
 Brief Project Manager Content Marketer Copywriter Web 
 Developer Designer Web Analyst Process & Roles
  • 34. Review & 
 Measurement
 Brainstorm
 & Planning Interactive
 Wireframe Design
 & Build Content 
 Creation
 or Editing QA Launch PromoteConcept
 Brief Project Manager Content Marketer Copywriter Web Developer Designer Web Analyst Process & Roles
  • 35. Review & 
 Measurement
 Brainstorm
 & Planning Interactive
 Wireframe Design
 & Build Content 
 Creation
 or Editing QA Launch PromoteConcept
 Brief Project Manager Content Marketer Copywriter Web Developer Designer Web 
 Analyst Process & Roles
  • 36. Roles with Interactive Content Software: No web developer or designer needed Review & 
 Measurement
 Brainstorm
 & Planning Interactive
 Wireframe Design
 & Build Content 
 Creation
 or Editing QA Launch PromoteConcept
 Brief Project 
 Manager Content
 Marketer Copywriter Web Developer Designer Web 
 Analyst
  • 37. What to Consider When Deciding on Interactive Content‣Goals ‣Effort & value ‣Opportunity cost of launching/not launching ‣What content is already available ‣What resources are available ‣Opportunity cost of using/not using resources ‣Complexity of build & launch ‣Low hanging fruit
  • 38. We can help! 
 Learn more about how we can help you rapidly deploy interactive content experiences without development. 
 Sales: (561) 235.7474 Main: (888) ion.idea (466.4332) info@ioninteractive.com www.ioninteractive.com @ioninteractive