2. Company
based in Guildford, Surrey, UK
was founded to make
Black & White
!
founded by Peter Molyneux
!
Published by EA Games on
Windows and Feral Interactive on
Mac OS X
6. Black & White
Genre: Real-time strategy, God
game
!
released on March 25, 2001, after
missing several deadlines.
7. Black & White
You take the role of a god, ruling
about people and commanding a
Creature.
!
The game features elements of
strategy and fighting games.
8. Black & White
The main objective is to destroy
Nemesis
!
To do this, you have to obtain
Creed, which is an energy source
to destroy gods
!
You also have to train your
Creature and help your village
9. Philosophy
You can decide whether to be a
good god or a bad god.
!
You can either help the people
and stroke your Creature, or you
can punish people and reign
through fear.
10.
11. Control & Input
Most interaction is done via
mouse
!
Keyboard only plays a minor role
13. Control & Input
You can manipulate everything
on the island.
If you pick a tree, it is your choice
to collect for the people or to
throw it at them.
19. Richard Evans (who also did the
Sims 3)
!
Game Developer Choice Award
for Programming Excellence
!
merged different AI techniques
like perceptron training and
decision tree learning
Artificial Intelligence
22. Main interaction with your
Creature: You punish or reward
(by smacking or stroking).
!
You give the feedback yourself
!
Positive feedback reinforces the
behavior, negative feedback
keeps them from doing it again.
Interaction
25. Multiplayer
LAN and WLAN
!
multilateral competition
!
main goal is tower-defense and
defeating all opponents
!
a lot of village building and town-
conquering in the beginning
28. Critique
I love the philosophical
dimension of the setting
!
Artificial intelligence?!
!
Good gameplay balance due to
the strategic and fighting
elements