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Chapter 7 Graphics, Hypermedia,  and Multimedia
Topics ,[object Object],[object Object],[object Object],[object Object],“ If you look out in the future you can see how best to make right choices.” Doug Engelbart
Focus on Computer Graphics ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Painting Software ,[object Object],[object Object]
Graphics Talk ,[object Object],[object Object],[object Object],[object Object],[object Object]
Digital Image Processing: Photographic Editing by Computer ,[object Object],[object Object],[object Object],[object Object]
Building a Photo Collage Take an image Combine it with other objects  Make a statement
Drawing: Object-Oriented Graphics ,[object Object],[object Object],[object Object]
Pixels vs. Objects ,[object Object],[object Object],[object Object]
Pixels vs. Objects ,[object Object],[object Object],[object Object]
Rules of Thumb:  Creating Smart Art ,[object Object],[object Object],[object Object],[object Object]
3-D Modeling Software ,[object Object],[object Object],[object Object],[object Object]
3-D Modeling Software Images in wireframe view; ones on right are fully rendered to add surface textures
CAD/CAM: Turning Pictures into Products ,[object Object],[object Object],[object Object]
CAD/CAM: Turning Pictures into Products ,[object Object],[object Object]
Presentation Graphics: Bringing Lectures to Life ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Dynamic Media: Beyond the Printed Page ,[object Object],[object Object],[object Object],[object Object],[object Object]
Animation: Graphics in Time ,[object Object],[object Object],[object Object],[object Object]
Rules of Thumb: Making Powerful Presentations ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Desktop Video: Computers,  Film, and TV  ,[object Object]
Desktop Video: Computers,  Film, and TV  ,[object Object],[object Object],[object Object]
The Synthetic Musician: Computers and Audio ,[object Object],[object Object],[object Object],[object Object]
Hypertext and Hypermedia ,[object Object],[object Object],[object Object],[object Object]
Interactive Multimedia: Eye, Ear, Hand, and Mind ,[object Object],[object Object]
Multimedia Authoring: Making Mixed Media ,[object Object],[object Object]
Rules of Thumb: Making Interactive Multimedia Work ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Interactive Media: Visions of the Future  ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
 

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Beekman5 std ppt_07

  • 1. Chapter 7 Graphics, Hypermedia, and Multimedia
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  • 7. Building a Photo Collage Take an image Combine it with other objects Make a statement
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  • 13. 3-D Modeling Software Images in wireframe view; ones on right are fully rendered to add surface textures
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