This material has been produced to be used on the BTEC Level 3 Games Development Extended Diploma (formerly National Diploma) course delivery. This resource can be adapted and amended for other relevant courses.
5. Pulp Fiction and narrative structure
5
1) Vince
collects
briefcase
2) Vince dates
Mia
3) Vince killed
by Butch
4) Vince cleans
car
5) Vince at the
diner
1) Vince
collects
briefcase
4) Vince cleans
car
5) Vince at the
diner
2) Vince dates
Mia
3) Vince killed
by Butch
8. Story Development
Computer Games
ResearchReport//StoryProduction//Dialogue//Evaluation
Games as literature
“the concentration of game designers and
consumers on genres that are fairly low down the
literary pecking order does little to add to the
respectability of the computer game”
B Atkins, 2003, More than a Game: The Computer Game as Fictional Form, Manchester:
Manchester University Press.
E.g. FPS?
10. Story Development
Computer Games
ResearchReport//StoryProduction//Dialogue//Evaluation
“That which has neither utility
nor truth nor likeness, nor yet, in
its effects, is harmful, can best
be judged by the criterion of the
charm that is in it, and by the
pleasure it affords. Such
pleasure, entailing as it does no
appreciable good or ill, is play”
(Plato cited in Poole, 2002)
13. Story Development
Computer Games
ResearchReport//StoryProduction//Dialogue//Evaluation
More than identification
“When you play a video game you enter into the
world of the programmers who made it. You have
to do more than identify with a character on the
screen. You must act for it. Identification through
action has a special kind of hold […] it puts people
into a highly focused, and highly charged state of
mind. For many people, what is being pursued in
the video game is not just a score, but an altered
state.”
(Turkle, 1984/2003, 509)
20. Story Development
Computer Games
ResearchReport//StoryProduction//Dialogue//Evaluation
What is it that makes a game ‘good’?
• Is it the story that a game tells?
• Is it the process of playing?
Put forward your argument based on the title. Thinking
about the issues discussed in this presentation. Site
examples of games you have played- use screen shots
if appropriate to illustrate your points.
500-600 words