Speed date your revenue models!
Come Saturday 2 June 2012, Futurebooks will review revenue models from 15 finalists, from the Ideas Inc Business Challenge.
Each team will have 5 minutes to pitch the revenue model they love most, and show us the money. Put aside your product and focus on how your business makes #cash.
Excite us by matching the revenue model and numbers.
http://futurebooks.com.sg/blog/revenue-in-15-minutes-with-ideas-inc/3741
7. ANSWER THE
FUNDAMENTALS
Pain point
Value proposition
Revenue model
http://futurebooks.com.sg/blog/writing-business-plans-that-speak-to-investors/2308
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8. REVENUE MODEL
INNOVATION
T diti l t ti h
Traditional segmentation has
historically relied on geography or
broad demographic traits to segment Saul Berman, Not for
Free: Revenue Strategies
customers. for a New World
Behavioral segmentation looks to the
custo e
customer to see how t ey use the
o they t e
product, on what platforms or through
what channels, how are they paying for
it etc.
etc
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10. WHO WILL
PAY FOR IT?
End users / buyers
Sellers
Advertisers or sponsors The end user doesn’t
always pick up the bill.
Govt subsidies (medical reliefs etc)
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12. WHEN DO WE
MAKE REVENUE?
Follow on product, existing market New product, new market
Revenue Revenue
lag lag
Revenue
Revenue
Time Time
Rate of revenue Rate of revenue
making (cash) making (accrual)
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13. WHAT HAPPENS IF WE
DON’T MAKE REVENUE?
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15. DEFINE NEW AND
EXISTING CUSTOMERS
Customer acquisition Customer retention
q g
Cost of acquiring g
Cost of maintaining
Cost of conversion Life-time value
from free to paid
Upsell
An existing
customer is 3 times
more profitable
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17. PRODUCT SALES
REVENUE MODELS
Model Description Example
Clicks and bricks Traditional location-based retail, combined with Wal-Mart
(eg) internet + mobile.
After-sales Profit from recurring servicing, post sale. Mercedes
service
Franchise Franchise fees and sometimes product sales. Subway
License Leverage existing sales channel to sell products. Adobe
Group-buying Improve purchase power of consumers Groupon
Rental / leasing Differentiate through service Hertz
Govt subsidy Product is made free, or subsidised by Govt. Pharma
Consulting Design specialised products for other manufacturers ARM
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18. INTERNET REVENUE
MODELS
Model Description Example
Advertising Cost-per-click, Cost-per-impression, cost-per- Google AdSense
acquisition, affiliate marketing
E-commerce Compete with traditional retails using range and price Amazon.com
Transaction fee Utilities which facilitate commerce and take a PayPal
commission. It is pay-per-use.
Software-as-a- Subscription model with recurring billing Salesforce.com
service
Third party Service is free to the direct user, paid for by a third Mint.com
sponsorship party sponsorship
Donation Users decide what the product or service is worth Wikipedia
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19. GAME REVENUE
MODELS
Model Description Example
Virtual goods Buy functional, decorative, in-game items Nexon
Subscription
S b i i Basic product i f
i d is free, b add-ons are additional
but dd ddi i l Zynga
tiers
Advertising Serving contextual ads to gamers Electronic Arts
Land use fees Virtual land is sold leased to individuals Second Life
Merchandise Purchase physical goods to activate a online Webkinz toys
membership
Event fees Differentiated experience Netamin s
Netamin's
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21. PRODUCT
SALES
Total revenue Sale price Sales
p
per month
$250,000 $100 2,500 units
Total expense COGS Distribution R+D
per month
$187,500
$187 500 $30 $20 $25
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22. ADVERTISING
FEES / MNTH
Total revenue RPM* Page visits Pages**
p
per month
$250,000 $2 175,000 30,000
Total expense Editors Cost per editor Pages each
per month
$ ,
$75,000 100 2,500
, 30
*Revenue per thousand visits including CPC, CPM and CPA
** Singapore’s top sites receive XYZ per month (Source: Alexa)
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23. FREEMIUM +
PREMIUM
Total revenue Premium Premium fee /
p
per month customers mnth
$250,000 20,000 $25
Total expense Marketing to Other costs
per month get customer
$75,000 50,000 25,000
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25. CLEAR FINANCIAL
ASSUMPTIONS
Clearly state on page on of the business
plan 4 key financial assumptions which
underpin the entire business plan.
d i th ti b i l
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26. SCALABILITY
Calculate the cost and revenue of adding
one addition customer. Rethink products
and services if necessary.
d i
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27. TRUE PICTURE
Plan for victory, but prepare for setbacks.
Underestimate revenue, and overestimate
costs.
t
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28. http://freetoplay.biz/2007/08/02/top-10-revenue-models-for-free-to-play-games/
http://www.slideshare.net/JeremyGislason/how-to-increase-membership-sales-using-
different-revenue-models-presentation
CREDITS http://www.slideshare.net/rashmi/scaling-revenue-rashmi
http://www.sixteenventures.com/7-SaaS-Revenue-Streams-with-Details.pdf
http://www.fastcompany.com/1740192/revenue-model-innovation-how-to-generate-sales-
in-a-world-of-free
in a world of free
http://bohknet.tm.tue.nl/OHKNET/section31/rm.html
http://www.1000ventures.com/business_guide/revenue_model.html
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