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Gamified Education Case Study: Octalysis Prime

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Gamified Education Case Study: Octalysis Prime

  1. 1. http://yukaichou.com/books Octalysis Prime Case Study
  2. 2. Phase I: Discovery • Why do people want to try your service? • What are ways to get users to be MOTIVATED to signup for your service?
  3. 3. 1. Learn aboutYu-kai and interact with his material • Read the blog • Read the book • Attend workshop • Watch online talk (TEDx, Google, etc.) 2. Go to Octalysis Prime homepage 3. Watch an intro video 4. Sign up Desired Actions - Discovery
  4. 4. A) Become part of the leading movement to transform the world B) “Be part of the ultimate Gamification revolution” C)“The world needs motivation heroes… are you one?” D)Common enemy: bad gamification E) You have a special right (after workhsop) A) One unsolved mystery lies in this island. No one has solved it yet B) Social networks buzz C)Cool and background changing welcome video A) “Accomplish your life goals” B) Finished the book. Now complete the journey C)Drag and drop Octalysis test D)Win a 7 Day Free Trial A) Solve the OP puzzle to win the 7 Day Free Trial A) Exclusive discount for workshop attendees (or workshop Day #3 attendees) B) Only open as cohorts 2 times a month A) Publish “success cases” B) Being part of a (forefront) community C) Challenge to convince a friend to join OP D)10 Friends for Life Design A) Success in career and income from Octalysis Prime B) Complete Game Technique collection! A) Collect coins in the blog that can only be spent in OP (Rightful Heritage) B) Random 24h expiring discount coupons (Evanescence Opportunity) I. Discovery Avoidance Ownership Em powerm ent Meaning U npredictability Accom plishm ent Scarcity Social Influence CD1 CD2 CD6 CD7 CD8 CD4 CD5 CD3
  5. 5. Phase II: Onboarding How people currently learn how to use Your service and WHY? How you can make that more interactive utilizing the 8 Core Drives
  6. 6. Desired Actions - Onboarding 1. Watch welcome video to get excited about Octalysis Prime 2. Go to the Octalysis Building in the center of the island 3. Learn about Octalysis (Udemy orYouTube videos) 4. Do a small drag and drop game to test their knowledge in Octalysis 5. Select what they want to work with Octalysis (Healthcare, Learning, Productivity, etc.) - Go with a default option if the user is not sure 6. Access one or two learning sessions 7. Choose to stay in the building to learn how to apply Octalysis to real life or leave it and explore the island 8. Go to the fireplace area (community section) 9. Read the most popular post 10. Introduce yourself to the community • Mention what they are trying to achieve with OP and some background info
  7. 7. II. Onboarding A) Epic video to show the user he is part of something special and unique (YK in a place with fog finishing with a ‘come inside’) B) Narrative of how YK started in gamification (Diablo 2 epiphany) C)You were chosen to prove that Octalysis can be used in many aspects of life D)Beginners luck: 1 out of each 1k users will get a free signed copy of YK book A) Easter eggs - find unexpected items in the island B) In one of the intro videos, tell the user that a secret lies in the island. When he is ready, the secret will be revealed. The secret could be something related to the futuristic view with old items (YK will figure this one out) Avoidance Ownership Em powerm ent Meaning U npredictability Accom plishm ent Scarcity Social Influence CD1 CD2 CD6 CD7 CD8 CD4 CD5 CD3 A) Drag and drop game to test initial knowledge of each CD (High Five!) B) Show XP used for levelling up C)Progress bars on the intro videos to show how much of the content the user saw D)Glowing choice to show that the Octalysis building is the first place to go E) Boss fight: Position all the CDs in the Octagon based on Left/Right Brain and White/Black Hat descriptions. (CLICK FOR MORE) A) Choose your path: what do you want to use OP for? The map zoom outs and shows the fog disappearing from one part of the island B) Show that the Octagon shape changes accordingly to knowledge gained in each CD C)Make items in the inventory (see CD4) meaningful (click here) D)Allow to order posts by popularity, likes, date E) Bandwagon streak F) Put the 8 LFs in order of relevance A) Fog in the island to limit the places the user can go B) Show in the inventory some items the user still doesn`t have C)Open the daily chest to collect coins and start a countdown timer D)Limit movement in the island. Initially you can only move thru adjacent CDs A) Newsfeed to highlight news B) The fire in the fire camp lit when the first message is posted to the community C)Show the user all his (Facebook) friends that are already in the island in the form of a registration book. If he doesn`t have friends, give him a message in the bottle. D)Mentorship: Every new user can make a pledge in the wall for a guide in the island. Veterans have the right to accept them. E) Change happiness and family photo (also CD3) A) Give the user X initial coins to buy items B) Build your inventory: You have to explore an island. What are you going to take with you? Flashlight, hammock, book, knife… C)Collection set: give the user the first piece of a map or other thing that once completed will unlock one of the “P” rewards D)Alfred Effect: initial test for personalization (player type, for example) A) FOMO punch message that a lot is going to be happening in the island so it is better to be around B) Evanescent opportunity: When a new workshop is available, show it with a countdown timer with the discount for members
  8. 8. Phase III: Scaffolding Why would people continue to use your service. How can you make that more interactive utilizing the 8 Core Drives?
  9. 9. Desired Actions - Scaffolding 1. Log in two times a week 2. See the new content (especially the area they are already interested in) 3. Collect coins (once a day?) 4. Interacting with learning content (anywhere in the island) 5. Check growing Octalysis dashboard and how far away from the next power 6. Talk with your accountability partner/community 7. Go to the community area for discussion (fire camp) 8. Take on a challenge and apply it to real life 9. Participe in the weekly office hours 10. Leave the island and face the real world
  10. 10. A) Show how many users contributed to each campaign B) Elitism: Present the challenges scores by country or any other group A) Where in the world is YK? New picture from tourist attraction every time YK travels B) MiniQuest: X items are lost in the island! Find and keep them C)Oracle room/shrine in Applied Psychology section: once a month it predicts the outcome of a relevant world event based on Octalysis (for entertainment purposes and to show that predictions fail) D)A Mystery Box appears in the island with a Quest. Those that complete it, will receive the mystery prize A) Progress bar to show advancements in each “real life” subject (Fitness, Productivity, etc.) B) Levels: every time the Octagon is filled the user levels up and starts building a higher level octagon C)Badges: Really hard to achieve D)Leaderboard: Based on XP, compare users by goals and geographic region E) Fixed actions on how to get basic items A) Hidden references in the island: discover them all and unlocks the puzzle section B) Train your brain: fixed section with famous puzzles and brain teasers (Google hiring) A) User can pick only one “Jaw-dropping” status per day or week B) If you invite 10 friends, you get a stuff reward C)Appointment dynamic: if the user opens the chest at exactly midnight, he triples his coins D)Make one item more probable to be found in each day of the week E) Climate changes affect the island: when it is raining, cannot move; when it is a blizzard, cannot leave the Octalysis building; etc. F) Magnetic cap: Only one challenge per day A) Forum to work as a Water Cooler place B) Create special interactions for posts (like new Facebook): Inspiring, Jaw-dropping, Funny, Courageous, etc. (TED filters) C)Show how many users are “online” and where they are in the island D)Group quests with limited time to complete - Do it in the next 4 hours! E) Find the intruder game: Once in a while, the community will receive a message that there are X intruders in the island. They should identify and expel them. A) Every time the user finishes a lesson (question set) there is a treasure box or spinning wheel to get a little more coins, items or collectibles B) Suggest the most relevant content for each user based on their preferences C)Protector Quest: Pirates are attacking the island and the “lighthouse” or “watchtower” must be permanently guarded to avoid it D)Exchange economy: Use coins to buying items and trades between users A) Create destroyed and abandoned visuals for each CD in the island to use when they fail to achieve certain win-states B) Sunk cost game: create a labyrinth game inside Battleground that can only be finished by 20-30 minutes of consecutive play, no saves allowed C)Streak sequence for coin gains. If broken, the bonus disappears III. Scaffolding Avoidance Ownership Em powerm ent Meaning U npredictability Accom plishm ent Scarcity Social Influence CD1 CD2 CD6 CD7 CD8 CD4 CD5 CD3
  11. 11. Phase IV: Endgame Why power users continue to use it. How can you make that more interactive utilizing the 8 Core Drives?
  12. 12. Desired Actions - Endgame 1. Moderate the community 2. Vote for stuff (new themes for posts, new projects, etc.) 3. Make referral to friends to elevate status 4. Create OP content 5. Share their own work 6. Participate in Octalysis Group projects 7. Solve problems for other members as mentors
  13. 13. A) Humanity Hero: Choose what is going to be the next TOG nonprofit project B) Co-creation: Let the user create texts, challenges or videos to other OP users A) Easter Eggs popping up continuously B) Mystery Box C)How well they did on last challenge A) High level users gain more status B) Exclusive badges that only 1% of the group could earn C)Become elder in community D)Become Octalysis Group Consultant A) Ability to create own content B) Ability to create own challenges C)Use advanced Octalysis Tools to design D)Resolve new creative challenges by other companies E) Work on Octalysis Group projects A) Big Burn: spend gazillion coins and maybe one or more special items to leave the island. The map zooms out and reveals the world is full of other islands A) Wall of testimonials: small video recordings of how OP changed user life B) Trophy shelf in the form of an abandoned cave with ancient writings. The veteran user can leave his mark there for eternity C)Ranking on Island A) Capture all the Gnomon B) Accumulate more Chou Coins C)Complete Collection Set A) Don’t want to lose Feedback Stats B) Don’t want to leave Chou Coins behind C)Don’t want to look back in front of teammates IV. Endgame Avoidance Ownership Em powerm ent Meaning U npredictability Accom plishm ent Scarcity Social Influence CD1 CD2 CD6 CD7 CD8 CD4 CD5 CD3
  14. 14. The PE Feature List 1. Feature/Game Technique II. Phase Introduced III. Power IV. Ease V. Score VI. Launch?
  15. 15. Octalysis Prime Logged in Home
  16. 16. Welcome Video
  17. 17. Welcome Video Welcome to Octalysis Prime
  18. 18. Welcome Video Welcome to Octalysis Prime Next
  19. 19. Octalysis Prime Logged in Home Continue Skip See if you have friends in Octalysis Prime
  20. 20. Facebook connect - have friends! Connect Skip Johnny Sarah Mike MikeSarahJohnny Johnny Sarah Mike Woot! You have 11 friends on OP! Would you like to connect with some of them?
  21. 21. Octalysis Prime Logged in Home Skip Johnny Sarah Mike MikeSarahJohnny Johnny Sarah Mike Woot! You have 11 friends on OP! Would you like to connect with some of them? Connect
  22. 22. User has no friend on Facebook Earned: Pioneer Status Great! You’re a Pioneer! (All your Core Drives will level up 10% Faster)
  23. 23. Reminder of First Friend Rule + Guided Ready to Explore and Learn! Autoplay
  24. 24. Reminder of First Friend Rule + Guided Ready to Explore and Learn! Next
  25. 25. Animation of cloud slowly clearing up Octalysis Core building shines
  26. 26. Click! Education Career Productivity The arrow has slight moving animation
  27. 27. • j Education Career Productivity Introduction to the Octalysis Core Autoplay
  28. 28. Education Career Productivity Introduction to the Octalysis Core I don’t know anything about the Octalysis Framework I am familiar with the 
 Octalysis Framework
  29. 29. Education Career Productivity Introducing to the Octalysis Core Beginning Octalysis TEDx Talk 
 (17 min) Google Speech 
 (1.5 hr) Select one of the content on the right to learn about the Octalysis Framework I now understand the Octalysis Framework Read Blogpost 
 (10 min)
  30. 30. Education Career Productivity Octalysis Challenge Autoplay
  31. 31. Education Career Productivity Octalysis Challenge I’m Ready! Go Review
  32. 32. Education Career Productivity Click! Note: text are not around the Octagon
  33. 33. Education Career Productivity Introducing to the Octalysis Core White Hat Black Hat Intrinsic Extrinsic Drag and Drop the Elements to the right place in the Octagon (Review Here)
  34. 34. Education Career Productivity Introducing to the Octalysis CoreDrag and Drop the Elements to the right place in the Octagon (Review Here) White Hat Black Hat IntrinsicExtrinsic
  35. 35. Education Career Productivity Introducing to the Octalysis CoreDrag and Drop the Elements to the right place in the Octagon (Review Here) White Hat Black Hat IntrinsicExtrinsic
  36. 36. Education Career Productivity Introducing to the Octalysis CoreDrag and Drop the Elements to the right place in the Octagon (Review Here) White Hat Black Hat IntrinsicExtrinsic
  37. 37. Education Career Productivity Introducing to the Octalysis CoreDrag and Drop the Elements to the right place in the Octagon (Review Here) Avoidance Ownership EmpowermentMeaning Unpredictability AccomplishmentScarcity Social Influence
  38. 38. Education Career Productivity Introducing to the Octalysis CoreDrag and Drop the Elements to the right place in the Octagon (Review Here) Avoidance Ownership EmpowermentMeaning Accomplishment Scarcity Social Influence Unpredictability
  39. 39. Education Career Productivity Introducing to the Octalysis CoreDrag and Drop the Elements to the right place in the Octagon (Review Here) Avoidance Ownership Empowerment Meaning Unpredictability Accomplishment Scarcity Social Influence
  40. 40. Education Career Productivity Avoidance Ownership Empowerment Meaning Unpredictability Accomplishment Scarcity Social Influence Note: text are now in the Octagon
  41. 41. Education Career Productivity Avoidance Ownership Empowerment Meaning Unpredictability Accomplishment Scarcity Social Influence
  42. 42. Education Career Productivity
  43. 43. Education Career Productivity
  44. 44. Education Career Productivity
  45. 45. Education Career Productivity You freed me! Tap on me to see 
 what I can do. Exit
  46. 46. Education Career Productivity Thank you for freeing me! In return, I will help you navigate the island like a personal companion. 
 
 I can keep track of your skill growth, store coins for you, and help you unlock new powers on this island. Octalysis Companion Awesome! ProfileStats Market SocialNews
  47. 47. Education Career Productivity Octalysis Companion ProfileStats Market SocialNews First, let’s make sure I know who I’m helping. Go to Profile and tell me more about yourself!
  48. 48. Education Career Productivity Octalysis Companion ProfileStats Market SocialNews First Name: Last Name: Required Settings Confirm Change Photo Country: Industry Profession Hobby Super Power Required Required Drop Down Size does not change…just convenience to not change
  49. 49. Education Career Productivity Octalysis Companion ProfileStats Market SocialNews First Name: Last Name: Required Settings Confirm Change Photo Country: Industry Profession Hobby Super Power Required Required
  50. 50. Education Career Productivity Octalysis Companion ProfileStats Market SocialNews First Name: Last Name: Required Settings Confirm Change Photo Country: Industry Profession Hobby Super Power Required Required
  51. 51. Education Career Productivity So nice to meet you Sheldon! I love your super power! 
 Now, go to Stats to see how you can level up and unlock new powers on the Island! Octalysis Companion ProfileStats Market SocialNews Only if they have put in a super power. Else if, it is above 1 “there are 3 people in the same industry on the Island!” Else leave blank.
  52. 52. Education Career Productivity Octalysis Companion ProfileStats Market SocialNews Stats Avoidance Ownership Empowerment Meaning Unpredictability Accomplishment Scarcity Social Influence Status: Blue (0 Unlocked Powers) Meaning: Level I 
 (2/10 EXP) Accomplishment: Level I 
 (2/10 EXP) Empowerment: Level I 
 (2/10 EXP) Ownership: Level I 
 (2/10 EXP) Social Influence: Level I 
 (2/10 EXP) Scarcity: Level I 
 (2/10 EXP) Unpredictability: Level I 
 (2/10 EXP) Avoidance: Level I 
 (2/10 EXP) EXP Log
  53. 53. Education Career Productivity Octalysis Companion ProfileStats Market SocialNews Status: Blue Back Next Status: Orange Unlocked Powers: 0 out of 8 (0 Unlocked Powers) Vote for a non-profit Chou Force International or the Octalysis Group will do pro bono work for. 
 (Unlocked when Meaning reaches LVL 10) Octalysis Prime activities will gain 40% more EXP for the associated Core Drives.
 (Unlocked when Accomplishment reaches LVL 10) EXP Accelerator Unlock the Challenges section and take on high level challenges while earning more EXP and Chou Coins.
 (Unlocked when Empowerment reaches LVL 10) Challenger Key Gain 40% more bonus Chou Coins when opening the Daily Chest and from winning challenges.
 (Unlocked when Ownership reaches LVL 10) Gold Digger Get connected with a Success Buddy. Every activity with Success Buddy will generate boosters.
 (Unlocked when Social Influence reaches LVL 10) Every Core Drive level requires 30% less to Level Up. (Unlocked when Scarcity reaches LVL 10) Corner Cutter Increase the Daily Chest’s production speed by 100% and enable a new chest every 10 hours.
 (Unlocked when Unpredictability reaches LVL 10) Blossom Boom Defeats one Geomon per week while you are away. Defeated Gnomon drops game design techniques.
 (Unlocked when Ownership reaches LVL 10) Geomon Catcher World Saving Pointer Buddy Connector Stats
  54. 54. Education Career Productivity Octalysis Companion ProfileStats Market SocialNews Status: Blue Back Next Status: Orange Unlocked Powers: 0 out of 8 (0 Unlocked Powers) Vote for a non-profit Chou Force International or the Octalysis Group will do pro bono work for. 
 (Unlocked when Meaning reaches LVL 10) Octalysis Prime activities will gain 40% more EXP for the associated Core Drives.
 (Unlocked when Accomplishment reaches LVL 10) EXP Accelerator Unlock the Challenges section and take on high level challenges while earning more EXP and Chou Coins.
 (Unlocked when Empowerment reaches LVL 10) Challenger Key Gain 40% more bonus Chou Coins when opening the Daily Chest and from winning challenges.
 (Unlocked when Ownership reaches LVL 10) Gold Digger Get connected with a Success Buddy. Every activity with Success Buddy will generate boosters.
 (Unlocked when Social Influence reaches LVL 10) Every Core Drive level requires 30% less to Level Up. (Unlocked when Scarcity reaches LVL 10) Corner Cutter Increase the Daily Chest’s production speed by 100% and enable a new chest every 10 hours.
 (Unlocked when Unpredictability reaches LVL 10) Blossom Boom Defeats one Geomon per week while you are away. Defeated Gnomon drops game design techniques.
 (Unlocked when Ownership reaches LVL 10) Geomon Catcher World Saving Pointer Buddy Connector Stats Got It! Orange Status is obtained when all 8 Blue Powers are unlocked.
  55. 55. Education Career Productivity Octalysis Companion ProfileStats Market SocialNews Stats Avoidance Ownership Empowerment Meaning Unpredictability Accomplishment Scarcity Social Influence Status: Blue (0 Unlocked Powers) Meaning: Level I 
 (2/10 EXP) Accomplishment: Level I 
 (2/10 EXP) Empowerment: Level I 
 (2/10 EXP) Ownership: Level I 
 (2/10 EXP) Social Influence: Level I 
 (2/10 EXP) Scarcity: Level I 
 (2/10 EXP) Unpredictability: Level I 
 (2/10 EXP) Avoidance: Level I 
 (2/10 EXP) EXP Log Done for now! People can click on “EXP Log” if they want, even though arrow is on top
  56. 56. Octalysis Companion Stats Market SocialNews Profile Completed “Core Statue” Challenge: 11/23/16 15:32 PST
 Meaning +2 Accomplishment +2 Empowerment +2 Ownership +2 Social Influence +2 Scarcity +2 Unpredictability +2 Avoidance +2 Back EXP Log
  57. 57. Education Career Productivity Exit Choose a Life Field
  58. 58. Education Career Productivity Exit Choose a Life Field
  59. 59. Education Career Productivity Exit Choose a Life Field Choose Life Field
  60. 60. 27%78% 13% Exit Quest list
  61. 61. 27%78% 13% Exit Quest list Quest 1: Choose 1 Life Field Quest 2: Complete 1 Life Field Lesson
  62. 62. If user exits now, still only this building Quest list
  63. 63. LF #7 - Career Click! Exit Quest list
  64. 64. LF #7 - Career Guidelines: Remove the dashboards and focus on the working table with career references Choose Topics Career Tips 0/4 Videos View Real Life RPG 0/14 Videos View Real Life RPG 0/14 Videos View Real Life RPG 0/14 Videos View Back
  65. 65. LF #7 - Career Guidelines: Remove the dashboards and focus on the working table with career references Choose Lesson Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Confidence = Everything - 1 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3 Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Confidence = Everything - 1 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3 Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3 Back
  66. 66. LF #7 - Career Guidelines: Remove the dashboards and focus on the working table with career references Confidence = Everything - 1
  67. 67. LF #7 - Career Guidelines: Remove the dashboards and focus on the working table with career references Confidence = Everything - 1 Octalysis Companion Stats Market SocialNews Profile Avoidance Ownership Empowerment Meaning Unpredictability Accomplishment Scarcity Social Influence Meaning: Level I 
 (2/10 EXP) Accomplishment: Level I 
 (2/10 EXP) Empowerment: Level I 
 (2/10 EXP) Ownership: Level I 
 (2/10 EXP) Social Influence: Level I 
 (2/10 EXP) Scarcity: Level I 
 (2/10 EXP) Unpredictability: Level I 
 (2/10 EXP) Avoidance: Level I 
 (2/10 EXP) Status: Blue (0 Unlocked Powers) EXP Log Done for now!
  68. 68. LF #7 - Career Guidelines: Remove the dashboards and focus on the working table with career references Confidence = Everything - 1 Octalysis Companion Stats Market SocialNews Profile Avoidance Ownership Empowerment Meaning Unpredictability Accomplishment Scarcity Social Influence Meaning: Level I 
 (2/10 EXP) Accomplishment: Level 2 
 (1/10 EXP) Empowerment: Level 2 
 (1/10 EXP) Ownership: Level I 
 (2/10 EXP) Social Influence: Level I 
 (2/10 EXP) Scarcity: Level I 
 (2/10 EXP) Unpredictability: Level I 
 (2/10 EXP) Avoidance: Level I 
 (2/10 EXP) Status: Blue (0 Unlocked Powers) EXP Log Done for now!
  69. 69. LF #7 - Career Guidelines: Remove the dashboards and focus on the working table with career references Choose Lesson Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Confidence = Everything - 1 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3 Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Confidence = Everything - 1 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3 Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3 Back
  70. 70. LF #7 - Career Guidelines: Remove the dashboards and focus on the working table with career references Choose Topics Career Tips 1/4 Videos View Real Life RPG 0/14 Videos View Real Life RPG 0/14 Videos View Real Life RPG 0/14 Videos View Back
  71. 71. LF #7 - Career Click! Exit Quest list Inventory Hey! Don’t you want some fresh air? Lets go outside!
  72. 72. 27%78% 13% Exit Quest list Inventory Click!
  73. 73. The clouds that depart depends on the lesson they just finished Quest list Hey look! Based on the lessons you took, parts of the island have been revealed!
  74. 74. The community at this point does not have fire yet. Quest list You can check out the community or learn more from other areas.
  75. 75. Leave Quest list
  76. 76. Leave Quest list Introduction to Motivational Psychology
  77. 77. Leave Quest list Introduction to Motivational Psychology Career Tips 0/4 Videos View Real Life RPG 0/14 Videos View Real Life RPG 0/14 Videos View Real Life RPG 0/14 Videos View Back
  78. 78. Leave Quest list Introduction to Motivational Psychology Choose Lesson Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Confidence = Everything - 1 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3 Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Confidence = Everything - 1 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3 Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3 Back
  79. 79. The community camp at this point does not have fire yet. Quest list Hey look! Another area on the Island is revealed!
  80. 80. Discussion TopicsMembers Member Updates Community
  81. 81. Discussion TopicsMembers Member Updates Community This is the community campside. Here you will get to interact with other Octalysis Primers just like you.
  82. 82. Discussion TopicsMembers Member Updates Community Check out the Discussion Topics and introduce yourself Forums UpdatessDiscussions Members Trading Strategies Questions and answers by forex beginners Fundamentals Discussion The 8 Major Currencies Discuss EURUSD, USDJPY. USDGBP, and many more! Share your Trading Strategy and get feedback! Long term outlook for commodities, rates & economy Risk Management & Trading Plans Limit your losses and maximize your gains! Technical Issues & Feature Request Trade Journals Track your personal progress or follow other traders Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Track your personal progress or follow other traders Yu-kai Chou Gamification Designer Yu-kai Chou Software Engineer Yu-kai Chou Fireman Yu-kai Chou President Yu-kai Chou Gym Teacher Yu-kai Chou Police Yu-kai Chou Power Coach Yu-kai Chou Firework NOTE: The Octagon Colors would change based on Status color
  83. 83. Discussion TopicsMembers Member Updates Community Check out the Discussion Topics and introduce yourself Forums UpdatesDiscussions Members Say hi to the community! Gamification Examples OP Content Discussion Be inspired by gasification examples Tell us a little about yourself,,, I Need Help Content Request Request what content Yu-kai should make! Talk about OP Content Request help from members Member Support If you have issues with your Membership! Announcements The Tavern Discuss fun stuff Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Threads: 1 Posts: 18,229 Track your personal progress or follow other traders
  84. 84. If user clicks on Community • Allow user to look at the hottest conversations, and the communities. • Promote user to leave their first comment as introduction • Once user leaves first introduction, the fire place fire starts to burn. Also, the social section of the Octalysis Companion is unlocked.
  85. 85. The community camp at this point does not have fire yet. Quest list
  86. 86. The community camp at this point does not have fire yet. Quest list +115 Coins!
  87. 87. If click on chest • It opens the chest, money comes out. • Popup shows the user got random between 80-130 coins. Then a countdown timer above shows 20 hours countdown • The Market Section is unlocked within Octalysis Companion • Companion highlights user to click on companion
  88. 88. After clicking companion • The market shows • It shows one time that can be afforded: Newbie Learning Potion • Newbie Learning Potion gives 25% more exp bonus in the next 24 hours
  89. 89. Island Opens up Quest list
  90. 90. Leave Quest list
  91. 91. Leave Quest list Whoa! Is that a… GEOMON?
  92. 92. Whoa! Is that a… GEOMON? Amazing! Geomons are mystical creatures that are closely connected to our emotions. They are said to hold magical scrolls that teach you Gamification Design Techniques if you can defeat them with the skills you learned from this Island. 
 Take advantage of this - they scarcely appear! Octalysis Companion ProfileStats Market SocialNews Exciting!
  93. 93. Leave Quest list
  94. 94. Whoa! Is that a… GEOMON? Name: Durathror Tier: II Appears: Randomly in Summer Game Technique Secret: #24 Challenge Meaning +2
 Accomplishment +3 Empowerment +3 Ownership +3 Social Influence +2
 Scarcity +3 Unpredictability +3 Avoidance +3
  95. 95. Whoa! Is that a… GEOMON? Company X wants to empower their existing customers to bring their friends in to participate in the experience. What game technique should they use? 1. Group Quest 2. Torture Break 3. Magnetic Cap 4. Obvious Wonder Submit
  96. 96. You defeated it! Leave Geomon only appears on the Island locations not in Core
  97. 97. Game Design Technique Section is clear Quest list
  98. 98. If click on Game Technique Section • Show many blocks of text (5x5 per page?) in a background • Each block has a Game Technique # • If obtained, the Game Technique Name is shown, as well as the description • A video is associated with each game technique (by Yu-kai) • Can turn pages left and right
  99. 99. End of Onboarding Chronology…still adding more (below are the later phase screens)
  100. 100. Octalysis Companion Stats Market SocialNews Profile Avoidance Ownership Empowerment Meaning Unpredictability Accomplishment Scarcity Social Influence Meaning: Level I 
 (325/600 EXP) Accomplishment: Level I 
 (325/600 EXP) Empowerment: Level I 
 (325/600 EXP) Ownership: Level I 
 (325/600 EXP) Social Influence: Level I 
 (325/600 EXP) Scarcity: Level I 
 (325/600 EXP) Unpredictability: Level I 
 (325/600 EXP) Avoidance: Level I 
 (325/600 EXP) Status: Blue (0 Unlocked Powers) EXP Log Meaning: Level I 
 (325/600 EXP) Accomplishment: Level I 
 (325/600 EXP) Empowerment: Level I 
 (325/600 EXP) Ownership: Level I 
 (325/600 EXP) Social Influence: Level I 
 (325/600 EXP) Scarcity: Level I 
 (325/600 EXP) Unpredictability: Level I 
 (325/600 EXP) Avoidance: Level I 
 (325/600 EXP) EXP Log
  101. 101. Octalysis Companion Stats Market SocialNews Profile Back EXP Log Completed “To the Limits” Challenge: 11/23/16 15:32 PST
 Meaning +3 Accomplishment +4 Social Influence +5 Scarcity +4 Completed “To the Limits” Challenge: 11/23/16 15:32 PST
 Meaning +3 Accomplishment +4 Empowerment + 5 Social Influence +5 Scarcity +4 Unpredictability +3 Avoidance +2 Completed “Core Statue” Challenge: 11/23/16 15:32 PST
 Meaning +2 Accomplishment +2 Empowerment +2 Ownership +2 Social Influence +2 Scarcity +2 Unpredictability +2 Avoidance +2 Completed “To the Limits” Challenge: 11/23/16 15:32 PST
 Meaning +3 Accomplishment +4 Social Influence +5 Scarcity +4
  102. 102. Octalysis Companion Stats Market SocialNews Profile Avoidance Ownership Empowerment Meaning Unpredictability Accomplishment Scarcity Social Influence Meaning: Level I 
 (325/600 EXP) Accomplishment: Level I 
 (325/600 EXP) Empowerment: Level I 
 (325/600 EXP) Ownership: Level I 
 (325/600 EXP) Social Influence: Level I 
 (325/600 EXP) Scarcity: Level I 
 (325/600 EXP) Unpredictability: Level I 
 (325/600 EXP) Avoidance: Level I 
 (325/600 EXP) Status: Orange (8 Unlocked Powers) EXP Log Meaning: Level I 
 (325/600 EXP) Accomplishment: Level I 
 (325/600 EXP) Empowerment: Level I 
 (325/600 EXP) Ownership: Level I 
 (325/600 EXP) Social Influence: Level I 
 (325/600 EXP) Scarcity: Level I 
 (325/600 EXP) Unpredictability: Level I 
 (325/600 EXP) Avoidance: Level I 
 (325/600 EXP) EXP Log These colors reflect the next Status Tier Color (so on the Orange Status, these are Purple Bars)
  103. 103. Education Career Productivity Octalysis Companion ProfileStats Market SocialNews Status: Blue Back Next Status: Orange Unlocked Powers: 0 out of 8 (0 Unlocked Powers) Vote for a non-profit Chou Force International or the Octalysis Group will do pro bono work for. Unlocked! Octalysis Prime activities will gain 40% more EXP for the associated Core Drives. Unlocked! EXP Accelerator Unlock the Challenges section and take on high level challenges while earning more EXP and Chou Coins. Unlocked! Challenger Key Gain 40% more bonus Chou Coins when opening the Daily Chest and from winning challenges. Unlocked! Gold Digger Get connected with a Success Buddy. Every activity with Success Buddy will generate boosters. Unlocked! Every Core Drive level requires 30% less to Level Up. Unlocked! Corner Cutter Increase the Daily Chest’s production speed by 100% and enable a new chest every 10 hours. Unlocked! Blossom Boom Defeats one Geomon per week while you are away. Defeated Gnomon drops game design techniques. Unlocked! Geomon Catcher World Saving Pointer Buddy Connector Stats

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