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PUSHING AT THE MARGINS:
INTENTIONAL INNOVATION FOR MANAGERS
Ed Rodley
Peabody Essex Museum
4 OPPORTUNITIES TO INNOVATE
BEFORE YOU BEGIN
1. Encourage managers to treat new
projects as opportunities to experiment,
and do it as the norm, not the exception.
2. Empower staff to design their design
processes (see themselves as experience
designers) rather than blindly perpetuating
older processes.
3. Build digital literacy and museum literacy
learning processes & outcomes into
projects.
4. Create the workplace culture we want to
live and work in.
New projects can be opportunities
to:
5 DIALECTICS TO
CONSIDER
1. Transformation vs. change
2. Design vs. tradition
3. Hierarchy vs. network
4. Literacy vs. fluency
5. Culture vs. values
LOOKING AT NEW PROJECTS AS
OPPORTUNITIES TO EXPERIMENT
USEFUL DIALECTIC #1:
TRANSFORMATION VS. CHANGE
TRANSFORMATION VS. CHANGE
“Doing things differently involves
a high degree of discomfort,
which is why most of us prefer
not to.”
Marcia Tucker
HOW WOULD PIAGET
DESCRIBE YOUR PROJECT?
Assimilation
• involves us remaining mostly the same
with the addition of a new bit of
knowledge.
Accomodation
• an admission and understanding that we
have changed. New knowledge reorients
whole system.
= Change? =Transformation?
USEFUL DIALECTIC #2:
NETWORK VS. HIERARCHY
NETWORK VS. HIERARCHY
“The shift from hierarchical
organizational structures to
networked ones is the
dominant theme of the
current era.”
Catherine Bracy
WHAT KIND OF RELATIONSHIPS DO
YOU WANT TO BUILD?
Hierarchical
• Power or status resides in a person’s
rank.
Rhizomatic
• Power resides in the density of
connections at a given node
EMPOWERING STAFF TO THINK
LIKE EXPERIENCE DESIGNERS
USEFUL DIALECTIC #3:
DESIGN VS.TRADITION
DESIGN VS. TRADITION
“The opposite of design is tradition.”
Johanna Koljonen
DESIGNING EXPERIENCES
• Team meetings are magic circles &
should empower people to temporarily
try on new roles.
• Innovate by making active choices
• Challenging elements of traditions to solve
a problem
• What are the designable surfaces?
• EVERYTHING.
The Magic Circle of Experience Design
Not this…
The thing
you’re
designing
Our culture
Their experience
The thing
you’re
designing
Participants’
journey
expectations reflection memory
BUILDING DIGITAL LITERACY
USEFUL DIALECTIC #4:
LITERACY VS. FLUENCY
LITERACY VS. FLUENCY
Digital literacy “...is essential to improving technical
infrastructure and workflows. Digital literacy needs to be
achieved across the board, especially in the context of
museum leadership.”
The New Media Consortium
“Horizon Report: 2016 Museum Edition”
WHAT DOES INCREASED
DIGITAL LITERACY LOOK
LIKE @PEM?
Ø Working in digital spaces – Social media
platforms,Wikipedia, Google Art Project
Ø Professional development –Vital for staff to
understand enough about the digital realm to
make informed decisions
Ø Cultural transformation – Incorporating digital in
existing processes rather than developing
separate ones.
Ø Staff empowerment – Opportunity for staff to
demonstrate digital skills they have
BUILDING LITERACYDIGITAL
MUSEUM
CREATING THE WORKPLACE
CULTURE YOU WANT
USEFUL DIALECTIC #5:
CULTURE VS.VALUES
CULTURE VS. VALUES
“Values have a tendency to be
bullshit.”
Jan Gunnarson
“Culture is the manifestation
of values.”
CULTURE VS. VALUES
“Culture eats strategy for breakfast.”
Peter Drucker
CULTURE VS. VALUES
“A digital culture will get you
through a time without a digital
strategy much more than a digital
strategy will get you through a
time without a digital culture”
Nick Poole
• Lack of staff time
• Lack of funding
• Lack of technical skills
• Shifting management thinking away
from fixed cost projects (theatre) to a
program of ongoing development
(gardening)
WHAT ARE THE OBSTACLES?WHAT ARE THE OBSTACLES?
WHAT ARE THE OBSTACLES?
“The digital tools have to be handled
by wise and intelligent people.They
cannot be left into the hands of
techies, who will focus on the latest
craze.”
Philippe de Montebello
5 QUESTIONS TO ASK
YOURSELF
1. Should this project aim to be
transformational or bring about more
discrete change?
2. To what extent should this project
design its own process, or use
traditional ones?
3. Should this project be structured to
create/support a network of actors, or
a hierarchy?
4. How should this project be increasing
professional literacy, or increasing
fluency? Or both?
5. How should this project create culture
that actually manifests (or creates)
values we support?
IN CONCLUSION
"Creating culture is always more
rewarding than consuming it.”
Mihaly Csikszentmihályi
Thanks!
• Ed Rodley
• ed_rodley@pem.org
• @erodley

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Pushing at the Margins: Intentional Innovation for Managers

  • 1.
  • 2. PUSHING AT THE MARGINS: INTENTIONAL INNOVATION FOR MANAGERS Ed Rodley Peabody Essex Museum
  • 3. 4 OPPORTUNITIES TO INNOVATE BEFORE YOU BEGIN 1. Encourage managers to treat new projects as opportunities to experiment, and do it as the norm, not the exception. 2. Empower staff to design their design processes (see themselves as experience designers) rather than blindly perpetuating older processes. 3. Build digital literacy and museum literacy learning processes & outcomes into projects. 4. Create the workplace culture we want to live and work in. New projects can be opportunities to:
  • 4. 5 DIALECTICS TO CONSIDER 1. Transformation vs. change 2. Design vs. tradition 3. Hierarchy vs. network 4. Literacy vs. fluency 5. Culture vs. values
  • 5. LOOKING AT NEW PROJECTS AS OPPORTUNITIES TO EXPERIMENT
  • 7. TRANSFORMATION VS. CHANGE “Doing things differently involves a high degree of discomfort, which is why most of us prefer not to.” Marcia Tucker
  • 8. HOW WOULD PIAGET DESCRIBE YOUR PROJECT? Assimilation • involves us remaining mostly the same with the addition of a new bit of knowledge. Accomodation • an admission and understanding that we have changed. New knowledge reorients whole system. = Change? =Transformation?
  • 10. NETWORK VS. HIERARCHY “The shift from hierarchical organizational structures to networked ones is the dominant theme of the current era.” Catherine Bracy
  • 11. WHAT KIND OF RELATIONSHIPS DO YOU WANT TO BUILD? Hierarchical • Power or status resides in a person’s rank. Rhizomatic • Power resides in the density of connections at a given node
  • 12. EMPOWERING STAFF TO THINK LIKE EXPERIENCE DESIGNERS
  • 14. DESIGN VS. TRADITION “The opposite of design is tradition.” Johanna Koljonen
  • 15. DESIGNING EXPERIENCES • Team meetings are magic circles & should empower people to temporarily try on new roles. • Innovate by making active choices • Challenging elements of traditions to solve a problem • What are the designable surfaces? • EVERYTHING.
  • 16. The Magic Circle of Experience Design Not this… The thing you’re designing
  • 17. Our culture Their experience The thing you’re designing Participants’ journey expectations reflection memory
  • 20. LITERACY VS. FLUENCY Digital literacy “...is essential to improving technical infrastructure and workflows. Digital literacy needs to be achieved across the board, especially in the context of museum leadership.” The New Media Consortium “Horizon Report: 2016 Museum Edition”
  • 21. WHAT DOES INCREASED DIGITAL LITERACY LOOK LIKE @PEM? Ø Working in digital spaces – Social media platforms,Wikipedia, Google Art Project Ø Professional development –Vital for staff to understand enough about the digital realm to make informed decisions Ø Cultural transformation – Incorporating digital in existing processes rather than developing separate ones. Ø Staff empowerment – Opportunity for staff to demonstrate digital skills they have
  • 25. CULTURE VS. VALUES “Values have a tendency to be bullshit.” Jan Gunnarson “Culture is the manifestation of values.”
  • 26. CULTURE VS. VALUES “Culture eats strategy for breakfast.” Peter Drucker
  • 27. CULTURE VS. VALUES “A digital culture will get you through a time without a digital strategy much more than a digital strategy will get you through a time without a digital culture” Nick Poole
  • 28. • Lack of staff time • Lack of funding • Lack of technical skills • Shifting management thinking away from fixed cost projects (theatre) to a program of ongoing development (gardening) WHAT ARE THE OBSTACLES?WHAT ARE THE OBSTACLES?
  • 29. WHAT ARE THE OBSTACLES? “The digital tools have to be handled by wise and intelligent people.They cannot be left into the hands of techies, who will focus on the latest craze.” Philippe de Montebello
  • 30. 5 QUESTIONS TO ASK YOURSELF 1. Should this project aim to be transformational or bring about more discrete change? 2. To what extent should this project design its own process, or use traditional ones? 3. Should this project be structured to create/support a network of actors, or a hierarchy? 4. How should this project be increasing professional literacy, or increasing fluency? Or both? 5. How should this project create culture that actually manifests (or creates) values we support?
  • 31. IN CONCLUSION "Creating culture is always more rewarding than consuming it.” Mihaly Csikszentmihályi
  • 32. Thanks! • Ed Rodley • ed_rodley@pem.org • @erodley