IMMERSIVE RESIDENCY
Sponsored by the Master of Arts in Learning & Emerging Technology program at SUNY Empire
State College
Contact Dr. Eileen O’Connor for details, on-boarding & access - eileen.oconnor@esc.edu
Join faculty and graduate students in this 1 day immersion in a virtual reality
environment to learn about AND experience existing and emerging technologies
that are allowing STEM (science, technology, engineering, math) enhanced by the
A for art as well as ALL CONTENT AREAS to reach new heights. You only need a
computer and internet to attend.
Saturday – Oct. 12, 2019 from 9:00 am to 3:00 pm (online)
Receive a Certificate of Attendance and an eBadge on completion
FROM STEM TO STEAM:
THEORY-GROUNDED AND
PRACTICAL APPLICATIONS
FOR INSTRUCTION
Eileen O’Connor, Ph.D.
Eileen.oconnor@esc.edu
Items shown here:
• Educational Grounding &
Standards
• Applications and Ideas
• SUNY ESC - MALET
• So, what’s the challenge?
NOTE: this presentation highlights the
STEM/STEAM field and presents selected work
by SUNY Empire’s graduate students. THERE
ARE NOT RESTRICTED TO MATH / SCIENCE
INTERESTED STUDENTS - the technology and
the arts are the bridge to essentially all
content areas - see if / where a STEM / STEAM
focus might be relevant to your interests - via
single courses or the STEM & Emerging
Technologies certificate in MALET
NOTE: this presentation is Creative Commons
license from Dr. Eileen O’Connor
Science, technology, engineering, arts, mathematics (STEAM)
Open the slideshow, then click on the Settings/Gear
icon - click on the notes at the bottom to read the
text that explains the slides
STEM – Personal History (O’Connor’s
background in field)
• Middle school – St. Ignatius, Montana; Native American Reservation
• Chemist > science & tech at IBM
• STEMTEC – U. Mass & Amherst – 1999 – 2001 – NSF evaluator
• Science ed / tech ed / STEM Education certificate
• Before recent tech explosion – inquiry-based science
• A Framework for K12 Science Education > NSTA & NCR > Next Generation
Science Standards
• Practices with inquiry
• Inquiry – labs – cross disciplinary: have ALWAYS
been lauded in the research . . . .
So what’s the challenge?
NATIONAL K12
EFFORTS
What is STEAM?
STEAM programs can also be referred
to as “arts integration” or “STEM+Arts”
programs. Although there are slight
nuances to program implementation
based on the term used, the important
aspect of STEAM is integrated learning
that incorporates the ideas of
innovation, creativity, and design
from the arts and applies them to
observation, inquiry, and problem
solving processes found in STEM
activities.
https://www.csai-online.org/resources/stem-steam-resources-toolkit
. . . incorporates the ideas of innovation,
creativity, and design from the arts and
applies them to observation, inquiry, and
problem solving processes found in STEM
activities.
https://www.csai-online.org/resources/stem-steam-resources-toolkit
From creative designs to digital
story-telling the “arts” bring
innovation & enrichment that can
turn STEM > STEAM
. . . incorporates the ideas of
innovation, creativity, and design from
the arts and applies them to
observation, inquiry, and problem
solving processes found in STEM
activities.
https://www.csai-online.org/resources/stem-steam-resources-toolkit
Many new art, augmented &
3-d tools bring the arts &
innovations into STEAM
THEORY-GROUNDING
“Constructivism is a learning theory that perceives learning as a process of
constructing knowledge based from experience. Issues of difficulty in
translating this learning theory into a teaching and learning practice have
become a debate among educational researchers. One of the learning
approaches that reflect the theory of constructivism is project-based learning or
PjBL. Terms such as “authentic learning activity” and “hands-on learning” is
commonly represented as constructivist which believes and addressed learning
through rigorous, relevant and hands-on practice.”
https://www.researchgate.net/publication/320558653_Project-
Based_Learning_from_Constructivism_Point_of_View
THEORY-GROUNDING
- CONTINUED FROM PREVIOUS SLIDE
Suggestions:
• Learning tasks need to be designed in a way it
requires learners to engage in more cognitive
demanding tasks.
• Continuous assessment and monitoring is also
challenging in PjBL setting.
• Assessment for learning and learner’s reflection of
learning are also integral to PjBL.
MY COLLECTIONS
https://sites.google.com/
view/stemsteam/home
Working definition
* Science, tech, engineering & math - with
the arts too; interdisciplinary problem
solving approaches that integrate
technologies and can be applied to most
any learning, communication scenario; the
arts help bring in creative solutions and
ideation
STEM & SERIOUS GAMES –
MODEL A SCIENCE ENTERPRISE
• Role playing – as scientists
• Discussions
• Presentations – critical peer review
• Actual scientist visits – bring in
background elements too / images,
links, PPT; a 2.5 minute video on an this
integrated healthcare application -
https://www.youtube.com/watch?v=x
OtW4cAAlTE
• https://youtu.be/esPRsT-lmw8 -
fascinating TED talk on brain scans &
behavior; and how the mind can learn
how to change – could be a next step
for youth to pursue
JOIN w/ Higher Ed -
ESC Partners
STEM/STEAM
Project
- Multi-
dimensional
/ integrated
A Key
STEM
/STEAM
Tool or
System
Supportive
Website &
Videos
Cohesive
Purpose
Assessment
Citizen Science – data
probes; geology across
the state;
Maritime navigation – 360
camera ($20K grant)
3d ELA house – VoTech
Major cities / culture – 3d
Printers
Recipe Share – math &
cooking
Tiny bio- Phone-Shared
Microscope
Courses
MakerSpace – Canadian
Museum
AR – healthcare prototype
Scratch – coding –
elementary & high school
Google 360 – immigrant
population
Google MyMaps –
geology
VR – Corporate visioning &
corporate training
Courses
JOIN w/ Higher Ed -
ESC Partners
STEM/STEAM
Project
- Multi-
dimensional
/ integrated
A Key
STEM
/STEAM
Tool or
System
Supportive
Website &
Videos
Cohesive
Purpose
Assessment
Partner w/ Higher Ed -
SUNY Empire
STEM &
Emerging
Technologies
Certificate or
Courses Solo
Learning
&
Emerging
Tech
Assessment
in Digital
Era
STEM
Tools
STEM
Capstone
Contact Dr. Eileen O’Connor – eileen.oconnor@esc.edu
So lets embrace
the challenge
INFORMATION FROM SUNY EMPIRE’S
STEM AND MALET COURSES
https://www.esc.edu/graduate-studies/masters-degrees/education-programs/ma-learning-emerging-technologies/
• Eileen O’Connor, Ph.D.
• SUNY Empire State College
•Eileen.oconnor@esc.edu