SlideShare ist ein Scribd-Unternehmen logo
1 von 31
Downloaden Sie, um offline zu lesen
THE ADVANTAGES AND
DISADVANTAGES OF MULTIDISCIPLINARY
COLLABORATION IN DESIGN
EDUCATION
Hsien-HuiTang & Emily Hsiao
NationalTaiwan University of Science andTechnology
1
1
DESIGNTHINKING
• a momentum to create awareness about design thinking
• the methods and processes of designers for investigating and solving ill-defined
problems
• take innovation to a higher level
2
2
MULTIDISCIPLINARY COLLABORATION
• the features of design thinking promoted by IDEO
• brainstorming, storytelling, multidisciplinary collaboration, user-centered design,
prototyping, and its related innovative process
• multidisciplinary collaboration is the focus of this research.
3
3
RESEARCH PROBLEM
• Design education also regards multidisciplinary collaboration an important element
• What are the obstacles of the application of multidisciplinary collaboration in design
studio?
• How could we better establish a multidisciplinary design team at school?
• Our research problem is what are the advantages and disadvantages of
multidisciplinary collaboration in design education.
4
4
MULTIDISCIPLINARY COLLABORATION
• a team has members with different professional backgrounds and skills that can
compensate each other, and works together toward the same direction to achieve
some goals
• create innovative value for global competition / IDEO、ZIB
• Especially, the collaboration between art and computer science
5
5
PURPOSE & OBJECTIVES
• Purpose of this paper is to investigate the advantages of and disadvantages of
applying multidisciplinary collaboration in design education.
• Objectives are: first, to observe three complete design processes of multidisciplinary
collaboration, second, to interview all the participants in these design processes, and
third, to summarize the advantages and disadvantages of multidisciplinary collaboration
in design education.
• Research methods are observation and interview.
6
6
DESIGNTHINKING EDUCATION
• design thinking courses prolonged for year to reach fully working APP
• real users survey and tests
• multidisciplinary collaboration with information technology professions and medicine
experts
• two Red Dot Communication Awards and overwhelming users feedbacks
7
7
CASES
• iCAN was devised for kids with Autism to graphically assist their language learning
process.
• iListen was designed for hearing impaired persons to overcome their obstacles
encountered in daily lives due to the lack of hearing.
• Diabetes Diary, DD in short, was invented for individuals with diabetes to smooth
the process of their recoding of blood sugar and diet.
8
8
•FROM MARCH IN 2011TO JANUARY IN
2013
FACE-TO-FACE MEETING EVERYTWO
WEEKS,AND USED E-MAILTO
COMMUNICATION WHEN NEEDED
KEVIN AS DESIGNER, CHARLIE AS
TECHNICAL SUPERVISOR, JAMES AS
PROGRAMMER, HANNA AS
PROGRAMMER
HTTP://IMKEVIN125.WIX.COM/ILISTEN.
9
9
•FROM MARCH IN 2011TO JANUARY IN
2013
FACE-TO-FACE MEETING EVERYTWO
WEEKS,AND USED E-MAILTO
COMMUNICATION WHEN NEEDED
TANG AS PROJECT MANAGER, FISH AS
DESIGNER, LAI ASTECHNICAL
SUPERVISOR, BEN, XT, ZH AS
PROGRAMMER,AS PROGRAMMER
HTTP://
2012DIABETESDIARY.TUMBLR.COM
10
10
DECEMBER IN 2010TO NOW
COMMERCIALIZED
BOTH ICAN & IOS
AMENG AS DESIGNER, MIKE AS
TECHNICAL SUPERVISOR, NM,YS, MY AS
PROGRAMMERS.
HTTP://CONTACTICAN.WIX.COM/ICAN.
11
11
RESEARCH METHODS
• focus group interview for each of the three trans-disciplinary teams first
• utilized semi-structure interview for each member
• each session had two interviewers, one major and the other recorder
• established an interview outline addressing the issues of our interest
12
12
• What do you think about the collaboration? Why do you need to collaborate in this
project? What is you previous collaborative experience? How do you collaborate in this
design project?
• What are the advantages and disadvantages of the process applying design thinking?
What is its influence? Does it make difference compared to your normal design/develop
process?
• What are the advantages and disadvantages of multidisciplinary collaboration? What is
its influence? Does it make difference compared to your normal design/develop process?
• What are the advantages and disadvantages of the user-centered process applying
design thinking? What is its influence? Does it make difference compared to your normal
design/develop process?
• What are the advantages and disadvantages of the prototyping process? What is its
influence? Does it make difference compared to your normal design/develop process?
13
13
• The subjective evaluation of the satisfactory DD > iCAN > iListen
• the current collaborative satisfaction is related to previous experience in
multidisciplinary collaboration
• In colleage, most of the cases are team works but with only designers. kevin
• My personal learning experience included multidisciplinary experience ....The
communication was not a big problem.We coordinated by our own professions.Any way, it
was smooth. jonas
PREVIOUS EXPERIENCE OF
COLLABORATION
14
14
THE RELATIONSHIP BETWEEN SES AND
PREVIOUS EXPERIENCE
Designer IT Engineer Satisfactory
iListen X X Low
iCan X O Middle
DD O O High
15
15
THE ADVANTAGES OF
MULTIDISCIPLINARY COLLABORATION
16
16
IMPROVE COMMUNICATION ABILITY
• all the collaborators are forced to communicate either to keep his/her ideas or to
avoid complex programming efforts
• "Of course, have learnt the interview skills, communication manner et al" Kevin
• “Students need to have the ability to persuade others to keep a ruby-in-the-rough concept."
Blanchard
• “we better had endorsement of users for persuading IT students." Ameng
17
17
GET ACQUAINTED WITH
COLLABORATIVE PROCESS
• Get acquainted with collaborative process of product development
• get acquainted with the complex process in industry.
• "The process helped me what profession is." Kevin
• The experience prepared me for future cases. I can catch the purpose of each stage and
realize what to do next." Fish
• “...how long would it take to finish a case and how to handle each stage.The ability could
not be obtained by students of pure research or pure design." Fish
18
18
FOSTER COLLABORATION SKILLS
• fosters collaboration skills especially with partners of different backgrounds.
• The lack of shared common language and knowledge requires better collaboration
skills. No only be friendly and flexible, but also mildly speaking out own ideas.
• “... so I would ask for their opinions and abilities to find the best way to cooperate." Fish
• “... it is better to accumulate problems to a certain quantity first and discuss with them and
ask for modification." Fish
•
19
19
FOSTER COLLABORATION SKILLS CONT.
• "During the design process, our design would inevitably be changed, modified. It is
acceptable as long as the initial design purpose keeps the same." Fish
• "Learn to appreciate the difficulties of programming and avoid them in the design process
to reach the same design goal but with transformed design method." Kevin
20
20
POSITIVELY BENEFICIAL FOR FUTURE
CAREER DEVELOPMENT
• Executing the design project from inspiration through ideation to implementation gives
students a sense of reality and prepares them for design practice in industry where
every project is implemented for real.
• “I would face when stepping into industry. Moreover, I have made many friends from
different domains, and maybe we will have opportunities to work on the same project in
the future." Ameng
• “ For my future career, I believe the experience of multidisciplinary collaboration is a big
plus.” kevin
21
21
DIFFERENT PROFESSIONS COMPLEMENT
EACH OTHER
• All the participants learned things from the other participants with different
backgrounds.
• usual to work in a heterogeneous group for a whole year.
• However, this experience gives everyone an opportunity to observe different ways of
development and to learn how to work as a team by complementing each other.
22
22
DIFFERENT PROFESSIONS COMPLEMENT
EACH OTHER CONT.
• "This was the first time we cooperated with a professional UI designer. ...The result of the
collaboration with a designer felt better.The usability is better as well as the aesthetics."
Hanna
• "I think a designer has better experience in how users operate." James
• "The benefit was being able to see the thinking model of a designer. ..." James
• "Multidisciplinary collaboration was good for RD (research and development staff), as it
helped to increase our knowledge.” Jonas
23
23
IMPROVE SENSE OF ACHIEVEMENT AND
PROFESSIONAL ABILITIES
• this realistic design project takes enormous time and effort to finish.
• to be able to see his/her own design realized often provokes a very strong sense of
achievement since most of the design students’ work remind in concepts even with
realistic physical or digital models. 	

• gives them the self-confidence to cope with their future career.
• "In the end, the app was released onto the market. I feel a strong sense of achievement. I
also obtained more knowledge of programming. During the process I would look for many
data, so my professional abilities were improved." Ben
24
24
THE DISADVANTAGES OF
MULTIDISCIPLINARY COLLABORATION
25
25
TIME PRESSURE
• they need to not only finish their own work, but also spend time communicating and
responding to the modifications given by their counterparts.The latter two elements
do not exist in a non-collaborative process.
• “I felt that when designers cooperate with engineers frequently, the amount of modifications
should be managed better." Hanna
• "Because of the desire to join the SAMSUNG competition, it was too rushed." Charlie
26
26
DIFFERENCES IN BACKGROUNDS
• The working schedule of a designer, being a master’s student, was very different to the
working schedule of an engineer, being a full-time programmer at a company.
Generally, a student tended to work from noon to midnight, while a company
programmer tended to work from morning to afternoon.Therefore, they had very
little mutually convenient time to discuss the details of the project.
• "I was the person taking care of the communication for the design. Our jobs were different
and our working schedules were different.The convenient period for both of us was relatively
short.Therefore, I had to work overtime (in order to cooperate with the designer)." James
•
27
27
DIFFERENCES IN BACKGROUNDS CONT.
• the discrepancies between the collaborators’ understanding of the work was another
issue caused by their different backgrounds.
• "The improvement needed to be made for this cooperation, besides time, was the
communication and problems in understanding what each other’s work entailed, which
further resulted in time problems. For example, I believed that designers could quickly finish
their drawings, while the designers believed that the engineers could easily achieve some
functions. ...point is that problems should be dealt with instantly to avoid the accumulation
of too many hard-to-solve problems." James
28
28
FLOW AS PROTOTYPE
• In terms of APP design, engineers specifically mentioned flow charts as one important
method to communicate between designers and engineers.
• "What we care most about is the operation process, the flow.The original version was not
complete, ...We did not have this mutual understanding in the beginning, ..." James
• "Before the program, the structure of the flow has to be clear.As soon as a designer has
some ideas or prototypes, he needs to discuss them with the engineers to avoid wasting
any time ...." James
29
29
CONCLUSIONS
• the influence of multidisciplinary collaboration in design education
• recorded three complete design processes based on the ideas of design thinking
• the results show multidisciplinary collaboration resulted in better skills in
communication, collaboration, and professional abilities, a better understanding of
collaborative process and how the different professions complement each other, a
positive influence on future career development and a sense of achievement.
• a few disadvantages were issues caused by time pressures and different backgrounds
30
30
TNANKS AND QUESTIONS
Hsien-HuiTang
drhhtang@gmail.com
ditldesign.sqsp.com
31
31

Weitere ähnliche Inhalte

Ähnlich wie 2013 IASDR presentation The advantages and disadvantages of multidisciplinary collaboration

SCAD Chameleon: Midterm Presentation
SCAD Chameleon: Midterm PresentationSCAD Chameleon: Midterm Presentation
SCAD Chameleon: Midterm PresentationCounterceptual
 
Digital Art History: From Practice to Publication
Digital Art History: From Practice to PublicationDigital Art History: From Practice to Publication
Digital Art History: From Practice to PublicationSusan Edwards
 
Design Thinking + Universal Design for Learning
Design Thinking + Universal Design for LearningDesign Thinking + Universal Design for Learning
Design Thinking + Universal Design for Learningsandrasawaya
 
Developers, you're designing experiences (and you didn't even know it)
Developers, you're designing experiences (and you didn't even know it)Developers, you're designing experiences (and you didn't even know it)
Developers, you're designing experiences (and you didn't even know it)P.J. Onori
 
Research with children_case_study
Research with children_case_studyResearch with children_case_study
Research with children_case_studyuxresearchers
 
Then, Now, Next: Evolution of the Design Business – Bucharest Tech Week 2018
Then, Now, Next: Evolution of the Design Business – Bucharest Tech Week 2018Then, Now, Next: Evolution of the Design Business – Bucharest Tech Week 2018
Then, Now, Next: Evolution of the Design Business – Bucharest Tech Week 2018Josh Silverman
 
mastery journey timeline
mastery journey timelinemastery journey timeline
mastery journey timelineErik Mooij
 
Website Usability & User Experience: Veel bezoekers, weinig klanten?
Website Usability & User Experience: Veel bezoekers, weinig klanten?Website Usability & User Experience: Veel bezoekers, weinig klanten?
Website Usability & User Experience: Veel bezoekers, weinig klanten?Johan Verhaegen
 
Requirements Engineering for the Humanities
Requirements Engineering for the HumanitiesRequirements Engineering for the Humanities
Requirements Engineering for the HumanitiesShawn Day
 
IT Executive's Guide to Design thinking | Algarytm
IT Executive's Guide to Design thinking | AlgarytmIT Executive's Guide to Design thinking | Algarytm
IT Executive's Guide to Design thinking | AlgarytmPropel Apps
 
IT Executive's guide to Design Thinking
IT Executive's guide to Design ThinkingIT Executive's guide to Design Thinking
IT Executive's guide to Design ThinkingAlgarytm
 
Stop Trying to Avoid Losing and Start Winning: How BS 8878 reframes the Acces...
Stop Trying to Avoid Losing and Start Winning: How BS 8878 reframes the Acces...Stop Trying to Avoid Losing and Start Winning: How BS 8878 reframes the Acces...
Stop Trying to Avoid Losing and Start Winning: How BS 8878 reframes the Acces...Jonathan Hassell
 
Developing international e-learning programmes - Oxfam GB
Developing international e-learning programmes - Oxfam GBDeveloping international e-learning programmes - Oxfam GB
Developing international e-learning programmes - Oxfam GBWalkgrove
 

Ähnlich wie 2013 IASDR presentation The advantages and disadvantages of multidisciplinary collaboration (20)

SCAD Chameleon: Midterm Presentation
SCAD Chameleon: Midterm PresentationSCAD Chameleon: Midterm Presentation
SCAD Chameleon: Midterm Presentation
 
Njedgefall2015
Njedgefall2015Njedgefall2015
Njedgefall2015
 
Digital Art History: From Practice to Publication
Digital Art History: From Practice to PublicationDigital Art History: From Practice to Publication
Digital Art History: From Practice to Publication
 
Tell me what you want and I’ll show you what you can have: who drives design ...
Tell me what you want and I’ll show you what you can have: who drives design ...Tell me what you want and I’ll show you what you can have: who drives design ...
Tell me what you want and I’ll show you what you can have: who drives design ...
 
Design Thinking + Universal Design for Learning
Design Thinking + Universal Design for LearningDesign Thinking + Universal Design for Learning
Design Thinking + Universal Design for Learning
 
Developers, you're designing experiences (and you didn't even know it)
Developers, you're designing experiences (and you didn't even know it)Developers, you're designing experiences (and you didn't even know it)
Developers, you're designing experiences (and you didn't even know it)
 
Research with children_case_study
Research with children_case_studyResearch with children_case_study
Research with children_case_study
 
Then, Now, Next: Evolution of the Design Business – Bucharest Tech Week 2018
Then, Now, Next: Evolution of the Design Business – Bucharest Tech Week 2018Then, Now, Next: Evolution of the Design Business – Bucharest Tech Week 2018
Then, Now, Next: Evolution of the Design Business – Bucharest Tech Week 2018
 
mastery journey timeline
mastery journey timelinemastery journey timeline
mastery journey timeline
 
Website Usability & User Experience: Veel bezoekers, weinig klanten?
Website Usability & User Experience: Veel bezoekers, weinig klanten?Website Usability & User Experience: Veel bezoekers, weinig klanten?
Website Usability & User Experience: Veel bezoekers, weinig klanten?
 
Collaborative dev
Collaborative devCollaborative dev
Collaborative dev
 
VIGC Academy
VIGC AcademyVIGC Academy
VIGC Academy
 
Requirements Engineering for the Humanities
Requirements Engineering for the HumanitiesRequirements Engineering for the Humanities
Requirements Engineering for the Humanities
 
Fla 2013 presentation
Fla 2013 presentationFla 2013 presentation
Fla 2013 presentation
 
Creative classrooms
Creative classroomsCreative classrooms
Creative classrooms
 
IT Executive's Guide to Design thinking | Algarytm
IT Executive's Guide to Design thinking | AlgarytmIT Executive's Guide to Design thinking | Algarytm
IT Executive's Guide to Design thinking | Algarytm
 
IT Executive's guide to Design Thinking
IT Executive's guide to Design ThinkingIT Executive's guide to Design Thinking
IT Executive's guide to Design Thinking
 
Stop Trying to Avoid Losing and Start Winning: How BS 8878 reframes the Acces...
Stop Trying to Avoid Losing and Start Winning: How BS 8878 reframes the Acces...Stop Trying to Avoid Losing and Start Winning: How BS 8878 reframes the Acces...
Stop Trying to Avoid Losing and Start Winning: How BS 8878 reframes the Acces...
 
Developing international e-learning programmes - Oxfam GB
Developing international e-learning programmes - Oxfam GBDeveloping international e-learning programmes - Oxfam GB
Developing international e-learning programmes - Oxfam GB
 
STEM Demystified
STEM DemystifiedSTEM Demystified
STEM Demystified
 

Mehr von NTUST

2023 台科大設計系 高中新生說明會
2023 台科大設計系 高中新生說明會2023 台科大設計系 高中新生說明會
2023 台科大設計系 高中新生說明會NTUST
 
Gym Gamification App Design Project
Gym Gamification App Design ProjectGym Gamification App Design Project
Gym Gamification App Design ProjectNTUST
 
The 7-11 Openpoint UX design project
The 7-11 Openpoint UX design projectThe 7-11 Openpoint UX design project
The 7-11 Openpoint UX design projectNTUST
 
Taiwan Museum APP Design
Taiwan Museum APP DesignTaiwan Museum APP Design
Taiwan Museum APP DesignNTUST
 
2023 設計驅動創新實務:全面體驗思維與管理
2023 設計驅動創新實務:全面體驗思維與管理2023 設計驅動創新實務:全面體驗思維與管理
2023 設計驅動創新實務:全面體驗思維與管理NTUST
 
以設計思考創造創新服務設計
以設計思考創造創新服務設計以設計思考創造創新服務設計
以設計思考創造創新服務設計NTUST
 
2021 HADO ALL Presentation.pdf
2021 HADO ALL Presentation.pdf2021 HADO ALL Presentation.pdf
2021 HADO ALL Presentation.pdfNTUST
 
7-Eleven OPEN POINT APP設計
7-Eleven OPEN POINT APP設計 7-Eleven OPEN POINT APP設計
7-Eleven OPEN POINT APP設計 NTUST
 
Taiwan Museum 台灣博物館APP跨渠道體驗設計
Taiwan Museum 台灣博物館APP跨渠道體驗設計Taiwan Museum 台灣博物館APP跨渠道體驗設計
Taiwan Museum 台灣博物館APP跨渠道體驗設計NTUST
 
FIT UXER APP 運用遊戲化設計協助非專業健身者養成健身習慣
FIT UXER APP 運用遊戲化設計協助非專業健身者養成健身習慣FIT UXER APP 運用遊戲化設計協助非專業健身者養成健身習慣
FIT UXER APP 運用遊戲化設計協助非專業健身者養成健身習慣NTUST
 
2020.03.09 ditldesign service design cases v2ss
2020.03.09 ditldesign service design cases v2ss2020.03.09 ditldesign service design cases v2ss
2020.03.09 ditldesign service design cases v2ssNTUST
 
2019 Service Plus 總結重點報告 Service+2019 summary outline 0418
2019 Service Plus 總結重點報告 Service+2019 summary outline 04182019 Service Plus 總結重點報告 Service+2019 summary outline 0418
2019 Service Plus 總結重點報告 Service+2019 summary outline 0418NTUST
 
Ditldesign service report of Male Shoes Retails
Ditldesign service report of Male Shoes RetailsDitldesign service report of Male Shoes Retails
Ditldesign service report of Male Shoes RetailsNTUST
 
Uoid04 the details of design thinking
Uoid04 the details of design thinkingUoid04 the details of design thinking
Uoid04 the details of design thinkingNTUST
 
Uoid03 / the enlightenment of design thinking
Uoid03 / the enlightenment of design thinkingUoid03 / the enlightenment of design thinking
Uoid03 / the enlightenment of design thinkingNTUST
 
2018 uoid orientation
2018 uoid orientation2018 uoid orientation
2018 uoid orientationNTUST
 
Appreciating the multifaceted F2E from user experience to service design
Appreciating the multifaceted F2E from user experience to service designAppreciating the multifaceted F2E from user experience to service design
Appreciating the multifaceted F2E from user experience to service designNTUST
 
新零售 新服務 新設計 UiGathering final version
新零售 新服務 新設計 UiGathering final version新零售 新服務 新設計 UiGathering final version
新零售 新服務 新設計 UiGathering final versionNTUST
 
DITLDESIGN INTRO 簡介
DITLDESIGN INTRO 簡介DITLDESIGN INTRO 簡介
DITLDESIGN INTRO 簡介NTUST
 
動物之家 領養流程服務設計優化 v2
動物之家 領養流程服務設計優化 v2動物之家 領養流程服務設計優化 v2
動物之家 領養流程服務設計優化 v2NTUST
 

Mehr von NTUST (20)

2023 台科大設計系 高中新生說明會
2023 台科大設計系 高中新生說明會2023 台科大設計系 高中新生說明會
2023 台科大設計系 高中新生說明會
 
Gym Gamification App Design Project
Gym Gamification App Design ProjectGym Gamification App Design Project
Gym Gamification App Design Project
 
The 7-11 Openpoint UX design project
The 7-11 Openpoint UX design projectThe 7-11 Openpoint UX design project
The 7-11 Openpoint UX design project
 
Taiwan Museum APP Design
Taiwan Museum APP DesignTaiwan Museum APP Design
Taiwan Museum APP Design
 
2023 設計驅動創新實務:全面體驗思維與管理
2023 設計驅動創新實務:全面體驗思維與管理2023 設計驅動創新實務:全面體驗思維與管理
2023 設計驅動創新實務:全面體驗思維與管理
 
以設計思考創造創新服務設計
以設計思考創造創新服務設計以設計思考創造創新服務設計
以設計思考創造創新服務設計
 
2021 HADO ALL Presentation.pdf
2021 HADO ALL Presentation.pdf2021 HADO ALL Presentation.pdf
2021 HADO ALL Presentation.pdf
 
7-Eleven OPEN POINT APP設計
7-Eleven OPEN POINT APP設計 7-Eleven OPEN POINT APP設計
7-Eleven OPEN POINT APP設計
 
Taiwan Museum 台灣博物館APP跨渠道體驗設計
Taiwan Museum 台灣博物館APP跨渠道體驗設計Taiwan Museum 台灣博物館APP跨渠道體驗設計
Taiwan Museum 台灣博物館APP跨渠道體驗設計
 
FIT UXER APP 運用遊戲化設計協助非專業健身者養成健身習慣
FIT UXER APP 運用遊戲化設計協助非專業健身者養成健身習慣FIT UXER APP 運用遊戲化設計協助非專業健身者養成健身習慣
FIT UXER APP 運用遊戲化設計協助非專業健身者養成健身習慣
 
2020.03.09 ditldesign service design cases v2ss
2020.03.09 ditldesign service design cases v2ss2020.03.09 ditldesign service design cases v2ss
2020.03.09 ditldesign service design cases v2ss
 
2019 Service Plus 總結重點報告 Service+2019 summary outline 0418
2019 Service Plus 總結重點報告 Service+2019 summary outline 04182019 Service Plus 總結重點報告 Service+2019 summary outline 0418
2019 Service Plus 總結重點報告 Service+2019 summary outline 0418
 
Ditldesign service report of Male Shoes Retails
Ditldesign service report of Male Shoes RetailsDitldesign service report of Male Shoes Retails
Ditldesign service report of Male Shoes Retails
 
Uoid04 the details of design thinking
Uoid04 the details of design thinkingUoid04 the details of design thinking
Uoid04 the details of design thinking
 
Uoid03 / the enlightenment of design thinking
Uoid03 / the enlightenment of design thinkingUoid03 / the enlightenment of design thinking
Uoid03 / the enlightenment of design thinking
 
2018 uoid orientation
2018 uoid orientation2018 uoid orientation
2018 uoid orientation
 
Appreciating the multifaceted F2E from user experience to service design
Appreciating the multifaceted F2E from user experience to service designAppreciating the multifaceted F2E from user experience to service design
Appreciating the multifaceted F2E from user experience to service design
 
新零售 新服務 新設計 UiGathering final version
新零售 新服務 新設計 UiGathering final version新零售 新服務 新設計 UiGathering final version
新零售 新服務 新設計 UiGathering final version
 
DITLDESIGN INTRO 簡介
DITLDESIGN INTRO 簡介DITLDESIGN INTRO 簡介
DITLDESIGN INTRO 簡介
 
動物之家 領養流程服務設計優化 v2
動物之家 領養流程服務設計優化 v2動物之家 領養流程服務設計優化 v2
動物之家 領養流程服務設計優化 v2
 

Kürzlich hochgeladen

10 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 202410 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 2024digital learning point
 
Understanding Image Masking: What It Is and Why It's Matters
Understanding Image Masking: What It Is and Why It's MattersUnderstanding Image Masking: What It Is and Why It's Matters
Understanding Image Masking: What It Is and Why It's MattersCre8iveskill
 
FW25-26 Knit Cut & Sew Trend Book Peclers Paris
FW25-26 Knit Cut & Sew Trend Book Peclers ParisFW25-26 Knit Cut & Sew Trend Book Peclers Paris
FW25-26 Knit Cut & Sew Trend Book Peclers ParisPeclers Paris
 
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - MorgenboosterAI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster1508 A/S
 
ArtWaves 2024 - embracing Curves in Modern Homes
ArtWaves 2024 - embracing Curves in Modern HomesArtWaves 2024 - embracing Curves in Modern Homes
ArtWaves 2024 - embracing Curves in Modern HomesVellyslav Petrov
 
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSIONPORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSIONAnastasiya Kudinova
 
Imagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering PortfolioImagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering PortfolioAlinaLau2
 
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...Pranav Subramanian
 
guest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssguest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssNadaMohammed714321
 
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...Pranav Subramanian
 
10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designersPixeldarts
 
Sharif's 9-BOX Monitoring Model for Adaptive Programme Management
Sharif's 9-BOX Monitoring Model for Adaptive Programme ManagementSharif's 9-BOX Monitoring Model for Adaptive Programme Management
Sharif's 9-BOX Monitoring Model for Adaptive Programme ManagementMd. Shariful Hoque
 
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...Pranav Subramanian
 
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...Associazione Digital Days
 
ARCHITECTURAL PORTFOLIO CRISTOBAL HERAUD 2024.pdf
ARCHITECTURAL PORTFOLIO CRISTOBAL HERAUD 2024.pdfARCHITECTURAL PORTFOLIO CRISTOBAL HERAUD 2024.pdf
ARCHITECTURAL PORTFOLIO CRISTOBAL HERAUD 2024.pdfCristobalHeraud
 
Map of St. Louis Parks
Map of St. Louis Parks                              Map of St. Louis Parks
Map of St. Louis Parks CharlottePulte
 
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...Pranav Subramanian
 
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptMaking and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptJIT KUMAR GUPTA
 
guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssNadaMohammed714321
 
General Simple Guide About AI in Design By: A.L. Samar Hossam ElDin
General Simple Guide About AI in Design By: A.L. Samar Hossam ElDinGeneral Simple Guide About AI in Design By: A.L. Samar Hossam ElDin
General Simple Guide About AI in Design By: A.L. Samar Hossam ElDinSamar Hossam ElDin Ahmed
 

Kürzlich hochgeladen (20)

10 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 202410 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 2024
 
Understanding Image Masking: What It Is and Why It's Matters
Understanding Image Masking: What It Is and Why It's MattersUnderstanding Image Masking: What It Is and Why It's Matters
Understanding Image Masking: What It Is and Why It's Matters
 
FW25-26 Knit Cut & Sew Trend Book Peclers Paris
FW25-26 Knit Cut & Sew Trend Book Peclers ParisFW25-26 Knit Cut & Sew Trend Book Peclers Paris
FW25-26 Knit Cut & Sew Trend Book Peclers Paris
 
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - MorgenboosterAI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
 
ArtWaves 2024 - embracing Curves in Modern Homes
ArtWaves 2024 - embracing Curves in Modern HomesArtWaves 2024 - embracing Curves in Modern Homes
ArtWaves 2024 - embracing Curves in Modern Homes
 
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSIONPORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
PORTFOLIO 2024_ANASTASIYA KUDINOVA / EXTENDED VERSION
 
Imagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering PortfolioImagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering Portfolio
 
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
 
guest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssguest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssss
 
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
 
10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers
 
Sharif's 9-BOX Monitoring Model for Adaptive Programme Management
Sharif's 9-BOX Monitoring Model for Adaptive Programme ManagementSharif's 9-BOX Monitoring Model for Adaptive Programme Management
Sharif's 9-BOX Monitoring Model for Adaptive Programme Management
 
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
 
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
Giulio Michelon, Founder di @Belka – “Oltre le Stime: Sviluppare una Mentalit...
 
ARCHITECTURAL PORTFOLIO CRISTOBAL HERAUD 2024.pdf
ARCHITECTURAL PORTFOLIO CRISTOBAL HERAUD 2024.pdfARCHITECTURAL PORTFOLIO CRISTOBAL HERAUD 2024.pdf
ARCHITECTURAL PORTFOLIO CRISTOBAL HERAUD 2024.pdf
 
Map of St. Louis Parks
Map of St. Louis Parks                              Map of St. Louis Parks
Map of St. Louis Parks
 
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
STITCH: HOW MIGHT WE PROMOTE AN EQUITABLE AND INCLUSIVE URBAN LIFESTYLE PRIOR...
 
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.pptMaking and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
Making and Unmaking of Chandigarh - A City of Two Plans2-4-24.ppt
 
guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssss
 
General Simple Guide About AI in Design By: A.L. Samar Hossam ElDin
General Simple Guide About AI in Design By: A.L. Samar Hossam ElDinGeneral Simple Guide About AI in Design By: A.L. Samar Hossam ElDin
General Simple Guide About AI in Design By: A.L. Samar Hossam ElDin
 

2013 IASDR presentation The advantages and disadvantages of multidisciplinary collaboration

  • 1. THE ADVANTAGES AND DISADVANTAGES OF MULTIDISCIPLINARY COLLABORATION IN DESIGN EDUCATION Hsien-HuiTang & Emily Hsiao NationalTaiwan University of Science andTechnology 1 1
  • 2. DESIGNTHINKING • a momentum to create awareness about design thinking • the methods and processes of designers for investigating and solving ill-defined problems • take innovation to a higher level 2 2
  • 3. MULTIDISCIPLINARY COLLABORATION • the features of design thinking promoted by IDEO • brainstorming, storytelling, multidisciplinary collaboration, user-centered design, prototyping, and its related innovative process • multidisciplinary collaboration is the focus of this research. 3 3
  • 4. RESEARCH PROBLEM • Design education also regards multidisciplinary collaboration an important element • What are the obstacles of the application of multidisciplinary collaboration in design studio? • How could we better establish a multidisciplinary design team at school? • Our research problem is what are the advantages and disadvantages of multidisciplinary collaboration in design education. 4 4
  • 5. MULTIDISCIPLINARY COLLABORATION • a team has members with different professional backgrounds and skills that can compensate each other, and works together toward the same direction to achieve some goals • create innovative value for global competition / IDEO、ZIB • Especially, the collaboration between art and computer science 5 5
  • 6. PURPOSE & OBJECTIVES • Purpose of this paper is to investigate the advantages of and disadvantages of applying multidisciplinary collaboration in design education. • Objectives are: first, to observe three complete design processes of multidisciplinary collaboration, second, to interview all the participants in these design processes, and third, to summarize the advantages and disadvantages of multidisciplinary collaboration in design education. • Research methods are observation and interview. 6 6
  • 7. DESIGNTHINKING EDUCATION • design thinking courses prolonged for year to reach fully working APP • real users survey and tests • multidisciplinary collaboration with information technology professions and medicine experts • two Red Dot Communication Awards and overwhelming users feedbacks 7 7
  • 8. CASES • iCAN was devised for kids with Autism to graphically assist their language learning process. • iListen was designed for hearing impaired persons to overcome their obstacles encountered in daily lives due to the lack of hearing. • Diabetes Diary, DD in short, was invented for individuals with diabetes to smooth the process of their recoding of blood sugar and diet. 8 8
  • 9. •FROM MARCH IN 2011TO JANUARY IN 2013 FACE-TO-FACE MEETING EVERYTWO WEEKS,AND USED E-MAILTO COMMUNICATION WHEN NEEDED KEVIN AS DESIGNER, CHARLIE AS TECHNICAL SUPERVISOR, JAMES AS PROGRAMMER, HANNA AS PROGRAMMER HTTP://IMKEVIN125.WIX.COM/ILISTEN. 9 9
  • 10. •FROM MARCH IN 2011TO JANUARY IN 2013 FACE-TO-FACE MEETING EVERYTWO WEEKS,AND USED E-MAILTO COMMUNICATION WHEN NEEDED TANG AS PROJECT MANAGER, FISH AS DESIGNER, LAI ASTECHNICAL SUPERVISOR, BEN, XT, ZH AS PROGRAMMER,AS PROGRAMMER HTTP:// 2012DIABETESDIARY.TUMBLR.COM 10 10
  • 11. DECEMBER IN 2010TO NOW COMMERCIALIZED BOTH ICAN & IOS AMENG AS DESIGNER, MIKE AS TECHNICAL SUPERVISOR, NM,YS, MY AS PROGRAMMERS. HTTP://CONTACTICAN.WIX.COM/ICAN. 11 11
  • 12. RESEARCH METHODS • focus group interview for each of the three trans-disciplinary teams first • utilized semi-structure interview for each member • each session had two interviewers, one major and the other recorder • established an interview outline addressing the issues of our interest 12 12
  • 13. • What do you think about the collaboration? Why do you need to collaborate in this project? What is you previous collaborative experience? How do you collaborate in this design project? • What are the advantages and disadvantages of the process applying design thinking? What is its influence? Does it make difference compared to your normal design/develop process? • What are the advantages and disadvantages of multidisciplinary collaboration? What is its influence? Does it make difference compared to your normal design/develop process? • What are the advantages and disadvantages of the user-centered process applying design thinking? What is its influence? Does it make difference compared to your normal design/develop process? • What are the advantages and disadvantages of the prototyping process? What is its influence? Does it make difference compared to your normal design/develop process? 13 13
  • 14. • The subjective evaluation of the satisfactory DD > iCAN > iListen • the current collaborative satisfaction is related to previous experience in multidisciplinary collaboration • In colleage, most of the cases are team works but with only designers. kevin • My personal learning experience included multidisciplinary experience ....The communication was not a big problem.We coordinated by our own professions.Any way, it was smooth. jonas PREVIOUS EXPERIENCE OF COLLABORATION 14 14
  • 15. THE RELATIONSHIP BETWEEN SES AND PREVIOUS EXPERIENCE Designer IT Engineer Satisfactory iListen X X Low iCan X O Middle DD O O High 15 15
  • 16. THE ADVANTAGES OF MULTIDISCIPLINARY COLLABORATION 16 16
  • 17. IMPROVE COMMUNICATION ABILITY • all the collaborators are forced to communicate either to keep his/her ideas or to avoid complex programming efforts • "Of course, have learnt the interview skills, communication manner et al" Kevin • “Students need to have the ability to persuade others to keep a ruby-in-the-rough concept." Blanchard • “we better had endorsement of users for persuading IT students." Ameng 17 17
  • 18. GET ACQUAINTED WITH COLLABORATIVE PROCESS • Get acquainted with collaborative process of product development • get acquainted with the complex process in industry. • "The process helped me what profession is." Kevin • The experience prepared me for future cases. I can catch the purpose of each stage and realize what to do next." Fish • “...how long would it take to finish a case and how to handle each stage.The ability could not be obtained by students of pure research or pure design." Fish 18 18
  • 19. FOSTER COLLABORATION SKILLS • fosters collaboration skills especially with partners of different backgrounds. • The lack of shared common language and knowledge requires better collaboration skills. No only be friendly and flexible, but also mildly speaking out own ideas. • “... so I would ask for their opinions and abilities to find the best way to cooperate." Fish • “... it is better to accumulate problems to a certain quantity first and discuss with them and ask for modification." Fish • 19 19
  • 20. FOSTER COLLABORATION SKILLS CONT. • "During the design process, our design would inevitably be changed, modified. It is acceptable as long as the initial design purpose keeps the same." Fish • "Learn to appreciate the difficulties of programming and avoid them in the design process to reach the same design goal but with transformed design method." Kevin 20 20
  • 21. POSITIVELY BENEFICIAL FOR FUTURE CAREER DEVELOPMENT • Executing the design project from inspiration through ideation to implementation gives students a sense of reality and prepares them for design practice in industry where every project is implemented for real. • “I would face when stepping into industry. Moreover, I have made many friends from different domains, and maybe we will have opportunities to work on the same project in the future." Ameng • “ For my future career, I believe the experience of multidisciplinary collaboration is a big plus.” kevin 21 21
  • 22. DIFFERENT PROFESSIONS COMPLEMENT EACH OTHER • All the participants learned things from the other participants with different backgrounds. • usual to work in a heterogeneous group for a whole year. • However, this experience gives everyone an opportunity to observe different ways of development and to learn how to work as a team by complementing each other. 22 22
  • 23. DIFFERENT PROFESSIONS COMPLEMENT EACH OTHER CONT. • "This was the first time we cooperated with a professional UI designer. ...The result of the collaboration with a designer felt better.The usability is better as well as the aesthetics." Hanna • "I think a designer has better experience in how users operate." James • "The benefit was being able to see the thinking model of a designer. ..." James • "Multidisciplinary collaboration was good for RD (research and development staff), as it helped to increase our knowledge.” Jonas 23 23
  • 24. IMPROVE SENSE OF ACHIEVEMENT AND PROFESSIONAL ABILITIES • this realistic design project takes enormous time and effort to finish. • to be able to see his/her own design realized often provokes a very strong sense of achievement since most of the design students’ work remind in concepts even with realistic physical or digital models. • gives them the self-confidence to cope with their future career. • "In the end, the app was released onto the market. I feel a strong sense of achievement. I also obtained more knowledge of programming. During the process I would look for many data, so my professional abilities were improved." Ben 24 24
  • 26. TIME PRESSURE • they need to not only finish their own work, but also spend time communicating and responding to the modifications given by their counterparts.The latter two elements do not exist in a non-collaborative process. • “I felt that when designers cooperate with engineers frequently, the amount of modifications should be managed better." Hanna • "Because of the desire to join the SAMSUNG competition, it was too rushed." Charlie 26 26
  • 27. DIFFERENCES IN BACKGROUNDS • The working schedule of a designer, being a master’s student, was very different to the working schedule of an engineer, being a full-time programmer at a company. Generally, a student tended to work from noon to midnight, while a company programmer tended to work from morning to afternoon.Therefore, they had very little mutually convenient time to discuss the details of the project. • "I was the person taking care of the communication for the design. Our jobs were different and our working schedules were different.The convenient period for both of us was relatively short.Therefore, I had to work overtime (in order to cooperate with the designer)." James • 27 27
  • 28. DIFFERENCES IN BACKGROUNDS CONT. • the discrepancies between the collaborators’ understanding of the work was another issue caused by their different backgrounds. • "The improvement needed to be made for this cooperation, besides time, was the communication and problems in understanding what each other’s work entailed, which further resulted in time problems. For example, I believed that designers could quickly finish their drawings, while the designers believed that the engineers could easily achieve some functions. ...point is that problems should be dealt with instantly to avoid the accumulation of too many hard-to-solve problems." James 28 28
  • 29. FLOW AS PROTOTYPE • In terms of APP design, engineers specifically mentioned flow charts as one important method to communicate between designers and engineers. • "What we care most about is the operation process, the flow.The original version was not complete, ...We did not have this mutual understanding in the beginning, ..." James • "Before the program, the structure of the flow has to be clear.As soon as a designer has some ideas or prototypes, he needs to discuss them with the engineers to avoid wasting any time ...." James 29 29
  • 30. CONCLUSIONS • the influence of multidisciplinary collaboration in design education • recorded three complete design processes based on the ideas of design thinking • the results show multidisciplinary collaboration resulted in better skills in communication, collaboration, and professional abilities, a better understanding of collaborative process and how the different professions complement each other, a positive influence on future career development and a sense of achievement. • a few disadvantages were issues caused by time pressures and different backgrounds 30 30