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Hands onagile2012shared
1.
Hands on Agile
Immersion © 2012 Valtivity and others. All Rights Reserved -1-
2.
Damon Poole §ï§âŻ
Chief Agilist, Eliassen Groupâs Agile Practice âąâŻ Small to Large Scale Agile Transformations âąâŻ Unique Agile Training §ï§âŻ Creator of multiple Jolt-award winning products §ï§âŻ 20 years of process improvement experience §ï§âŻ Past President of Agile New England §ï§âŻ Author of âDIY Agile Kickstartâ §ï§âŻ Founder and past CTO and CEO of AccuRev © 2012 Valtivity and others. All Rights Reserved -2-
3.
Agenda
§ï§âŻ Introduction §ï§âŻ Overview of Agile §ï§âŻ Cross Functional, Self-organized teams §ï§âŻ User stories §ï§âŻ Agile Planning §ï§âŻ Agile Flow §ï§âŻ Q&A © 2012 Valtivity and others. All Rights Reserved -3-
4.
The  Agile Â
Methodology   A  Step  by  Step  Guide  © 2012 Valtivity and others. All Rights Reserved -4-
5.
Agile Manifesto â
Values and Principles Done!  âWorking  software  is  the  primary  measure  of  progress.â  Scrum?  Kanban?  XP?                     ?  © 2012 Valtivity and others. All Rights Reserved -5-
6.
Agile Techniques Come
From the Agile Community Agile Manifesto Agile Community Agile Toolkit Scrum Kanban XP Continuous Integration TDD Etc. © 2012 Valtivity and others. All Rights Reserved -6-
7.
© 2012 Valtivity
and others. All Rights Reserved -7-
8.
Oh!  This  is
 diïŹerent!  I  want  to  learn  MORE!  I  see  how  this  could  help!  Aha!  © 2012 Valtivity and others. All Rights Reserved -8-
9.
Agile Development Initial
Backlog Texting Texting Facebook IniGal  âWelcome  changing  requirements,  backlog  for  project  Facebook Google+ Google+ to  integrate  applicaGon  even  late  in  development.  Agile  LinkedIn LinkedIn e-Mail with  social  media   processes  harness  change  for  the  e-Mail customer's  competitive  advantage.â Done  4 weeks Twitter Texting Google+ Twitter Facebook LinkedIn Yammer Higher  Higher  OpGons  Visibility  ROI  Quality  Faster  © 2012 Valtivity and others. All Rights Reserved -9-
10.
Agile in Action Product
âCustomer  Mgmt collaboration  over  contract  negotiationâ © 2012 Valtivity and others. All Rights Reserved $ Customers / Market -10-
11.
Agile Scales Up Product
Mgmt © 2012 Valtivity and others. All Rights Reserved $ Customers / Market -11-
12.
Agenda
§ï§âŻ Introduction §ï§âŻ Overview of Agile §ï§âŻ Cross Functional, Self-organized teams §ï§âŻ User stories §ï§âŻ Agile Planning §ï§âŻ Agile Flow §ï§âŻ Q&A © 2012 Valtivity and others. All Rights Reserved -12-
13.
Silos by Role
â Focus on Operational Efficiency Specialization and cost reduction BAâs / Project Architects Devs Testers Product Managers Managers © 2012 Valtivity and others. All Rights Reserved -13-
14.
Misaligned Goals Functional
â â â â â â Goals Late,  Not  as  missing  Product  A  Product  B  relevant  as  scope  hoped  © 2012 Valtivity and others. All Rights Reserved -14-
15.
Cross Functional Teams
Architect Customer Developer Doc writer Manager Customer Proxy Tester Scrum Master © 2012 Valtivity and others. All Rights Reserved -15-
16.
One Solution: Organize
around Business Value Delivery Products, lines of business, and maximizing business value â Project  A  â Project  B  © 2012 Valtivity and others. All Rights Reserved -16-
17.
Collocated Teams
âThe  most  efBicient  and  effective  method  of  conveying  information  to  and  within  a  development  team  is  face-Ââto-Ââ face  conversation.â   © 2012 Valtivity and others. All Rights Reserved -17-
18.
To The Extent
That You Can Cross  Single  funcGonal  Collocated  deliverable  âIndividuals  and  interactions  over  process  and  toolsâ  © 2012 Valtivity and others. All Rights Reserved -18-
19.
Customer Proxy (Product
Owner) Proxy  for  the  Facilitates  customer  / user  story  market  wriGng  Customer Assesses  / Market business  value  Is  available  to  the  team  most  © 2012 Valtivity and others. All Rights Reserved of  the  Gme  -19-
20.
Scrum Master
§ï§âŻ Agile process steward §ï§âŻ Keeps things flowing smoothly §ï§âŻ Schedules meetings §ï§âŻ Focuses whole team on âgetting to doneâ §ï§âŻ Facilitates removal of impediments §ï§âŻ Is not a manager §ï§âŻ Is not a customer proxy © 2012 Valtivity and others. All Rights Reserved -20-
21.
Agenda
§ï§âŻ Introduction §ï§âŻ Overview of Agile §ï§âŻ Cross Functional, Self-organized teams §ï§âŻ User stories §ï§âŻ Agile Planning §ï§âŻ Agile Flow §ï§âŻ Q&A © 2012 Valtivity and others. All Rights Reserved -21-
22.
User Story
Customer Title  EsGmate  in  story  points  Traveller wants to 3 edit a booking so that a change is reflected Goal  Who  is  working  Tom on  it  §ï§âŻ Customer focused §ï§âŻ Customer, customer proxy, scrum master, developer, tester, and documenter can all understand them §ï§âŻ Separates the âwhatâ from the âhowâ © 2012 Valtivity and others. All Rights Reserved -22-
23.
Who is âThe
Customer?â Market/Customers Business Unit / Product Mgmt. Software Development / IT © 2012 Valtivity and others. All Rights Reserved -23-
24.
Who is âThe
Customer?â Market/Customers âBusiness  people  and  developers  must  work  together  daily  throughout  the  project.â Your offering © 2012 Valtivity and others. All Rights Reserved -24-
25.
Bill Wakeâs âINVESTâ
Guidelines §ï§âŻ Independent âąâŻ Aside from core functionality, doesnât depend on other stories §ï§âŻ Negotiable. âąâŻ A story is a conversation starter, not the end result §ï§âŻ Valuable to the user, can be used directly âąâŻ âImplement Avatar apiâ has no value in and of itself §ï§âŻ Estimable âąâŻ No research required, well understood §ï§âŻ Small §ï§âŻ Testable © 2012 Valtivity and others. All Rights Reserved -25-
26.
Agenda
§ï§âŻ Introduction §ï§âŻ Overview of Agile §ï§âŻ Cross Functional, Self-organized teams §ï§âŻ User stories §ï§âŻ Agile Planning §ï§âŻ Agile Flow §ï§âŻ Q&A © 2012 Valtivity and others. All Rights Reserved -26-
27.
Managing Priorities
Priority  DeïŹniGon  0  Commi'ed  to  release  1  As  soon  as  possible  2  Important  3  Nice  to  have  4  Not  important  © 2012 Valtivity and others. All Rights Reserved -27-
28.
Managing Priorities
Priority  TranslaGon  0  Maybe  © 2012 Valtivity and others. All Rights Reserved -28-
29.
Managing Priorities
Priority  TranslaGon  0  Maybe  1  No  2  No  3  No  4  No  © 2012 Valtivity and others. All Rights Reserved -29-
30.
Backlog
Traveller wants 5 Most Value to enter a booking Bob Traveller wants 2 to see their upcoming trips Tom Traveller wants 3 to edit a booking Tom Traveller wants 1 to delete a booking Sue Traveller wants 2 Product  to copy a booking Bob Admin wants a 5 report of site- wide activity Bob Traveller wants 2 to move a booking Bob Traveller wants 2 to link to cancel a booking Traveller wants 2 to link to on- Least Value line check-in © 2012 Valtivity and others. All Rights Reserved -30-
31.
Negotiation Tool
Traveller wants 5 to enter a âResponding  to  change  2 booking Traveller wants to e-mail an Bob airline booking Traveller wants 2 to see their upcoming trips over  following  a  planâ  Tom Traveller wants 3 to edit a booking Tom Release Traveller wants 1 to delete a booking Sue Traveller wants 2 to copy a booking Bob Admin wants a 5 report of site- wide activity Bob Traveller wants 2 to move a booking Bob Traveller wants 2 to link to cancel a booking Traveller wants 2 to link to on- line check-in © 2012 Valtivity and others. All Rights Reserved -31-
32.
Deciding Where to
Invest Who wants to make some money? A B D C A B C D Cost Value © 2012 Valtivity and others. All Rights Reserved -32-
33.
The Time Value
of Money Learning also has value Value A B D C Invested Time here © 2012 Valtivity and others. All Rights Reserved -33-
34.
Splitting out the
Gold User wants⊠8 âYes!  I  need  that  and  can  use  it.â  8 © 2012 Valtivity and others. All Rights Reserved -34-
35.
Splitting out the
Gold User wants⊠3 User wants⊠5 âYes!  I  need  âYes!  I  need  3 that  and  5 that  and  can  use  it.â  can  use  it.â  âSimplicity  -Ââ-Ââ  the  art  of  maximizing  the  amount  of  work  not  done  â  is  essential.â  © 2012 Valtivity and others. All Rights Reserved -35-
36.
How long to
dig a ditch with this? 1,000 ft = 1 day 5,000 ft, 5 times as much work, 5 days? © 2012 Valtivity and others. All Rights Reserved -36-
37.
How about with
this!? 1,000 ft = 1 hour 5,000 ft, 5 times as much work, 5 hours? © 2012 Valtivity and others. All Rights Reserved -37-
38.
Story Points
§ï§âŻ Replace time-based estimates §ï§âŻ Focus on âwhatâ rather than âwhoâ §ï§âŻ Simplify planning §ï§âŻ Measure the relative level of effort §ï§âŻ Includes the entire effort to complete the story © 2012 Valtivity and others. All Rights Reserved -38-
39.
Iterations
Traveller wants 5 to enter a §ï§âŻReleases are broken down into booking Iteration 1 Bob iterations Traveller wants 2 to see their upcoming trips Tom §ï§âŻA small increment of work Traveller wants 3 to edit a booking Tom §ï§âŻA regular period of time Traveller wants 1 Release to delete a booking Sue §ï§âŻUsually 1-4 weeks long Traveller wants 2 Iteration 2 to copy a booking Bob §ï§âŻAlso called âsprintsâ Admin wants a 5 report of site- wide activity Bob §ï§âŻEach increment is âshippableâ Traveller wants 2 to move a booking Bob Traveller wants 2 to link to cancel a booking Traveller wants 2 to link to on- line check-in © 2012 Valtivity and others. All Rights Reserved -39-
40.
Velocity
Traveller wants 5 to enter awants 2 Traveller booking to see their Traveller wants 3 Bob upcoming trips to edit a wants 1 Traveller booking a Tom to delete Traveller wants 2 bookinga Tom to copy Admin wants a 5 booking site- report of Sue Traveller wants 2 wide activityBob to move a booking Bob 20 points Bob 2 weeks Traveller wants 2 to link to wants 2 Traveller cancel to on- 2 a to linkowner Hotel booking Points  line check-in 2 wants to check Airline wants usage data to check usage 2 Car rental Over  a  given  data agency wants 5 associated  Seller wants to to checkan ad 5 remove usage data wants to Seller show an ad with  DONE  period  of  Gme  40 points Sue 4 weeks stories  Traveller wants 2 to e-mail a car booking wants 2 Traveller to e-mail an Traveller wants 2 airline booking to link to on- line check-in 2 Traveller wants to link to Hotel owner cancel a 2 wants to booking check Airline wants 2 usage data to check usage Car rental data 2 agency wants 1 Traveller wants to check usage 5 to delete a Admin wants a data booking report of site- wide activity Sue 60 points Bob 6 weeks © 2012 Valtivity and others. All Rights Reserved -40-
41.
Iteration Velocity
25  20  Story Points 15  10  5  0  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  Iterations (every 2 weeks) © 2012 Valtivity and others. All Rights Reserved -41-
42.
Release Planning
Traveller wants 5 Ok,  you  can  to enter awants 2 Traveller booking to see their Traveller wants 3 have  these  Bob upcoming trips to edit a wants 1 Traveller booking a Tom to delete Traveller wants 2 bookinga Tom to copy two  Admin wants a 5 booking site- report of Sue Traveller wants 2 wide activityBob to move a iteraGons  of  I  need  it  in  booking Bob 20 points Bob 2 weeks work.  Traveller wants 2 to link to wants 2 Traveller 4  weeks!  cancel to on- 2 a to linkowner Hotel booking line check-in 2 wants to check Airline wants usage data to check usage 2 Car rental data agency wants 5 Seller wants to to checkan ad 5 remove usage data wants to Seller show an ad 40 points Sue 4 weeks Traveller wants 2 to e-mail a car booking wants 2 Traveller to e-mail an Traveller wants 2 airline booking to link to on- line check-in 2 Traveller wants to link to Hotel owner cancel a 2 wants to booking check Airline wants 2 usage data to check usage Car rental data 2 agency wants 1 Traveller wants to check usage 5 to delete a Admin wants a data booking report of site- wide activity Sue 60 points Bob 6 weeks © 2012 Valtivity and others. All Rights Reserved -42-
43.
Release Planning
Traveller wants 5 to enter awants 2 Traveller booking to see their Traveller wants 3 Bob upcoming trips to edit a wants 1 Traveller booking a Tom to delete Traveller wants 2 bookinga Tom to copy Admin wants a 5 booking site- report of Sue Ok,  you  can  Traveller wants 2 wide activityBob to move a booking Bob have  it  in  6  20 points Bob 2 weeks Traveller wants 2 weeks.  to link to wants 2 Traveller cancel to on- 2 a to linkowner Hotel booking line check-in 2 wants to check Airline wants usage data to check usage 2 Car rental data agency wants 5 Seller wants to to checkan ad 5 remove usage data wants to Seller show an ad 40 points Sue 4 weeks Traveller wants 2 to e-mail a car booking wants 2 Traveller to e-mail an Traveller wants 2 airline booking to link to on- I  need  all  3  line check-in 2 Traveller wants to link to Hotel owner cancel a 2 iteraGons!  wants to booking check Airline wants 2 usage data to check usage Car rental data 2 agency wants 1 Traveller wants to check usage 5 to delete a Admin wants a data booking report of site- wide activity Sue 60 points Bob 6 weeks © 2012 Valtivity and others. All Rights Reserved -43-
44.
Agenda
§ï§âŻ Introduction §ï§âŻ Overview of Agile §ï§âŻ Cross Functional, Self-organized teams §ï§âŻ User stories §ï§âŻ Agile Planning §ï§âŻ Agile Flow §ï§âŻ Q&A © 2012 Valtivity and others. All Rights Reserved -44-
45.
Retrospective â Looking
in the Mirror âAt  regular  intervals,  the  team  reBlects  on  how  to  become  more  effective,  then  tunes  and  adjusts  its  behavior  accordingly.â © 2012 Valtivity and others. All Rights Reserved -45-
46.
Agile Game: Sprint
Retrospective §ï§âŻYou are going to re-run the simulation as a race 15 min §ï§âŻYou need to improve! §ï§âŻCreate three piles of index cards: âGoodâ, âImproveâ, âIdeasâ §ï§âŻEverybody creates index cards, one thought per card §ï§âŻDiscuss Good Improve Ideas Customers Try to create §ï§âŻProduce action items loved this iteration New Scrum Attend meetings on time smaller stories Get an SCM Master was Better tool better awesome! meetings for Agile Velocity went overall up Iteration Invest in Unit tests review was virtual saved our too slow machines butts Bringing up tough issues Faster Automate laptops release helped a lot process © 2012 Valtivity and others. All Rights Reserved -46-
47.
Self-Organizing Teams
âBuild  projects  around  motivated  individuals,  give  them  the  environment  and  support  they  need,  and  trust  them  to  get  the  job  done.  âThe  best  architectures,  requirements,  and  designs  emerge  from  self-Ââorganizing  teamsâ  © 2012 Valtivity and others. All Rights Reserved -47-
48.
Agenda
§ï§âŻ Introduction §ï§âŻ Overview of Agile §ï§âŻ Cross Functional, Self-organized teams §ï§âŻ User stories §ï§âŻ Agile Planning §ï§âŻ Agile Flow §ï§âŻ Q&A © 2012 Valtivity and others. All Rights Reserved -48-
49.
Q&A
Everything you need to get started with Scrum. Free, no strings. Available at: damonpoole.blogspot.com © 2012 Valtivity and others. All Rights Reserved -49-
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