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An Introduction to   Symbian O.S. Presented By: Deepak Rathi PGDWTA-IV-2008 [C-DAC NOIDA]
Outline ,[object Object],[object Object],[object Object],[object Object],[object Object]
Outline ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Definition ,[object Object],[object Object]
History ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Market Share ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Symbian Device Classes/Platforms ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Symbian OS Features ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Outline ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Hardware resources ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Memory Organization and Disk Drives ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Software components ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Processes, Threads, and Context Switching ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Kernel and User Library... 1  ,[object Object],[object Object],[object Object],[object Object]
Kernel and User Library... 2 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Event handling and active objects... 1 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Event handling and active objects... 2 ,[object Object],[object Object],[object Object]
Event handling and active objects... 3 ,[object Object],[object Object],[object Object]
Client-server framework
Client-server framework... 2 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Outline ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Symbian Series 60 and UIQ Development Tools ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Installation directories created ,[object Object],[object Object],[object Object],[object Object],[object Object]
Using the Application Wizard...1
Using the Application Wizard...2
Using the Application Wizard...3 Application title will appear on the device Each application has a unique identifier
Using the Application Wizard...4 Generated classes: - Application - Document - User interface - Container
Using the Application Wizard...5 Generated directories: - C++ include files - C++ source files - group: Symbian project files - data, aif: resource files - install: installation files
Debugging Programs in the Emulator ,[object Object],[object Object],Breakpoint Inspect variables
Generated Files GUI resources Project definition file Package definition file Source files
Outline ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Naming Conventions for Class Types...1 Category  Examples  Description  T (“data type”) classes TDesC, TPoint, TFileName  T classes don't have a destructor. They act like built-in types. No pointers, no resources C (“cleanup”) classes CConsoleBase, CActive, CBase  Any class derived from CBase. C classes are  allocated on  heap.  CBase also includes a virtual destructor, so that by calling delete on a CBase* pointer any C object it points to is properly destroyed.
Naming Conventions for Class Types...2 Category  Examples  Description  R (“resource/remote”) classes RFile, RTimer, RWriteStream, RWindow   Client-side handle to an OS resource (file server, message server, etc.) M (“mixin”) classes/interface classes MGraphicsDevice-Map,MGameViewCmd-Handler, MEikMenuObserver  An interface consisting of pure virtual functions. A class implementing this interface should derive from it. M classes are the only approved use of multiple inheritance in Symbian OS.
Naming Conventions for Variables and Constants ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Basic Data Types – Integers, Void, Boolean Boolean Void Signed Integer Unsigned Integer Name Size (bytes) Tint >=4 Tint8 1 Tint16 2 Tint32 4 Tint64 8 Name Size (bytes) TUint >=4 TUint8 1 TUint16 2 TUint32 4 Name Size TBool 4 Name Type TAny Void
Basic Data Types-Floating Point, Characters Floating Point (avoid it) Character Name Size (bytes)  TReal 8 TReal32 4 TReal64 8 TRealX 12 Name Size (bytes) TText8 1 TText 2 TText16 2 TChar 4
Error Handling and Cleanup ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Exception Handling…1 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Exception Handling…2 ,[object Object],[object Object],[object Object]
Exception Handling…3 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Resource Management:   Exceptions, Panics, Leaves, and Traps ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Throw Exceptions: User::Leave() ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],] L indicates that method may leave  (naming convention) ] throw exception with reason code
Cleanup Stack: Avoid Memory Leaks ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Two Phase Constructor ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Descriptors: Containers for (16-bit) Text and (8-bit) Binary Data ,[object Object],[object Object],[object Object],[object Object]
Descriptor Classes Name Instatiable Modifiable Description TDesC No No abstract base class; argument passing and return values (const TDesC&) TDes No Yes abstract base class; argument passing return values (const TDes&) TBufC Yes No templated buffer descriptor: (size, data) stored together TPtrC Yes No pointer descriptor: (size, pointer) separate from data, data not owned TBuf Yes Yes templated buffer descriptor: (size, maximum size, data) stored together TPtr Yes Yes pointer descriptor: (size, maximum size, pointer) separate from data, data not owned HBufC Yes No heap descriptor: (size, maximum size, data) stored together on the heap
Descriptor API: Search, Extract, Insert, Delete, Replace, Format ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Heap Buffer Descriptors HBufC: heap: (size, max size, data) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Descriptors as Arguments and Return Types ,[object Object],[object Object],[object Object]
Outline d ,[object Object],[object Object],[object Object],[object Object],[object Object]
Any Queries!!! ☺
Thank you for your endurance! ☺

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Symbian Os Introduction

  • 1. An Introduction to Symbian O.S. Presented By: Deepak Rathi PGDWTA-IV-2008 [C-DAC NOIDA]
  • 2.
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  • 24. Using the Application Wizard...1
  • 25. Using the Application Wizard...2
  • 26. Using the Application Wizard...3 Application title will appear on the device Each application has a unique identifier
  • 27. Using the Application Wizard...4 Generated classes: - Application - Document - User interface - Container
  • 28. Using the Application Wizard...5 Generated directories: - C++ include files - C++ source files - group: Symbian project files - data, aif: resource files - install: installation files
  • 29.
  • 30. Generated Files GUI resources Project definition file Package definition file Source files
  • 31.
  • 32. Naming Conventions for Class Types...1 Category Examples Description T (“data type”) classes TDesC, TPoint, TFileName T classes don't have a destructor. They act like built-in types. No pointers, no resources C (“cleanup”) classes CConsoleBase, CActive, CBase Any class derived from CBase. C classes are allocated on heap. CBase also includes a virtual destructor, so that by calling delete on a CBase* pointer any C object it points to is properly destroyed.
  • 33. Naming Conventions for Class Types...2 Category Examples Description R (“resource/remote”) classes RFile, RTimer, RWriteStream, RWindow Client-side handle to an OS resource (file server, message server, etc.) M (“mixin”) classes/interface classes MGraphicsDevice-Map,MGameViewCmd-Handler, MEikMenuObserver An interface consisting of pure virtual functions. A class implementing this interface should derive from it. M classes are the only approved use of multiple inheritance in Symbian OS.
  • 34.
  • 35. Basic Data Types – Integers, Void, Boolean Boolean Void Signed Integer Unsigned Integer Name Size (bytes) Tint >=4 Tint8 1 Tint16 2 Tint32 4 Tint64 8 Name Size (bytes) TUint >=4 TUint8 1 TUint16 2 TUint32 4 Name Size TBool 4 Name Type TAny Void
  • 36. Basic Data Types-Floating Point, Characters Floating Point (avoid it) Character Name Size (bytes) TReal 8 TReal32 4 TReal64 8 TRealX 12 Name Size (bytes) TText8 1 TText 2 TText16 2 TChar 4
  • 37.
  • 38.
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46. Descriptor Classes Name Instatiable Modifiable Description TDesC No No abstract base class; argument passing and return values (const TDesC&) TDes No Yes abstract base class; argument passing return values (const TDes&) TBufC Yes No templated buffer descriptor: (size, data) stored together TPtrC Yes No pointer descriptor: (size, pointer) separate from data, data not owned TBuf Yes Yes templated buffer descriptor: (size, maximum size, data) stored together TPtr Yes Yes pointer descriptor: (size, maximum size, pointer) separate from data, data not owned HBufC Yes No heap descriptor: (size, maximum size, data) stored together on the heap
  • 47.
  • 48.
  • 49.
  • 50.
  • 52. Thank you for your endurance! ☺