This document summarizes the Nether Unity client SDK which allows Unity developers to integrate messaging, leaderboards, and other Nether APIs into their Unity games. The SDK is cross-platform and supports UnityWebRequest. It includes dependencies for a REST client, Azure authentication, and Azure Functions. The document provides code examples for sending and receiving messages, loading and submitting leaderboard scores, and handling events. It also describes the leaderboard and messaging APIs and includes event handler code snippets.
Nether is a project composed of reusable set of building blocks, projects, services and best practices designed for Gaming workloads powered by Microsoft Azure, aimed to be beneficial for many type of game developers seeking inspiration or a fully implemented solution.
DEMO: In-game featured message announcements
DEMO: Leaderboard
Creative Commons:
“Highscores photo” by Arvid Rudling https://www.flickr.com/photos/arru/