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Get noticed | Get connected | Get ahead
Get noticed | Get connected | Get ahead
Daniel Hulme - Satalia
• Director of Applied Artificial Intelligence MSc
• PhD in ...
Get noticed | Get connected | Get ahead
Artificial Intelligence
Get noticed | Get connected | Get ahead
WISDOM
UNDERSTANDING
KNOWLEDGE
INFORMATION
DATA
Data Driven Decision Making
Get noticed | Get connected | Get ahead
Get noticed | Get connected | Get ahead
Get noticed | Get connected | Get ahead
JOHN READ THE LETTER TO MARY
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Data Driven Decision Making
WISDOM
UNDERSTANDING
KNOWLEDGE
INFORMATION
DATA = symb...
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Data Driven Decision Making
WISDOM
UNDERSTANDING
KNOWLEDGE
INFORMATION
DATA = symb...
Get noticed | Get connected | Get ahead
Data Driven Decision Making
WISDOM
UNDERSTANDING
KNOWLEDGE
INFORMATION
DATA = symb...
Get noticed | Get connected | Get ahead
Data Driven Decision Making
= symbols
= contextualized DATA
= organised INFORMATIO...
Get noticed | Get connected | Get ahead
Get noticed | Get connected | Get ahead
Get noticed | Get connected | Get ahead
Get noticed | Get connected | Get ahead
Get noticed | Get connected | Get ahead
Get noticed | Get connected | Get ahead
Decision Making
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Resource Allocation
RULES
Flying right of walking
Swimming left of walking
Reptile...
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RULES
Flying right of walking
Swimming left of walking
Reptiles 2-away from feline...
Get noticed | Get connected | Get ahead
Resource Allocation
RULES
Flying right of walking
Swimming left of walking
Reptile...
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Resource Allocation 1,307,674,368,000
RULES
Flying right of walking
Swimming left ...
Get noticed | Get connected | Get ahead
Get noticed | Get connected | Get ahead
500! ≈ 1e+1134
Get noticed | Get connected | Get ahead
500! ≈ 1e+1134
1220136825991110068701238785423046926253574342803192842192413588385...
Get noticed | Get connected | Get ahead
500! ≈ 1e+1134
1220136825991110068701238785423046926253574342803192842192413588385...
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Transportation Problems
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Transportation Problems
# ROUTES
1,000,000
PER
SECOND
10 3,628,800 4 seconds
11 39...
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Data Driven Decision Making
WISDOM
UNDERSTANDING
KNOWLEDGE
INFORMATION
DATA
ACTION...
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Artificial Intelligence
ACTION
INSIGHT
DATAADAPT
Intelligence: Goal-directed
Adapt...
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Symbolic AI
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Sub-symbolic AI
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Artificial Intelligences
Artificial
Intelligence
bounds of
human ability
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Artificial
Intelligence
Artificial
General
Intelligence
bounds of
human ability
Ar...
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Artificial
Intelligence
Artificial
General
Intelligence
Super
Intelligence
bounds ...
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Simulation Theory
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Ethical Decision Making
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Ethical AI, Explainable Algorithms and
GDPR
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Innovation
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Hidden Dynamics in Hierarchy
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Innovation, Motivation and Purpose
“Creativity that ships” - Steve Jobs
“Motivatio...
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Talent Strategy
Industry Sexiness
ChallengingProblems
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Talent Strategy
Industry Sexiness
ChallengingProblems
No talent
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Talent Strategy
Industry Sexiness
ChallengingProblems
No talent
Sticky talent
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Talent Churn
No talent
Sticky talent
Talent Churn
Talent Strategy
Industry Sexines...
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Talent Churn
No talent
Sticky talent
Talent Churn
Talent Strategy
Industry Sexines...
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Fat
Thin
Lean
(Distributed)
Get noticed | Get connected | Get aheadStrictly Confidential
People Networks
Get noticed | Get connected | Get aheadStrictly Confidential
Team Formation
Team formation
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Real time, high
definition data analytics
of a self-organising
company:
Productivi...
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Swarm diagrams provide
transparent data on
activity across network
tools.
Interact...
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T Algorithm
The Four by Scott Galloway - 8 success metrics:
1. Product Differentia...
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Social Scoring
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Capturing Attention
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The Two Singularities and 2048
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Purpose
Enable
everyone to do
what they love
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Daniel Hulme
daniel@satalia.com
www.satalia.com
+447773765097
@TheSolveEngine
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Artificial Intelligence

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Daniel Hulme, Founder & CEO of Satalia, presents at cILT International Convention 2019

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Artificial Intelligence

  1. 1. Get noticed | Get connected | Get ahead
  2. 2. Get noticed | Get connected | Get ahead Daniel Hulme - Satalia • Director of Applied Artificial Intelligence MSc • PhD in Artificial Intelligence • Senior Lecturer in AI and Innovation • Postdoc in Innovation and Technology Transfer • MBA Electives London Business School • MSci in Artificial Intelligence • Founder & CEO of Satalia • Advisor to UAE AI Strategy • Co-founder of the ASI Data Science • Advisor to NOIA Network and others • Kauffman Global Scholar • Startup mentor and speaker 2
  3. 3. Get noticed | Get connected | Get ahead Artificial Intelligence
  4. 4. Get noticed | Get connected | Get ahead WISDOM UNDERSTANDING KNOWLEDGE INFORMATION DATA Data Driven Decision Making
  5. 5. Get noticed | Get connected | Get ahead
  6. 6. Get noticed | Get connected | Get ahead
  7. 7. Get noticed | Get connected | Get ahead JOHN READ THE LETTER TO MARY
  8. 8. Get noticed | Get connected | Get ahead Data Driven Decision Making WISDOM UNDERSTANDING KNOWLEDGE INFORMATION DATA = symbols = contextualized DATA
  9. 9. Get noticed | Get connected | Get ahead Data Driven Decision Making WISDOM UNDERSTANDING KNOWLEDGE INFORMATION DATA = symbols = contextualized DATA = organised INFORMATION
  10. 10. Get noticed | Get connected | Get ahead Data Driven Decision Making WISDOM UNDERSTANDING KNOWLEDGE INFORMATION DATA = symbols = contextualized DATA = organised INFORMATION = interpreted KNOWLEDGE
  11. 11. Get noticed | Get connected | Get ahead Data Driven Decision Making = symbols = contextualized DATA = organised INFORMATION = interpreted KNOWLEDGE = utilised UNDERSTANDING WISDOM UNDERSTANDING KNOWLEDGE INFORMATION DATA
  12. 12. Get noticed | Get connected | Get ahead
  13. 13. Get noticed | Get connected | Get ahead
  14. 14. Get noticed | Get connected | Get ahead
  15. 15. Get noticed | Get connected | Get ahead
  16. 16. Get noticed | Get connected | Get ahead
  17. 17. Get noticed | Get connected | Get ahead Decision Making
  18. 18. Get noticed | Get connected | Get ahead Resource Allocation RULES Flying right of walking Swimming left of walking Reptiles 2-away from felines No same colours touching Tails prefer next to tails Males prefer near females
  19. 19. Get noticed | Get connected | Get ahead RULES Flying right of walking Swimming left of walking Reptiles 2-away from felines No same colours touching Tails prefer next to tails Males prefer near females Resource Allocation 120
  20. 20. Get noticed | Get connected | Get ahead Resource Allocation RULES Flying right of walking Swimming left of walking Reptiles 2-away from felines No same colours touching Tails prefer next to tails Males prefer near females
  21. 21. Get noticed | Get connected | Get ahead Resource Allocation 1,307,674,368,000 RULES Flying right of walking Swimming left of walking Reptiles 2-away from felines No same colours touching Tails prefer next to tails Males prefer near females
  22. 22. Get noticed | Get connected | Get ahead
  23. 23. Get noticed | Get connected | Get ahead 500! ≈ 1e+1134
  24. 24. Get noticed | Get connected | Get ahead 500! ≈ 1e+1134 12201368259911100687012387854230469262535743428031928421924135883858453731538819976054964475022032818630136164771482035 84163378722078177200480785205159329285477907571939330603772960859086270429174547882424912726344305670173270769461062802 31045264421887878946575477714986349436778103764427403382736539747138647787849543848959553753799042324106127132698432774 57155463099772027810145610811883737095310163563244329870295638966289116589747695720879269288712817800702651745077684107 19624390394322536422605234945850129918571501248706961568141625359056693423813008856249246891564126775654481886506593847 95177536089400574523894033579847636394490531306232374906644504882466507594673586207463792518420045936969298102226397195 25971909452178233317569345815085523328207628200234026269078983424517120062077146409794561161276291459512372299133401695 52363850942885592018727433795173014586357570828355780158735432768888680120399882384702151467605445407663535984174430480 12893831389688163948746965881750450692636533817505547812864000000000000000000000000000000000000000000000000000000000000 0000000000000000000000000000000000000000000000000000000000000000
  25. 25. Get noticed | Get connected | Get ahead 500! ≈ 1e+1134 12201368259911100687012387854230469262535743428031928421924135883858453731538819976054964475022032818630136164771482035 84163378722078177200480785205159329285477907571939330603772960859086270429174547882424912726344305670173270769461062802 31045264421887878946575477714986349436778103764427403382736539747138647787849543848959553753799042324106127132698432774 57155463099772027810145610811883737095310163563244329870295638966289116589747695720879269288712817800702651745077684107 19624390394322536422605234945850129918571501248706961568141625359056693423813008856249246891564126775654481886506593847 95177536089400574523894033579847636394490531306232374906644504882466507594673586207463792518420045936969298102226397195 25971909452178233317569345815085523328207628200234026269078983424517120062077146409794561161276291459512372299133401695 52363850942885592018727433795173014586357570828355780158735432768888680120399882384702151467605445407663535984174430480 12893831389688163948746965881750450692636533817505547812864000000000000000000000000000000000000000000000000000000000000 0000000000000000000000000000000000000000000000000000000000000000 atoms ≈ 1e+80
  26. 26. Get noticed | Get connected | Get ahead Transportation Problems
  27. 27. Get noticed | Get connected | Get ahead Transportation Problems # ROUTES 1,000,000 PER SECOND 10 3,628,800 4 seconds 11 39,916,800 1 minute 13 6,227,020,800 2 hours 14 87,178,291,200 1 day 16 20,922,789,888,000 1 year 20 2,432,902,008,176,640,000 77,000 years 22 1,124,000,727,777,610,000,00 0 36 millennia 24 620,448,401,733,239,000,000, 000 20B years
  28. 28. Get noticed | Get connected | Get ahead Data Driven Decision Making WISDOM UNDERSTANDING KNOWLEDGE INFORMATION DATA ACTION INSIGHT DATA Prescriptive analytics ● Optimisation ● Decision-science Predictive analytics ● Data-science ● Machine learning Descriptive analytics ● Contextualisation ● Data visualisation Data Engineering ● Infrastructure ● Data assimilation
  29. 29. Get noticed | Get connected | Get ahead Artificial Intelligence ACTION INSIGHT DATAADAPT Intelligence: Goal-directed Adaptive Behaviour Sternberg & Salter
  30. 30. Get noticed | Get connected | Get ahead Symbolic AI
  31. 31. Get noticed | Get connected | Get ahead Sub-symbolic AI
  32. 32. Get noticed | Get connected | Get ahead Artificial Intelligences Artificial Intelligence bounds of human ability
  33. 33. Get noticed | Get connected | Get ahead Artificial Intelligence Artificial General Intelligence bounds of human ability Artificial Intelligences
  34. 34. Get noticed | Get connected | Get ahead Artificial Intelligence Artificial General Intelligence Super Intelligence bounds of human ability Artificial Intelligences
  35. 35. Get noticed | Get connected | Get ahead Simulation Theory
  36. 36. Get noticed | Get connected | Get ahead Ethical Decision Making
  37. 37. Get noticed | Get connected | Get ahead Ethical AI, Explainable Algorithms and GDPR
  38. 38. Get noticed | Get connected | Get ahead Innovation
  39. 39. Get noticed | Get connected | Get ahead Hidden Dynamics in Hierarchy
  40. 40. Get noticed | Get connected | Get ahead Innovation, Motivation and Purpose “Creativity that ships” - Steve Jobs “Motivation is the Energy for Action” - Edward Deci • “Autonomy, Mastery, Purpose” - Dan Pink, Drive “Time is the new money” - Richard Branson The rise of the purposeful company DATA SCIENCE CLOUD COMPUTING OPEN (BIG) DATA ARTIFICIAL INTELLIGENCE TALENT
  41. 41. Get noticed | Get connected | Get ahead Talent Strategy Industry Sexiness ChallengingProblems
  42. 42. Get noticed | Get connected | Get ahead Talent Strategy Industry Sexiness ChallengingProblems No talent
  43. 43. Get noticed | Get connected | Get ahead Talent Strategy Industry Sexiness ChallengingProblems No talent Sticky talent
  44. 44. Get noticed | Get connected | Get ahead Talent Churn No talent Sticky talent Talent Churn Talent Strategy Industry Sexiness ChallengingProblems
  45. 45. Get noticed | Get connected | Get ahead Talent Churn No talent Sticky talent Talent Churn Talent Strategy Industry Sexiness ChallengingProblems
  46. 46. Get noticed | Get connected | Get ahead Fat Thin Lean (Distributed)
  47. 47. Get noticed | Get connected | Get aheadStrictly Confidential People Networks
  48. 48. Get noticed | Get connected | Get aheadStrictly Confidential Team Formation Team formation
  49. 49. Get noticed | Get connected | Get ahead Real time, high definition data analytics of a self-organising company: Productivity Costs Engagement Priorities Sentiment
  50. 50. Get noticed | Get connected | Get ahead Swarm diagrams provide transparent data on activity across network tools. Interactive network diagrams show relationships and the flow of information from and to the worker. Swarm diagrams show the significance of points and the weight of opinion compared to the suggestions received by others within the organisation.
  51. 51. Get noticed | Get connected | Get ahead T Algorithm The Four by Scott Galloway - 8 success metrics: 1. Product Differentiation 2. Visionary Capital 3. Global Reach 4. Likability 5. Vertical Integration 6. Are we a Benjamin Button company? 7. Are we a talent accelerator? 8. Geography
  52. 52. Get noticed | Get connected | Get ahead Social Scoring
  53. 53. Get noticed | Get connected | Get ahead Capturing Attention
  54. 54. Get noticed | Get connected | Get ahead The Two Singularities and 2048
  55. 55. Get noticed | Get connected | Get ahead Purpose Enable everyone to do what they love
  56. 56. Get noticed | Get connected | Get ahead Daniel Hulme daniel@satalia.com www.satalia.com +447773765097 @TheSolveEngine

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