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MPEG AG 5 Workshop on Quality of Immersive Media: Assessment and Metrics

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MPEG AG 5 Workshop on Quality of Immersive Media: Assessment and Metrics

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The Quality of Experience (QoE) is well-defined in QUALINET white papers, but its assessment and metrics are subject to research. The aim of this workshop on “Quality of Immersive Media: Assessment and Metrics” is to provide a forum for researchers and practitioners to discuss the latest findings in this field. The scope of this workshop is (i) to raise awareness about MPEG efforts in the context of quality of immersive visual media and (ii) invite experts (outside of MPEG) to present new techniques relevant to this workshop.

The Quality of Experience (QoE) is well-defined in QUALINET white papers, but its assessment and metrics are subject to research. The aim of this workshop on “Quality of Immersive Media: Assessment and Metrics” is to provide a forum for researchers and practitioners to discuss the latest findings in this field. The scope of this workshop is (i) to raise awareness about MPEG efforts in the context of quality of immersive visual media and (ii) invite experts (outside of MPEG) to present new techniques relevant to this workshop.

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MPEG AG 5 Workshop on Quality of Immersive Media: Assessment and Metrics

  1. 1. MPEG AG 5 Workshop on Quality of Immersive Media: Assessment and Metrics Chairs: Christian Timmerer (AAU/Bitmovin) Joel Jung (Tencent) October 5, 2021
  2. 2. Welcome and Scope The Quality of Experience (QoE) is well-defined in QUALINET white papers, but its assessment and metrics are subject to research. The aim of this workshop on “Quality of Immersive Media: Assessment and Metrics” is to provide a forum for researchers and practitioners to discuss the latest findings in this field. The scope of this workshop is ● to raise awareness about MPEG efforts in the context of quality of immersive visual media and ● invite experts (outside of MPEG) to present new techniques relevant to this workshop Quality assessments within MPEG typically serve two purposes: ● to foster decision-making on the tool adoptions during the standardization process and ● to validate the outcome of a standardization effort compared to an established anchor (i.e., for verification testing).
  3. 3. Program/Speakers 3.00 3.10 J. Jung (Tencent) C. Timmerer (AAU/Bitmovin) Welcome notice 3.10 3.30 M. Wien RWTH Aachen MPEG Visual Quality Assessment: Tasks and Perspectives 3.30 3.50 A. Smolic Trinity College Dublin Perception and Quality of Immersive Media 3.50 4.00 J. Jung (Tencent) C. Timmerer (AAU/Bitmovin) Discussions + Q&A 4.00 4.20 J. Gutiérrez Universidad Politécnica de Madrid Quality assessment of immersive media: Recent activities within VQEG 4.20 4.40 A. Raake TU Ilmenau Perceptual evaluation of Immersive Media - from video quality towards a holistic QoE perspective 4.40 5.00 L. Toni Univ. College London Understanding user interactivity for immersive communications and its impact on QoE 5.00 J. Jung (Tencent) C. Timmerer (AAU/Bitmovin) Q&A + conclusion

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