Service Design: A Marketer's Secret Weapon

Challis Hodge
Challis HodgeVice President Customer Experience um LPK
 	
  
	
  
	
  
	
  
Challis	
  Hodge	
  |	
  challis@collide.agency	
  
	
  
October	
  14,	
  2015	
  
Service	
  Design:	
  
A	
  Marketer’s	
  Secret	
  Weapon.	
  
Challis	
  Hodge	
  
Founder	
  &	
  CEO	
  
COLLIDE	
  	
  |	
  Purpose-­‐Driven	
  Experiences.	
  
	
  
Two	
  decades	
  designing	
  human-­‐centered	
  products,	
  services	
  and	
  
experiences	
  that	
  improve	
  lives	
  and	
  grow	
  businesses.	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Why	
  all	
  the	
  buzz	
  about	
  	
  
Service	
  Design?	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
By	
  AMANDA	
  COX,	
  CHARLES	
  DUHIGG,	
  XAQUÍN	
  G.V.,	
  MIKA	
  GRÖNDAHL,	
  HAEYOUN	
  PARK,	
  GRAHAM	
  ROBERTS,	
  KARL	
  RUSSELL	
  
hp://www.ny_mes.com/interac_ve/2012/01/20/business/the-­‐iphone-­‐economy.html	
  
	
  From	
  Manufacturing	
  to	
  Services.	
  
Services	
  make	
  
up	
  63.5%	
  of	
  the	
  
World’s	
  GDP.	
  
77.7%	
  
Central  Intelligence  Agency  The  World  Factbook  2014	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
cjonline.com/sites/default/files/imagecache/superphoto/12555296.jpg	
  
A	
  Quick	
  Story.	
  
Brand	
  =	
  User	
  Experience.	
  
The	
  sum	
  total	
  of	
  all	
  percepUons	
  resulUng	
  
from	
  every	
  point	
  of	
  contact	
  a	
  customer,	
  
employee	
  or	
  partner	
  has,	
  directly	
  or	
  
indirectly,	
  with	
  a	
  company	
  over	
  Ume.	
  	
  
Challis	
  Hodge,	
  HannaHodge,	
  	
  1996	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Gap!	
  
Time	
  
Understanding	
  
Technology	
  
People	
  
Marc	
  Reeg,	
  HannaHodge,	
  	
  1998	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
User	
  
Experience	
  
Customer	
  
Experience	
  
Design	
  Thinking	
  
Service	
  Design	
  
Thinking	
  
Service	
  
Design	
  
Canvases	
   Jobs	
  to	
  do	
  
InnovaUon	
  
Insights	
  
Empathic	
  
Insights	
  
Omnichannel	
  
Big	
  D	
  
Design	
  
Design	
  hasn’t	
  changed.	
  
Everything	
  else	
  has.	
  
Business	
  is	
  now	
  ready.	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
 	
  
	
  
	
  
	
  
How	
  did	
  we	
  get	
  here?	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
 It’s	
  not	
  just	
  the	
  Experience.	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
 It’s	
  more	
  than	
  the	
  Touch	
  points.	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
 It’s	
  the	
  Customer	
  Journey	
  that	
  ma[ers.	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
…can	
  only	
  be	
  delivered	
  by	
  highly	
  funcUoning,	
  aligned	
  organizaUon.	
  
A	
  great	
  Customer	
  Journey…	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Design	
  the	
  Journey	
  
Design	
  the	
  Delivery	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
	
  Service	
  Design.	
  
Services	
  Design	
  is	
  the	
  acUvity	
  of	
  planning	
  
and	
  organizing	
  people,	
  infrastructure,	
  
communicaUon	
  and	
  material	
  components	
  
of	
  a	
  service	
  in	
  order	
  to	
  improve	
  its	
  quality	
  
and	
  the	
  interacUon	
  between	
  service	
  
provider	
  and	
  customers.	
  
Service Design: A Marketer's Secret Weapon
§  Understanding	
  customers.	
  
§  TargeUng	
  a	
  diverse	
  customer	
  set.	
  
§  FragmentaUon-­‐where	
  is	
  my	
  customer	
  consuming	
  media.	
  
§  Clu[er,	
  noise	
  and	
  complexity.	
  
§  Relevance	
  in	
  each	
  channel	
  and	
  at	
  each	
  touch	
  point.	
  
§  Understanding	
  consumer	
  wants	
  and	
  needs	
  across	
  segments	
  
§  Internal	
  communicaUon	
  &	
  alignment	
  of	
  markeUng	
  acUviUes.	
  
§  MulUple	
  owners	
  of	
  the	
  customer	
  experience.	
  
§  Other	
  departments	
  don’t	
  understand	
  what	
  we’re	
  doing.	
  
§  MulUple	
  perspecUves	
  on	
  our	
  customer.	
  
§  CompeUng	
  goals,	
  goals	
  not	
  aligned	
  to	
  customer	
  experience.	
  
§  Planning	
  &	
  coordinaUon	
  across	
  departments.	
  
MarkeUng	
  
	
  Challenges.	
  	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Research	
  
Facilitate	
  
Strategize	
  
Innovate	
  
Collaborate	
  
Architect	
  
Design	
  
Prototype	
  
Test	
  
Plan	
  
Manage	
  Change	
  	
  
	
  
WHAT	
  	
  
SERVICE	
  
DESIGNERS	
  	
  
DO.	
  	
  
§  Apply	
  design	
  &	
  crea_vity	
  in	
  structured	
  ways.	
  
§  Unyielding	
  focus	
  on	
  the	
  customer.	
  
§  Independent,	
  objec_ve,	
  &	
  neutral	
  with	
  unique	
  perspec_ve.	
  
§  Act	
  as	
  mediators	
  between	
  customer	
  touch	
  points,	
  data	
  &	
  technology.	
  
§  Iden_fy	
  shared	
  purpose	
  between	
  business	
  &	
  customers.	
  
§  Analyze	
  every	
  touch	
  point,	
  communica_on	
  &	
  interac_on	
  across	
  products	
  &	
  services.	
  
§  Define	
  experiences	
  that	
  deliver	
  customer	
  value.	
  
§  Facilitate	
  collabora_on	
  across	
  internal	
  teams	
  &	
  organiza_ons.	
  
§  Consult	
  on	
  planning,	
  implementa_on	
  &	
  change	
  management.	
  
Service	
  Design	
  Skills.	
  	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Service	
  Design.	
  
Management	
  
Product	
  
Marke_ng	
  
Sales	
  
Retail	
  
Customer	
  Service	
  
Customer	
  
Customer	
  Service	
  
Retail	
  
Sales	
  
Marke_ng	
  
Product	
  
Management	
  
Align	
  an	
  organiza+on	
  to	
  deliver	
  a	
  holis+c	
  Customer	
  Experience.	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
The	
  Squiggle	
  Damien	
  Newman	
  
	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Process.	
  	
  	
  	
  	
  	
  
00

Align	
  
	
  
04

Realize	
  
	
  
01

Understand	
  
	
  
02

Synthesize	
  
	
  
03

Design	
  
	
  
	
  Service	
  Design	
  Process.	
  
User-­‐Centered	
  
The	
  op_mal	
  customer	
  	
  
experience	
  must	
  be	
  the	
  goal.	
  
Service	
  should	
  be	
  viewed	
  
through	
  the	
  customers’	
  eyes.	
  	
  
Co-­‐CreaUve	
  
The	
  en_re	
  organiza_on	
  must	
  
be	
  aligned.	
  All	
  stakeholders	
  
should	
  be	
  included	
  in	
  the	
  
process.	
  	
  
HolisUc	
  
The	
  en_re	
  environment	
  must	
  
be	
  considered.	
  	
  Results	
  should	
  
include	
  customer	
  journey	
  and	
  
organiza_onal	
  delivery.	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
1.  Understand	
  business,	
  customer	
  &	
  service	
  ecosystem	
  
2.  Design	
  preliminary	
  Personas	
  
3.  Conduct	
  internal	
  Customer	
  Journey	
  workshop	
  
4.  Research	
  to	
  validate	
  Personas	
  &	
  Customer	
  Journey	
  
5.  Design	
  opUmal	
  Customer	
  Journey	
  
6.  Conduct	
  internal	
  Service	
  Blueprint	
  workshop	
  
7.  Design	
  opUmal	
  Service	
  Blueprint	
  
8.  Plan	
  Service	
  Roadmap	
  
9.  Define	
  Change	
  Management	
  process	
  
10.  Measure	
  results	
  &	
  refine	
  
Example	
  Service	
  Design	
  Engagement	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Design	
  the	
  Journey	
  
(Who	
  &	
  What)	
  
Design	
  the	
  Delivery	
  
(How	
  &	
  When)	
  
Understand	
  Business	
   Understand	
  Customer	
  
Manage	
  Change	
   Measure	
  &	
  Refine	
  
Who:	
  Personas	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Photo	
  
Name	
  
Title	
  
Company/Industry	
  
Role/Responsibility	
  
	
  
Gender	
  
Age	
  
Educa_on	
  
Salary/Household	
  Income	
  
Loca_on	
  
Family	
  
	
  
Key	
  Quote	
  
Narra_ve	
  Descrip_on	
  
	
  
Goals	
  (Accomplish)	
  
Challenges	
  (Overcome)	
  
	
  
Likes	
  	
  &	
  Dislikes	
  
Values	
  &	
  Fears	
  
Cultural	
  
Technology	
  
	
  
Behaviors	
  
	
  
Scenarios	
  
	
  Persona	
  Name	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
developertodesigner.wordpress.com/2014/07/17/monthly-­‐gold-­‐persona-­‐inspira_on	
   www.chezluc.com	
  
graphicbanner204.blogspot.com/2013/11/business-­‐card-­‐design-­‐by-­‐wwwkellimarieme.html	
  www.flickr.com/photos/hmakwana/4842329339	
  
developertodesigner.wordpress.com/deliverables/	
   www.pamorama.net/2012/06/23/the-­‐6-­‐types-­‐of-­‐social-­‐media-­‐users	
  
What:	
  Customer	
  Journey	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Stages	
  
Doing	
  
Goals	
  
Opportuni_es	
  
Thinking	
  
Feeling	
  
Experience	
  
Customer	
  Journey	
  Map	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
hp://www.uxmaers.com/mt/archives/2011/09/images/Effec_veUIJourneyMapExample.jpg	
  
hp://advenio.es/disena-­‐la-­‐experiencia-­‐del-­‐cliente-­‐customer-­‐journey-­‐map/	
  
hp://uxmastery.com/wp-­‐content/uploads/2014/09/hr_journey-­‐high-­‐res.jpg	
  
hp://www.miscmagazine.com/issue/the-­‐inspira_on-­‐issue/	
  
hp://blogs.aaslh.org/wp-­‐content/uploads/sites/23/2014/03/customer-­‐journey-­‐map-­‐exploratorium.png	
  
How:	
  Service	
  Blueprint	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Customer	
  
Ac_ons	
  
Support	
  
Processes	
  
Back	
  Stage	
  
Interac_ons	
  
Front	
  Stage	
  
Interac_ons	
  
Physical	
  
Evidence	
  
Line	
  of	
  Interac_on	
  
Line	
  of	
  Internal	
  
Interac_on	
  
Line	
  of	
  Visibility	
  
Service	
  Blueprint	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
hps://mul_onlineidm.files.wordpress.com/2013/08/blueprint-­‐3-­‐build-­‐2.jpg	
  
hp://pouliadou.com/wp-­‐content/uploads/2011/09/Service-­‐Blueprint.jpg	
  
hp://marionferrec.com/Medipass-­‐interna_onal-­‐assistance	
  
hps://real_meboard.com/app/board/29616795/	
  
hp://media-­‐cache-­‐ak0.pinimg.com/originals/9c/13/60/9c13606997b989bd7f2dab81387a4f11.jpg	
  
When:	
  Service	
  Roadmap	
  
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Service Design: A Marketer's Secret Weapon
COLLIDE	
  |	
  Purpose-­‐Driven	
  Experiences. 	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
   	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Copyright	
  ©	
  2015	
  
Design	
  the	
  Journey	
  
(Who	
  &	
  What)	
  
Design	
  the	
  Delivery	
  
(How	
  &	
  When)	
  
Understand	
  Business	
   Understand	
  Customer	
  
Manage	
  Change	
   Measure	
  &	
  Refine	
  
Challis	
  Hodge	
  	
  
Founder	
  &	
  CEO	
  
	
  
challis@collide.agency	
  
www.collide.agency	
  
	
  
Thank	
  you.	
  
1 von 50

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Service Design: A Marketer's Secret Weapon

  • 1.           Challis  Hodge  |  challis@collide.agency     October  14,  2015   Service  Design:   A  Marketer’s  Secret  Weapon.  
  • 2. Challis  Hodge   Founder  &  CEO   COLLIDE    |  Purpose-­‐Driven  Experiences.     Two  decades  designing  human-­‐centered  products,  services  and   experiences  that  improve  lives  and  grow  businesses.   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 3. Why  all  the  buzz  about     Service  Design?   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 4. By  AMANDA  COX,  CHARLES  DUHIGG,  XAQUÍN  G.V.,  MIKA  GRÖNDAHL,  HAEYOUN  PARK,  GRAHAM  ROBERTS,  KARL  RUSSELL   hp://www.ny_mes.com/interac_ve/2012/01/20/business/the-­‐iphone-­‐economy.html    From  Manufacturing  to  Services.  
  • 5. Services  make   up  63.5%  of  the   World’s  GDP.   77.7%   Central  Intelligence  Agency  The  World  Factbook  2014   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 7. Brand  =  User  Experience.   The  sum  total  of  all  percepUons  resulUng   from  every  point  of  contact  a  customer,   employee  or  partner  has,  directly  or   indirectly,  with  a  company  over  Ume.     Challis  Hodge,  HannaHodge,    1996   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 8. Gap!   Time   Understanding   Technology   People   Marc  Reeg,  HannaHodge,    1998   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 9. User   Experience   Customer   Experience   Design  Thinking   Service  Design   Thinking   Service   Design   Canvases   Jobs  to  do   InnovaUon   Insights   Empathic   Insights   Omnichannel   Big  D   Design  
  • 10. Design  hasn’t  changed.   Everything  else  has.   Business  is  now  ready.   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 11.           How  did  we  get  here?   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 12.  It’s  not  just  the  Experience.   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 13.  It’s  more  than  the  Touch  points.   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 14.  It’s  the  Customer  Journey  that  ma[ers.   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 15. …can  only  be  delivered  by  highly  funcUoning,  aligned  organizaUon.   A  great  Customer  Journey…   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 16. Design  the  Journey   Design  the  Delivery   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 17. COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015    Service  Design.  
  • 18. Services  Design  is  the  acUvity  of  planning   and  organizing  people,  infrastructure,   communicaUon  and  material  components   of  a  service  in  order  to  improve  its  quality   and  the  interacUon  between  service   provider  and  customers.  
  • 20. §  Understanding  customers.   §  TargeUng  a  diverse  customer  set.   §  FragmentaUon-­‐where  is  my  customer  consuming  media.   §  Clu[er,  noise  and  complexity.   §  Relevance  in  each  channel  and  at  each  touch  point.   §  Understanding  consumer  wants  and  needs  across  segments   §  Internal  communicaUon  &  alignment  of  markeUng  acUviUes.   §  MulUple  owners  of  the  customer  experience.   §  Other  departments  don’t  understand  what  we’re  doing.   §  MulUple  perspecUves  on  our  customer.   §  CompeUng  goals,  goals  not  aligned  to  customer  experience.   §  Planning  &  coordinaUon  across  departments.   MarkeUng    Challenges.     COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 21. Research   Facilitate   Strategize   Innovate   Collaborate   Architect   Design   Prototype   Test   Plan   Manage  Change       WHAT     SERVICE   DESIGNERS     DO.    
  • 22. §  Apply  design  &  crea_vity  in  structured  ways.   §  Unyielding  focus  on  the  customer.   §  Independent,  objec_ve,  &  neutral  with  unique  perspec_ve.   §  Act  as  mediators  between  customer  touch  points,  data  &  technology.   §  Iden_fy  shared  purpose  between  business  &  customers.   §  Analyze  every  touch  point,  communica_on  &  interac_on  across  products  &  services.   §  Define  experiences  that  deliver  customer  value.   §  Facilitate  collabora_on  across  internal  teams  &  organiza_ons.   §  Consult  on  planning,  implementa_on  &  change  management.   Service  Design  Skills.     COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 23. Service  Design.   Management   Product   Marke_ng   Sales   Retail   Customer  Service   Customer   Customer  Service   Retail   Sales   Marke_ng   Product   Management   Align  an  organiza+on  to  deliver  a  holis+c  Customer  Experience.   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 24. The  Squiggle  Damien  Newman                      Process.            
  • 25. 00 Align     04 Realize     01 Understand     02 Synthesize     03 Design      Service  Design  Process.   User-­‐Centered   The  op_mal  customer     experience  must  be  the  goal.   Service  should  be  viewed   through  the  customers’  eyes.     Co-­‐CreaUve   The  en_re  organiza_on  must   be  aligned.  All  stakeholders   should  be  included  in  the   process.     HolisUc   The  en_re  environment  must   be  considered.    Results  should   include  customer  journey  and   organiza_onal  delivery.   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 26. 1.  Understand  business,  customer  &  service  ecosystem   2.  Design  preliminary  Personas   3.  Conduct  internal  Customer  Journey  workshop   4.  Research  to  validate  Personas  &  Customer  Journey   5.  Design  opUmal  Customer  Journey   6.  Conduct  internal  Service  Blueprint  workshop   7.  Design  opUmal  Service  Blueprint   8.  Plan  Service  Roadmap   9.  Define  Change  Management  process   10.  Measure  results  &  refine   Example  Service  Design  Engagement   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 27. COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015   Design  the  Journey   (Who  &  What)   Design  the  Delivery   (How  &  When)   Understand  Business   Understand  Customer   Manage  Change   Measure  &  Refine  
  • 28. Who:  Personas   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 29. Photo   Name   Title   Company/Industry   Role/Responsibility     Gender   Age   Educa_on   Salary/Household  Income   Loca_on   Family     Key  Quote   Narra_ve  Descrip_on     Goals  (Accomplish)   Challenges  (Overcome)     Likes    &  Dislikes   Values  &  Fears   Cultural   Technology     Behaviors     Scenarios    Persona  Name   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 33. What:  Customer  Journey   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 34. Stages   Doing   Goals   Opportuni_es   Thinking   Feeling   Experience   Customer  Journey  Map   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 40. How:  Service  Blueprint   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 41. Customer   Ac_ons   Support   Processes   Back  Stage   Interac_ons   Front  Stage   Interac_ons   Physical   Evidence   Line  of  Interac_on   Line  of  Internal   Interac_on   Line  of  Visibility   Service  Blueprint   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 47. When:  Service  Roadmap   COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015  
  • 49. COLLIDE  |  Purpose-­‐Driven  Experiences.                                                              Copyright  ©  2015   Design  the  Journey   (Who  &  What)   Design  the  Delivery   (How  &  When)   Understand  Business   Understand  Customer   Manage  Change   Measure  &  Refine  
  • 50. Challis  Hodge     Founder  &  CEO     challis@collide.agency   www.collide.agency     Thank  you.  

Hinweis der Redaktion

  1. In this presentation we will cover the ways in which Service Designers can help marketers with some of their most pressing challenges.
  2. Let’s introduce ourselves.
  3. Why is Service Design important?
  4. A clear shift from producing goods to delivering services.
  5. It’s a global phenomena.
  6. A story to illustrate that Service Design is just another evolution of Design.
  7. In the 1990s we needed a new term to describe how design was being applied to a rapidly changing world. Digital, eccomerce, technology, context, etc.
  8. Companies were getting better and better at technology, while getting worse at understanding people.
  9. We’ve been making up new labels for design all along the way. These labels serve to differentiate, speak the language of business, convince and persuade.
  10. While the IDEOs and Stanford dSchools of the world have done a lot to promote design to business, in the end its mostly marketing and hype. Of course Design is always evolving in response to social, cultural and technological changes. But in the end, Design really hasn’t changed all that much. Most of the wait has been for businesses to understand and adopt it. Design and Business seem to be ready for each other!
  11. What path have we taken to reach this point? How has business arrived at a place of understanding the need for Service Design?
  12. While the story began much earlier, let’s start here. We began by understanding the importance of experiences. It wasn’t long until we realized design great experiences was not enough.
  13. We understood people were mobile. Experiencing the world in multiple locations. We needed more than a great software or website experience. We began to focus on designing for multiple touch points. Still we came up short.
  14. We began to understand that the entire customer journey was important. A series of well designed touch points meant nothing if they were not orchestrated in a way that made sense to the customer. We learned that customers were forgiving of suboptimal experiences if the overall journey was right.
  15. Now armed with the understanding that we must focus on the complete customer journey, we still continue to struggle. Not only is it difficult to understand customers and facilitate the optimal journey they want and need, it can only be achieved by a highly functioning, aligned and well coordinated organization! Much of what’s required for success, is well out of sight of the customer.
  16. We now understand, we must “Design the Journey” AND “Design the Delivery” in order to succeed!!
  17. Service Designer does exactly that!
  18. One of numerous definitions. They're evolving and changing daily. Its interesting to know what people are thinking and saying. Don’t get caught up in definitions. It’s a trap!!
  19. I promised you a secret weapon.
  20. First, let’s look at some of the problems we all hear from marketers and other folks responsible for customer experience delivery!! I hear lots and lots of challenges. They generally fall into two group: 1) Understanding customers and determining how to meet their needs. 2) Working within a complex, sometimes dysfunctional organization to deliver on customer needs.
  21. Let’s look at what Service Designers actually do. It’s a multidisciplinary design field requiring many skills and many roles.
  22. Service designers bring many valuable and unique skills to help solve these challenges.
  23. Simply put, Service Design provides the skill, knowledge and tools to help organizations move from silos struggling to collectively deliver on customer needs to an organization aligned on customer needs and efficiently and effectively delivering against them.
  24. Service Design Process.
  25. Service Design follows a typical design process. There are 3 critical must have in a Service Design Process.
  26. A typical Service Design engagement is in some ways an oxymoron. In general an engagement might unfold something like this. Keeping in mind research, design, prototyping and testing may be happening throughout.
  27. A visual representation of the Service Design Process.
  28. Before we begin we must know who we’re designing for. In Service Design we define the user or the “who” with Personas. Personas range from simple profiles, to Buyer Personas aimed at supporting marketing efforts, to User Personas grounded in credible research.
  29. Anatomy of a Persona.
  30. Persona Examples.
  31. Persona Examples.
  32. Persona Examples.
  33. Customer Journey Maps or Experience Maps are used to document existing and define optimal Customer Journeys.
  34. Anatomy of a Customer Journey Map or Experience Map
  35. Customer Journey example.
  36. Customer Journey example.
  37. Customer Journey example.
  38. Customer Journey example.
  39. Customer Journey example.
  40. Service Blueprints are used to document existing and define optimal Service Delivery.
  41. Anatomy of a Service Blueprint.
  42. Service Blueprint example.
  43. Service Blueprint example.
  44. Service Blueprint example.
  45. Service Blueprint example.
  46. Service Blueprint example.
  47. Service Roadmaps are used to plan and execute service delivery. Roadmaps include all necessary activities to deliver a desired Customer Journey.
  48. Roadmaps are familiar to most of you. It’s critical to understand all of the work defining the ioptimal customer journey and service delivery are meaningless without a plan.
  49. Recapping the Process. Understand the customer and the business. Design the Journey (Who & What), Design the Delivery (How & When), Manage change, and Measure the results & refine over time.
  50. Thank you!
  51. There are 3 critical must have in a Service Design Process.
  52. Align stage.
  53. Understand stage.
  54. Synthesize stage.
  55. Design stage.
  56. Realize stage.