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SONET-SDH
Fabio Neri e Marco Mellia
Gruppo Reti – Dipartimento di Elettronica
e-mail: nome.cognome@polito.it
http://www.tlc-networks.polito.it/
fabio.neri@polito.it - tel 011 564 4076
marco.mellia@polito.it - tel 011 564 4173
SONET/SDHSONET/SDH
Today telephone network is largely based on the evolution of the
first digital infrastructure, based on a TDM system, with strict
synchronization requirements, or PDH − Plesiochronous Digital
Hierarchy:
• SONET − Synchronous Optical NETwork (optical signal, based
rate of 51.84Mbit/s)
• SDH − Synchronous Digital Hierarchy (European standard
equivalent to SONET)
• STS − Synchronous Transport Signal (equivalent standard for
electric signals)
PlesiochronousPlesiochronous Digital HierarchyDigital Hierarchy
Plesiouchonous Digital Hierarchy (PDH) is the
original standard for telephone network, now
abandoned in favors of SONET/SDH
Exploits Time Division Multiplexing
Designed to support digital voice channels at
64kb/s
No store and forward: imposes strict
synchronization between TX and RX. A
“plesio-synchronous” solution is adopted
(almost synchronous)
Different standard in US/EU/Japan
Make it difficult to connect different networks5
TT--, E, E-- HierarchyHierarchy
97.928 Mb/s139.264 Mb/s274.176 Mb/s4
32.064 Mb/s34.368 Mb/s44.736 Mb/s3
6.312 Mb/s8.488 Mb/s6.312 Mb/s2
1.544 Mb/s2.048 Mb/s1.544 Mb/s1
0.064 Mb/s0.064 Mb/s0.064 Mb/s0
JapanEurope
(E-)
US
(T-)
Level
TT--1 carrier system: US1 carrier system: US
standardstandard
CH1
CH2
CH23
CH24
MUX.
.
.
•24- voice channels are the results of voice sampling, quantization
and coding using the PCM standard and TDM framing
•Additional signaling channel of 1 bit
•T1 speed is (24*8+1)*8000=1.544Mb/s
x x x x x x x x
MSB LSB
A sample every 125μsec
A frame every 125μsec
193 bits per frame
More frames can be multiplexed (TDM) on faster channels.
frame
Sample
CH1 CH2 CH23 CH24CH3 CH22. . .S
TT-- and DSand DS-- hierarchyhierarchy
CH1 CH2 CH23 CH24CH3 CH22. . .
64 × 24+8k=1.544 Mb/s
T1 Frame transmitted
over a DS1
DS1 DS1 DS1 DS1
DS2 DS2 DS2DS2 DS2 DS2DS2
4 DS1 = 1 DS2
4 × 1.544 = 6.312 Mb/s
DS3
7 DS2 = 1 DS3
7 × 6.312 = 44.736 Mb/s
DS3 DS3DS3DS3 DS3
DS4
6 DS3 = 1 DS4
6 × 44.736 = 274.176 Mb/s
It is difficult to access a
single channel in a high-
speed stream: de-
multiplexing of all
tributaries must be
performed
It is difficult to have
perfect synchronization
between ALL nodes. “bit
stuffing” to overcome
this.
S
PDHPDH
Digital transmission system (T-carrier, E-carrier)
exploiting TDM to multiplex lower speed
streams into higher speed channel
Every apparatus has its own clock. No network-
wide synchronization is possible
Every clock is different, and therefore
synchronization errors show up
Solution: insert (and remove) stuffing bits in the
frame (but stuffing)
PDHPDH -- SincronizzazioneSincronizzazione
Source
Faster clock
Node
Dest
1 2 3
Frame
1 2
1 2
Bit Stuffing
PDHPDH -- SynchronizationSynchronization
• Positive Stuffing:
Data are written in a temporary buffer
Data are read from the buffer with a higher
rate to transmit data to the (faster)
transmission channel
Every time the buffer is going to be empty,
stuffing bit is transmitted instead of real data
Stuffing MUST be signaled to the receiver, so
that stuffing bits can be removed.
• A different frame is used at the data layer and at
the transmission layer! This makes mux/demux
operation much more complex.
PDH drawbacksPDH drawbacks
Lack of efficiency: it is hard to extract slower
tributaries from the high speed aggregate
Lack of flexibility:
No monitoring standard
No management standard
Lack of “mid-fiber meet”
No common physical standard – every
manufacturer has its own (no NNI standard)
From PDH to SONET/SDHFrom PDH to SONET/SDH
SONET: Synchronous Optical Network: American
standard
SDH: Synchronous Digital Hierarchy: EU and Japan
standard
Standardization occurred in ’80
Telecom Providers drove the standardization process
PDH system was not anymore scalable, and did
not guarantee to support traffic growth
Optical technologies were becoming commonly
used, foreseeing bandwidth increase
Interoperability among different providers were a
nightmare.
What is SONET/SDHWhat is SONET/SDH
Set of ITU-T recommendation (first from 1989):
Define a structured multiplexing hierarchy
Define management and protection
mechanisms
Define physical layer requirements (optical
components)
Define multiplexing of different sources and
protocols over SONET/SDH
SONET/SDH GoalsSONET/SDH Goals
Main goals of SONET/SDH:
Fault tolerance of telecom providers
requirement (99.999% - five nines - availability)
Interoperability among different manufacturers
Flexibility of upper layer formats to adapt to
different source (not only voice)
Complex monitoring capabilities of
performance and of traffic (50 ms of recovery
time)
SONET/SDH hierarchy
OC levelOC level STS levelSTS level SDH levelSDH level MbitMbit /s/s
OCOC--11
OCOC--33
OCOC--1212
OCOC--2424
OCOC--4848
OCOC--192192
OCOC--768768
OCOC--30723072
STSSTS--11
STSSTS--33
STSSTS--1212
STSSTS--2424
STSSTS--4848
STSSTS--192192
STSSTS--768768
STSSTS--30723072
STMSTM--11
STMSTM--44
STMSTM--88
STMSTM--1616
STMSTM--6464
STMSTM--256256
STMSTM--10241024
51.8451.84
155.52155.52
622.08622.08
1244.161244.16
2488.322488.32
9953.289953.28
39813.1239813.12
159252.48159252.48
SONET/SDH reference modelSONET/SDH reference model
Path layer (close to OSI layer 3 - Network)
Manages end-to-end connection
Monitoring and management of user connection
Line Layer
Multiplexing of several path-layer connection among
nodes
Protection and Fault Management
Section Layer
Define regenerator functions
SONET’s Line and Section layers are almost equivalent to
2 (Data Link) OSI layer
Photonic Layer (same as OSI layer 1)
Defines all the transmission requirements of signals.
Layering in SONET/SDHLayering in SONET/SDH
standard ITUstandard ITU--T G.78xT G.78x
Sonet
Terminal
physical
layer
section
layer
line
layer
path
layer
physical
layer
section
layer
physical
layer
section
layer
line
layer
Sonet
Terminal
physical
layer
section
layer
line
layer
path
layer
Sonet
ADM
Regenerator
Connection
add/drop mux
SONET Physical LayerSONET Physical Layer
SONET physical layer is strongly optically-centric
More important recommendations are:
ITU-T G.957: Optical interfaces for equipments and systems relating to
the synchronous digital hierarchy
Single span, single channel link without optical amplifiers
ITU-T G.691: Optical interfaces for single-channel STM-64, STM-256
and other SDH systems with optical amplifiers
Single channel, single or multi span, optically amplified links at 622 Mbit/s,
2.5 Gbit/s, 10 Gbit/s
ITU-T G.692: Optical interfaces for multichannel systems with optical
amplifiers
Multi channel, single or multi span, optically amplified
Definition of the ITU frequency grid
Large variety of possibilities, from very short-haul interoffice links up to a
ultra-long haul, WDM backbone links
All physical parameter of all interfaces are defined
SONET FramingSONET Framing
SONET/SDH TX send a continuous, synchronous streams of bit a
given rate
Multiplexing of different tributaries is performed by the means of
TDM
Apparently complex, but the TDM scheme has been designed to
simplify the VLSI implementation
A SONET frame is a very organized stream of bits
At a given multiplexing level, every tributary becomes a
Synchronous Payload Envelope (SPE)
Some bits, the Path Overhead, are added to the SPE, to
implement monitoring, management, control functions
SPE + Path Overhead are a PDU, called Virtual Tributary
(VT)
STSSTS--1 framing1 framing
Transport
Overhead
125 µs
(last bit)
9 rows
0 µs
(1st bit)
Path Overhead:
Is removed only at
the path layer
Payload
STS-1
OC-1
1 2 83 4 5 76 9
1 frame = 810 Byte in 125μs
Row/colum representation
3 Bytes 87 Bytes
3 rows
6 rows
SOH
LOH
SPE
SONET:SONET: FramingFraming STSSTS--11
90 byte
Puntatori
Framing
3 byte 87 byte
125μs
time
0 μs
Section overhead Path overhead
Payload Payload
Line overhead
A1 C1A2
D2D1 D3
H1 H3H2
K2
D6
Z5
Z4
Z3
H4
F2
G1
C2
B1 F1E1 B3
J1
D9
D12
E2
K1
D5
D8
D11
Z2Z1
D10
D7
D4
B2
SOH
LOH
STSSTS--1 frame1 frame
3 Bytes 87 Bytes
Frame #1
Frame #3
810 Bytes/frame
8 bit/sample
810 samples/frame
or
9x90 Bytes/frame
8000 frame/second
8 bit/Byte
or
51,840 Mb/s
SPE of frame N
can end in frame
N+1
SPE
SPE
SPE
SPE
SP
SPE
Frame #2
SOH
LOH
SOH
SOH
LOH
Higher layer multiplexingHigher layer multiplexing
STS-1 #1 STS-1 #2 STS-1 #3
MUX Byte interleave
3x3 3x87
9
9
Virtual Tributary (VT)Virtual Tributary (VT)
VTs are identified by pointers along the frame. Pointers
are stored in the line overhead
A pointer states where a VT begins in the frame
A recursive approach is allowed: a VT may multiplex
other smaller VTs
This allows to multiplex contributing tributaries running at
very different speed in an efficient manner.
Pointer
Pointer
VT
VT
VT
SONET hierarchySONET hierarchy
A sample of SONET hierarchy
SONET has been designed to support a very large set of
technologies: IP, ATM, PDH, …
DS1 (1.544 Mb/s)
E1 (2.048 Mb/s)
DSIC (3.152 Mb/s)
DS2 (6.3122 Mb/s)
Lower
speed
tributaries
are
multiplex by
PDH
VT1.5
VT2
VT3
VT6
VT group
x4
x3
x2
x1
SPE STS-1
x7
DS3 (44.736 Mb/s)
ATM (48.384 Mb/s)
E4 (139.264 Mb/s)
ATM (149.760 Mb/s)
SPE STS-3c
STS-1
STS-3c
xN
xN/3
STS-N
Byte interleaved
multiplexing
SONET OverheadsSONET Overheads
Path
Terminating
Element
Regenerator
Digital
Crossconnect o
Add/Drop
Multiplexer
Regenerator
Path
Terminating
Element
Section SectionSectionSection
Line Line
Path
Section
overhead
Line
overhead
Path
overheadTransport
Overhead
Different overhead
Section: used and managed by two
section equipment
Line: to allow signaling among STS
multiplexers
Path: end-to-end, added to the SPE to
transform it in a VT
Each exploit a different function
Multiplexing
Management
Allocation of resources
SONET overheadSONET overhead
Section Overhead:
Generated and removed by Section
Terminal Equipments (STE)
Monitoring of the section performance
Operation, administration and maintenance
(OAM) voice channel
Framing
SONET overheadSONET overhead -- SOHSOH
B1
section bit-interleaved parity code (BIP–8) byte— Parity code (even parity), used to detect transmission errors on this
section. It is evaluated on the previous frame after the scrambling operation.
E1 section orderwire byte— 64Kbit/s digital channel to transport a voice signal between operators at the section endpoints
F1 section user channel byte— not defined
D1,
D2,
D3
section data communications channel (DCC) bytes— 192Kbit/s channel used for OAM&P.
A1
A2
framing bytes— States the beginning of the STS-1 frame.
J0
section trace (J0)/section growth (Z0)— section trace byte or
section growth byte
SONET OverheadsSONET Overheads
Line Overhead:
Generated and removed by the line terminating equipment
(LTE)
VT identification in a frame
Multiplexing/routing
Performance monitoring
Protection switching
Line management
STS Path Overhead:
Generated and removed by Path Terminal Equipment
(PTE)
end-to-end monitoring of VT/SPE
Connection management
SONET overheadSONET overhead -- LOHLOH
H1
H2
STS payload pointer (H1 and H2)— stores the pointer. It is the offset
between the first payload byte and the actual VT first byte.
H3
pointer action byte (H3)— used when a negative stuffing is
performed. It stores the additional byte of the last frame.
B2
line bit-interleaved parity code (BIP–8) byte— parity check code,
used to detect errors at the line layer
K1
K2
automatic protection switching (APS channel) bytes— signaling to face fault management
D4
D12
line data communications channel (DCC) bytes— 9 bytes for a 576Kbit/s management channel to carry over O&M
operations
S1 synchronization status (S1)— Used to carry global network-wide synchronization.
Z1 growth (Z1)— not defined
M0 STS–1 REI–L (M0)— to carry signaling in case of remote error indication
M1 STS–N REI–L (M1)— to perform restoration operation
Z2 growth (Z2)— not used
E2 orderwire byte— 64Kbit/s digital channel to transport a voice signal between operators at the section endpoints
SONET pointersSONET pointers
How to manage de-synchronization among apparatus clocks?
Use pointer to absorb frequency and phase shifting
They allow to dynamically follow the phase shifting in a simple manner
And avoid the need of buffering
Separate clocks with almost
same timing (plesiochronous)
Bit Stuffing was used in PDH. Byte stuffing is used in
SONET
When the SPE speed is smaller than STS-1 speed, an
extra byte is inserted
When the SPE speed is larger than STS-1 speed, an
extra byte is removed and transmitted in the overhead
125 µs
Section
overhead
Line
overhead SPESPE
H1 H2
Positive stuffingPositive stuffing
SPE slower than STS-1
Periodically, when the SPE
has a delay of 1 byte, odd
bits of pointers are
negated, to signal a
positive stuffing operation
An additional byte is
added in the VT, allowing
it to be delayed by 1 byte
The additional byte is
always put close to the H3
header field
The pointer is then
incremented by 1 in the
next frame, e following
frames will hold the new
value.
Negative stuffingNegative stuffing
SPE faster then the STS-1
Periodically, when the SPE
has an additional byte,
pointer even bits are
negated, to signal a
negative stuffing operation
In next frame, the VT starts
1 byte earlier
The additional byte of the
previous VT is put into the
H3 header field
The pointer is then
decremented by 1 in the
next frame, e following
frames will hold the new
value.
SDH Framing
• In SDH a different naming scheme is used, but
the design is similar to SONET’s
• Base tributary is STM-1, with a period of 125 μs
• Frame has 19440 bits, giving a total speed of
155.520 Mbit/s
• Information is organized in bytes, using 9 rows of
270 bytes each
• Virtual container (VC) carried the payload (261 x
9 = 2349 bytes)
• Administrative unit (AU) is the VC plus headers
(like the VT)
3x90 byte3x90 byte
PointersPointers
Framing
3x3 byte3x3 byte 3x87 byte3x87 byte
overheadoverhead virtual containervirtual container
administrative unitadministrative unit
125125 μμss
timetime
00 μμss
STM-1 frame in SDH
SONET Network ElementsSONET Network Elements
SONET standard defines several apparatuses to
fulfill different functionalities
Multiplexer and de-multiplexer
Regenerators
Add-Drop multiplexers
Digital cross-connects
All are “electronic” devices, with no elaboration
done in the optical domain except transmission
SONET/SDH layeringSONET/SDH layering
PTE
physical
layer
section
layer
line
layer
path
layer
physical
layer
section
layer
physical
layer
section
layer
line
layer
PTE
physical
layer
section
layer
line
layer
path
layer
ADM
Regenerator
Connection
add/drop mux
SONET Network Elements: PTESONET Network Elements: PTE
Multiplexer and demultiplexer: The main function is
mux and demux of tributaries
Il Path Terminating Element (PTE)
Simpler version of multiplexer path-terminating terminal
Multiplexes DS–1 channels, and generated the OC-N carrier
Two terminal multiplexers connected by a fiber are the simplest
SONT topology (section, line, path on the same link)
STS-3
DS-1
DS-3
STS-3c
VT
STS-1
OC-N
STS-3
DS-3
DS-1 OC-N
SONET Network Elements:SONET Network Elements: RegenRegen
Regenerator
Simplest SONET element. Perform 3R regeneration
Allows to overcome distance limit at the physical layer
Receives the input stream, and regenerates the section
overhead before retransmitting the frame. Does not
modify Line and Path overhead (behaves differently from
an Ethernet repeater)
OC-N OC-NTx
Rx
Tx
Rx
SONET Network Elements: ADMSONET Network Elements: ADM
Add-Drop multiplexer: multiplexing and routing over ring
topologies
Multiplexes different tributaries over a single OC–N
The add/drop operation allows to elaborate, add/drop
only signal that must be managed
Transit traffic is forwarded without the need of
particular operation.
It manages alternate routing in case of fault
OC-N
OC-N
STS-N BUS
OC-NSTS-1STS-N VT
OC-N
OC-N DS-1 DS-3
OC-N DS-1 DS-3
SONET Network Elements: DCSSONET Network Elements: DCS
Digital cross-connect: multiplexing in general meshed
topology
Different line speed
Works at the STS-1 granularity
Used to interconnect several STS-1 inputs
High-speed cross-connects are used to efficiently mux/demux
several channels
Transparent Switch Matrix
(DS1 Switch Matrix)
STS-N
(VT1.5)
STS-1
(DS1)
DS1
(DS1)
DS3
(DS1)
STS-N
(STS-N)
STS-1
(DS3)
DS1
(DS1)
DS3
(DS3)
STS-N STS-1 ATM DS1 DS3
SONET Network ConfigurationsSONET Network Configurations
Point-to-point topology
Simplest topology
The point-to-point start and end on a PTE, which manages
the mux/demux of tributaries
No routing, and no demux along the path
Regenerators may be used to avoid transmission
problems
REGPTE PTEREG REG REG
SONET Network ConfigurationsSONET Network Configurations
Linear add-drop topology
Still al linear topology
ADM (and regen) along the line
ADM allow to add and drop tributaries along the path
ADM are designed to work in this kind of topologies, which
allows a simpler structure than a general cross-connect
(there is no need to mux and remux in transit tributaries)
PTE PTEREG REGADM REG REGADM
SONET Network ConfigurationsSONET Network Configurations
Hub network setup
Typically on big aggregation point
Adopt Digital Cross connect (DCS) working at high rate
DCSs are much more complex that ADMs: they have to
manage both single tributary and SONET stream
DCS
REG Mux
REGMux REG Mux
REGMux
SONET Rings
The most used topology. Can use two or four fibers and an
ADM at each node. Bidirectional topology
Simple protection funcions
SONET Ring Architecture
ADM
ADM
ADM
ADM
SONET Network ConfigurationsSONET Network Configurations
Survivability in SONETSurvivability in SONET
Network Survivability/FaultNetwork Survivability/Fault
ManagementManagement
Survivability: the network uses additional capacity to keep
carrying all the traffic when a fault occurs
It’s a must on backbone networks
Survivability
Protection
Restoration
Protection Switching
Self-healing Reconfiguration
Mesh Network Architectures
Linear Architectures
Ring Architectures
Protection:
“Immediate” and
automatic answer of
the network to recover
from fault
Restoration: typical of
complex topologies in which
find the network can
reconfigure itself slowly (or
manually)
Survivability in SONETSurvivability in SONET
SONET adopts several technique for Survivability, Protection
and Restoration
Typically, they are based on ring topologies that offer two
alternating paths
ADM
ADM
ADM
Fiber fault
Nodes close to the fiber
fault create a loopback
to reconfigure the ring
The topology after the
reconfiguration is a
monodirectional ring
1:1 protection1:1 protection
ADM
ADM
ADM
Fiber fault
working
Backup
ADM
ADM
working
Working
Only nodes close to the fault are involved in the protectionOnly nodes close to the fault are involved in the protection
1+1 protection1+1 protection
ADM
ADM
ADM
Fiber fault
working
Working
Idle
ADM
ADM
working
Working
Active
Data is transmitted on both paths at the same time
Every ADM selects from which input to receive data
Protection andProtection and
RestorationRestoration
Fault recovery is very quick:
Less than 50ms
Restoration time
In PDH was in the order of minutes
In IP networks is takes several minutes
In Ethernet LANs it takes tens of seconds (up
to 60 seconds to reconfigure the spanning
tree)

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2 ro-pdh-sonet-sdh

  • 1. SONET-SDH Fabio Neri e Marco Mellia Gruppo Reti – Dipartimento di Elettronica e-mail: nome.cognome@polito.it http://www.tlc-networks.polito.it/ fabio.neri@polito.it - tel 011 564 4076 marco.mellia@polito.it - tel 011 564 4173
  • 2. SONET/SDHSONET/SDH Today telephone network is largely based on the evolution of the first digital infrastructure, based on a TDM system, with strict synchronization requirements, or PDH − Plesiochronous Digital Hierarchy: • SONET − Synchronous Optical NETwork (optical signal, based rate of 51.84Mbit/s) • SDH − Synchronous Digital Hierarchy (European standard equivalent to SONET) • STS − Synchronous Transport Signal (equivalent standard for electric signals)
  • 3. PlesiochronousPlesiochronous Digital HierarchyDigital Hierarchy Plesiouchonous Digital Hierarchy (PDH) is the original standard for telephone network, now abandoned in favors of SONET/SDH Exploits Time Division Multiplexing Designed to support digital voice channels at 64kb/s No store and forward: imposes strict synchronization between TX and RX. A “plesio-synchronous” solution is adopted (almost synchronous) Different standard in US/EU/Japan Make it difficult to connect different networks5
  • 4. TT--, E, E-- HierarchyHierarchy 97.928 Mb/s139.264 Mb/s274.176 Mb/s4 32.064 Mb/s34.368 Mb/s44.736 Mb/s3 6.312 Mb/s8.488 Mb/s6.312 Mb/s2 1.544 Mb/s2.048 Mb/s1.544 Mb/s1 0.064 Mb/s0.064 Mb/s0.064 Mb/s0 JapanEurope (E-) US (T-) Level
  • 5. TT--1 carrier system: US1 carrier system: US standardstandard CH1 CH2 CH23 CH24 MUX. . . •24- voice channels are the results of voice sampling, quantization and coding using the PCM standard and TDM framing •Additional signaling channel of 1 bit •T1 speed is (24*8+1)*8000=1.544Mb/s x x x x x x x x MSB LSB A sample every 125μsec A frame every 125μsec 193 bits per frame More frames can be multiplexed (TDM) on faster channels. frame Sample CH1 CH2 CH23 CH24CH3 CH22. . .S
  • 6. TT-- and DSand DS-- hierarchyhierarchy CH1 CH2 CH23 CH24CH3 CH22. . . 64 × 24+8k=1.544 Mb/s T1 Frame transmitted over a DS1 DS1 DS1 DS1 DS1 DS2 DS2 DS2DS2 DS2 DS2DS2 4 DS1 = 1 DS2 4 × 1.544 = 6.312 Mb/s DS3 7 DS2 = 1 DS3 7 × 6.312 = 44.736 Mb/s DS3 DS3DS3DS3 DS3 DS4 6 DS3 = 1 DS4 6 × 44.736 = 274.176 Mb/s It is difficult to access a single channel in a high- speed stream: de- multiplexing of all tributaries must be performed It is difficult to have perfect synchronization between ALL nodes. “bit stuffing” to overcome this. S
  • 7. PDHPDH Digital transmission system (T-carrier, E-carrier) exploiting TDM to multiplex lower speed streams into higher speed channel Every apparatus has its own clock. No network- wide synchronization is possible Every clock is different, and therefore synchronization errors show up Solution: insert (and remove) stuffing bits in the frame (but stuffing)
  • 8. PDHPDH -- SincronizzazioneSincronizzazione Source Faster clock Node Dest 1 2 3 Frame 1 2 1 2 Bit Stuffing
  • 9. PDHPDH -- SynchronizationSynchronization • Positive Stuffing: Data are written in a temporary buffer Data are read from the buffer with a higher rate to transmit data to the (faster) transmission channel Every time the buffer is going to be empty, stuffing bit is transmitted instead of real data Stuffing MUST be signaled to the receiver, so that stuffing bits can be removed. • A different frame is used at the data layer and at the transmission layer! This makes mux/demux operation much more complex.
  • 10. PDH drawbacksPDH drawbacks Lack of efficiency: it is hard to extract slower tributaries from the high speed aggregate Lack of flexibility: No monitoring standard No management standard Lack of “mid-fiber meet” No common physical standard – every manufacturer has its own (no NNI standard)
  • 11. From PDH to SONET/SDHFrom PDH to SONET/SDH SONET: Synchronous Optical Network: American standard SDH: Synchronous Digital Hierarchy: EU and Japan standard Standardization occurred in ’80 Telecom Providers drove the standardization process PDH system was not anymore scalable, and did not guarantee to support traffic growth Optical technologies were becoming commonly used, foreseeing bandwidth increase Interoperability among different providers were a nightmare.
  • 12. What is SONET/SDHWhat is SONET/SDH Set of ITU-T recommendation (first from 1989): Define a structured multiplexing hierarchy Define management and protection mechanisms Define physical layer requirements (optical components) Define multiplexing of different sources and protocols over SONET/SDH
  • 13. SONET/SDH GoalsSONET/SDH Goals Main goals of SONET/SDH: Fault tolerance of telecom providers requirement (99.999% - five nines - availability) Interoperability among different manufacturers Flexibility of upper layer formats to adapt to different source (not only voice) Complex monitoring capabilities of performance and of traffic (50 ms of recovery time)
  • 14. SONET/SDH hierarchy OC levelOC level STS levelSTS level SDH levelSDH level MbitMbit /s/s OCOC--11 OCOC--33 OCOC--1212 OCOC--2424 OCOC--4848 OCOC--192192 OCOC--768768 OCOC--30723072 STSSTS--11 STSSTS--33 STSSTS--1212 STSSTS--2424 STSSTS--4848 STSSTS--192192 STSSTS--768768 STSSTS--30723072 STMSTM--11 STMSTM--44 STMSTM--88 STMSTM--1616 STMSTM--6464 STMSTM--256256 STMSTM--10241024 51.8451.84 155.52155.52 622.08622.08 1244.161244.16 2488.322488.32 9953.289953.28 39813.1239813.12 159252.48159252.48
  • 15. SONET/SDH reference modelSONET/SDH reference model Path layer (close to OSI layer 3 - Network) Manages end-to-end connection Monitoring and management of user connection Line Layer Multiplexing of several path-layer connection among nodes Protection and Fault Management Section Layer Define regenerator functions SONET’s Line and Section layers are almost equivalent to 2 (Data Link) OSI layer Photonic Layer (same as OSI layer 1) Defines all the transmission requirements of signals.
  • 16. Layering in SONET/SDHLayering in SONET/SDH standard ITUstandard ITU--T G.78xT G.78x Sonet Terminal physical layer section layer line layer path layer physical layer section layer physical layer section layer line layer Sonet Terminal physical layer section layer line layer path layer Sonet ADM Regenerator Connection add/drop mux
  • 17. SONET Physical LayerSONET Physical Layer SONET physical layer is strongly optically-centric More important recommendations are: ITU-T G.957: Optical interfaces for equipments and systems relating to the synchronous digital hierarchy Single span, single channel link without optical amplifiers ITU-T G.691: Optical interfaces for single-channel STM-64, STM-256 and other SDH systems with optical amplifiers Single channel, single or multi span, optically amplified links at 622 Mbit/s, 2.5 Gbit/s, 10 Gbit/s ITU-T G.692: Optical interfaces for multichannel systems with optical amplifiers Multi channel, single or multi span, optically amplified Definition of the ITU frequency grid Large variety of possibilities, from very short-haul interoffice links up to a ultra-long haul, WDM backbone links All physical parameter of all interfaces are defined
  • 18. SONET FramingSONET Framing SONET/SDH TX send a continuous, synchronous streams of bit a given rate Multiplexing of different tributaries is performed by the means of TDM Apparently complex, but the TDM scheme has been designed to simplify the VLSI implementation A SONET frame is a very organized stream of bits At a given multiplexing level, every tributary becomes a Synchronous Payload Envelope (SPE) Some bits, the Path Overhead, are added to the SPE, to implement monitoring, management, control functions SPE + Path Overhead are a PDU, called Virtual Tributary (VT)
  • 19. STSSTS--1 framing1 framing Transport Overhead 125 µs (last bit) 9 rows 0 µs (1st bit) Path Overhead: Is removed only at the path layer Payload STS-1 OC-1 1 2 83 4 5 76 9 1 frame = 810 Byte in 125μs Row/colum representation 3 Bytes 87 Bytes 3 rows 6 rows SOH LOH SPE
  • 20. SONET:SONET: FramingFraming STSSTS--11 90 byte Puntatori Framing 3 byte 87 byte 125μs time 0 μs Section overhead Path overhead Payload Payload Line overhead A1 C1A2 D2D1 D3 H1 H3H2 K2 D6 Z5 Z4 Z3 H4 F2 G1 C2 B1 F1E1 B3 J1 D9 D12 E2 K1 D5 D8 D11 Z2Z1 D10 D7 D4 B2
  • 21. SOH LOH STSSTS--1 frame1 frame 3 Bytes 87 Bytes Frame #1 Frame #3 810 Bytes/frame 8 bit/sample 810 samples/frame or 9x90 Bytes/frame 8000 frame/second 8 bit/Byte or 51,840 Mb/s SPE of frame N can end in frame N+1 SPE SPE SPE SPE SP SPE Frame #2 SOH LOH SOH SOH LOH
  • 22. Higher layer multiplexingHigher layer multiplexing STS-1 #1 STS-1 #2 STS-1 #3 MUX Byte interleave 3x3 3x87 9 9
  • 23. Virtual Tributary (VT)Virtual Tributary (VT) VTs are identified by pointers along the frame. Pointers are stored in the line overhead A pointer states where a VT begins in the frame A recursive approach is allowed: a VT may multiplex other smaller VTs This allows to multiplex contributing tributaries running at very different speed in an efficient manner. Pointer Pointer VT VT VT
  • 24. SONET hierarchySONET hierarchy A sample of SONET hierarchy SONET has been designed to support a very large set of technologies: IP, ATM, PDH, … DS1 (1.544 Mb/s) E1 (2.048 Mb/s) DSIC (3.152 Mb/s) DS2 (6.3122 Mb/s) Lower speed tributaries are multiplex by PDH VT1.5 VT2 VT3 VT6 VT group x4 x3 x2 x1 SPE STS-1 x7 DS3 (44.736 Mb/s) ATM (48.384 Mb/s) E4 (139.264 Mb/s) ATM (149.760 Mb/s) SPE STS-3c STS-1 STS-3c xN xN/3 STS-N Byte interleaved multiplexing
  • 25. SONET OverheadsSONET Overheads Path Terminating Element Regenerator Digital Crossconnect o Add/Drop Multiplexer Regenerator Path Terminating Element Section SectionSectionSection Line Line Path Section overhead Line overhead Path overheadTransport Overhead Different overhead Section: used and managed by two section equipment Line: to allow signaling among STS multiplexers Path: end-to-end, added to the SPE to transform it in a VT Each exploit a different function Multiplexing Management Allocation of resources
  • 26. SONET overheadSONET overhead Section Overhead: Generated and removed by Section Terminal Equipments (STE) Monitoring of the section performance Operation, administration and maintenance (OAM) voice channel Framing
  • 27. SONET overheadSONET overhead -- SOHSOH B1 section bit-interleaved parity code (BIP–8) byte— Parity code (even parity), used to detect transmission errors on this section. It is evaluated on the previous frame after the scrambling operation. E1 section orderwire byte— 64Kbit/s digital channel to transport a voice signal between operators at the section endpoints F1 section user channel byte— not defined D1, D2, D3 section data communications channel (DCC) bytes— 192Kbit/s channel used for OAM&P. A1 A2 framing bytes— States the beginning of the STS-1 frame. J0 section trace (J0)/section growth (Z0)— section trace byte or section growth byte
  • 28. SONET OverheadsSONET Overheads Line Overhead: Generated and removed by the line terminating equipment (LTE) VT identification in a frame Multiplexing/routing Performance monitoring Protection switching Line management STS Path Overhead: Generated and removed by Path Terminal Equipment (PTE) end-to-end monitoring of VT/SPE Connection management
  • 29. SONET overheadSONET overhead -- LOHLOH H1 H2 STS payload pointer (H1 and H2)— stores the pointer. It is the offset between the first payload byte and the actual VT first byte. H3 pointer action byte (H3)— used when a negative stuffing is performed. It stores the additional byte of the last frame. B2 line bit-interleaved parity code (BIP–8) byte— parity check code, used to detect errors at the line layer K1 K2 automatic protection switching (APS channel) bytes— signaling to face fault management D4 D12 line data communications channel (DCC) bytes— 9 bytes for a 576Kbit/s management channel to carry over O&M operations S1 synchronization status (S1)— Used to carry global network-wide synchronization. Z1 growth (Z1)— not defined M0 STS–1 REI–L (M0)— to carry signaling in case of remote error indication M1 STS–N REI–L (M1)— to perform restoration operation Z2 growth (Z2)— not used E2 orderwire byte— 64Kbit/s digital channel to transport a voice signal between operators at the section endpoints
  • 30. SONET pointersSONET pointers How to manage de-synchronization among apparatus clocks? Use pointer to absorb frequency and phase shifting They allow to dynamically follow the phase shifting in a simple manner And avoid the need of buffering Separate clocks with almost same timing (plesiochronous) Bit Stuffing was used in PDH. Byte stuffing is used in SONET When the SPE speed is smaller than STS-1 speed, an extra byte is inserted When the SPE speed is larger than STS-1 speed, an extra byte is removed and transmitted in the overhead 125 µs Section overhead Line overhead SPESPE H1 H2
  • 31. Positive stuffingPositive stuffing SPE slower than STS-1 Periodically, when the SPE has a delay of 1 byte, odd bits of pointers are negated, to signal a positive stuffing operation An additional byte is added in the VT, allowing it to be delayed by 1 byte The additional byte is always put close to the H3 header field The pointer is then incremented by 1 in the next frame, e following frames will hold the new value.
  • 32. Negative stuffingNegative stuffing SPE faster then the STS-1 Periodically, when the SPE has an additional byte, pointer even bits are negated, to signal a negative stuffing operation In next frame, the VT starts 1 byte earlier The additional byte of the previous VT is put into the H3 header field The pointer is then decremented by 1 in the next frame, e following frames will hold the new value.
  • 33. SDH Framing • In SDH a different naming scheme is used, but the design is similar to SONET’s • Base tributary is STM-1, with a period of 125 μs • Frame has 19440 bits, giving a total speed of 155.520 Mbit/s • Information is organized in bytes, using 9 rows of 270 bytes each • Virtual container (VC) carried the payload (261 x 9 = 2349 bytes) • Administrative unit (AU) is the VC plus headers (like the VT)
  • 34. 3x90 byte3x90 byte PointersPointers Framing 3x3 byte3x3 byte 3x87 byte3x87 byte overheadoverhead virtual containervirtual container administrative unitadministrative unit 125125 μμss timetime 00 μμss STM-1 frame in SDH
  • 35. SONET Network ElementsSONET Network Elements SONET standard defines several apparatuses to fulfill different functionalities Multiplexer and de-multiplexer Regenerators Add-Drop multiplexers Digital cross-connects All are “electronic” devices, with no elaboration done in the optical domain except transmission
  • 37. SONET Network Elements: PTESONET Network Elements: PTE Multiplexer and demultiplexer: The main function is mux and demux of tributaries Il Path Terminating Element (PTE) Simpler version of multiplexer path-terminating terminal Multiplexes DS–1 channels, and generated the OC-N carrier Two terminal multiplexers connected by a fiber are the simplest SONT topology (section, line, path on the same link) STS-3 DS-1 DS-3 STS-3c VT STS-1 OC-N STS-3 DS-3 DS-1 OC-N
  • 38. SONET Network Elements:SONET Network Elements: RegenRegen Regenerator Simplest SONET element. Perform 3R regeneration Allows to overcome distance limit at the physical layer Receives the input stream, and regenerates the section overhead before retransmitting the frame. Does not modify Line and Path overhead (behaves differently from an Ethernet repeater) OC-N OC-NTx Rx Tx Rx
  • 39. SONET Network Elements: ADMSONET Network Elements: ADM Add-Drop multiplexer: multiplexing and routing over ring topologies Multiplexes different tributaries over a single OC–N The add/drop operation allows to elaborate, add/drop only signal that must be managed Transit traffic is forwarded without the need of particular operation. It manages alternate routing in case of fault OC-N OC-N STS-N BUS OC-NSTS-1STS-N VT OC-N OC-N DS-1 DS-3 OC-N DS-1 DS-3
  • 40. SONET Network Elements: DCSSONET Network Elements: DCS Digital cross-connect: multiplexing in general meshed topology Different line speed Works at the STS-1 granularity Used to interconnect several STS-1 inputs High-speed cross-connects are used to efficiently mux/demux several channels Transparent Switch Matrix (DS1 Switch Matrix) STS-N (VT1.5) STS-1 (DS1) DS1 (DS1) DS3 (DS1) STS-N (STS-N) STS-1 (DS3) DS1 (DS1) DS3 (DS3) STS-N STS-1 ATM DS1 DS3
  • 41. SONET Network ConfigurationsSONET Network Configurations Point-to-point topology Simplest topology The point-to-point start and end on a PTE, which manages the mux/demux of tributaries No routing, and no demux along the path Regenerators may be used to avoid transmission problems REGPTE PTEREG REG REG
  • 42. SONET Network ConfigurationsSONET Network Configurations Linear add-drop topology Still al linear topology ADM (and regen) along the line ADM allow to add and drop tributaries along the path ADM are designed to work in this kind of topologies, which allows a simpler structure than a general cross-connect (there is no need to mux and remux in transit tributaries) PTE PTEREG REGADM REG REGADM
  • 43. SONET Network ConfigurationsSONET Network Configurations Hub network setup Typically on big aggregation point Adopt Digital Cross connect (DCS) working at high rate DCSs are much more complex that ADMs: they have to manage both single tributary and SONET stream DCS REG Mux REGMux REG Mux REGMux
  • 44. SONET Rings The most used topology. Can use two or four fibers and an ADM at each node. Bidirectional topology Simple protection funcions SONET Ring Architecture ADM ADM ADM ADM SONET Network ConfigurationsSONET Network Configurations
  • 46. Network Survivability/FaultNetwork Survivability/Fault ManagementManagement Survivability: the network uses additional capacity to keep carrying all the traffic when a fault occurs It’s a must on backbone networks Survivability Protection Restoration Protection Switching Self-healing Reconfiguration Mesh Network Architectures Linear Architectures Ring Architectures Protection: “Immediate” and automatic answer of the network to recover from fault Restoration: typical of complex topologies in which find the network can reconfigure itself slowly (or manually)
  • 47. Survivability in SONETSurvivability in SONET SONET adopts several technique for Survivability, Protection and Restoration Typically, they are based on ring topologies that offer two alternating paths ADM ADM ADM Fiber fault Nodes close to the fiber fault create a loopback to reconfigure the ring The topology after the reconfiguration is a monodirectional ring
  • 48. 1:1 protection1:1 protection ADM ADM ADM Fiber fault working Backup ADM ADM working Working Only nodes close to the fault are involved in the protectionOnly nodes close to the fault are involved in the protection
  • 49. 1+1 protection1+1 protection ADM ADM ADM Fiber fault working Working Idle ADM ADM working Working Active Data is transmitted on both paths at the same time Every ADM selects from which input to receive data
  • 50. Protection andProtection and RestorationRestoration Fault recovery is very quick: Less than 50ms Restoration time In PDH was in the order of minutes In IP networks is takes several minutes In Ethernet LANs it takes tens of seconds (up to 60 seconds to reconfigure the spanning tree)