Virtual Reality: A Renaissance

St. Petersburg College
St. Petersburg CollegeLibrarian/Educator um St. Petersburg College
Virtual Reality 2015: A Renaissance
Agenda:
• Discover what virtual reality is and gain a brief historical
summary of it.
• Understand how VR will change everything ranging from
gaming to education.
• Learn about the various products coming out in 2015/2016.
• See how libraries and makerspaces are making use of VR.
Reality - the state or quality of being real.
What is real?
Source: http://goo.gl/udstlk
What makes reality real?
"Reality is merely an illusion,
albeit a very persistent one.”
~ Albert Einstein
Virtual - not physically existing as such, but
made by software to appear to do so.
Source: http://goo.gl/Mck38L
Virtual Reality is a realistic simulation of an environment, including 3D
graphics, by a computer system using interactive software and hardware.
Read more at http://goo.gl/51gGTb
Basically, it is a computer trying to trick
your brain into believing that you are in
a different environment.
A headset displays an image. That image
will be modified when you move your
head and/or interact with it.
What is virtual reality?
Depth of Information - amount and quality of data
in the signals a user receives when interacting in a
virtual environment.
Components of Immersion (Jonathan Steuer):
Source: http://goo.gl/uVAKTa
Breadth of Information - the number of sensory
dimensions simultaneously presented.
•Virtual Reality Modeling Language (VRML)- the earliest 3D modeling
language for the Web.
•3DML - a 3D modeling language where a user can visit a spot (i.e., a Web
site) through most Internet browsers after installing a plug-in.
•X3D - the language that replaced VRML as the standard for creating virtual
environments in the Internet.
•Collaborative Design Activity (COLLADA) - a format used to allow file
interchanges within 3D programs.
Some techie info:
Origin/Timeline
• Cinematographer Morton Heilig in the 1950’s conceptualized an all
sensory theater experience.
• First Head Mounted Display (HMD) developed in 1961.
• Ivan Sutherland’s “Ultimate Display” concept guided almost all the
developments within the field of virtual reality. In 1966, he built an HMD
that was tethered to a computer system.
• In 1984, Michael McGreevy started exploring human-
computer interface (HCI) designs.
• Jaron Lanier created the term “Virtual Reality” in 1987.
• Facebook acquires Oculus Rift for $2 billion in 2014.
Source: http://goo.gl/em55d
Interact with a 3D reconstruction of a human
brain and a network of connectivity graphs
Try it! https://goo.gl/Vr1qW7
Play Guitar
Watch the video: https://youtu.be/dcRll9duVtQ
Create a Leap Motion + Unity + VR App in 4 Minutes
Watch the video: https://youtu.be/UR4V4gz16oM
VR in other industries
• Gaming, film, and entertainment industry will be huge!
• Car companies use it to test virtual prototypes.
• Architects build virtual models of new building designs.
• Medical, military, space etc. use VR to train. Flight simulators.
• Some surgeons have done procedures remotely using VR.
• Therapists use it to help safely treat people’s fears.
• Will people actually read and study in VR?
• I hope so. I would prefer my surgeon, for example, to have explored the
interior of the human body in 3D vs. the 2D textbook. Both would be ideal!
is an online virtual world that started in 2003! It is similar
to MMORPGs (Massively Multiplayer Online Role Playing Games);
however, Linden Lab has said that SL is not a game because “there is
no manufactured conflict, no set objective".
Source: Wikipedia
Rhonda B. Trueman
(Abbey Zenith in Second Life, President of
Community Virtual Library)
In real life: Acquisitions & Access Services Librarian
at Northwest Florida State College.
abbeyzen@gmail.com
Minecraft is a sandbox (open world)
game that allows players to build with
textured cubes in a 3D world.
Image: https://goo.gl/hyJT3X
In our 3D design/printing
classes we teach how to
export Tinkercad designs to
Minecraft. There are a lot of
libraries fostering Minecraft
communities too!
Image: http://goo.gl/HkQHlE
Augmented Reality
superimposes elements
over physical reality.
Remember that virtual
reality replaces the real
world with a simulated
one.
Esquire Magazine Augmented Reality Issue, March 2012
-Watch video at: https://youtu.be/LGwHQwgBzSI
http://exhibitions.nypl.org/100/
Mixed Reality (MR) starts to blend augmented
and virtual reality with actual reality!
New products on the horizon
Minecraft HoloLens demo
Watch video at: https://youtu.be/xgakdcEzVwg
Turn your Smartphone into a 3D Hologram
Watch the video at: https://youtu.be/7YWTtCsvgvg
PlayStation VR
Samsung Gear VR
Learn more at Samsung.com
AltspaceVR – experience the web, from anywhere, with anyone, through
virtual reality.
http://altvr.com/
https://www.oculus.com/en-us/dk2/
Oculus Rift Development Kit 2
Virtual Reality: A Renaissance
The recommended hardware specifications for the
full Oculus Rift experience:
• NVIDIA GTX 970 / AMD 290 equivalent or greater and capable of
running current generation 3D games at 1080p resolution at 75fps or
higher.
• Intel i5-4590 equivalent or greater
• 8GB+ RAM
• Windows 7 SP1 or newer
• 2x USB 3.0 ports
• HDMI 1.3 video output supporting a 297MHz clock via a direct output
architecture
More info: https://goo.gl/jjYYlz
How to Install the Oculus Rift
• Download/Install SDK and Runtime Software:
https://developer.oculus.com/downloads/
• Run the newly installed shortcut “Oculus Service”
• Right click “Oculus Manager” on the system tray, and select “Oculus
Configuration Utility” (Match eye relief settings, set profile information, etc.)
• Choose “Show Demo Scene” and ensure you’re positioned correctly. Or visit
sites like http://riftenabled.com/ or use Steam to find cool VR videos, games
etc.
• https://forums.oculus.com/
• https://developer.oculus.com/documentation/
More info: https://goo.gl/4tPbsd
"The real voyage of discovery consists
not in seeking new landscapes, but in
having new eyes."
~ Marcel Proust
Virtual Reality: A Renaissance
Cultivate imagination
3D design/printing should be in “3D”
Facilitate Discovery
www.google.com/get/cardboard/
Images by Chris Demmons and Chad Mairn
.com/cmairn
.net/chadmairn
Automated Tweets
"Reality is merely an illusion, albeit a very persistent
one.” ~ Albert Einstein
What Is Virtual Reality and How Does It Work?
https://youtu.be/HBNH8tzsfVM
Read more about libraries in Second Life,
https://goo.gl/9J5QAv
Browse these sandbox games on Steam,
http://goo.gl/CxE7gh
The 20 best sandbox games on PC, http://goo.gl/VvIUgG
25 'Minecraft' Creations That Will Blow Your Flippin'
Mind, http://goo.gl/baCfTy
Minecraft at the Library, https://goo.gl/NACjlY
Find the Future at the NYPL! #augmentedreality
http://goo.gl/hxNZx
Augmented reality expert explains how AR will help
humanity, http://goo.gl/ShiGbR
Best Augmented Reality Apps, http://goo.gl/nNIZmo
Turn your Smartphone into a 3D Hologram,
https://youtu.be/7YWTtCsvgvg
In A Virtual Press Event, AltspaceVR Announces Its Chat
Room Coming To Samsung Gear VR, http://goo.gl/GF0FnZ
Virtual reality wins its first Emmy! Sleepy Hollow's Oculus
Rift-based execution gets an award,
http://goo.gl/LUDwMr
Download the Sleep Hollow VR Experience:
https://share.oculus.com/app/sleepy-hollow-vr-
experience
Take your #FirstLeap into 3D motion control for VR/AR,
https://medium.com/@LeapMotion
Mixed Reality is Becoming Possible, thanks to Oculus Rift
and Leap Motion, http://goo.gl/3avM3D
PlayStation VR is the official name for the PS4 virtual
reality system, http://goo.gl/EI0TPE
GoPro is now selling its crazy 16-camera virtual reality rig,
http://goo.gl/G2n3DI
Top 5 Virtual Reality gadgets of the future,
https://youtu.be/9yplHQhaVXU
Why Virtual Reality Is About to Change the World,
http://goo.gl/J9XILG
Twitter.com/cmairn
spcilab. .com
Connect with the iLab …
iLab@spcollege.edu
/groups/spcilab
.com/spcilab.
.com/innovation-lab-makerspace-spc
Want to
Hangout?
gplus.to/chadmairn
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Virtual Reality: A Renaissance

  • 1. Virtual Reality 2015: A Renaissance
  • 2. Agenda: • Discover what virtual reality is and gain a brief historical summary of it. • Understand how VR will change everything ranging from gaming to education. • Learn about the various products coming out in 2015/2016. • See how libraries and makerspaces are making use of VR.
  • 3. Reality - the state or quality of being real.
  • 4. What is real? Source: http://goo.gl/udstlk
  • 6. "Reality is merely an illusion, albeit a very persistent one.” ~ Albert Einstein
  • 7. Virtual - not physically existing as such, but made by software to appear to do so. Source: http://goo.gl/Mck38L
  • 8. Virtual Reality is a realistic simulation of an environment, including 3D graphics, by a computer system using interactive software and hardware.
  • 9. Read more at http://goo.gl/51gGTb Basically, it is a computer trying to trick your brain into believing that you are in a different environment. A headset displays an image. That image will be modified when you move your head and/or interact with it. What is virtual reality?
  • 10. Depth of Information - amount and quality of data in the signals a user receives when interacting in a virtual environment. Components of Immersion (Jonathan Steuer): Source: http://goo.gl/uVAKTa Breadth of Information - the number of sensory dimensions simultaneously presented.
  • 11. •Virtual Reality Modeling Language (VRML)- the earliest 3D modeling language for the Web. •3DML - a 3D modeling language where a user can visit a spot (i.e., a Web site) through most Internet browsers after installing a plug-in. •X3D - the language that replaced VRML as the standard for creating virtual environments in the Internet. •Collaborative Design Activity (COLLADA) - a format used to allow file interchanges within 3D programs. Some techie info:
  • 12. Origin/Timeline • Cinematographer Morton Heilig in the 1950’s conceptualized an all sensory theater experience. • First Head Mounted Display (HMD) developed in 1961. • Ivan Sutherland’s “Ultimate Display” concept guided almost all the developments within the field of virtual reality. In 1966, he built an HMD that was tethered to a computer system. • In 1984, Michael McGreevy started exploring human- computer interface (HCI) designs. • Jaron Lanier created the term “Virtual Reality” in 1987. • Facebook acquires Oculus Rift for $2 billion in 2014. Source: http://goo.gl/em55d
  • 13. Interact with a 3D reconstruction of a human brain and a network of connectivity graphs Try it! https://goo.gl/Vr1qW7
  • 14. Play Guitar Watch the video: https://youtu.be/dcRll9duVtQ
  • 15. Create a Leap Motion + Unity + VR App in 4 Minutes Watch the video: https://youtu.be/UR4V4gz16oM
  • 16. VR in other industries • Gaming, film, and entertainment industry will be huge! • Car companies use it to test virtual prototypes. • Architects build virtual models of new building designs. • Medical, military, space etc. use VR to train. Flight simulators. • Some surgeons have done procedures remotely using VR. • Therapists use it to help safely treat people’s fears. • Will people actually read and study in VR? • I hope so. I would prefer my surgeon, for example, to have explored the interior of the human body in 3D vs. the 2D textbook. Both would be ideal!
  • 17. is an online virtual world that started in 2003! It is similar to MMORPGs (Massively Multiplayer Online Role Playing Games); however, Linden Lab has said that SL is not a game because “there is no manufactured conflict, no set objective". Source: Wikipedia
  • 18. Rhonda B. Trueman (Abbey Zenith in Second Life, President of Community Virtual Library) In real life: Acquisitions & Access Services Librarian at Northwest Florida State College. abbeyzen@gmail.com
  • 19. Minecraft is a sandbox (open world) game that allows players to build with textured cubes in a 3D world.
  • 20. Image: https://goo.gl/hyJT3X In our 3D design/printing classes we teach how to export Tinkercad designs to Minecraft. There are a lot of libraries fostering Minecraft communities too!
  • 21. Image: http://goo.gl/HkQHlE Augmented Reality superimposes elements over physical reality. Remember that virtual reality replaces the real world with a simulated one.
  • 22. Esquire Magazine Augmented Reality Issue, March 2012 -Watch video at: https://youtu.be/LGwHQwgBzSI
  • 24. Mixed Reality (MR) starts to blend augmented and virtual reality with actual reality!
  • 25. New products on the horizon
  • 26. Minecraft HoloLens demo Watch video at: https://youtu.be/xgakdcEzVwg
  • 27. Turn your Smartphone into a 3D Hologram Watch the video at: https://youtu.be/7YWTtCsvgvg
  • 29. Samsung Gear VR Learn more at Samsung.com
  • 30. AltspaceVR – experience the web, from anywhere, with anyone, through virtual reality. http://altvr.com/
  • 33. The recommended hardware specifications for the full Oculus Rift experience: • NVIDIA GTX 970 / AMD 290 equivalent or greater and capable of running current generation 3D games at 1080p resolution at 75fps or higher. • Intel i5-4590 equivalent or greater • 8GB+ RAM • Windows 7 SP1 or newer • 2x USB 3.0 ports • HDMI 1.3 video output supporting a 297MHz clock via a direct output architecture More info: https://goo.gl/jjYYlz
  • 34. How to Install the Oculus Rift • Download/Install SDK and Runtime Software: https://developer.oculus.com/downloads/ • Run the newly installed shortcut “Oculus Service” • Right click “Oculus Manager” on the system tray, and select “Oculus Configuration Utility” (Match eye relief settings, set profile information, etc.) • Choose “Show Demo Scene” and ensure you’re positioned correctly. Or visit sites like http://riftenabled.com/ or use Steam to find cool VR videos, games etc. • https://forums.oculus.com/ • https://developer.oculus.com/documentation/ More info: https://goo.gl/4tPbsd
  • 35. "The real voyage of discovery consists not in seeking new landscapes, but in having new eyes." ~ Marcel Proust
  • 38. 3D design/printing should be in “3D”
  • 41. Images by Chris Demmons and Chad Mairn
  • 43. Automated Tweets "Reality is merely an illusion, albeit a very persistent one.” ~ Albert Einstein What Is Virtual Reality and How Does It Work? https://youtu.be/HBNH8tzsfVM Read more about libraries in Second Life, https://goo.gl/9J5QAv Browse these sandbox games on Steam, http://goo.gl/CxE7gh The 20 best sandbox games on PC, http://goo.gl/VvIUgG 25 'Minecraft' Creations That Will Blow Your Flippin' Mind, http://goo.gl/baCfTy Minecraft at the Library, https://goo.gl/NACjlY Find the Future at the NYPL! #augmentedreality http://goo.gl/hxNZx Augmented reality expert explains how AR will help humanity, http://goo.gl/ShiGbR Best Augmented Reality Apps, http://goo.gl/nNIZmo Turn your Smartphone into a 3D Hologram, https://youtu.be/7YWTtCsvgvg In A Virtual Press Event, AltspaceVR Announces Its Chat Room Coming To Samsung Gear VR, http://goo.gl/GF0FnZ Virtual reality wins its first Emmy! Sleepy Hollow's Oculus Rift-based execution gets an award, http://goo.gl/LUDwMr Download the Sleep Hollow VR Experience: https://share.oculus.com/app/sleepy-hollow-vr- experience Take your #FirstLeap into 3D motion control for VR/AR, https://medium.com/@LeapMotion Mixed Reality is Becoming Possible, thanks to Oculus Rift and Leap Motion, http://goo.gl/3avM3D PlayStation VR is the official name for the PS4 virtual reality system, http://goo.gl/EI0TPE GoPro is now selling its crazy 16-camera virtual reality rig, http://goo.gl/G2n3DI Top 5 Virtual Reality gadgets of the future, https://youtu.be/9yplHQhaVXU Why Virtual Reality Is About to Change the World, http://goo.gl/J9XILG Twitter.com/cmairn
  • 44. spcilab. .com Connect with the iLab … iLab@spcollege.edu /groups/spcilab .com/spcilab. .com/innovation-lab-makerspace-spc