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Where innovations go to die, and how to avoid it - Interaction18

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Where innovations go to die, and how to avoid it - Interaction18

There are many traps along the path of a team set to launch an innovative product or services. What can we do – as design practitioners and leaders – to avoid them? How can we set the conditions for success?

These are the supporting slides for a talk I gave at Interaction18 (#IxD18), on the 8th of February 2018, in Lyon (France): https://interaction18.ixda.org/program/talk-where-innovations-go-to-die--and-how-to-avoid-it-papeschi-franco/

There are many traps along the path of a team set to launch an innovative product or services. What can we do – as design practitioners and leaders – to avoid them? How can we set the conditions for success?

These are the supporting slides for a talk I gave at Interaction18 (#IxD18), on the 8th of February 2018, in Lyon (France): https://interaction18.ixda.org/program/talk-where-innovations-go-to-die--and-how-to-avoid-it-papeschi-franco/

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Where innovations go to die, and how to avoid it - Interaction18

  1. 1. Where
 innovations go to die, and how to avoid it @bobbywatson
  2. 2. Hello! I’m Franco @bobbywatson
  3. 3. WTH is innovation? Finding root problems that affect people’s lives, & Solving these problems, through The creation of a differentiated product / service / system that Captures value (commercial and social), Gives a sustainable competitive advantage Underpinned by a stable and viable organization
  4. 4. WTH is innovation? Finding root problems that affect people’s lives, & Solving these problems, through The creation of a differentiated product / service / system that Captures value (commercial and social), Gives a sustainable competitive advantage Underpinned by a stable and viable organization
  5. 5. 6 Explore Future Craft
 Details
  6. 6. 4 traps to innovation
  7. 7. 4 traps to innovation Accept the problem space as given 1 Neglect tech breakthroughs 2 Design the product, ignore the business 3 Innovate in isolation 4
  8. 8. Trap Tips Broaden perspective 
 to re-frame the problem space Involve non-customers Define the role of the product Accept the problem space as given 1
  9. 9. 12 Involve non-customers in your research, to uncover radically different needs People who lack skills, access, money or time to use current solutions
  10. 10. 13
  11. 11. 14 Contextual inquiries with people with no time for traditional courses
  12. 12. 15 Create a sense of competence with colleagues Identify topics 
 to appear cosmopolitanitan Feel natural & mingle with locals
 when traveling Give confidence 
 to sustain a conversation in moments when the guard is down
  13. 13. 16 Define what is the functional and emotional role that a product should have in the life of a person Identify situations where this role would be crucial

  14. 14. 17 A language learning product to help people nurture human connections… …by prioritizing authenticity and practice over structure.
  15. 15. Trap Neglect tech breakthroughs 2 Tips Explore the 
 potential of tech as part of research Capture snippets from 
 the future Define the narrative arc Stumble upon the 
 potentials of tech
  16. 16. 21 Stumble upon the potentials of tech
  17. 17. 22 Snippets from 
 the future
  18. 18. 23 Define the 
 narrative arc Attract Reveal Make 
 complicit Bond Spread
  19. 19. 24
  20. 20. 24
  21. 21. Trap Tips Make business model decisions tangible and humanised Business Model cards Customer Journeys & Scenarios Design the product, ignore the business 3
  22. 22. 27 Business Model
 Canvas
  23. 23. 28 Business Model Innovation - 
 Pattern cards Give ideas on elements of the business model Help raise questions and challenge assumptions
  24. 24. 29 Customer Journey Maps + Business Model Wrapper
  25. 25. Trap Tips Balance autonomy 
 & continuous engagement Open Ideation OneTeam Innovate in isolation 4
  26. 26. 32 Open Ideation Company-wide Briefs defined from company MGMT Follow-up support to create business case Place on roadmap and funding for validation
  27. 27. 33 +
  28. 28. 34 OneTeam Reverse team augmentation Co-location Daily and weekly critiques over large presentations Common voice
  29. 29. 35 From Innovation 
 to Transformation OneTeam as a method to create a cultural transomrmation Knowledge transfer - in practice
  30. 30. 36
  31. 31. So…
  32. 32. 38 Designers’ role in innovation initiative is 
 to help make progress and reduce risk at speed
  33. 33. 39 For all our successes, there’s more work ahead of us
  34. 34. 40 Broaden perspective to re-frame the problem space Explore the potential of tech as part of research Make business model decisions tangible and humanised Balance autonomy & continuous engagement Accept the problem space as given Neglect tech breakthroughs Design the product, ignore the business Innovate in isolation Traps Tips
  35. 35. 41 Risks trigger our lizard-brain We disengage or attack
  36. 36. 42 Innovation not a spectator sport: engage, connect and open
  37. 37. 43 Happily, here’s a toolkit: Involve non-customers Define the role of the product Snippets from the future Define the narrative arc Business Model cards Customer Journeys & Scenarios Open Ideation OneTeam
  38. 38. Thanks! Talk to me for questions and ideas @bobbywatson

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