SlideShare a Scribd company logo
1 of 38
Level Up! Supporting Curricular Goals through Digital Design Activities Illinois School Library Media Association 2008 Annual Meeting Brian Myers Wilmette Public Library www.wilmettelibrary.info
Gaming at Wilmette Public Library _________________________________________________________ Wilmette Public Library  www.wilmettelibrary.info
Wilmette Public Library  www.wilmettelibrary.info Innovative program serving a previously underserved population Support and facilitate involvement in participatory technologies Promote media literacy and technological competencies Broaden existing gaming programs Why Game Design . . . At the Library? __________________________________________________ Professional initiatives
Wilmette Public Library  www.wilmettelibrary.info Game design as a context for promoting media literacy ___________________________________________________ “ Our position is that there is an emerging form of media literacy that we sometimes call ‘Gaming Literacy.’ Gaming Literacy has to do with information management, understanding complex systems, social networks, a critical design process, and creativity with digital technology. Increasingly, this new form of literacy will be crucial in the workplace and in our social and civic lives. The process of game design, which combines mathematics and logic, storytelling and aesthetics, writing and communication, systems and analytic thinking, among other elements, is one of the best ways of engaging with this form of literacy.” Eric Zimmerman,  interviewed by Henry Jenkins  (December 21, 2006)  Retrieved July 23, 2007 from http://www.henryjenkins.org/2006/12/an_interview_with_eric_zimmerm.html
Wilmette Public Library  www.wilmettelibrary.info “ When kids learn to design games they not only learn how to explore the possibility space of a set of rules but also learn to understand and evaluate a game’s meaning as the product of relationships between elements in a dynamic system . . . Game design as a context for promoting systemic thinking  ___________________________________________________ “ Educators and education advocates have recently acknowledged that the ability to think systemically is one of the necessary skills for success in the 21st century. We believe that game-making is especially well-suited to encouraging […]t he skills and processes that designer-players use in building such systems, be they games or communities of practice.” Katie Salen,  Gaming Literacies ( December, 2007)
Wilmette Public Library  www.wilmettelibrary.info James Paul Gee (“What Videogames can Teach us about Literacy and Learning”) _________________________________________________ http://digitallearning.macfound.org
Wilmette Public Library  www.wilmettelibrary.info Gaming Pedagogies _________________________________________________
Wilmette Public Library  www.wilmettelibrary.info STUDIES ON VIDEOGAMES ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],CREATING ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Game Studies: Game Play vs. Game Design ________________________________________________________ A slightly different version of this slide originally presented by Kafai and Peppler at GLS 2007. Used with permission.
Wilmette Public Library  www.wilmettelibrary.info Froebel & Co. ________________________________________________________
Wilmette Public Library  www.wilmettelibrary.info Game Studies ________________________________________________________ Seymour Papert Idit Harel Caperton Uri Wilensky Yasmin Kafai Mitchel Resnick ,[object Object],[object Object],[object Object]
Wilmette Public Library  www.wilmettelibrary.info Constructionism ________________________________________________________ From “Talking Turtle” (BBC Open University, 1984) http://tinyurl.com/2tnzs2/
Wilmette Public Library  www.wilmettelibrary.info Design Pedagogies ________________________________________________________ Mitchel Resnick Why Design? Engage kids as active participants Encourage creative problem solving . . . Interdisciplinary, bringing together ideas from art, technology, math and sciences . . .  Encourage kids to put themselves in the mind of others . . .  Provide opportunities for reflection and collaboration Positive feedback loop of learning Mitchel Resnick,  Rethinking Learning in the Digital Age  (2002) www.media.mit.edu/~mres/papers/wef.pdf
Wilmette Public Library  www.wilmettelibrary.info Design Pedagogies ________________________________________________________ How have educators used game-making activities? 1. Helping students to learn programming tools and concepts 2. Helping students learn content 3. Facilitating the understanding of design concepts and engendering fluency with digital technologies.
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Design programs that teach programming  concepts and skills ________________________________________________________ Wilmette Public Library www.wilmettelibrary.info
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Design programs that teach programming  concepts and skills ________________________________________________________ Wilmette Public Library www.wilmettelibrary.info
Design programs that teach programming  concepts and skills ________________________________________________________ ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Wilmette Public Library www.wilmettelibrary.info
Design programs that teach programming  concepts and skills ________________________________________________________ ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Wilmette Public Library www.wilmettelibrary.info
Design programs that teach programming  concepts and skills ________________________________________________________ ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Wilmette Public Library www.wilmettelibrary.info
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Design programs that teach programming  concepts and skills ________________________________________________________ Wilmette Public Library www.wilmettelibrary.info
Game making applications ________________________________________________________ ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Wilmette Public Library www.wilmettelibrary.info
Game making applications ________________________________________________________ ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Wilmette Public Library www.wilmettelibrary.info
Game making applications ________________________________________________________ ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Wilmette Public Library www.wilmettelibrary.info
Game making applications ________________________________________________________ ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Wilmette Public Library www.wilmettelibrary.info
Game making applications ________________________________________________________ ,[object Object],[object Object],[object Object],[object Object],[object Object],Wilmette Public Library www.wilmettelibrary.info
Game making applications ________________________________________________________ ,[object Object],[object Object],[object Object],[object Object],[object Object],Wilmette Public Library www.wilmettelibrary.info
Scratch Programming Environment _____________________________________________________________ Wilmette Public Library  www.wilmettelibrary.info
STEM fields ________________________________________________________ Cartesian coordinates Negative numbers Degrees/Angles Distance Randomness Variables Fractals Greater/Less than Calculus Equations, Operators Math concepts Wilmette Public Library  www.wilmettelibrary.info
STEM fields ________________________________________________________ Object orientation Boolean operations Flow control Variables Conditional expressions Collision detection User input Keyboard controls Inheritance Functions, methods Programming concepts Wilmette Public Library  www.wilmettelibrary.info
Content domains ________________________________________________________ Digital stories Tutorials Demonstrations Serious Games  Multiple choice exercises Interactive Projects  Wilmette Public Library  www.wilmettelibrary.info
Wilmette Public Library  www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://scratch.mit.edu/forums/viewforum.php?id=7
Wilmette Public Library  www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://wiki.classroom20.com/Scratch
Wilmette Public Library  www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://wiki.yoyogames.com/index.php/Information_For_Teachers
Wilmette Public Library  www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://www.texasgames.net
Wilmette Public Library  www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://www.freewebs.com/schoolgamemaker/
Wilmette Public Library  www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://www.users.on.net/~billkerr/g/int.htm
http://www.glsconference.org/2008/ Wilmette Public Library  www.wilmettelibrary.info Games + Learning + Society ________________________________________________________
Wilmette Public Library  www.wilmettelibrary.info Create Relationships ________________________________________________________ Download and install Scratch at home Experiment, have fun Invite IT & Learning Technology staff to play with Scratch Install Scratch on Media Center computers Explore Scratch galleries and Educator’s wiki Share sample projects with teachers  Establish yourself as the school’s Scratch liaison
Brian Myers [email_address]

More Related Content

Viewers also liked (10)

Nature, concepts and purposes of curriculum
Nature, concepts and purposes of curriculumNature, concepts and purposes of curriculum
Nature, concepts and purposes of curriculum
 
Curriculum, history and elements of curriculum
Curriculum, history and elements of curriculumCurriculum, history and elements of curriculum
Curriculum, history and elements of curriculum
 
The Nature and Scope of Curriculum Development
The Nature and Scope of Curriculum DevelopmentThe Nature and Scope of Curriculum Development
The Nature and Scope of Curriculum Development
 
Learning environment
Learning environmentLearning environment
Learning environment
 
Components of curriculum
Components of curriculumComponents of curriculum
Components of curriculum
 
Curriculum its meaning, nature and scope
Curriculum   its meaning, nature and scopeCurriculum   its meaning, nature and scope
Curriculum its meaning, nature and scope
 
Conducive classroom environment
Conducive classroom environmentConducive classroom environment
Conducive classroom environment
 
Curriculum development
Curriculum developmentCurriculum development
Curriculum development
 
Curriculum
CurriculumCurriculum
Curriculum
 
Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...
Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...
Curriculum Development Lesson 1: Concepts, Nature and Purposes of Curriculum ...
 

Similar to Level Up! Supporting Curricular Goals through Digital Design Activities

The Library as a Possibility Space: Cultivating 21 st Century Literacy and L...
The Library as a Possibility Space: Cultivating 21 st  Century Literacy and L...The Library as a Possibility Space: Cultivating 21 st  Century Literacy and L...
The Library as a Possibility Space: Cultivating 21 st Century Literacy and L...
bmyers
 
What Can We Learn from Games
What Can We Learn from GamesWhat Can We Learn from Games
What Can We Learn from Games
Douglas Kiang
 

Similar to Level Up! Supporting Curricular Goals through Digital Design Activities (20)

The Library as a Possibility Space: Cultivating 21 st Century Literacy and L...
The Library as a Possibility Space: Cultivating 21 st  Century Literacy and L...The Library as a Possibility Space: Cultivating 21 st  Century Literacy and L...
The Library as a Possibility Space: Cultivating 21 st Century Literacy and L...
 
Scratch In The Classroom
Scratch In The ClassroomScratch In The Classroom
Scratch In The Classroom
 
What Can We Learn from Games
What Can We Learn from GamesWhat Can We Learn from Games
What Can We Learn from Games
 
To what extent does media ownership affect video game audiences.pptx
To what extent does media ownership affect video game audiences.pptxTo what extent does media ownership affect video game audiences.pptx
To what extent does media ownership affect video game audiences.pptx
 
PNLA Creativity & Community 2
PNLA Creativity & Community 2PNLA Creativity & Community 2
PNLA Creativity & Community 2
 
For the Win: What Businesses are Learning from the World of Games
For the Win: What Businesses are Learning from the World of GamesFor the Win: What Businesses are Learning from the World of Games
For the Win: What Businesses are Learning from the World of Games
 
Xing User Group Agile Rhein-Main: Innovation Games™
Xing User Group Agile Rhein-Main: Innovation Games™Xing User Group Agile Rhein-Main: Innovation Games™
Xing User Group Agile Rhein-Main: Innovation Games™
 
Gabe Newell Keynote Talk
Gabe Newell Keynote TalkGabe Newell Keynote Talk
Gabe Newell Keynote Talk
 
INSEMTIVES talk at Semtech2010
INSEMTIVES talk at Semtech2010INSEMTIVES talk at Semtech2010
INSEMTIVES talk at Semtech2010
 
5405 7 digital-games-&-learning
5405 7 digital-games-&-learning5405 7 digital-games-&-learning
5405 7 digital-games-&-learning
 
Applying Game Design Thinking to Education & Business Practices DeMarle
Applying Game Design Thinking to Education & Business Practices DeMarleApplying Game Design Thinking to Education & Business Practices DeMarle
Applying Game Design Thinking to Education & Business Practices DeMarle
 
A List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning GamesA List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning Games
 
Science Game Lab
Science Game LabScience Game Lab
Science Game Lab
 
Win Win: Models for Creating a Social Impact Game on a Budget
Win Win: Models for Creating a Social Impact Game on a BudgetWin Win: Models for Creating a Social Impact Game on a Budget
Win Win: Models for Creating a Social Impact Game on a Budget
 
Innovation Games™
Innovation Games™Innovation Games™
Innovation Games™
 
Human Computer Interaction
Human Computer InteractionHuman Computer Interaction
Human Computer Interaction
 
Fun at work through innovation games
Fun at work through innovation gamesFun at work through innovation games
Fun at work through innovation games
 
BeeT 3D documentation
BeeT 3D documentationBeeT 3D documentation
BeeT 3D documentation
 
Gamification: WTF?!?
Gamification: WTF?!?Gamification: WTF?!?
Gamification: WTF?!?
 
FETC 2015 Advanced Game Design Presentation - Workshop
FETC 2015 Advanced Game Design Presentation - WorkshopFETC 2015 Advanced Game Design Presentation - Workshop
FETC 2015 Advanced Game Design Presentation - Workshop
 

Recently uploaded

Vector Methods.pptxjjjjjjjjjjjjjjjjjjjjjj
Vector Methods.pptxjjjjjjjjjjjjjjjjjjjjjjVector Methods.pptxjjjjjjjjjjjjjjjjjjjjjj
Vector Methods.pptxjjjjjjjjjjjjjjjjjjjjjj
joshuaclack73
 
SEMEN ANALYSIS TEST AT HOME - SEMEN ANALYSIS PROCEDURE
SEMEN ANALYSIS TEST AT HOME - SEMEN ANALYSIS PROCEDURESEMEN ANALYSIS TEST AT HOME - SEMEN ANALYSIS PROCEDURE
SEMEN ANALYSIS TEST AT HOME - SEMEN ANALYSIS PROCEDURE
David Home
 
一比一原版(QMUL毕业证)伦敦玛丽女王大学毕业证成绩单
一比一原版(QMUL毕业证)伦敦玛丽女王大学毕业证成绩单一比一原版(QMUL毕业证)伦敦玛丽女王大学毕业证成绩单
一比一原版(QMUL毕业证)伦敦玛丽女王大学毕业证成绩单
utykdaq
 
一比一原版(UAL毕业证)伦敦艺术大学毕业证成绩单
一比一原版(UAL毕业证)伦敦艺术大学毕业证成绩单一比一原版(UAL毕业证)伦敦艺术大学毕业证成绩单
一比一原版(UAL毕业证)伦敦艺术大学毕业证成绩单
utykdaq
 
一比一原版(SDSU毕业证)圣地亚哥州立大学毕业证成绩单
一比一原版(SDSU毕业证)圣地亚哥州立大学毕业证成绩单一比一原版(SDSU毕业证)圣地亚哥州立大学毕业证成绩单
一比一原版(SDSU毕业证)圣地亚哥州立大学毕业证成绩单
utykdaq
 
一比一原版(OSU毕业证)俄亥俄州立大学哥伦布分校毕业证成绩单
一比一原版(OSU毕业证)俄亥俄州立大学哥伦布分校毕业证成绩单一比一原版(OSU毕业证)俄亥俄州立大学哥伦布分校毕业证成绩单
一比一原版(OSU毕业证)俄亥俄州立大学哥伦布分校毕业证成绩单
utykdaq
 
Driving & Racing Games Online for Free_ Explore the Excitement with ATM HTML ...
Driving & Racing Games Online for Free_ Explore the Excitement with ATM HTML ...Driving & Racing Games Online for Free_ Explore the Excitement with ATM HTML ...
Driving & Racing Games Online for Free_ Explore the Excitement with ATM HTML ...
ATM HTML Games
 
一比一原版(Westminster毕业证)威斯敏斯特大学毕业证成绩单
一比一原版(Westminster毕业证)威斯敏斯特大学毕业证成绩单一比一原版(Westminster毕业证)威斯敏斯特大学毕业证成绩单
一比一原版(Westminster毕业证)威斯敏斯特大学毕业证成绩单
utykdaq
 
一比一原版(UCL毕业证)伦敦大学学院毕业证成绩单
一比一原版(UCL毕业证)伦敦大学学院毕业证成绩单一比一原版(UCL毕业证)伦敦大学学院毕业证成绩单
一比一原版(UCL毕业证)伦敦大学学院毕业证成绩单
utykdaq
 

Recently uploaded (20)

Bromazolam CAS 71368-80-4 high quality opiates, Safe transportation, 99% pure
Bromazolam CAS 71368-80-4 high quality opiates, Safe transportation, 99% pureBromazolam CAS 71368-80-4 high quality opiates, Safe transportation, 99% pure
Bromazolam CAS 71368-80-4 high quality opiates, Safe transportation, 99% pure
 
Q4 WEEK 1 JUDGE THE RELEVANCE AND WORTH OF IDEAS.pptx
Q4 WEEK 1 JUDGE THE RELEVANCE AND WORTH OF IDEAS.pptxQ4 WEEK 1 JUDGE THE RELEVANCE AND WORTH OF IDEAS.pptx
Q4 WEEK 1 JUDGE THE RELEVANCE AND WORTH OF IDEAS.pptx
 
Vector Methods.pptxjjjjjjjjjjjjjjjjjjjjjj
Vector Methods.pptxjjjjjjjjjjjjjjjjjjjjjjVector Methods.pptxjjjjjjjjjjjjjjjjjjjjjj
Vector Methods.pptxjjjjjjjjjjjjjjjjjjjjjj
 
The Ultimate Guide to Mom IPTV- Everything You Need to Know in 2024.pdf
The Ultimate Guide to Mom IPTV- Everything You Need to Know in 2024.pdfThe Ultimate Guide to Mom IPTV- Everything You Need to Know in 2024.pdf
The Ultimate Guide to Mom IPTV- Everything You Need to Know in 2024.pdf
 
SEMEN ANALYSIS TEST AT HOME - SEMEN ANALYSIS PROCEDURE
SEMEN ANALYSIS TEST AT HOME - SEMEN ANALYSIS PROCEDURESEMEN ANALYSIS TEST AT HOME - SEMEN ANALYSIS PROCEDURE
SEMEN ANALYSIS TEST AT HOME - SEMEN ANALYSIS PROCEDURE
 
A KING’S HEART THE STORY OF TSAR BORIS III (Drama) (Feature Film Project in D...
A KING’S HEART THE STORY OF TSAR BORIS III (Drama) (Feature Film Project in D...A KING’S HEART THE STORY OF TSAR BORIS III (Drama) (Feature Film Project in D...
A KING’S HEART THE STORY OF TSAR BORIS III (Drama) (Feature Film Project in D...
 
Water manjdjagement in problem soil.pptx
Water manjdjagement in problem soil.pptxWater manjdjagement in problem soil.pptx
Water manjdjagement in problem soil.pptx
 
一比一原版(QMUL毕业证)伦敦玛丽女王大学毕业证成绩单
一比一原版(QMUL毕业证)伦敦玛丽女王大学毕业证成绩单一比一原版(QMUL毕业证)伦敦玛丽女王大学毕业证成绩单
一比一原版(QMUL毕业证)伦敦玛丽女王大学毕业证成绩单
 
一比一原版(UAL毕业证)伦敦艺术大学毕业证成绩单
一比一原版(UAL毕业证)伦敦艺术大学毕业证成绩单一比一原版(UAL毕业证)伦敦艺术大学毕业证成绩单
一比一原版(UAL毕业证)伦敦艺术大学毕业证成绩单
 
一比一原版(SDSU毕业证)圣地亚哥州立大学毕业证成绩单
一比一原版(SDSU毕业证)圣地亚哥州立大学毕业证成绩单一比一原版(SDSU毕业证)圣地亚哥州立大学毕业证成绩单
一比一原版(SDSU毕业证)圣地亚哥州立大学毕业证成绩单
 
一比一原版(OSU毕业证)俄亥俄州立大学哥伦布分校毕业证成绩单
一比一原版(OSU毕业证)俄亥俄州立大学哥伦布分校毕业证成绩单一比一原版(OSU毕业证)俄亥俄州立大学哥伦布分校毕业证成绩单
一比一原版(OSU毕业证)俄亥俄州立大学哥伦布分校毕业证成绩单
 
NO1 Popular Best vashikaran specialist in delhi vashikaran baba near me onlin...
NO1 Popular Best vashikaran specialist in delhi vashikaran baba near me onlin...NO1 Popular Best vashikaran specialist in delhi vashikaran baba near me onlin...
NO1 Popular Best vashikaran specialist in delhi vashikaran baba near me onlin...
 
Driving & Racing Games Online for Free_ Explore the Excitement with ATM HTML ...
Driving & Racing Games Online for Free_ Explore the Excitement with ATM HTML ...Driving & Racing Games Online for Free_ Explore the Excitement with ATM HTML ...
Driving & Racing Games Online for Free_ Explore the Excitement with ATM HTML ...
 
plantillas-powerpoint-hello-kitty.pptx.n
plantillas-powerpoint-hello-kitty.pptx.nplantillas-powerpoint-hello-kitty.pptx.n
plantillas-powerpoint-hello-kitty.pptx.n
 
一比一原版(Westminster毕业证)威斯敏斯特大学毕业证成绩单
一比一原版(Westminster毕业证)威斯敏斯特大学毕业证成绩单一比一原版(Westminster毕业证)威斯敏斯特大学毕业证成绩单
一比一原版(Westminster毕业证)威斯敏斯特大学毕业证成绩单
 
"My Silence, My Grave: The Making Of" Booklet
"My Silence, My Grave: The Making Of" Booklet"My Silence, My Grave: The Making Of" Booklet
"My Silence, My Grave: The Making Of" Booklet
 
PPT aviator (A small guide on spinmatch).pptx
PPT aviator (A small guide on spinmatch).pptxPPT aviator (A small guide on spinmatch).pptx
PPT aviator (A small guide on spinmatch).pptx
 
Gene Simmons' $400 Million Success Story: A Closer Look
Gene Simmons' $400 Million Success Story: A Closer LookGene Simmons' $400 Million Success Story: A Closer Look
Gene Simmons' $400 Million Success Story: A Closer Look
 
一比一原版(UCL毕业证)伦敦大学学院毕业证成绩单
一比一原版(UCL毕业证)伦敦大学学院毕业证成绩单一比一原版(UCL毕业证)伦敦大学学院毕业证成绩单
一比一原版(UCL毕业证)伦敦大学学院毕业证成绩单
 
Top Best IPTV Providers in the UK for 2024.pdf
Top Best IPTV Providers in the UK for 2024.pdfTop Best IPTV Providers in the UK for 2024.pdf
Top Best IPTV Providers in the UK for 2024.pdf
 

Level Up! Supporting Curricular Goals through Digital Design Activities

  • 1. Level Up! Supporting Curricular Goals through Digital Design Activities Illinois School Library Media Association 2008 Annual Meeting Brian Myers Wilmette Public Library www.wilmettelibrary.info
  • 2. Gaming at Wilmette Public Library _________________________________________________________ Wilmette Public Library www.wilmettelibrary.info
  • 3. Wilmette Public Library www.wilmettelibrary.info Innovative program serving a previously underserved population Support and facilitate involvement in participatory technologies Promote media literacy and technological competencies Broaden existing gaming programs Why Game Design . . . At the Library? __________________________________________________ Professional initiatives
  • 4. Wilmette Public Library www.wilmettelibrary.info Game design as a context for promoting media literacy ___________________________________________________ “ Our position is that there is an emerging form of media literacy that we sometimes call ‘Gaming Literacy.’ Gaming Literacy has to do with information management, understanding complex systems, social networks, a critical design process, and creativity with digital technology. Increasingly, this new form of literacy will be crucial in the workplace and in our social and civic lives. The process of game design, which combines mathematics and logic, storytelling and aesthetics, writing and communication, systems and analytic thinking, among other elements, is one of the best ways of engaging with this form of literacy.” Eric Zimmerman, interviewed by Henry Jenkins (December 21, 2006) Retrieved July 23, 2007 from http://www.henryjenkins.org/2006/12/an_interview_with_eric_zimmerm.html
  • 5. Wilmette Public Library www.wilmettelibrary.info “ When kids learn to design games they not only learn how to explore the possibility space of a set of rules but also learn to understand and evaluate a game’s meaning as the product of relationships between elements in a dynamic system . . . Game design as a context for promoting systemic thinking ___________________________________________________ “ Educators and education advocates have recently acknowledged that the ability to think systemically is one of the necessary skills for success in the 21st century. We believe that game-making is especially well-suited to encouraging […]t he skills and processes that designer-players use in building such systems, be they games or communities of practice.” Katie Salen, Gaming Literacies ( December, 2007)
  • 6. Wilmette Public Library www.wilmettelibrary.info James Paul Gee (“What Videogames can Teach us about Literacy and Learning”) _________________________________________________ http://digitallearning.macfound.org
  • 7. Wilmette Public Library www.wilmettelibrary.info Gaming Pedagogies _________________________________________________
  • 8.
  • 9. Wilmette Public Library www.wilmettelibrary.info Froebel & Co. ________________________________________________________
  • 10.
  • 11. Wilmette Public Library www.wilmettelibrary.info Constructionism ________________________________________________________ From “Talking Turtle” (BBC Open University, 1984) http://tinyurl.com/2tnzs2/
  • 12. Wilmette Public Library www.wilmettelibrary.info Design Pedagogies ________________________________________________________ Mitchel Resnick Why Design? Engage kids as active participants Encourage creative problem solving . . . Interdisciplinary, bringing together ideas from art, technology, math and sciences . . . Encourage kids to put themselves in the mind of others . . . Provide opportunities for reflection and collaboration Positive feedback loop of learning Mitchel Resnick, Rethinking Learning in the Digital Age (2002) www.media.mit.edu/~mres/papers/wef.pdf
  • 13. Wilmette Public Library www.wilmettelibrary.info Design Pedagogies ________________________________________________________ How have educators used game-making activities? 1. Helping students to learn programming tools and concepts 2. Helping students learn content 3. Facilitating the understanding of design concepts and engendering fluency with digital technologies.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26. Scratch Programming Environment _____________________________________________________________ Wilmette Public Library www.wilmettelibrary.info
  • 27. STEM fields ________________________________________________________ Cartesian coordinates Negative numbers Degrees/Angles Distance Randomness Variables Fractals Greater/Less than Calculus Equations, Operators Math concepts Wilmette Public Library www.wilmettelibrary.info
  • 28. STEM fields ________________________________________________________ Object orientation Boolean operations Flow control Variables Conditional expressions Collision detection User input Keyboard controls Inheritance Functions, methods Programming concepts Wilmette Public Library www.wilmettelibrary.info
  • 29. Content domains ________________________________________________________ Digital stories Tutorials Demonstrations Serious Games Multiple choice exercises Interactive Projects Wilmette Public Library www.wilmettelibrary.info
  • 30. Wilmette Public Library www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://scratch.mit.edu/forums/viewforum.php?id=7
  • 31. Wilmette Public Library www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://wiki.classroom20.com/Scratch
  • 32. Wilmette Public Library www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://wiki.yoyogames.com/index.php/Information_For_Teachers
  • 33. Wilmette Public Library www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://www.texasgames.net
  • 34. Wilmette Public Library www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://www.freewebs.com/schoolgamemaker/
  • 35. Wilmette Public Library www.wilmettelibrary.info Game making lesson plans, rubrics, projects ________________________________________________________ http://www.users.on.net/~billkerr/g/int.htm
  • 36. http://www.glsconference.org/2008/ Wilmette Public Library www.wilmettelibrary.info Games + Learning + Society ________________________________________________________
  • 37. Wilmette Public Library www.wilmettelibrary.info Create Relationships ________________________________________________________ Download and install Scratch at home Experiment, have fun Invite IT & Learning Technology staff to play with Scratch Install Scratch on Media Center computers Explore Scratch galleries and Educator’s wiki Share sample projects with teachers Establish yourself as the school’s Scratch liaison