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Designing for
                             Spacetime
                             Building in no-time...

                ...
DOPPLR
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...   here, for 45mins or so, about Spacetime.
 Where next?
 Where ne...
Spacetime?


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Spacetime? Eh? Let me explain ...
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When Dan Saffer asked me to speak, I proposed a talk
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that w...
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But, during the preparation, I suppose a little bit of my
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n...
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              W...
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 Travel was, after all, something that was special, exciting

We star...
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 Now, for most of us, it’s something quite di!erent.

          DOPPLR

Could we do anyt...
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                                                                                   22
 ...
“Serendipity is
         looking in a haystack
         for a needle and
         discovering a
         farmer's daughter...
DOPPLR
                     DOPPLR
            DOPPLR

               DOPPLR
 Dopplr is really trying to use the sharing o...
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So, let’s take a very quick look at it for those who haven’t
Where next...
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Here’s the main view I see once I’m logged in - it’s a very
Where next?...
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Each trip is the central ‘social object’ of Dopplr... Here’s my trip page ...
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Here’s another view - the city page for Savannah,
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Georgia. ...
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And finally in the whistlestop tour - a very important
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view ...
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We’ve been ‘live’ a little over 9 months now - and the activity on the s...
DOPPLR                              DOPPLR

                   DOPPLR                         Raumzeitgeist 2007
         ...
But, really...
 Spacetime?

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Where next?
...
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                            DOPPLR and the past of an individual...
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As Sarah Connor once said... “no future but that we
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make”

...
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I love this - I took it some years back at a museum in Sydney, Australia...
Dopplr is for...




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             DOPPLR
      ...finding the perfect line through the world.
 ...
DOPPLR
Martin Hilpoltsteiner | http://www.recreating-movement.com
                   DOPPLR
via http://www.kottke.org/08/0...
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This is a few panels from Grant Morrison’s “The
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Invisibles”...
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If we can perceive our past and our f...
“The hypersurface
   of the present”




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Wh...
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There’s another strand of thinking about spacetime I’d
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like...
Clockwork Contextual
                        DOPPLR
                Predictable Interwoven
                               ...
Contextual
                   Interwoven
                   Fuzzy
                            DOPPLR
                   DO...
Contextual
                   Interwoven
                   Fuzzy
                            DOPPLR
                   DO...
Sketch by
Matt Ward of
Goldsmiths College

I really like this sketch of Matt Ward’s showing the stark
difference between t...
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                   DOPPLR
          DOPPLR                           Photo by David Erwin

And, likewise, I love th...
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So, if you’ll forgive me a little sidetrack on context and
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mobile- ...
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                   DOPPLR
          DOPPLR                           Photo by David Erwin

That would probably get ...
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What I believe but can’t prove (and the trend in the
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market...
sociality




                            DOPPLR
                             sociality
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        ...
consumption




And mobile devices’ increasing tendency to devour our
attention... (Don’t get me wrong - I think the iPhon...
Must try harder




Is something that isn’t being resolved very successfully
currently...
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Things like this flipping gesture to silence a call might be
Where next?
a possi...
dopplrbot / mobile




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</end sidetrack> We’...
dopplrbot / mobile




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Our forthcoming IM a...
Contextual
                   Interwoven + distributed
                   Fuzzy
                            DOPPLR
       ...
Understanding the
                                 very small has
                                big implications




   ...
“There’s plenty of
                              room at the bottom”




                            DOPPLR
              ...
www.plasticbag.org/files/native/




Tom Coates
Native to
a Web of
Data

                        DOPPLR
               DOPP...
Matt Webb / Movement / Snap
                            http://schulzeandwebb.com/2008/movement/




                     ...
DOPPLR
               http://schulzeandwebb.com/2008/movement/

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He posits we are movin...
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In the last year there’s been talk of the web as a ‘coral
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reef’ tha...
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Dopplr is designed for a web of data and movement

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a bunch ...
Designing a distributed, interwoven identity




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          ...
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What a crawler! It’s a great point though...
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Where next?
Wh...
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                                                             © 200

Our ...
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I think tiny, dynamic behaviours like that in an identity
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b...
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We often use a term we learnt from someone in the Hotel industry -

Whe...
Contextual
                   Interwoven
                   Fuzzy
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                   DO...
As we know, Humans are naturals at fuzzy. Software,
not-so-much. Making things that are perfectly
unambiguous to humans un...
Dopplr guesses based on a number of factors including
past trips, and overall activity patterns across the
service.
But if we didn’t get it right, we ask for your help.
And as you might not be sure, we try and help in return.
DOPPLR
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We’re trying to add fuzziness instead of take it away
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elsew...
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And we want to add this helpful fuzziness in both time
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and ...
Play to find the perfect line




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We wan...
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But Bungie let players see ‘Heatmaps’ online of where thousands and

Whe...
DOPPLR MySociety
              Travel time maps / Stamen /
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This is some work b...
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This is a little visualisation developed by Tom Carden for
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...
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This is a piece by Shawn Allen, also at Stamen - but this
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i...
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So, finally just a little bit about the how rather than the
Where next?
...
Actual Dopplr employees




                          DOPPLR
                   DOPPLR hanging out
                      P...
Removing the need for producing loads of detailed
documentation ...
...by just having a continuous discussion. Of course, this
doesn’t scale so well... but we’re not sure we need to be
that ...
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I really loved Dan Brown’s talk - I find that concept
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models...
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Bill Buxton - sketching as speciation/discussion
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Where next...
That’s quite a
                                     good metaphor




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                 ...
Sculpting, not painting




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We work through...
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We’re able to prototype and test new features quickly,
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both...
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These are highlighted to users in the UI and we then get
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th...
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And I’m really happy to say we’ve just taken on Celia to
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he...
hogwarts staircases




                            DOPPLR
                   DOPPLR            Constantly shifting
      ...
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So maybe interaction design now isn’t painting, or
Where next?
sculptin...
Thanks!
                             mj@dopplr.com
                             http://www.blackbeltjones.com

           ...
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This talk will be up on slideshare.net today.


Where next?
Where next...
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DOPPLR http://schulzeandwebb.com/2008/movement/ DOPPLR DOPPLR He Designing for Spacetime, Ixda08

22.109 Aufrufe

Veröffentlicht am

DOPPLR
http://schulzeandwebb.com/2008/movement/

DOPPLR
DOPPLR

He posits we are moving from a web of ‘places’ - pages
Where next?
and sites through a phase of the web as a kit of tools -
to something more like a web of organisms or engines
Where next?
connected and fuelling each other. I think (and hope)
he’snext?
Where right! Interwoven.

Veröffentlicht in: Reisen, Technologie
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  • Noted the bit about quantum mechanics etc. Have you checked out Critical Mass by Philip Ball, equating/studying models of physics/natural world into social processes such as phase transitions? Found it v.useful.
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  • guestc73c3e (I knew a burly navvy by that name many moons ago) - free and useful? No reference to Heisenberg's widget of intertwingliness required, then.
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  • Racecars are from one permutation of the Trackmania 1K Project http://www.youtube.com/watch?v=1UcQmJwTnBg
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  • 'the experience of modern life, and modern travel in particular, is so obviously contexzzz... blah blah cut and paste pr blurb here blah...... where you run into a friend who lives in Oslo ...that's the type of intertwingled weirdness that Dopplr's about.'

    Re my friend from Oslo. Presumably if we're both Dopplr users then we already know we're both in the same location. So there's a net reduction in serendipity, compensated only by an equivalent increase in web 2 flim-flam.
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