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Learning Interaction Design
from Everyday Objects

                  Bill DeRouchey
                       Ziba Design
Inspiration fuels design.
Inspiration surrounds us
in everyday objects.
We make things for
people to use.
Attention fuels craft.
Interaction has a language
Interaction has a language
that we create and curate.
How?   Color
       Icons, Words
       Size, Shape
       Layout, Motion
       Sequence
       Sound, Feel
Why?   Priority
       Clarity
       Purpose
Priority
Do the
elements have
a hierarchy?



                Priority
Do the          Size
elements have   Color
a hierarchy?    Zoning
62   59   55   48
Tivo
Tivo
                   Select

                   Adjust
       Highest
       Priority:   Control
       The Hero
                   Pinpoint
Clarity
Does the
interface
communicate
clearly?


              Clarity
Does the      Words
interface     Icons
communicate   Color
clearly?
Power icon
   01
Bad   Good
Fire Bad   Tree Pretty
Design Problem:   = Recording (Good),
                   and Alarm (Bad)
                  = Power
Design Solution:   = Something is wrong

                   = Everything is okay
Purpose
Does the
product
maintain its
essence?


               Purpose
Does the       Simplicity
product        Perspective
maintain its   Restraint
essence?
More at my site

                   of the Button.com
  www.History

                and Dan’s site

         Ideas But in Things.com/ixd
www.No



           bill@historyofthebutton.com   Thank you.
           bill_derouchey@ziba.com

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Learning IxD From Everyday Objects