Global Lehigh Strategic Initiatives (without descriptions)
Pierre Bénard Ph.D. defense, 2011/07/07
1. Temporally Coherent Stylization of 3D Animations based on Textures Pierre Bénard Supervised by François Sillion & Joëlle Thollot 07/07/2011
2. Introduction Expressiverendering An alternative to photorealism Tools for visual communication Interactive techniques Direct user feedback Dynamic visualization, video games… [Herz98] [GTDS04] [CAS+97] 2
3. Video Games Team Forteress 2 Okami Prince of Persia Jet Set Radio 3
16. Contributions Regions Dynamic Solid TexturesP. Bénard, A. Bousseau, J. Thollot,I3D 2009 NPR Gabor NoiseP. Bénard, A. Lagae, P. Vangorp, S. Lefebvre, G. Drettakis, J. Thollot,EGSR 2010 Lines Self-Similar Line ArtmapP. Bénard, F. Cole, A. Golovinskiy, A. Finkelstein,NPAR 2010 Active Strokeswork in progress 16 Temporally coherent bricks for stylized animations
56. Statistical Analysis Regularpatterns Irregularpatterns Cross-hatching Grid Dots Hatching Paper Noise Paint Pigments S1 Near-regularpatterns Irregularpatterns Cross-hatching Grid Dots Hatching Paper Noise Paint Pigments Z-Scores -1.5 -1.0 -0.5 0.0 0.5 1.0 S2 P. Bénard, J. Thollot, F. Sillion, Quality Assessment of Fractalized NPR Textures. APGV 2009 Z-Scores -1.5 -1.0 -0.5 0.0 0.5 1.0 1.5 Fractalization Evaluation 44
57.
58. NPR Gabor Noise P. Bénard, A. Lagae, P. Vangorp, S. Lefebvre, G. Drettakis, J. Thollot,A Dynamic Noise Primitive for Coherent Stylization. EGSR 2010 46
77. Stylization: Perceptual evaluation Evaluate success of various solutions according to: Flatness Motion coherence Temporalcontinuity P. Bénard, A. Lagae, P. Vangorp, S. Lefebvre, G. Drettakis, J. Thollot,A Dynamic Noise Primitive for Coherent Stylization. EGSR 2010 63
78. Methodology 15 naïve subjects, ~ 20-30 minutes Ranking tasks “Rank the images/videos according to … ” User Study: Setup 64
79. Compared Methods Shaded Region Stylization Local image space Global image space Object space Adv DST D2D nprGN SD TM Extreme cases Many-marks 65
104. Self-Similar Line Artmap (SLAM) P. Bénard, F. Cole, A. Golovinskiy, A. FinkelsteinSelf-Similar Texture for Coherent Line Stylization. NPAR 2010 84
110. SLAM Synthesis by Example Parametric texture synthesis[PS00] Property:(empirical observation, no formal proof) small change in noise seed small change in output texture [PS00] Portilla and Simoncelli, A Parametric Texture Model based on Joint Statistics of Complex Wavelet Coefficients, 2000 90 Exemplar [PS00] SynthesizedTexture White Noise Seed
119. Coherent Parameterization Flatness Remain linear in screen-space Motion coherence Evolve according to the motion of the objet Temporal continuity Adapt to the topological events 99
145. Contributions 4 new bricks for time coherent stylization Dynamic Solid Textures NPR Gabor Noise Self-Similar Line Artmap Active Strokes Formal evaluation Formulation into 3 goals 2 perceptual studies 1 objective quality metric 119
146. Future Work 2D Animation Ongoing work with Antoine Boellinger(Master 1) 120
147. Future Work 2D Animation Ongoing work with Antoine Boellinger(Master 1) Evaluation & Objective metrics Optical flow analysis Stylization by optimization Versatile system to explore the space of trade-offs 121