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1994 :  We start playing  Warcraft   Are we on the threshold of our own   epic game ?
 
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Home Remodeling Hotels Housing Human Rights Human Resources Human Services Immigration Industrial Automation Insurance International Relations Internet Journalism Labor activism Landscape Architecture Law Enforcement Law & Legal Services Libraries & Library Science Lumber Management Manufacturing Marine Research Marketing Materials Science Media Medical Mental Health Merchandising Mining Mobile Telephony Monastery Museums
Nano-biotechnology Nonprofit Nursing Oil Industry Package Delivery Parenthood Philanthropy Photography Plumbing Psychology Public Policy Publishing Real Estate Recruitment Restaurant Retail Robotics Sales Social Services Specialty Coffee Steel Industry Storytelling Sstainability Telecommunications Tourism Transporation& Logistics Urban Planning Water Management Writing
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Design Intersections: How Games Can Help Us Solve the World's Biggest Problems

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  • 24. 1994 : We start playing Warcraft Are we on the threshold of our own epic game ?
  • 25.  
  • 26. Game developer nominated for Nobel Peace Prize by 2020
  • 27. “ Games are the most elevated form of investigation.”
  • 28.  
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  • 34. Will Wright + Jill Tarter
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  • 49. Comic Book Industry Communications& Media Community Development Computer Software/Hardware Consulting Consumer Electronics Cosmetics/Cosmeceuticals Cycling Service & Distribution Defense E-Commerce Ecosystem Management Education Energy Entertainment Environmental Mngmnt Event Industry Fashion Finance Food Forensic Psychology Forestry Gaming Gardening Genetics Geo-Information Geology & Geotechnology Government Health Care
  • 50. Home Remodeling Hotels Housing Human Rights Human Resources Human Services Immigration Industrial Automation Insurance International Relations Internet Journalism Labor activism Landscape Architecture Law Enforcement Law & Legal Services Libraries & Library Science Lumber Management Manufacturing Marine Research Marketing Materials Science Media Medical Mental Health Merchandising Mining Mobile Telephony Monastery Museums
  • 51. Nano-biotechnology Nonprofit Nursing Oil Industry Package Delivery Parenthood Philanthropy Photography Plumbing Psychology Public Policy Publishing Real Estate Recruitment Restaurant Retail Robotics Sales Social Services Specialty Coffee Steel Industry Storytelling Sstainability Telecommunications Tourism Transporation& Logistics Urban Planning Water Management Writing
  • 52. > 1000 stories about the future > 500 discussion forum topics > 500 collaborative superstructures
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Editor's Notes

  1. Extreme interest: steady focus of eyes, head forward; flared nostrils means seeking more oxygen, which means excitement; eyebrows high indicate surprise and expectation, lips pushed together indicate a kind of steeling for a big moment, a massive effort
  2. It’s not an illusion that we’re better at games than life…. We’ve accumulated 10,000 hours of practice at it.
  3. More urgent optimism. More curiosity about our own capabilities. More awe and wonder. Better at coordinating efforts. Better at stickign with difficult challenges.
  4. So let’s talk about the future, and what our relationship to it is. This is a sign in our Palo Alto offices. It sums up our approach to the future. EPIC WIN
  5. Received nobel prize for physics in 1921
  6. 1. Common ground 2. Shared attention
  7. 3. Multiple points of view 4. Freedom to play and experiment
  8. Venezuela Brazil Cayman Islands Hungary New Zealand China India Chile Germany Colombia Italy Romania Densmakr Ireland Croatia France Ecuador Antilles Cyprus Czech Republic Belgium Netherlands Djibouti Dominican Republic Australia UK Canada Norway United Arab Emirates South Africa Egypt Estonia Portugal Finland Sweden Switzerland Mexico Haiti Indonesia Honduras Hong Kong Spain Iran Pakistan Israel Turkey Japan Greece Uganda Cambodia Lithuania Russia Poland Malaysia Kuwait Argentina Peru Slovenia Luxembourg Philippines Maldives Martinique Mauritius Guatemala Uruguay Niger Nigeria Iceland Georgia Saudi Arabia Bosnia Herzegovina Korea Macedonia Singapore Slovakia Bulgaria Somalia Taiwan Tanzania Tasmania Thailand Tunis Bosnia-Herzegovina Ukraine Austria Vietnam Costa Rica Afganistan Azores Gambia Aruba
  9. EPIC WIN- Games are the next great technology for organizing human society, improving global quality of life, and augmenting our collective capacity to survive the next century.