SlideShare ist ein Scribd-Unternehmen logo
1 von 31
#Metagame Book Club
“Prototyping Immersive Game Design as
Interactive Fiction”
Sherry Jones | Games & Psychology Instructor | Fall 2015 | Twitter @autnes |
http://bit.ly/gamepsychif
A Special Presentation
In this special presentation for The Metagame Book
Club - Track 1: Games & Psychology, we will be
discussing Sherry Jones’ game design method of
creating Interactive Fiction (IF) works as initial game
prototypes with guest speaker, Ross Moreno, the lead
writer for 4th Axis Games.
Ross also will share with us the psychological principles
that he has applied to his IF design.
Watch the Live Webinar!
Narrative Design, Interactive Fiction, and
Immersion
What is Narrative Design?
“Narrative design is a discipline of creating the
architecture/mental model of a game world through
the written text. The narrative designer role comes into
the spotlight when media scholar Henry Jenkins argues
that game design is about creating narrative
architecture.”
-- Jones (2015)
“Narrative Design and the Psychology of Emotions and Immersion in Games”
What is Interactive Fiction (IF)?
“(IF) is a literary genre that is employed in several types of
mediums. . . . In software, IF refers to computer games
that offer players the ability to interact with the game
narrative via text commands. This interaction involves
the player typing words on the computer screen that
could influence the outcome of the game narrative, or,
could lead to discoveries of different branches of the
game narrative via parser input.”
-- Jones (2015)
“Interactive Fiction and Education”
Is Interactive Fiction (IF) a Game or a Story?
"By definition, IF is neither a 'story' [nor] a 'game,' but,
as all IF developers know, a 'world' combined with a
parser and instructions for generating text based on
events in the world."
-- Nick Montfort (2005)
"Interactive Fiction"
Can IFs Enhance Immersion?
“Characteristics of games that facilitate immersion can be
grouped into two general categories: those that create a rich
mental model of the game environment and those that create
consistency between the things in that environment.
Let’s take the concept of richness, first. This isn’t an exhaustive list,
but richness relates to:
● Multiple channels of sensory information
● Completeness of sensory information
● Cognitively demanding environments
● A strong and interesting narrative, plot, or story”
-- Jamie Madigan (2010)
"The Psychology of Immersion in Video Games"
Game Design: A Big Idea
Create an IF work as an initial prototype prior to
creating a full scale game: By creating an IF work, the
creator is challenged to carefully consider the size of
the storyworld, the existents of that storyworld, and the
logic of how the player would interact with the
existents and the storyworld.
As a proof of concept, the IF work can be shared with
players in order to receive gameplay and narrative
design feedback. -- Jones (2015)
Interview with Ross Moreno
Ross Moreno
● 4th Axis Games Lead Writer.
● Games made so far - Children of Uum; The Book; City of
Lost Rain.
● Student of “Strategies and Psychology in Games,” a
course designed by Sherry Jones for Rocky Mountain
College of Art & Design (RMCAD).
● Incorporated Psychological Theories into Game Design.
Q. 1. Since you are part of the
indie game studio, 4th Axis
Games, can you tell us about
what your role is at the studio?
Q. 2. Can you tell us about your
studio's current project, Children
of Uum? What is the inspiration
behind the game?
Image from Children of Uum Project 1
“Title Scene” by
4th Axis Games
Image from Children of Uum Project 2
“Player Hands” by
4th Axis Games
Image from Children of Uum Project 3
“Guilt Realm” by
4th Axis Games
Image from Children of Uum Project 4
“Rock
Golem” by
4th Axis
Games
Image from Children of Uum Project 5
“Golem Run” by
4th Axis Games
Image from Children of Uum Project 6
“Everlit Written
Language
Syntax” by
4th Axis Games
Image from Children of Uum Project 7
“Everlit Written
Language
Translation” by
4th Axis Games
Q. 3. You created a great
Interactive Fiction (IF) game
during the course, "Strategies and
Psychology in Games," at
RMCAD. What is your IF game
about?
Images from IF Project 1
“Color Design” by Ross Moreno
Images from IF Project 2
“Character Creation” by Ross Moreno
Images from IF Project 3
“Character Clues” by Ross Moreno
Let’s Play!
“City of Lost Rain - Chapters 1 -3”
(rated “mature”)
http://bit.ly/cityoflostrain
Q. 4. What psychological theories
influenced your redesign of the IF
game (since its first prototype)?
Can you point out specific
examples from the game that is
influenced/redesigned based on a
theory?
Q. 5. How did designing an IF
influence your game writing or
game design process now?
What are some advantages (or
disadvantages) with creating IF
based narratives?
Q. 6. Will you be creating IFs as
part of your future game design
process?
Children of Uum 2015 Trailer
Questions or Comments?
“Oculus Playing
at Denver Comic
Con” by 4th Axis
Games
Track 1: Games & Psychology
Sherry Jones
Philosophy | Rhetoric | Game Studies | Game Design & Psychology
@autnes
Writings & Webcasts
Link to Slides: http://bit.ly/gamepsychif

Weitere ähnliche Inhalte

Was ist angesagt?

"Narrative and Gameplay in Game Design" by Sherry Jones (Apr. 4, 2013)
"Narrative and Gameplay in Game Design" by Sherry Jones (Apr. 4, 2013)"Narrative and Gameplay in Game Design" by Sherry Jones (Apr. 4, 2013)
"Narrative and Gameplay in Game Design" by Sherry Jones (Apr. 4, 2013)Sherry Jones
 
"Cultural and Social Dimensions of Games" by Sherry Jones (August 5, 2014)
"Cultural and Social Dimensions of Games" by Sherry Jones (August 5, 2014)"Cultural and Social Dimensions of Games" by Sherry Jones (August 5, 2014)
"Cultural and Social Dimensions of Games" by Sherry Jones (August 5, 2014)Sherry Jones
 
Med122 digital games: narrative and play
Med122 digital games: narrative and playMed122 digital games: narrative and play
Med122 digital games: narrative and playRob Jewitt
 
Procedural Rhetoric
Procedural RhetoricProcedural Rhetoric
Procedural RhetoricCraig Carey
 
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone..."The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...Sherry Jones
 
Narrative Design and Audio-Visual Style in Video Games
Narrative Design and Audio-Visual Style in Video GamesNarrative Design and Audio-Visual Style in Video Games
Narrative Design and Audio-Visual Style in Video GamesAltug Isigan
 
"Studying Video Games as Ideological Texts" by Sherry Jones (October 24, 2014)
"Studying Video Games as Ideological Texts" by Sherry Jones (October 24, 2014)"Studying Video Games as Ideological Texts" by Sherry Jones (October 24, 2014)
"Studying Video Games as Ideological Texts" by Sherry Jones (October 24, 2014)Sherry Jones
 
Players Imbuing Meaning: Co-creation of Challenges in a prototype MMO
Players Imbuing Meaning: Co-creation of Challenges in a prototype MMOPlayers Imbuing Meaning: Co-creation of Challenges in a prototype MMO
Players Imbuing Meaning: Co-creation of Challenges in a prototype MMOMirjam Eladhari
 
Mac281 Digital Games 2009
Mac281 Digital Games 2009Mac281 Digital Games 2009
Mac281 Digital Games 2009Rob Jewitt
 
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...Sebastian Deterding
 
A multimodal discourse analysis of video games: a ludonarrative model DiGRA 2015
A multimodal discourse analysis of video games: a ludonarrative model DiGRA 2015A multimodal discourse analysis of video games: a ludonarrative model DiGRA 2015
A multimodal discourse analysis of video games: a ludonarrative model DiGRA 2015Toh Weimin
 
Let's Play a Game - Learn Philosophy and Rhetoric via Digital Game-Based Lear...
Let's Play a Game - Learn Philosophy and Rhetoric via Digital Game-Based Lear...Let's Play a Game - Learn Philosophy and Rhetoric via Digital Game-Based Lear...
Let's Play a Game - Learn Philosophy and Rhetoric via Digital Game-Based Lear...Sherry Jones
 
Presentation
PresentationPresentation
PresentationAnu22ish
 
Games for Change: Play, Games, Tools, Change
Games for Change: Play, Games, Tools, ChangeGames for Change: Play, Games, Tools, Change
Games for Change: Play, Games, Tools, ChangeCraig Carey
 

Was ist angesagt? (20)

"Narrative and Gameplay in Game Design" by Sherry Jones (Apr. 4, 2013)
"Narrative and Gameplay in Game Design" by Sherry Jones (Apr. 4, 2013)"Narrative and Gameplay in Game Design" by Sherry Jones (Apr. 4, 2013)
"Narrative and Gameplay in Game Design" by Sherry Jones (Apr. 4, 2013)
 
"Cultural and Social Dimensions of Games" by Sherry Jones (August 5, 2014)
"Cultural and Social Dimensions of Games" by Sherry Jones (August 5, 2014)"Cultural and Social Dimensions of Games" by Sherry Jones (August 5, 2014)
"Cultural and Social Dimensions of Games" by Sherry Jones (August 5, 2014)
 
Med122 digital games: narrative and play
Med122 digital games: narrative and playMed122 digital games: narrative and play
Med122 digital games: narrative and play
 
Ethical choices in games
Ethical choices in gamesEthical choices in games
Ethical choices in games
 
Procedural Rhetoric
Procedural RhetoricProcedural Rhetoric
Procedural Rhetoric
 
Ethics in Immersive Systems
Ethics in Immersive SystemsEthics in Immersive Systems
Ethics in Immersive Systems
 
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone..."The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
"The Perspective Game: An Epistemic Game for Civic Engagement" by Sherry Jone...
 
Narrative Design and Audio-Visual Style in Video Games
Narrative Design and Audio-Visual Style in Video GamesNarrative Design and Audio-Visual Style in Video Games
Narrative Design and Audio-Visual Style in Video Games
 
"Studying Video Games as Ideological Texts" by Sherry Jones (October 24, 2014)
"Studying Video Games as Ideological Texts" by Sherry Jones (October 24, 2014)"Studying Video Games as Ideological Texts" by Sherry Jones (October 24, 2014)
"Studying Video Games as Ideological Texts" by Sherry Jones (October 24, 2014)
 
Players Imbuing Meaning: Co-creation of Challenges in a prototype MMO
Players Imbuing Meaning: Co-creation of Challenges in a prototype MMOPlayers Imbuing Meaning: Co-creation of Challenges in a prototype MMO
Players Imbuing Meaning: Co-creation of Challenges in a prototype MMO
 
Mac281 Digital Games 2009
Mac281 Digital Games 2009Mac281 Digital Games 2009
Mac281 Digital Games 2009
 
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
The Mechanic is not the (whole) message: Procedural rhetoric meets framing in...
 
A multimodal discourse analysis of video games: a ludonarrative model DiGRA 2015
A multimodal discourse analysis of video games: a ludonarrative model DiGRA 2015A multimodal discourse analysis of video games: a ludonarrative model DiGRA 2015
A multimodal discourse analysis of video games: a ludonarrative model DiGRA 2015
 
MMO Player Psychology
MMO Player PsychologyMMO Player Psychology
MMO Player Psychology
 
Values at Play
Values at PlayValues at Play
Values at Play
 
PIFinalEssay
PIFinalEssayPIFinalEssay
PIFinalEssay
 
Let's Play a Game - Learn Philosophy and Rhetoric via Digital Game-Based Lear...
Let's Play a Game - Learn Philosophy and Rhetoric via Digital Game-Based Lear...Let's Play a Game - Learn Philosophy and Rhetoric via Digital Game-Based Lear...
Let's Play a Game - Learn Philosophy and Rhetoric via Digital Game-Based Lear...
 
Presentation
PresentationPresentation
Presentation
 
Games for Change: Play, Games, Tools, Change
Games for Change: Play, Games, Tools, ChangeGames for Change: Play, Games, Tools, Change
Games for Change: Play, Games, Tools, Change
 
Fmp theory
Fmp theory Fmp theory
Fmp theory
 

Andere mochten auch

Experience of game prototyping with MOAI
Experience of game prototyping with MOAIExperience of game prototyping with MOAI
Experience of game prototyping with MOAIDmitry Potapov
 
Mediacircus Presentation
Mediacircus PresentationMediacircus Presentation
Mediacircus PresentationJon Skivenes
 
Elanor FD challenge 2010
Elanor FD challenge 2010Elanor FD challenge 2010
Elanor FD challenge 2010Elanor
 
Intro to Indie Game Development
Intro to Indie Game DevelopmentIntro to Indie Game Development
Intro to Indie Game DevelopmentShahed Chowdhuri
 
Unfinished Business Design Fiction Lecture @ OCAD
Unfinished Business Design Fiction Lecture @ OCADUnfinished Business Design Fiction Lecture @ OCAD
Unfinished Business Design Fiction Lecture @ OCADChangeist
 
Game Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
Game Design 2: Lecture 5 - Game UI Wireframes and Paper PrototypesGame Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
Game Design 2: Lecture 5 - Game UI Wireframes and Paper PrototypesDavid Farrell
 
10 Trends in Strategic Foresight for Defense and Security
10 Trends in Strategic Foresight for Defense and Security10 Trends in Strategic Foresight for Defense and Security
10 Trends in Strategic Foresight for Defense and SecurityStephan De Spiegeleire
 
Visual Design with Data
Visual Design with DataVisual Design with Data
Visual Design with DataSeth Familian
 

Andere mochten auch (10)

Experience of game prototyping with MOAI
Experience of game prototyping with MOAIExperience of game prototyping with MOAI
Experience of game prototyping with MOAI
 
Mediacircus Presentation
Mediacircus PresentationMediacircus Presentation
Mediacircus Presentation
 
Elanor FD challenge 2010
Elanor FD challenge 2010Elanor FD challenge 2010
Elanor FD challenge 2010
 
Intro to Indie Game Development
Intro to Indie Game DevelopmentIntro to Indie Game Development
Intro to Indie Game Development
 
Unfinished Business Design Fiction Lecture @ OCAD
Unfinished Business Design Fiction Lecture @ OCADUnfinished Business Design Fiction Lecture @ OCAD
Unfinished Business Design Fiction Lecture @ OCAD
 
Game prototyping 101
Game prototyping 101Game prototyping 101
Game prototyping 101
 
Ux futures shedroff
Ux futures shedroffUx futures shedroff
Ux futures shedroff
 
Game Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
Game Design 2: Lecture 5 - Game UI Wireframes and Paper PrototypesGame Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
Game Design 2: Lecture 5 - Game UI Wireframes and Paper Prototypes
 
10 Trends in Strategic Foresight for Defense and Security
10 Trends in Strategic Foresight for Defense and Security10 Trends in Strategic Foresight for Defense and Security
10 Trends in Strategic Foresight for Defense and Security
 
Visual Design with Data
Visual Design with DataVisual Design with Data
Visual Design with Data
 

Ähnlich wie "Prototyping Immersive Game Design as Interactive Fiction" by Sherry Jones (November 19, 2015)

"Interpreting and Writing Interactive Fiction in Philosophy, English Composit...
"Interpreting and Writing Interactive Fiction in Philosophy, English Composit..."Interpreting and Writing Interactive Fiction in Philosophy, English Composit...
"Interpreting and Writing Interactive Fiction in Philosophy, English Composit...Sherry Jones
 
The role of ai in social games eladhari2011 uppsalauni
The role of ai in social games eladhari2011 uppsalauniThe role of ai in social games eladhari2011 uppsalauni
The role of ai in social games eladhari2011 uppsalauniMirjam Eladhari
 
Designing for Creativity and Kindness in Games
Designing for Creativity and Kindness in GamesDesigning for Creativity and Kindness in Games
Designing for Creativity and Kindness in GamesMirjam Eladhari
 
Introduction to Games and Storytelling Workshop
Introduction to Games and Storytelling WorkshopIntroduction to Games and Storytelling Workshop
Introduction to Games and Storytelling WorkshopEmma Westecott
 
Assessment 1- Short essayInstructionsEssay Topic U.docx
Assessment 1- Short essayInstructionsEssay Topic U.docxAssessment 1- Short essayInstructionsEssay Topic U.docx
Assessment 1- Short essayInstructionsEssay Topic U.docxgalerussel59292
 
Assessment 1- Short essayInstructionsEssay Topic .docx
Assessment 1- Short essayInstructionsEssay Topic .docxAssessment 1- Short essayInstructionsEssay Topic .docx
Assessment 1- Short essayInstructionsEssay Topic .docxgalerussel59292
 
Emma's Games and Storytelling public lecture
Emma's Games and Storytelling public lectureEmma's Games and Storytelling public lecture
Emma's Games and Storytelling public lectureEmma Westecott
 
A multimodal discourse analysis of video games (toh weimin)
A multimodal discourse analysis of video games (toh weimin)A multimodal discourse analysis of video games (toh weimin)
A multimodal discourse analysis of video games (toh weimin)Toh Weimin
 
Teaching Philosophy and Rhetoric with Game-Based Learning
Teaching Philosophy and Rhetoric with Game-Based LearningTeaching Philosophy and Rhetoric with Game-Based Learning
Teaching Philosophy and Rhetoric with Game-Based LearningSherry Jones
 
Paratextual Studies and Video Games
Paratextual Studies and Video GamesParatextual Studies and Video Games
Paratextual Studies and Video Games_
 
An Introduction to Game Research
An Introduction to Game ResearchAn Introduction to Game Research
An Introduction to Game ResearchMirjam Eladhari
 
Environmental Storytelling
Environmental StorytellingEnvironmental Storytelling
Environmental StorytellingCraig Carey
 
My Avatar and Me. Toward a Cognitive Theory of Game Characters
My Avatar and Me. Toward a Cognitive Theory of Game CharactersMy Avatar and Me. Toward a Cognitive Theory of Game Characters
My Avatar and Me. Toward a Cognitive Theory of Game CharactersFelix Schröter
 
Games for learning & Role Play Scenarios
Games for learning & Role Play ScenariosGames for learning & Role Play Scenarios
Games for learning & Role Play ScenariosPaul Pivec
 
Story-Game Design for Learning
Story-Game Design for LearningStory-Game Design for Learning
Story-Game Design for LearningNelson Zagalo
 
Ludic Interfaces
Ludic InterfacesLudic Interfaces
Ludic Interfacesvincevader
 
Nicholas lim chong_hock_(s3186372)_mc2_assign2_serious_games_presentation
Nicholas lim chong_hock_(s3186372)_mc2_assign2_serious_games_presentationNicholas lim chong_hock_(s3186372)_mc2_assign2_serious_games_presentation
Nicholas lim chong_hock_(s3186372)_mc2_assign2_serious_games_presentationMedia Cultures
 

Ähnlich wie "Prototyping Immersive Game Design as Interactive Fiction" by Sherry Jones (November 19, 2015) (20)

"Interpreting and Writing Interactive Fiction in Philosophy, English Composit...
"Interpreting and Writing Interactive Fiction in Philosophy, English Composit..."Interpreting and Writing Interactive Fiction in Philosophy, English Composit...
"Interpreting and Writing Interactive Fiction in Philosophy, English Composit...
 
Overview of game research public
Overview of game research   publicOverview of game research   public
Overview of game research public
 
The role of ai in social games eladhari2011 uppsalauni
The role of ai in social games eladhari2011 uppsalauniThe role of ai in social games eladhari2011 uppsalauni
The role of ai in social games eladhari2011 uppsalauni
 
Designing for Creativity and Kindness in Games
Designing for Creativity and Kindness in GamesDesigning for Creativity and Kindness in Games
Designing for Creativity and Kindness in Games
 
Introduction to Games and Storytelling Workshop
Introduction to Games and Storytelling WorkshopIntroduction to Games and Storytelling Workshop
Introduction to Games and Storytelling Workshop
 
Assessment 1- Short essayInstructionsEssay Topic U.docx
Assessment 1- Short essayInstructionsEssay Topic U.docxAssessment 1- Short essayInstructionsEssay Topic U.docx
Assessment 1- Short essayInstructionsEssay Topic U.docx
 
Assessment 1- Short essayInstructionsEssay Topic .docx
Assessment 1- Short essayInstructionsEssay Topic .docxAssessment 1- Short essayInstructionsEssay Topic .docx
Assessment 1- Short essayInstructionsEssay Topic .docx
 
Performance Studies student work
Performance Studies student workPerformance Studies student work
Performance Studies student work
 
Emma's Games and Storytelling public lecture
Emma's Games and Storytelling public lectureEmma's Games and Storytelling public lecture
Emma's Games and Storytelling public lecture
 
A multimodal discourse analysis of video games (toh weimin)
A multimodal discourse analysis of video games (toh weimin)A multimodal discourse analysis of video games (toh weimin)
A multimodal discourse analysis of video games (toh weimin)
 
Teaching Philosophy and Rhetoric with Game-Based Learning
Teaching Philosophy and Rhetoric with Game-Based LearningTeaching Philosophy and Rhetoric with Game-Based Learning
Teaching Philosophy and Rhetoric with Game-Based Learning
 
Paratextual Studies and Video Games
Paratextual Studies and Video GamesParatextual Studies and Video Games
Paratextual Studies and Video Games
 
An Introduction to Game Research
An Introduction to Game ResearchAn Introduction to Game Research
An Introduction to Game Research
 
Environmental Storytelling
Environmental StorytellingEnvironmental Storytelling
Environmental Storytelling
 
Learning through Play
Learning through PlayLearning through Play
Learning through Play
 
My Avatar and Me. Toward a Cognitive Theory of Game Characters
My Avatar and Me. Toward a Cognitive Theory of Game CharactersMy Avatar and Me. Toward a Cognitive Theory of Game Characters
My Avatar and Me. Toward a Cognitive Theory of Game Characters
 
Games for learning & Role Play Scenarios
Games for learning & Role Play ScenariosGames for learning & Role Play Scenarios
Games for learning & Role Play Scenarios
 
Story-Game Design for Learning
Story-Game Design for LearningStory-Game Design for Learning
Story-Game Design for Learning
 
Ludic Interfaces
Ludic InterfacesLudic Interfaces
Ludic Interfaces
 
Nicholas lim chong_hock_(s3186372)_mc2_assign2_serious_games_presentation
Nicholas lim chong_hock_(s3186372)_mc2_assign2_serious_games_presentationNicholas lim chong_hock_(s3186372)_mc2_assign2_serious_games_presentation
Nicholas lim chong_hock_(s3186372)_mc2_assign2_serious_games_presentation
 

Mehr von Sherry Jones

Detention (2017, 2018) as Prologue: Using Games to Explore Ethics, Martial La...
Detention (2017, 2018) as Prologue: Using Games to Explore Ethics, Martial La...Detention (2017, 2018) as Prologue: Using Games to Explore Ethics, Martial La...
Detention (2017, 2018) as Prologue: Using Games to Explore Ethics, Martial La...Sherry Jones
 
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...Sherry Jones
 
Teaching Bitzer's Rhetorical Situation Theory Through Game Based Learning by ...
Teaching Bitzer's Rhetorical Situation Theory Through Game Based Learning by ...Teaching Bitzer's Rhetorical Situation Theory Through Game Based Learning by ...
Teaching Bitzer's Rhetorical Situation Theory Through Game Based Learning by ...Sherry Jones
 
Embodying Morality Through Play: Using Games to Challenge Cultural Relativism...
Embodying Morality Through Play: Using Games to Challenge Cultural Relativism...Embodying Morality Through Play: Using Games to Challenge Cultural Relativism...
Embodying Morality Through Play: Using Games to Challenge Cultural Relativism...Sherry Jones
 
The Future of Moral Persuasion in Games, AR, AI Bots, and Self Trackers by Sh...
The Future of Moral Persuasion in Games, AR, AI Bots, and Self Trackers by Sh...The Future of Moral Persuasion in Games, AR, AI Bots, and Self Trackers by Sh...
The Future of Moral Persuasion in Games, AR, AI Bots, and Self Trackers by Sh...Sherry Jones
 
Writing AI Chatbots as Personas of Real People by Sherry Jones (ISTE Expert W...
Writing AI Chatbots as Personas of Real People by Sherry Jones (ISTE Expert W...Writing AI Chatbots as Personas of Real People by Sherry Jones (ISTE Expert W...
Writing AI Chatbots as Personas of Real People by Sherry Jones (ISTE Expert W...Sherry Jones
 
Escape Rooms and Digital Games as Dynamics of Discovery: Learn Moral Philosop...
Escape Rooms and Digital Games as Dynamics of Discovery: Learn Moral Philosop...Escape Rooms and Digital Games as Dynamics of Discovery: Learn Moral Philosop...
Escape Rooms and Digital Games as Dynamics of Discovery: Learn Moral Philosop...Sherry Jones
 
Ethics and Games Series: Observer by Sherry Jones (Aug. 19, 2018)
Ethics and Games Series: Observer by Sherry Jones (Aug. 19, 2018)Ethics and Games Series: Observer by Sherry Jones (Aug. 19, 2018)
Ethics and Games Series: Observer by Sherry Jones (Aug. 19, 2018)Sherry Jones
 
Thought Experiment: Teaching Normative Ethics with Digital Games by Sherry Jo...
Thought Experiment: Teaching Normative Ethics with Digital Games by Sherry Jo...Thought Experiment: Teaching Normative Ethics with Digital Games by Sherry Jo...
Thought Experiment: Teaching Normative Ethics with Digital Games by Sherry Jo...Sherry Jones
 
"Ethics and Games Series: Detention" by Sherry Jones (July 8, 2018)
"Ethics and Games Series: Detention" by Sherry Jones (July 8, 2018)"Ethics and Games Series: Detention" by Sherry Jones (July 8, 2018)
"Ethics and Games Series: Detention" by Sherry Jones (July 8, 2018)Sherry Jones
 
"Ethics and Games Series: To the Moon" by Sherry Jones (May 27, 2018)
"Ethics and Games Series: To the Moon" by Sherry Jones (May 27, 2018)"Ethics and Games Series: To the Moon" by Sherry Jones (May 27, 2018)
"Ethics and Games Series: To the Moon" by Sherry Jones (May 27, 2018)Sherry Jones
 
Ethics and Games Series: The Vanishing of Ethan Carter by Sherry Jones (Apr. ...
Ethics and Games Series: The Vanishing of Ethan Carter by Sherry Jones (Apr. ...Ethics and Games Series: The Vanishing of Ethan Carter by Sherry Jones (Apr. ...
Ethics and Games Series: The Vanishing of Ethan Carter by Sherry Jones (Apr. ...Sherry Jones
 
Learning Ethics with the Game, Fallout Shelter by Sherry Jones (Apr. 6, 2018)
Learning Ethics with the Game, Fallout Shelter by Sherry Jones (Apr. 6, 2018)Learning Ethics with the Game, Fallout Shelter by Sherry Jones (Apr. 6, 2018)
Learning Ethics with the Game, Fallout Shelter by Sherry Jones (Apr. 6, 2018)Sherry Jones
 
Ethics and Games Series: Life Is Strange by Sherry Jones (Mar. 25, 2018)
Ethics and Games Series: Life Is Strange by Sherry Jones (Mar. 25, 2018)Ethics and Games Series: Life Is Strange by Sherry Jones (Mar. 25, 2018)
Ethics and Games Series: Life Is Strange by Sherry Jones (Mar. 25, 2018)Sherry Jones
 
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)Sherry Jones
 
"Ethics and Games Series: Fallout Shelter" by Sherry Jones (Jan. 28, 2018)
"Ethics and Games Series: Fallout Shelter" by Sherry Jones (Jan. 28, 2018)"Ethics and Games Series: Fallout Shelter" by Sherry Jones (Jan. 28, 2018)
"Ethics and Games Series: Fallout Shelter" by Sherry Jones (Jan. 28, 2018)Sherry Jones
 
Social Activism Through Mobile Apps and Games by Sherry Jones
Social Activism Through Mobile Apps and Games by Sherry JonesSocial Activism Through Mobile Apps and Games by Sherry Jones
Social Activism Through Mobile Apps and Games by Sherry JonesSherry Jones
 
Understanding Stories of Diversity, Inclusion, and Tolerance Through Games (F...
Understanding Stories of Diversity, Inclusion, and Tolerance Through Games (F...Understanding Stories of Diversity, Inclusion, and Tolerance Through Games (F...
Understanding Stories of Diversity, Inclusion, and Tolerance Through Games (F...Sherry Jones
 
"Higher Education: Choose Your Own Adventure" by Sherry Jones
"Higher Education: Choose Your Own Adventure" by Sherry Jones"Higher Education: Choose Your Own Adventure" by Sherry Jones
"Higher Education: Choose Your Own Adventure" by Sherry JonesSherry Jones
 
"Don’t Freeze! Survive the Ethics of a Mixed Reality Escape Room" by Sherry J...
"Don’t Freeze! Survive the Ethics of a Mixed Reality Escape Room" by Sherry J..."Don’t Freeze! Survive the Ethics of a Mixed Reality Escape Room" by Sherry J...
"Don’t Freeze! Survive the Ethics of a Mixed Reality Escape Room" by Sherry J...Sherry Jones
 

Mehr von Sherry Jones (20)

Detention (2017, 2018) as Prologue: Using Games to Explore Ethics, Martial La...
Detention (2017, 2018) as Prologue: Using Games to Explore Ethics, Martial La...Detention (2017, 2018) as Prologue: Using Games to Explore Ethics, Martial La...
Detention (2017, 2018) as Prologue: Using Games to Explore Ethics, Martial La...
 
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
OER + Blockchain Technology for Decentralization of Academic Publishing by Sh...
 
Teaching Bitzer's Rhetorical Situation Theory Through Game Based Learning by ...
Teaching Bitzer's Rhetorical Situation Theory Through Game Based Learning by ...Teaching Bitzer's Rhetorical Situation Theory Through Game Based Learning by ...
Teaching Bitzer's Rhetorical Situation Theory Through Game Based Learning by ...
 
Embodying Morality Through Play: Using Games to Challenge Cultural Relativism...
Embodying Morality Through Play: Using Games to Challenge Cultural Relativism...Embodying Morality Through Play: Using Games to Challenge Cultural Relativism...
Embodying Morality Through Play: Using Games to Challenge Cultural Relativism...
 
The Future of Moral Persuasion in Games, AR, AI Bots, and Self Trackers by Sh...
The Future of Moral Persuasion in Games, AR, AI Bots, and Self Trackers by Sh...The Future of Moral Persuasion in Games, AR, AI Bots, and Self Trackers by Sh...
The Future of Moral Persuasion in Games, AR, AI Bots, and Self Trackers by Sh...
 
Writing AI Chatbots as Personas of Real People by Sherry Jones (ISTE Expert W...
Writing AI Chatbots as Personas of Real People by Sherry Jones (ISTE Expert W...Writing AI Chatbots as Personas of Real People by Sherry Jones (ISTE Expert W...
Writing AI Chatbots as Personas of Real People by Sherry Jones (ISTE Expert W...
 
Escape Rooms and Digital Games as Dynamics of Discovery: Learn Moral Philosop...
Escape Rooms and Digital Games as Dynamics of Discovery: Learn Moral Philosop...Escape Rooms and Digital Games as Dynamics of Discovery: Learn Moral Philosop...
Escape Rooms and Digital Games as Dynamics of Discovery: Learn Moral Philosop...
 
Ethics and Games Series: Observer by Sherry Jones (Aug. 19, 2018)
Ethics and Games Series: Observer by Sherry Jones (Aug. 19, 2018)Ethics and Games Series: Observer by Sherry Jones (Aug. 19, 2018)
Ethics and Games Series: Observer by Sherry Jones (Aug. 19, 2018)
 
Thought Experiment: Teaching Normative Ethics with Digital Games by Sherry Jo...
Thought Experiment: Teaching Normative Ethics with Digital Games by Sherry Jo...Thought Experiment: Teaching Normative Ethics with Digital Games by Sherry Jo...
Thought Experiment: Teaching Normative Ethics with Digital Games by Sherry Jo...
 
"Ethics and Games Series: Detention" by Sherry Jones (July 8, 2018)
"Ethics and Games Series: Detention" by Sherry Jones (July 8, 2018)"Ethics and Games Series: Detention" by Sherry Jones (July 8, 2018)
"Ethics and Games Series: Detention" by Sherry Jones (July 8, 2018)
 
"Ethics and Games Series: To the Moon" by Sherry Jones (May 27, 2018)
"Ethics and Games Series: To the Moon" by Sherry Jones (May 27, 2018)"Ethics and Games Series: To the Moon" by Sherry Jones (May 27, 2018)
"Ethics and Games Series: To the Moon" by Sherry Jones (May 27, 2018)
 
Ethics and Games Series: The Vanishing of Ethan Carter by Sherry Jones (Apr. ...
Ethics and Games Series: The Vanishing of Ethan Carter by Sherry Jones (Apr. ...Ethics and Games Series: The Vanishing of Ethan Carter by Sherry Jones (Apr. ...
Ethics and Games Series: The Vanishing of Ethan Carter by Sherry Jones (Apr. ...
 
Learning Ethics with the Game, Fallout Shelter by Sherry Jones (Apr. 6, 2018)
Learning Ethics with the Game, Fallout Shelter by Sherry Jones (Apr. 6, 2018)Learning Ethics with the Game, Fallout Shelter by Sherry Jones (Apr. 6, 2018)
Learning Ethics with the Game, Fallout Shelter by Sherry Jones (Apr. 6, 2018)
 
Ethics and Games Series: Life Is Strange by Sherry Jones (Mar. 25, 2018)
Ethics and Games Series: Life Is Strange by Sherry Jones (Mar. 25, 2018)Ethics and Games Series: Life Is Strange by Sherry Jones (Mar. 25, 2018)
Ethics and Games Series: Life Is Strange by Sherry Jones (Mar. 25, 2018)
 
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
"Ethics and Games: The Talos Principle" by Sherry Jones (Feb. 25, 2018)
 
"Ethics and Games Series: Fallout Shelter" by Sherry Jones (Jan. 28, 2018)
"Ethics and Games Series: Fallout Shelter" by Sherry Jones (Jan. 28, 2018)"Ethics and Games Series: Fallout Shelter" by Sherry Jones (Jan. 28, 2018)
"Ethics and Games Series: Fallout Shelter" by Sherry Jones (Jan. 28, 2018)
 
Social Activism Through Mobile Apps and Games by Sherry Jones
Social Activism Through Mobile Apps and Games by Sherry JonesSocial Activism Through Mobile Apps and Games by Sherry Jones
Social Activism Through Mobile Apps and Games by Sherry Jones
 
Understanding Stories of Diversity, Inclusion, and Tolerance Through Games (F...
Understanding Stories of Diversity, Inclusion, and Tolerance Through Games (F...Understanding Stories of Diversity, Inclusion, and Tolerance Through Games (F...
Understanding Stories of Diversity, Inclusion, and Tolerance Through Games (F...
 
"Higher Education: Choose Your Own Adventure" by Sherry Jones
"Higher Education: Choose Your Own Adventure" by Sherry Jones"Higher Education: Choose Your Own Adventure" by Sherry Jones
"Higher Education: Choose Your Own Adventure" by Sherry Jones
 
"Don’t Freeze! Survive the Ethics of a Mixed Reality Escape Room" by Sherry J...
"Don’t Freeze! Survive the Ethics of a Mixed Reality Escape Room" by Sherry J..."Don’t Freeze! Survive the Ethics of a Mixed Reality Escape Room" by Sherry J...
"Don’t Freeze! Survive the Ethics of a Mixed Reality Escape Room" by Sherry J...
 

Kürzlich hochgeladen

ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...JhezDiaz1
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designMIPLM
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfJemuel Francisco
 
What is Model Inheritance in Odoo 17 ERP
What is Model Inheritance in Odoo 17 ERPWhat is Model Inheritance in Odoo 17 ERP
What is Model Inheritance in Odoo 17 ERPCeline George
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxAnupkumar Sharma
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatYousafMalik24
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management systemChristalin Nelson
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptxiammrhaywood
 
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTSGRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTSJoshuaGantuangco2
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Celine George
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Mark Reed
 
Barangay Council for the Protection of Children (BCPC) Orientation.pptx
Barangay Council for the Protection of Children (BCPC) Orientation.pptxBarangay Council for the Protection of Children (BCPC) Orientation.pptx
Barangay Council for the Protection of Children (BCPC) Orientation.pptxCarlos105
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...Nguyen Thanh Tu Collection
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management SystemChristalin Nelson
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfTechSoup
 
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...JojoEDelaCruz
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxHumphrey A Beña
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPCeline George
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfErwinPantujan2
 

Kürzlich hochgeladen (20)

ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-design
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
 
What is Model Inheritance in Odoo 17 ERP
What is Model Inheritance in Odoo 17 ERPWhat is Model Inheritance in Odoo 17 ERP
What is Model Inheritance in Odoo 17 ERP
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice great
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management system
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
 
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTSGRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)
 
Barangay Council for the Protection of Children (BCPC) Orientation.pptx
Barangay Council for the Protection of Children (BCPC) Orientation.pptxBarangay Council for the Protection of Children (BCPC) Orientation.pptx
Barangay Council for the Protection of Children (BCPC) Orientation.pptx
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management System
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
 
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
 
YOUVE GOT EMAIL_FINALS_EL_DORADO_2024.pptx
YOUVE GOT EMAIL_FINALS_EL_DORADO_2024.pptxYOUVE GOT EMAIL_FINALS_EL_DORADO_2024.pptx
YOUVE GOT EMAIL_FINALS_EL_DORADO_2024.pptx
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERP
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
 

"Prototyping Immersive Game Design as Interactive Fiction" by Sherry Jones (November 19, 2015)

  • 1. #Metagame Book Club “Prototyping Immersive Game Design as Interactive Fiction” Sherry Jones | Games & Psychology Instructor | Fall 2015 | Twitter @autnes | http://bit.ly/gamepsychif
  • 2. A Special Presentation In this special presentation for The Metagame Book Club - Track 1: Games & Psychology, we will be discussing Sherry Jones’ game design method of creating Interactive Fiction (IF) works as initial game prototypes with guest speaker, Ross Moreno, the lead writer for 4th Axis Games. Ross also will share with us the psychological principles that he has applied to his IF design.
  • 3. Watch the Live Webinar!
  • 4. Narrative Design, Interactive Fiction, and Immersion
  • 5. What is Narrative Design? “Narrative design is a discipline of creating the architecture/mental model of a game world through the written text. The narrative designer role comes into the spotlight when media scholar Henry Jenkins argues that game design is about creating narrative architecture.” -- Jones (2015) “Narrative Design and the Psychology of Emotions and Immersion in Games”
  • 6. What is Interactive Fiction (IF)? “(IF) is a literary genre that is employed in several types of mediums. . . . In software, IF refers to computer games that offer players the ability to interact with the game narrative via text commands. This interaction involves the player typing words on the computer screen that could influence the outcome of the game narrative, or, could lead to discoveries of different branches of the game narrative via parser input.” -- Jones (2015) “Interactive Fiction and Education”
  • 7. Is Interactive Fiction (IF) a Game or a Story? "By definition, IF is neither a 'story' [nor] a 'game,' but, as all IF developers know, a 'world' combined with a parser and instructions for generating text based on events in the world." -- Nick Montfort (2005) "Interactive Fiction"
  • 8. Can IFs Enhance Immersion? “Characteristics of games that facilitate immersion can be grouped into two general categories: those that create a rich mental model of the game environment and those that create consistency between the things in that environment. Let’s take the concept of richness, first. This isn’t an exhaustive list, but richness relates to: ● Multiple channels of sensory information ● Completeness of sensory information ● Cognitively demanding environments ● A strong and interesting narrative, plot, or story” -- Jamie Madigan (2010) "The Psychology of Immersion in Video Games"
  • 9. Game Design: A Big Idea Create an IF work as an initial prototype prior to creating a full scale game: By creating an IF work, the creator is challenged to carefully consider the size of the storyworld, the existents of that storyworld, and the logic of how the player would interact with the existents and the storyworld. As a proof of concept, the IF work can be shared with players in order to receive gameplay and narrative design feedback. -- Jones (2015)
  • 11. Ross Moreno ● 4th Axis Games Lead Writer. ● Games made so far - Children of Uum; The Book; City of Lost Rain. ● Student of “Strategies and Psychology in Games,” a course designed by Sherry Jones for Rocky Mountain College of Art & Design (RMCAD). ● Incorporated Psychological Theories into Game Design.
  • 12. Q. 1. Since you are part of the indie game studio, 4th Axis Games, can you tell us about what your role is at the studio?
  • 13. Q. 2. Can you tell us about your studio's current project, Children of Uum? What is the inspiration behind the game?
  • 14. Image from Children of Uum Project 1 “Title Scene” by 4th Axis Games
  • 15. Image from Children of Uum Project 2 “Player Hands” by 4th Axis Games
  • 16. Image from Children of Uum Project 3 “Guilt Realm” by 4th Axis Games
  • 17. Image from Children of Uum Project 4 “Rock Golem” by 4th Axis Games
  • 18. Image from Children of Uum Project 5 “Golem Run” by 4th Axis Games
  • 19. Image from Children of Uum Project 6 “Everlit Written Language Syntax” by 4th Axis Games
  • 20. Image from Children of Uum Project 7 “Everlit Written Language Translation” by 4th Axis Games
  • 21. Q. 3. You created a great Interactive Fiction (IF) game during the course, "Strategies and Psychology in Games," at RMCAD. What is your IF game about?
  • 22. Images from IF Project 1 “Color Design” by Ross Moreno
  • 23. Images from IF Project 2 “Character Creation” by Ross Moreno
  • 24. Images from IF Project 3 “Character Clues” by Ross Moreno
  • 25. Let’s Play! “City of Lost Rain - Chapters 1 -3” (rated “mature”) http://bit.ly/cityoflostrain
  • 26. Q. 4. What psychological theories influenced your redesign of the IF game (since its first prototype)? Can you point out specific examples from the game that is influenced/redesigned based on a theory?
  • 27. Q. 5. How did designing an IF influence your game writing or game design process now? What are some advantages (or disadvantages) with creating IF based narratives?
  • 28. Q. 6. Will you be creating IFs as part of your future game design process?
  • 29. Children of Uum 2015 Trailer
  • 30. Questions or Comments? “Oculus Playing at Denver Comic Con” by 4th Axis Games
  • 31. Track 1: Games & Psychology Sherry Jones Philosophy | Rhetoric | Game Studies | Game Design & Psychology @autnes Writings & Webcasts Link to Slides: http://bit.ly/gamepsychif