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3 D Modeling Demo

3D Character Modeling for animation and game, 3D Game Character Development, 3D modeling, texturing, Concept, Environment, etc...

3D Character Modeling for animation and game, 3D Game Character Development, 3D modeling, texturing, Concept, Environment, etc...

3 D Modeling Demo

  1. 1. PART A : High-poly modeling for 3D animation & game 1-1. modeled in Maya & Zbrush
  2. 2. 1-2. modeled in Maya & Zbrush
  3. 3. 1-3. modeled in Maya & Zbrush
  4. 4. 1-4. wireframe in Maya
  5. 5. 1-5. modeled in Maya & Zbrush
  6. 6. 1-6. modeled in Maya & Zbrush
  7. 7. 2-1. modeled in Maya & Zbrush
  8. 8. 2-2. modeled in Maya & Zbrush
  9. 9. 2-3. modeled in Maya & Zbrush
  10. 10. 2-4. wireframe in Maya
  11. 11. 3-1. modeled in Maya & Zbrush (converted nurbs multi-patch into polygon)
  12. 12. 3-2. modeled in Maya & Zbrush (converted nurbs multi-patch into polygon)
  13. 13. 4-1. modeled in Maya & Zbrush
  14. 14. 4-2. modeled in Maya & Zbrush
  15. 15. 4-3. modeled in Maya & Zbrush
  16. 16. 5-1. modeled in Maya & Zbrush
  17. 17. 5-2. modeled in Maya & Zbrush
  18. 18. 5-3. modeled in Maya & Zbrush
  19. 19. 5-4. wireframe in Maya
  20. 20. 6-1. modeled in Maya & Zbrush
  21. 21. 6-2. modeled in Maya & Zbrush
  22. 22. 7-1. modeled & textured in Maya
  23. 23. 7-2. wireframe in Maya & Zbrush
  24. 24. 8-1. modeled & textured in Maya
  25. 25. 8-2. wireframe in Maya & Zbrush
  26. 26. 1-1. concpet painting in Photoshop PART B : Game Character Development (Low-poly )
  27. 27. 1-2. concpet painting in Photoshop
  28. 28. 2-1. low-poly modeling in Maya
  29. 29. 2-2. low-poly modeling in Maya
  30. 30. 3-1. UV mapping in Maya & UV Layout
  31. 31. 3-2. UV mapping in Maya & UV Layout
  32. 32. 4-1. Detailing in Zbrush
  33. 33. 4-2. Detailing in Zbrush
  34. 34. 4-3. Detailing in Zbrush
  35. 35. 4-4. Detailing in Zbrush
  36. 36. 5-1. Normal map creation from Zbrush
  37. 37. 5-2. Normal map creation from Zbrush
  38. 38. 6-1. Color map creation in Photoshop
  39. 39. 6-2. Color map creation in Photoshop
  40. 40. 7-1. Specular map creation in Photoshop
  41. 41. 7-2. Specular map creation in Photoshop
  42. 42. 8-1. Rendering applied color, specular & normal map in Maya
  43. 43. 8-2. Rendering applied color, specular & normal map in Maya
  44. 44. 8-3. Rendering applied color, specular & normal map in Maya
  45. 45. 8-4. Rendering applied color, specular & normal map in Maya
  46. 46. 8-5. Rendering applied color, specular & normal map in Maya
  47. 47. 8-6. Rendering applied color, specular & normal map in Maya
  48. 48. 8-7. Rendering applied color, specular & normal map in Maya
  49. 49. 8-8. Rendering applied color, specular & normal map in Maya
  50. 50. 8-9. Rendering applied color, specular & normal map in Maya
  51. 51. 8-10. Rendering applied color, specular & normal map in Maya
  52. 52. 8-11. Rendering applied color, specular & normal map in Maya
  53. 53. 8-12. Rendering applied color, specular & normal map in Maya
  54. 54. 1-1. Concept painting in Photoshop PART C : Environment ( Low-Poly for game)
  55. 55. 1-2. Modeded & textured in Maya
  56. 56. 1-3. Modeded & textured in Maya
  57. 57. 1-1. Modeded & textured in Maya PART D : Hard Surface Modeling
  58. 58. 1-2. Modeded & textured in Maya
  59. 59. 1-1. Concept, Painted in Photoshop PART E : Concept, Story, Drawing & Painting
  60. 60. 1-2. Concept, Painted in Photoshop
  61. 61. 1-3. Concept, Painted in Photoshop
  62. 62. 1-4. Concept, Painted in Photoshop
  63. 63. 1-5. Story telling & Storyboarding
  64. 64. 1-6. Story telling & Storyboarding
  65. 65. 1-7. Concept & Drawing
  66. 66. 1-8. Quick Drawing
  67. 67. 1-9. Concept & Drawing
  68. 68. 1-10. Concept modeled in Sketch Up

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