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Creative Industry Perspective and Trend in

INDONESIA
            Andi S. Boediman
            Creative Industry Evangelist
            andisboediman@gmail.com
            www.ideonomics.com
Creative Industry
  in Indonesia
Creative Industry in Indonesia

  US$ 8.7 billion
      9th biggest in Indonesia
  4.5 million worker
      7th biggest in Indonesia
  1.5 million companies
      6th biggest in Indonesia
                                 Source: Ministry of Trade
Source: Ministry of Trade




Creative Industry in Indonesia
Indonesia is a
 Distribution
    Nation
Indonesia is a nation of about 17,500 islands in South East Asia, and the
world’s largest archipelagic state. With a population of 237 million, it is the
 world’s fourth most populous country and the most populous Muslim-
                              majority nation.




 Thus, Indonesian challenge and strength is: population & geography.
          Distribution is a major factor to successful business.
Distribution Model

Media          Distribution             Biggest Player           Numbers

 Book        Bookstore Chain               Gramedia             100 stores

 Music       Music Store Chain           Disctarra, KFC

 Film          Cinema Chain         Cineplex, Blitz Megaplex     30 cities

                                                                  10 - 12
Internet   Internet Cafe (Warnet)                               thousands
                                                                120 million
Mobile             Telco             Telkomsel, Indosat, XL       users
                                                               2.5 - 3 million
 Game          Game Center                                        players
Comic & Manga
Manga Market in Indonesia


1.5 million comic/month
about 100 titles
Manga has become one of fastest growing consumer industries, and Indonesia is
now one of the biggest manga markets outside of Japan. Manga in Indonesia
is published by Elex Media Komputindo, Acolyte, Level Comic, M&C and
Gramedia, and has greatly influenced Indonesia's original comic industry.
Music
Ring Back Tone




Music Industry




                                  CD sales slump
Ring Back Tone (RBT) lagu-
lagu Samson by Universal is
the best selling RBT in the
world with 11 million users.
Kenangan Terindah songs
from the album contribute 4
million RBT users, followed
by Disusul Bukan Diriku with
2 million RBT users.
Not just Chicken!
It’s Music Distribution
KFC release KFC Music Hit
List that is offered in all KFC
Outlet. Juliette is one of the
best selling music.
Film
Indonesia Film Industry

Source: Interview with
Shanty - Jiffest Director
Blitz Megaplex is a
                                    new player targeting
                                    the higher end market




21 Cineplex is at 30 major cities
and dominates imported film
some of the most
successful film in
Indonesia, with 1 - 4
million viewers
Mobile
                                Graphics, Wallpaper,
                                   Rich Content           Comics
               Advertising
                                                       TV Series, film,
              Tv commercials
                                                         comic, etc




  Real Estate                                                      Toys, Merchandise
                          Animation &
  Architectural                                                      TV Series, film,
  Visualization                                                        comic, etc
                        Content Industry
                     NO                           POTENTIAL
              IP Commercialization           IP Commercialization
                                                                            Movie
    Industrial
                                                                          Feature film
Rapid Prototyping,
                                                                          Merchandise
       CAD




                  Outsourcing
                                                         Television
                  CAD, games,
                                                          TV Series
                                     Games
                   TV Series
                                   Arcade, Java,
                                 Console, PC Game
Internet
Internet User




           Subscriber   User (in thousands)

Source: APJII
kaskus.us is community                  detik.com is a news portal




kompas.com is a news portal        kapanlagi.com is an entertainment portal

  the most visited site in Indonesia are community & news
Kaskus                                   Ticket

                                                 goods &
           community                           merchandising
      Friendster        Facebook                                 Book
                                               Retail


US $5-8     Advertising as                         Ecommerce as
           Business Model                          Business Model
million                            epayment
                                    platform
                                                                 Images,
          Kompas     Kapanlagi                 Classified         Music
                                               digital content
               news

                Detik                                   Games
Mobile
Source: Postel




Mobile Phone User approximately 127 million subscribers
          106 million GSM + 11 million CDMA
Mobile
• 90% is a prepaid user, about US $ 1 billion/year
• Mobile content including quiz, SMS subscription, chat,
  religious content
• Some of the biggest player is Kode Jawa, Infokom,
  Kapanlagi, Elasitas
• Ring Back Tone is a US $ 200 million/year
• Mobile Channel is popular in Indonesia:
   – More than 220,000,000 SMS traffic/day
   – More than 150,000 MMS traffic/day
   – More than 32,000,000 mobile content download/day
Case Study :
                                      Nutrifood – HiLo Campaign

                                      Who have higher risk to get Osteoporosis? Audrey, the secretary?
                                      Or Felly, the air stewardess? Audience can answer via SMS.

                                      Most audience answered that Audrey will have higher chance of
                                      osteoporosis by stereotyping that secretary are mostly sitting in
                                      desk and answer telephones, while stewardess will live an active
                                      live by serving in the airplane.
                                      While actually, air stewardess have higher chance of osteoporosis
                                      due to the exposure to air pressure in higher altitude.




Call for action from a Billboard or
Print Ads :
• Audience can send SMS to get
   more information about the
   product
• Can be enhanced with short
   quiz (questions related to
   product knowledge) and data
   mining
Customer Loyalty & Retention Program




 Cwex Corner
 A cross media communication campaign
 combining TV, Web & Mobile to built community
 and loyalty of Kotex customers.
 Activities initiated , includes :
 - SMS Quiz
 - SMS Voting
 - SMS Club (Subscription / News Alert)
 - SMS Tips / Horoscope
 - Mobile content download (ringtone/wallpaper/
 games., etc.)
Mobile Content Transition



   Low Value         High Value
    Content           Content


                     Community
     Quiz
                       Music
SMS subscription
                       Games
                        etc.
Games &
Animation
Ragnarok was a major trend in MMORPG.   Audition is the leading games, published
In Indonesia, published by LYTO.        by Megaxus in Indonesia.
Advertising




              source: Bullit Sesariza
Arcade Game




              source: Bullit Sesariza
Outsourcing




              source: Bullit Sesariza
PC Game




          Mythic Perspective
          Indonesia focus on
          developing Inspirit
          Arena as MMOG
          with their own 3D
          engine.
Mobile




         source: Bullit Sesariza
Television




             Castle animation's newest 3D animation
             project is : Grandpa Jake. The 11 minute
             TV series is based on a successful
             children book published by Aurora,
             Switzerland. In this project Castle is
             working together with an award winning
             director Robert Fernandez and a senior
             3D animation director Phil Brathen.
Sing to the Dawn started as an award
winning books and adapted into
Computer Graphic Animated Feature
Film by Infinite Frameworks that is a
joint collaboration between Indonesia
and Singapore.
The story is happened when a girl wins
a scholarship competition, a young Thai
village girl faces the hostility of her
brother who places second and her
father who feels the city school is no
place for a girl.
Creative
Education &
Community
Creative Industry School in Indonesia
   Graphic Design
        60 schools, 12 thousand students
   Product Design
        30 schools, 2 thousand students
   Interior
        30 schools, 3 thousand students
   Architecture
        180 schools, 23 thousand students
   Information Technology
        900 schools, 200 thousand students
                                    Source: Ministry of Education
Students Portfolio
Source: Herman Pratomo – FGD
Foto: Rico Halim – FGD
FGDexpo2009 INTRODUCE YOU...

                  the FGDexpo2009

              STORYTELLER
Thank You
 Andi S. Boediman
 Creative Industry Evangelist
  andisboediman@gmail.com
    www.ideonomics.com

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Creative Industry Trend 2009

  • 1. Creative Industry Perspective and Trend in INDONESIA Andi S. Boediman Creative Industry Evangelist andisboediman@gmail.com www.ideonomics.com
  • 2. Creative Industry in Indonesia
  • 3. Creative Industry in Indonesia US$ 8.7 billion 9th biggest in Indonesia 4.5 million worker 7th biggest in Indonesia 1.5 million companies 6th biggest in Indonesia Source: Ministry of Trade
  • 4. Source: Ministry of Trade Creative Industry in Indonesia
  • 5. Indonesia is a Distribution Nation
  • 6. Indonesia is a nation of about 17,500 islands in South East Asia, and the world’s largest archipelagic state. With a population of 237 million, it is the world’s fourth most populous country and the most populous Muslim- majority nation. Thus, Indonesian challenge and strength is: population & geography. Distribution is a major factor to successful business.
  • 7. Distribution Model Media Distribution Biggest Player Numbers Book Bookstore Chain Gramedia 100 stores Music Music Store Chain Disctarra, KFC Film Cinema Chain Cineplex, Blitz Megaplex 30 cities 10 - 12 Internet Internet Cafe (Warnet) thousands 120 million Mobile Telco Telkomsel, Indosat, XL users 2.5 - 3 million Game Game Center players
  • 9. Manga Market in Indonesia 1.5 million comic/month about 100 titles
  • 10. Manga has become one of fastest growing consumer industries, and Indonesia is now one of the biggest manga markets outside of Japan. Manga in Indonesia is published by Elex Media Komputindo, Acolyte, Level Comic, M&C and Gramedia, and has greatly influenced Indonesia's original comic industry.
  • 11. Music
  • 12. Ring Back Tone Music Industry CD sales slump
  • 13. Ring Back Tone (RBT) lagu- lagu Samson by Universal is the best selling RBT in the world with 11 million users. Kenangan Terindah songs from the album contribute 4 million RBT users, followed by Disusul Bukan Diriku with 2 million RBT users.
  • 14. Not just Chicken! It’s Music Distribution KFC release KFC Music Hit List that is offered in all KFC Outlet. Juliette is one of the best selling music.
  • 15. Film
  • 16. Indonesia Film Industry Source: Interview with Shanty - Jiffest Director
  • 17. Blitz Megaplex is a new player targeting the higher end market 21 Cineplex is at 30 major cities and dominates imported film
  • 18. some of the most successful film in Indonesia, with 1 - 4 million viewers
  • 19. Mobile Graphics, Wallpaper, Rich Content Comics Advertising TV Series, film, Tv commercials comic, etc Real Estate Toys, Merchandise Animation & Architectural TV Series, film, Visualization comic, etc Content Industry NO POTENTIAL IP Commercialization IP Commercialization Movie Industrial Feature film Rapid Prototyping, Merchandise CAD Outsourcing Television CAD, games, TV Series Games TV Series Arcade, Java, Console, PC Game
  • 21. Internet User Subscriber User (in thousands) Source: APJII
  • 22. kaskus.us is community detik.com is a news portal kompas.com is a news portal kapanlagi.com is an entertainment portal the most visited site in Indonesia are community & news
  • 23. Kaskus Ticket goods & community merchandising Friendster Facebook Book Retail US $5-8 Advertising as Ecommerce as Business Model Business Model million epayment platform Images, Kompas Kapanlagi Classified Music digital content news Detik Games
  • 25. Source: Postel Mobile Phone User approximately 127 million subscribers 106 million GSM + 11 million CDMA
  • 26. Mobile • 90% is a prepaid user, about US $ 1 billion/year • Mobile content including quiz, SMS subscription, chat, religious content • Some of the biggest player is Kode Jawa, Infokom, Kapanlagi, Elasitas • Ring Back Tone is a US $ 200 million/year • Mobile Channel is popular in Indonesia: – More than 220,000,000 SMS traffic/day – More than 150,000 MMS traffic/day – More than 32,000,000 mobile content download/day
  • 27. Case Study : Nutrifood – HiLo Campaign Who have higher risk to get Osteoporosis? Audrey, the secretary? Or Felly, the air stewardess? Audience can answer via SMS. Most audience answered that Audrey will have higher chance of osteoporosis by stereotyping that secretary are mostly sitting in desk and answer telephones, while stewardess will live an active live by serving in the airplane. While actually, air stewardess have higher chance of osteoporosis due to the exposure to air pressure in higher altitude. Call for action from a Billboard or Print Ads : • Audience can send SMS to get more information about the product • Can be enhanced with short quiz (questions related to product knowledge) and data mining
  • 28. Customer Loyalty & Retention Program Cwex Corner A cross media communication campaign combining TV, Web & Mobile to built community and loyalty of Kotex customers. Activities initiated , includes : - SMS Quiz - SMS Voting - SMS Club (Subscription / News Alert) - SMS Tips / Horoscope - Mobile content download (ringtone/wallpaper/ games., etc.)
  • 29. Mobile Content Transition Low Value High Value Content Content Community Quiz Music SMS subscription Games etc.
  • 31. Ragnarok was a major trend in MMORPG. Audition is the leading games, published In Indonesia, published by LYTO. by Megaxus in Indonesia.
  • 32. Advertising source: Bullit Sesariza
  • 33. Arcade Game source: Bullit Sesariza
  • 34. Outsourcing source: Bullit Sesariza
  • 35. PC Game Mythic Perspective Indonesia focus on developing Inspirit Arena as MMOG with their own 3D engine.
  • 36. Mobile source: Bullit Sesariza
  • 37. Television Castle animation's newest 3D animation project is : Grandpa Jake. The 11 minute TV series is based on a successful children book published by Aurora, Switzerland. In this project Castle is working together with an award winning director Robert Fernandez and a senior 3D animation director Phil Brathen.
  • 38. Sing to the Dawn started as an award winning books and adapted into Computer Graphic Animated Feature Film by Infinite Frameworks that is a joint collaboration between Indonesia and Singapore. The story is happened when a girl wins a scholarship competition, a young Thai village girl faces the hostility of her brother who places second and her father who feels the city school is no place for a girl.
  • 40. Creative Industry School in Indonesia Graphic Design 60 schools, 12 thousand students Product Design 30 schools, 2 thousand students Interior 30 schools, 3 thousand students Architecture 180 schools, 23 thousand students Information Technology 900 schools, 200 thousand students Source: Ministry of Education
  • 42.
  • 43.
  • 45. Foto: Rico Halim – FGD
  • 46.
  • 47.
  • 48. FGDexpo2009 INTRODUCE YOU... the FGDexpo2009 STORYTELLER
  • 49. Thank You Andi S. Boediman Creative Industry Evangelist andisboediman@gmail.com www.ideonomics.com