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Game Development
Process
Amir H. Fassihi
Inverse Game Design Workshop
Fanafzar
August, 2017
Dead Mage Games
Garshasp: The Monster Slayer, May 2011
PC (Steam, Retail)
Garshasp: Temple of the Dragon, Aug 2012
PC (Ste...
Game
Inverse Game Design Workshop 2017
Genres
Genres Action
RPG
Strategy
Sports
Adventure
Simulation
MMO
Serious Games
Social , …
Inverse Game Design Workshop 20...
Audience
Age
Rating
ESRB
PEGI
USK
ESRA
CERO
Gender
Male
Female
Level
Hard
Core
Casual
Inverse Game Design Workshop 2017
Platforms
Inverse Game Design Workshop 2017
Monetization
Payment
Models
Fixed Price
Subscription
Free To Play (F2P) In-game Ads
In-app purchasing
Rent
Inverse Game De...
Distribution
Manufactured
CD/DVD/Blue
Ray
Retail
Distribution
Portals
App Stores
Online Games
Social Websites
Digital
Inve...
Inverse Game Design Workshop 2017
God of War 3
Genre: Action/Adventure
Audience: 18+ / Hard Core
Platform: Console (PS3)
Monetization: Fixed Price
Distribut...
Inverse Game Design Workshop 2017
Temple Run
Genre: Action
Audience: Everyone, Casual
Platform: iOS, Android
Monetization: F2P
Distribution: Digital (iTunes...
Fun?
Inverse Game Design Workshop 2017
Bartle Test
Achievers Explorers
Socializers Killers
Inverse Game Design Workshop 2017
Games Education
System Design
• Engineering
• Left Brain Activity
• How?
• Elegant Solution
• Execution
• Specialized
• Co...
Game Development
Idea
Pre-
production
Production
Post-
production
Maintenance
Inverse Game Design Workshop 2017
Game Idea
Personal Creativity
System Design
Art
Market
Publisher or IP
Technical Ability
Client
Port
Inverse Game Design W...
Uncharted
Inverse Game Design Workshop 2017
Uncharted
Creative/Systematic Idea
50% Pre-production
15 developers (pre-production)
1 year Production
95 developers in Pr...
Inverse Game Design Workshop 2017
Magicka
Game Idea From Student Project
Innovative Core Idea
Post-production Heroes
Crash Fixes
DLC
9 Developers
> 1 M Sale...
Game Dev. Processes
Design
Technical
Art
Inverse Game Design Workshop 2017
Art
Inverse Game Design Workshop 2017
Design
Inverse Game Design Workshop 2017
Technical
Inverse Game Design Workshop 2017
Others
Inverse School 2014
Art
Art Director Concept Artist
2D
Artist/Interface
Designer
Character
Modeler
Environment
Modeler
Texture Artist Animator...
Game Design
Level
Design
Worlds
and Spaces
Mission
Design
Inverse Game Design Workshop 2017
Architecture
To Control a Person’s Experience!
Inverse Game Design Workshop 2017
Disney Hall
Inverse Game Design Workshop 2017
Architect/Game Designer
Create
Space
Game
Designer
Architect
Inverse Game Design Workshop 2017
Inverse Game Design Workshop 2017
“The world is the best narrator”
Ken Levine
Inverse Game Design Workshop 2017
Concept
Inverse Game Design Workshop 2017
Napkin Sketch
Inverse Game Design Workshop 2017
2D Detailed Render
Inverse Game Design Workshop 2017
Editor View
Inverse Game Design Workshop 2017
Level Logic
Inverse Game Design Workshop 2017
Final Level
Inverse Game Design Workshop 2017
Game Art
Inverse Game Design Workshop 2017
Concept Art
Inverse Game Design Workshop 2017
Look & Feel
Inverse Game Design Workshop 2017
Environment Concept
Inverse Game Design Workshop 2017
Character Concept
Inverse Game Design Workshop 2017
Character Sheet
Inverse Game Design Workshop 2017
Character Sheet
Inverse Game Design Workshop 2017
Character Creation Pipeline
Inverse Game Design Workshop 2017
Weapon Concept
Inverse Game Design Workshop 2017
Vehicle Concept Ideation
Inverse Game Design Workshop 2017
Weapon Mechanics Concept
Inverse Game Design Workshop 2017
Character Description
Inverse Game Design Workshop 2017
Character Description
Inverse Game Design Workshop 2017
Character Sheet
Inverse Game Design Workshop 2017
Building Look & Feel
Inverse Game Design Workshop 2017
Armor Design
Inverse Game Design Workshop 2017
Look & Feel
Inverse Game Design Workshop 2017
Game Feel
Inverse Game Design Workshop 2017
Game Feel: Mechanic Proposal
Inverse Game Design Workshop 2017
Game Feel
Inverse Game Design Workshop 2017
Character/Weapon Variation
concept
Inverse Game Design Workshop 2017
Props Concept
Inverse Game Design Workshop 2017
Symbols Concept
Inverse Game Design Workshop 2017
Structure Concept
Inverse Game Design Workshop 2017
Character Pose Concept
Inverse Game Design Workshop 2017
Character Motion Concept
Inverse Game Design Workshop 2017
Weapon Concept
Inverse Game Design Workshop 2017
Environment/Props Concept
Inverse Game Design Workshop 2017
Environment Sketch
Inverse Game Design Workshop 2017
Environment Views
Inverse Game Design Workshop 2017
Color Key
Inverse Game Design Workshop 2017
Matte Paint
Inverse Game Design Workshop 2017
Matte Paint
Inverse Game Design Workshop 2017
Matte Paint
Inverse Game Design Workshop 2017
Paint Over
Inverse Game Design Workshop 2017
Paint Over
Inverse Game Design Workshop 2017
Sillhouette
Inverse Game Design Workshop 2017
Sillhouette
Inverse Game Design Workshop 2017
Character Design Process
Inverse Game Design Workshop 2017
Storyboard
Inverse Game Design Workshop 2017
Storyboard
Inverse Game Design Workshop 2017
Storyboard – Frame Paint Over
Inverse Game Design Workshop 2017
Concept Artist
Great Imagination
Great Research/Study abilities
Great Artistic Fundamentals
Artistic Vision
Great Drawing/...
Concept Artist and …
Art Director
Story Writer
3D Artist
Game Designer
Technical Artist
Visual Effects Artist
Animator
Pro...
3D Mesh
Inverse Game Design Workshop 2017
Tessellation (Low Polygon/High
Polygon)
Inverse Game Design Workshop 2017
Mesh/Sculpt
Inverse Game Design Workshop 2017
3D Sculpting
Inverse Game Design Workshop 2017
High Resolution Model
Inverse Game Design Workshop 2017
High Polygon Animation Model
Inverse Game Design Workshop 2017
Wireframe and Textured
Inverse Game Design Workshop 2017
Texture Paint Process
Inverse Game Design Workshop 2017
Texture + Render
Inverse Game Design Workshop 2017
Weapon Modeling/Texturing
Inverse Game Design Workshop 2017
Texture and Render
Inverse Game Design Workshop 2017
Diffuse/Normal Map Textures
Inverse Game Design Workshop 2017
Unwrapping
Inverse Game Design Workshop 2017
HighRes Head Model
Inverse Game Design Workshop 2017
Fully Textured and Rendered
Inverse Game Design Workshop 2017
Sculpting
Inverse Game Design Workshop 2017
Low Polygon Model
Inverse Game Design Workshop 2017
Character Details
Inverse Game Design Workshop 2017
Character Concept Sheet
Inverse Game Design Workshop 2017
Textured 3D Model
Inverse Game Design Workshop 2017
Character Creation
Inverse Game Design Workshop 2017
Textures
Diffuse
Specular
Normal Map
Glow
Inverse Game Design Workshop 2017
Environment Modeling
Inverse Game Design Workshop 2017
Rendered Environment Model
Inverse Game Design Workshop 2017
Vehicle Creation Process
Inverse Game Design Workshop 2017
3D Character
Inverse Game Design Workshop 2017
Zbrush Model
Inverse Game Design Workshop 2017
Low Poly Model
Inverse Game Design Workshop 2017
Low Poly Model
Inverse Game Design Workshop 2017
Animation Bones (Skeleton)
Inverse Game Design Workshop 2017
Rigging
Inverse Game Design Workshop 2017
Face Expressions (Rig/Morph)
Inverse Game Design Workshop 2017
Face Rig
Inverse Game Design Workshop 2017
2D Sprite Animation
Inverse Game Design Workshop 2017
2D Animation (Hi Res/Pixel
Art)
Inverse Game Design Workshop 2017
“The obvious objective of video games is to
entertain people by surprising them with new
experiences!”
Shigeru Miyamoto
In...
Questions?
fassihi@fanafzar.com
Inverse Game Design Workshop 2017
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کارگاه مبانی بازی سازی

۱۳۹۷ کارگاه مبانی بازی سازی و معرفی دوره طراحی بازی
لینک ویدیو در یوتیوب
https://youtu.be/Zi3IJ_6b9dY

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کارگاه مبانی بازی سازی

  1. 1. Game Development Process Amir H. Fassihi Inverse Game Design Workshop Fanafzar August, 2017
  2. 2. Dead Mage Games Garshasp: The Monster Slayer, May 2011 PC (Steam, Retail) Garshasp: Temple of the Dragon, Aug 2012 PC (Steam) Shadow Blade, Jan 2014 iOS Android OUYA Mac Inverse Game Design Workshop 2017
  3. 3. Game Inverse Game Design Workshop 2017
  4. 4. Genres Genres Action RPG Strategy Sports Adventure Simulation MMO Serious Games Social , … Inverse Game Design Workshop 2017
  5. 5. Audience Age Rating ESRB PEGI USK ESRA CERO Gender Male Female Level Hard Core Casual Inverse Game Design Workshop 2017
  6. 6. Platforms Inverse Game Design Workshop 2017
  7. 7. Monetization Payment Models Fixed Price Subscription Free To Play (F2P) In-game Ads In-app purchasing Rent Inverse Game Design Workshop 2017
  8. 8. Distribution Manufactured CD/DVD/Blue Ray Retail Distribution Portals App Stores Online Games Social Websites Digital Inverse Game Design Workshop 2017
  9. 9. Inverse Game Design Workshop 2017
  10. 10. God of War 3 Genre: Action/Adventure Audience: 18+ / Hard Core Platform: Console (PS3) Monetization: Fixed Price Distribution: Retail Type: Full Game Mode: Single Player Production: Publisher Backed (Sony) Inverse Game Design Workshop 2017
  11. 11. Inverse Game Design Workshop 2017
  12. 12. Temple Run Genre: Action Audience: Everyone, Casual Platform: iOS, Android Monetization: F2P Distribution: Digital (iTunes, GooglePlay) Type: Full Game Mode: Single Player Production: Independent Inverse Game Design Workshop 2017
  13. 13. Fun? Inverse Game Design Workshop 2017
  14. 14. Bartle Test Achievers Explorers Socializers Killers Inverse Game Design Workshop 2017
  15. 15. Games Education System Design • Engineering • Left Brain Activity • How? • Elegant Solution • Execution • Specialized • Conscious • Function Creative • Art • Right Brain Activity • What? • Problem Definition • Innovation • Inter-disciplinary • Sub-conscious • Form Inverse Game Design Workshop 2017
  16. 16. Game Development Idea Pre- production Production Post- production Maintenance Inverse Game Design Workshop 2017
  17. 17. Game Idea Personal Creativity System Design Art Market Publisher or IP Technical Ability Client Port Inverse Game Design Workshop 2017
  18. 18. Uncharted Inverse Game Design Workshop 2017
  19. 19. Uncharted Creative/Systematic Idea 50% Pre-production 15 developers (pre-production) 1 year Production 95 developers in Production + outsource team Inverse Game Design Workshop 2017
  20. 20. Inverse Game Design Workshop 2017
  21. 21. Magicka Game Idea From Student Project Innovative Core Idea Post-production Heroes Crash Fixes DLC 9 Developers > 1 M Sales Inverse Game Design Workshop 2017
  22. 22. Game Dev. Processes Design Technical Art Inverse Game Design Workshop 2017
  23. 23. Art Inverse Game Design Workshop 2017
  24. 24. Design Inverse Game Design Workshop 2017
  25. 25. Technical Inverse Game Design Workshop 2017
  26. 26. Others Inverse School 2014
  27. 27. Art Art Director Concept Artist 2D Artist/Interface Designer Character Modeler Environment Modeler Texture Artist Animator Storyboarder Sound Designer Music Composer Inverse Game Design Workshop 2017
  28. 28. Game Design Level Design Worlds and Spaces Mission Design Inverse Game Design Workshop 2017
  29. 29. Architecture To Control a Person’s Experience! Inverse Game Design Workshop 2017
  30. 30. Disney Hall Inverse Game Design Workshop 2017
  31. 31. Architect/Game Designer Create Space Game Designer Architect Inverse Game Design Workshop 2017
  32. 32. Inverse Game Design Workshop 2017
  33. 33. “The world is the best narrator” Ken Levine Inverse Game Design Workshop 2017
  34. 34. Concept Inverse Game Design Workshop 2017
  35. 35. Napkin Sketch Inverse Game Design Workshop 2017
  36. 36. 2D Detailed Render Inverse Game Design Workshop 2017
  37. 37. Editor View Inverse Game Design Workshop 2017
  38. 38. Level Logic Inverse Game Design Workshop 2017
  39. 39. Final Level Inverse Game Design Workshop 2017
  40. 40. Game Art Inverse Game Design Workshop 2017
  41. 41. Concept Art Inverse Game Design Workshop 2017
  42. 42. Look & Feel Inverse Game Design Workshop 2017
  43. 43. Environment Concept Inverse Game Design Workshop 2017
  44. 44. Character Concept Inverse Game Design Workshop 2017
  45. 45. Character Sheet Inverse Game Design Workshop 2017
  46. 46. Character Sheet Inverse Game Design Workshop 2017
  47. 47. Character Creation Pipeline Inverse Game Design Workshop 2017
  48. 48. Weapon Concept Inverse Game Design Workshop 2017
  49. 49. Vehicle Concept Ideation Inverse Game Design Workshop 2017
  50. 50. Weapon Mechanics Concept Inverse Game Design Workshop 2017
  51. 51. Character Description Inverse Game Design Workshop 2017
  52. 52. Character Description Inverse Game Design Workshop 2017
  53. 53. Character Sheet Inverse Game Design Workshop 2017
  54. 54. Building Look & Feel Inverse Game Design Workshop 2017
  55. 55. Armor Design Inverse Game Design Workshop 2017
  56. 56. Look & Feel Inverse Game Design Workshop 2017
  57. 57. Game Feel Inverse Game Design Workshop 2017
  58. 58. Game Feel: Mechanic Proposal Inverse Game Design Workshop 2017
  59. 59. Game Feel Inverse Game Design Workshop 2017
  60. 60. Character/Weapon Variation concept Inverse Game Design Workshop 2017
  61. 61. Props Concept Inverse Game Design Workshop 2017
  62. 62. Symbols Concept Inverse Game Design Workshop 2017
  63. 63. Structure Concept Inverse Game Design Workshop 2017
  64. 64. Character Pose Concept Inverse Game Design Workshop 2017
  65. 65. Character Motion Concept Inverse Game Design Workshop 2017
  66. 66. Weapon Concept Inverse Game Design Workshop 2017
  67. 67. Environment/Props Concept Inverse Game Design Workshop 2017
  68. 68. Environment Sketch Inverse Game Design Workshop 2017
  69. 69. Environment Views Inverse Game Design Workshop 2017
  70. 70. Color Key Inverse Game Design Workshop 2017
  71. 71. Matte Paint Inverse Game Design Workshop 2017
  72. 72. Matte Paint Inverse Game Design Workshop 2017
  73. 73. Matte Paint Inverse Game Design Workshop 2017
  74. 74. Paint Over Inverse Game Design Workshop 2017
  75. 75. Paint Over Inverse Game Design Workshop 2017
  76. 76. Sillhouette Inverse Game Design Workshop 2017
  77. 77. Sillhouette Inverse Game Design Workshop 2017
  78. 78. Character Design Process Inverse Game Design Workshop 2017
  79. 79. Storyboard Inverse Game Design Workshop 2017
  80. 80. Storyboard Inverse Game Design Workshop 2017
  81. 81. Storyboard – Frame Paint Over Inverse Game Design Workshop 2017
  82. 82. Concept Artist Great Imagination Great Research/Study abilities Great Artistic Fundamentals Artistic Vision Great Drawing/Painting Skills Great Communication Skills Inverse Game Design Workshop 2017
  83. 83. Concept Artist and … Art Director Story Writer 3D Artist Game Designer Technical Artist Visual Effects Artist Animator Programmer Inverse Game Design Workshop 2017
  84. 84. 3D Mesh Inverse Game Design Workshop 2017
  85. 85. Tessellation (Low Polygon/High Polygon) Inverse Game Design Workshop 2017
  86. 86. Mesh/Sculpt Inverse Game Design Workshop 2017
  87. 87. 3D Sculpting Inverse Game Design Workshop 2017
  88. 88. High Resolution Model Inverse Game Design Workshop 2017
  89. 89. High Polygon Animation Model Inverse Game Design Workshop 2017
  90. 90. Wireframe and Textured Inverse Game Design Workshop 2017
  91. 91. Texture Paint Process Inverse Game Design Workshop 2017
  92. 92. Texture + Render Inverse Game Design Workshop 2017
  93. 93. Weapon Modeling/Texturing Inverse Game Design Workshop 2017
  94. 94. Texture and Render Inverse Game Design Workshop 2017
  95. 95. Diffuse/Normal Map Textures Inverse Game Design Workshop 2017
  96. 96. Unwrapping Inverse Game Design Workshop 2017
  97. 97. HighRes Head Model Inverse Game Design Workshop 2017
  98. 98. Fully Textured and Rendered Inverse Game Design Workshop 2017
  99. 99. Sculpting Inverse Game Design Workshop 2017
  100. 100. Low Polygon Model Inverse Game Design Workshop 2017
  101. 101. Character Details Inverse Game Design Workshop 2017
  102. 102. Character Concept Sheet Inverse Game Design Workshop 2017
  103. 103. Textured 3D Model Inverse Game Design Workshop 2017
  104. 104. Character Creation Inverse Game Design Workshop 2017
  105. 105. Textures Diffuse Specular Normal Map Glow Inverse Game Design Workshop 2017
  106. 106. Environment Modeling Inverse Game Design Workshop 2017
  107. 107. Rendered Environment Model Inverse Game Design Workshop 2017
  108. 108. Vehicle Creation Process Inverse Game Design Workshop 2017
  109. 109. 3D Character Inverse Game Design Workshop 2017
  110. 110. Zbrush Model Inverse Game Design Workshop 2017
  111. 111. Low Poly Model Inverse Game Design Workshop 2017
  112. 112. Low Poly Model Inverse Game Design Workshop 2017
  113. 113. Animation Bones (Skeleton) Inverse Game Design Workshop 2017
  114. 114. Rigging Inverse Game Design Workshop 2017
  115. 115. Face Expressions (Rig/Morph) Inverse Game Design Workshop 2017
  116. 116. Face Rig Inverse Game Design Workshop 2017
  117. 117. 2D Sprite Animation Inverse Game Design Workshop 2017
  118. 118. 2D Animation (Hi Res/Pixel Art) Inverse Game Design Workshop 2017
  119. 119. “The obvious objective of video games is to entertain people by surprising them with new experiences!” Shigeru Miyamoto Inverse Game Design Workshop 2017
  120. 120. Questions? fassihi@fanafzar.com Inverse Game Design Workshop 2017

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