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NORTH CAROLINA STATE UNIVERSITY __ COLLEGE OF DESIGN
DEPARTMENT OF GRAPHIC AND INDUSTRIAL DESIGN __ FALL 2011

GD502 GRADUATE STUDIO
GRADUATE STUDIO: SYMPOSIUM + PROPOSAL = PROPOSIUM

PROFESSOR: AMBER HOWARD
STUDENT: ALEXANDRIA JARVIS
YEAR: FALL 2011 __ THIRD SEMESTER/SECOND YEAR
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PROPOSIUM EVENT DESCRIPTION
                                                                                                                                                                                                                                                                            	




////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




PART PROPOSAL
Previous student symposiums sought to contribute to design discourse by addressing and challenging
contemporary issues within the discipline. Students traditionally invite distinguished scholars and
practitioners to give lectures, panel discussions, and workshops that inform all other event activities. With
each gathering, the network of scholarly activity grows stronger, while the event garners more prestige and
participation from current and prospective graduate students, academics, and practitioners alike.



Moving beyond a traditional symposium format, this year’s event is a symposium plus a proposal—a
Proposium. With your participation, we would like to collectively create an international “Graduate Design
Network,” which includes students, recent alumni, and forward-thinking businesses. We think this form of
design collective among graduate students would benefit and support our discipline as a whole.




PART SYMPOSIUM
Conferees may attend in-person or remotely to discuss, map, and solidify a shared mission for the network
and the support platform. The event will include two keynote speakers, two design strategy speakers,
and four strategy-oriented workshops aimed at conceptualizing the network. Remote attendees will have
exclusive access to videos of the keynote addresses and participate in the workshops through online
collaborative tools. By the end of the Proposium, participants will identify task force groups who will take
the next step in developing the Graduate Design Student Network and the support platform.
EVENT PHOTOS
DESIGN TEAM : WORKSHOP 1 & 2 BRIEF OVERVIEW
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                                                                                                                                                                                                                                                                            	 Design Team	


DESIGN TEAM                                                                                                                                                                                                                                                                 	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




RACHAEL HUSTON, ALEXANDRIA JARVIS,
ARIELLA MOSTKOFF, AMINA PATTON, NASTIA TUMASH

RESPONSIBILITIES
Our Design Team was responsible for hosting Workshops One and Two, both remotely and in-person.
Our two workshops were meant to uncover the values, goals and objectives of the proposed Graduate
Design Network and its purpose. The first workshop focused on generating and organizing a number
of possibilities and the second on crafting purpose statements. The content generated during the
workshops will live on to inform the Network as it is built.



TEAM ROLES
virtual participant liason, , virtual participant facilitator, virtual participant collaborative space &
instructions designer, workshop creator, workshop prompt maker
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                                                                                                                                                                                                                                                                            	 WORKSHOP 1


WORKSHOP 1 : OVERVIEW                                                                                                                                                                                                                                                       	 BRAINSTORMING +
                                                                                                                                                                                                                                                                            	 AFFINITY DIAGRAMMING = GOALS

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




DESCRIPTION
In this workshop, we will develop and identify key goals of our Graduate Design Network. We will
brainstorm together to generate lots of ideas. We will affinity diagram to organize and categorize ideas.
Each workshop will address one of the 4 domains: Value of Graduate Programs, Future Generations/
Legacy, Relationship between Practice and Academia, Inter-institutional Relationships.



DEFINITIONS
Brainstorming is the quick and uncensored generation of ideas, in the form of written phrases. Affinity
Diagramming is the loose arrangement and prioritization of ideas into content-based clusters.
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                                                                                                                                                                                                                                                                            	 WORKSHOP 1


WORKSHOP 1 : INSTRUCTIONS                                                                                                                                                                                                                                                   	 BRAINSTORMING +
                                                                                                                                                                                                                                                                            	 AFFINITY DIAGRAMMING = GOALS

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




                                                                                                                                                +proposium
                                                                                                                                                   WORKSHOP 1


         SCHEDULE                                                                                                                                  BRAINSTORMING +
                                                                                                                                                   AFFINITY DIAGRAMMING = GOALS

         //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




         STEP 1:
         SMALL GROUPS




                  1                                  2                                   3

         Brainstorming                      Brainstorming                       Brainstorming                       Quick Affinity
         for Question 1                     for Question 2                      for Question 3                      Diagramming
         5 minutes                          5 minutes                           5 minutes                           5 minutes




         STEP 2:
         LARGE GROUPS




         Combined Affinity                  Wrap-Up
         Diagramming                        Presentations
         15 minutes                         10 minutes




WORKSHOPS 1 & 2 WERE DESIGNED AND FACILITATED BY GROUP MEMBERS:
RACHAEL HUSTON, ALEXANDRIA JARVIS, ARIELLA MOSTKOFF, AMINA PATTON, & NASTIA TUMASH
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                                                                                                                                                                                                                                                                            	 WORKSHOP 1


WORKSHOP 1 : PROCESS                                                                                                                                                                                                                                                        	 BRAINSTORMING +
                                                                                                                                                                                                                                                                            	 AFFINITY DIAGRAMMING = GOALS

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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                                                                                                                                                                                                                                                                            	 WORKSHOP 1


WORKSHOP 1 : OUTCOMES                                                                                                                                                                                                                                                       	 BRAINSTORMING +
                                                                                                                                                                                                                                                                            	 AFFINITY DIAGRAMMING = GOALS

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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                                                                                                                                                                                                                                                                            	 WORKSHOP 2


WORKSHOP 2 : OVERVIEW                                                                                                                                                                                                                                                       	 SPEED-DATING  + RAPID MODELING &
                                                                                                                                                                                                                                                                                DIAGRAMMING = PURPOSE STATEMENT	

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




DESCRIPTION
In this workshop, we will create purpose statements for our network through writing, speed dating, and
making. We will begin by jotting down ideas that will be visualized during dates. We will refine writing in
response to what is made.



DEFINITIONS
A Purpose Statement is a declaration of intent that provides clarity, focus, and inspiration. Speed
Dating is a series of consecutive dates to quickly discuss and exchange ideas with various people Rapid
modeling and diagramming: the quick visualization of ideas, in 3D or 2D form, using everyday materials.
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                                                                                                                                                                                                                                                                            	 WORKSHOP 2


WORKSHOP 2 : INSTRUCTIONS                                                                                                                                                                                                                                                   	 SPEED-DATING  + RAPID MODELING &
                                                                                                                                                                                                                                                                                DIAGRAMMING = PURPOSE STATEMENT	

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




                                                                                                                                                +proposium
                                                                                                                                                	 WORKSHOP	2	


         SCHEDULE                                                                                                                                  SPEED-DATING + RAPID MODELING &
                                                                                                                                                   DIAGRAMMING = PURPOSE STATEMENT


         //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////



         ACTIVITIES




                                                                                              7 minutes

                5 minutes                           9 minutes                                                                            7 minutes                           12 minutes



         Quickly write                                                          Cycle through 3 quick dates to                                                               Propose a purpose
         answers to                                                             discuss and make in response                                                                 statement and name
         3 questions                                                            to each other’s writing                                                                      for the network




         EXAMPLES




         New Kind                                                                                                    CAM Raleigh

         To build, engage, and inspire communities of people                                                        We hope to spark new thinking by creating ever-changing
         whose collective work revolutionizes our world.                                                            experiences that explore what’s now and nearing.




WORKSHOPS 1 & 2 WERE DESIGNED AND FACILITATED BY GROUP MEMBERS:
RACHAEL HUSTON, ALEXANDRIA JARVIS, ARIELLA MOSTKOFF, AMINA PATTON, & NASTIA TUMASH
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                                                                                                                                                                                                                                                                            	 WORKSHOP 2


WORKSHOP 2 : PROCESS                                                                                                                                                                                                                                                        	 SPEED-DATING  + RAPID MODELING &
                                                                                                                                                                                                                                                                                DIAGRAMMING = PURPOSE STATEMENT	

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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                                                                                                                                                                                                                                                                            	 WORKSHOP 2


WORKSHOP 2 : OUTCOMES                                                                                                                                                                                                                                                       	 SPEED-DATING  + RAPID MODELING &
                                                                                                                                                                                                                                                                                DIAGRAMMING = PURPOSE STATEMENT	

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
DESIGN TEAM : WORKSHOP 1 & 2 PROCESS & EXTENSIVE DOCUMENTATION
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                                                                                                                                                                                                                                                                                                                                                                                                                                             	 Design Team	


PROCESS: WORKSHOP RESEARCH                                                                                                                                                                                                                                                                                                                                                                                                                   	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                                                                                                                                                                                             	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




                                                                                                                                                                                                                                                                                                                                   Initial research presentation of workshop content,
    RESEARCH FOR THE ORGANIZATION
                                                                           Domains around which VALUES, GOALS and OBJECTIVES organized
                                                                                                                                                   RESEARCH FOR THE ORGANIZATION
                                                                                                                                                                                                                                         Domains around which VALUES, GOALS and OBJECTIVES organized
                                                                                                                                                                                                                                                                                                                                   methods, and activities
                 VALUES                                                           Value of                  Defining        Future Generations/                     VALUES                                                                      Value of                         Defining                   Future Generations/
                 why?                                                        Graduate Programs              the Field             Legacy                            why?                                                                   Graduate Programs                     the Field                        Legacy
                 principles and beliefs of our organization                                                                                                         principles and beliefs of our organization


                 GOALS                                                      Relationship between
                                                                                                          Role in/as         Inter-institutional                    GOALS                                                                 Relationship between
                                                                                                                                                                                                                                                                               Role in/as                    Inter-institutional
                 long-term outcomes                                                Practice                                                                         long-term outcomes                                                           Practice
                                                                                                         Research/ers          Relationships                                                                                                                                  Research/ers                     Relationships
                 with measurable differences                                   and Academia                                                                         with measurable differences                                              and Academia



                 OBJECTIVES                                                       Personal                                                                          OBJECTIVES                                                                  Personal
                 concrete attainments that can be achieved                       Experience                                                                         concrete attainments that can be achieved                                  Experience
                 by following a certain number of steps                                                                                                             by following a certain number of steps




                                                                    Divergent: activities which open up actions and ideas                                                                                                        Divergent: activities which open up actions and ideas
                                                                    and do not require agreement or decision making.                                                                                                             and do not require agreement or decision making.
                                                                    Example: brainstorming.                                                                                                                                      Example: brainstorming.

                 MISSION                                            Convergent: activities which ask groups to move                                                 MISSION                                                      Convergent: activities which ask groups to move
                 brief statement of purpose                         towards a shared outcome or goal.                                                               brief statement of purpose                                   towards a shared outcome or goal.
                 guides actions of the organization                 Example: prioritization and decision making.                                                    guides actions of the organization                           Example: prioritization and decision making.
                                                                    These generally require more process.                                                                                                                        These generally require more process.




    RESEARCH FOR THE ORGANIZATION                                                                                                                  RESEARCH FOR THE ORGANIZATION

    Possible Themes                                                                                                                                Activities & Methods                                                                                                                                                             1/ PRESENT ORGANIZATION
                                                                                                                                                                                                                                                                                                                                    + Reflection

                                                                                                                                                                                                                                                                                                                                    CURRENT LANDSCAPE                    ANALYZE AND                    BRAINSTORM                               VISUALIZE IDEAS
                                                                                                                                                                                                                                                                                                                                    CONTEXT PANORAMA
                                                                                                                                                                                                                                                                                                                                                                         UNDERSTAND                     HYBRID IDEAS                             MAP/DIAGRAM
                                                                                                                                                   IDENTIFY                                   PROPOSE                                      VISUALIZE                                         EXPLORE
    1/ PRESENT ORGANIZATION                             1/ CULTURE, ETHOS                              1/ DESIGN EDUCATION                                                                                                                                                                                                          A visualization of the first ideas
                                                                                                                                                                                                                                                                                                                                    produced in order to feed the
                                                                                                                                                                                                                                                                                                                                                                         DEFINING KEY “TERMS”
                                                                                                                                                                                                                                                                                                                                                                                                        + speed dating                           + Concept map
                                                                                                                                                                                                                                                                                                                                                                         + Intangible charcteristics
    2/ FUTURE GOALS                                     2/ STRUCTURE, ROLES                            2/ DESIGN PRACTICE                          CONTEXT PANORAMA
                                                                                                                                                   A visualization of the first ideas
                                                                                                                                                                                              HYBRID IDEAS                                 COLLAGE + EXPLANATION                             ROLE PLAYING                           creative process and orient the
                                                                                                                                                                                                                                                                                                                                    following design activities          + Analogous Association
                                                                                                                                                                                                                                                                                                                                                                                                        + Exquisite corpse                       + Venn diagramming

                                                                                                                                                   produced in order to feed the creative     + speed dating- you and a partner                                                              + new behaviors or relationships                                                                                                                    Composing a letter for the future
                                                                                                                                                                                              make one idea, the next person you           MAP/DIAGRAM                                       among institutions                                                                                         FREE LIST                                designers
                                                                                                                                                   process and orient the following design                                                                                                                                          COLLOCATIONS
                                                                                                                                                                                              meet with you have to make a hybrid of                                                                                                                                     ORGANIZE IDEAS
  + Reflection     Pushing the definition             + Expanding Exercises in divergent             + Experience   Creating new                   activities
                                                                                                                                                                                              your idea and their idea
                                                                                                                                                                                                                                           + Concept map
                                                                                                                                                                                                                                                                                             STORY BOARD/ USER JOURNEY              + Create examples of collacations                                   STORY BOARD/ USER JOURNEY
                                                                                                                                                                                                                                                                                                                                                                         + Affinity diagramming
                   of the organization                  possibilities and convergent                                working methods                + Identify assumptions
                                                                                                                                                                                              + Exquisite corpse
                                                                                                                                                                                                                                           + Venn diagramming                                Possible scenarios of...               with reference to graduate school                                   Possible scenarios of...
  + Projection     further with activities                          thinking to develop              + Planning the for collaboration              + SCAMPER System                                                                                                                          + graduate experiences
                                                                                                                                                                                                                                                                                                                                                                         + Card sorting
                                                                                                                                                                                                                                                                                                                                                                                                        + graduate experiences
                                                                                                                                                                                              Composing a letter for the future            ROUGH PROTOTYPE
                                                      + Narrowing                                      Relationship
                   that reveal global                               the mission, goals,                             with activities to             FREE LIST
                                                                                                                                                                                              designers (begins to build a story about
                                                                                                                                                                                                                                           + Visualizing ideas using paper or lo-fi          + what could be good or what could                                                                         + current issues that should be
                                                        Meaning                                                                                                                               what we value, and what we would want
                                                                                                                                                                                                                                           objects                                           go wrong in the future                                                                                     avoided/good things that should
                   values for what [will]                           and values for the                              understand possible                                                       to pass off to other designers)                                                                                                                                                                           be capitalized on
                                                                                                                                                   DEFINING KEY “TERMS”                                                                    + Sketching/drawing                               + current issues that should be
                   exist and what could                             organization.                                   connections between                                                       COLLOCATIONS                                                                                   avoided/good things that should be
                                                                                                                                                   + showing the participants objects                                                                                                        capitalized on
                   exist.                                                                                           education and                  and asking “is this ____.” To discuss      + Create examples of collacations with       ORGANIZE IDEAS                                                                           2/ FUTURE GOALS
                                                                                                                                                   characteristics of key terms in relation                                                                                                  + Exploring Failure mode                                                                                                                                                                SYNTHESIS
                                                                                                                    practice                       to the organization
                                                                                                                                                                                              reference to graduate school                 + Affinity diagramming                                                                   + Projection
                                                                                                                                                                                              (Linguistics the habitual juxtaposition
                                                                                                                                                                                              of a particular word with another word       + Card sorting                                    FUN ICEBREAKERS
                                                                                                                                                   + Analogous Association
                                                                                                                                                                                              or words with a frequency greater than       + Lego Modeling (like the Gauntlett               + Freeze tag                           IMAGINE                              ANTICIPATE                     BRAINSTORM                               VISUALIZE IDEAS
                                                                                                                                                                                              chance : the words have a similar range      interview)
                                                                                                                                                                                              of collocation.)                                                                               + Scavenger hunt                       ROLE PLAYING                         SCAMPER System                 ROUGH PROTOTYPE                          MAP/DIAGRAM
                                                                                                                                                                                              + Creating a short design manifesto or                                                                                                + new behaviors or relationships                                    + Visualizing ideas using paper or       + Concept map
                                                                                                                                                                                              poem                                                                                                                                  among institutions                   STORY BOARD/ USER JOURNEY      lo-fi objects
                                                                                                                                                                                                                                                                                                                                                                         Possible scenarios of...                                                + Venn diagramming
                                                                                                                                                                                                                                                                                                                                                                                                        + Sketching/drawing
                                                                                                                                                                                                                                                                                                                                                                         + what could be good or what                                            Creating a short design manifesto
                                                                                                                                                                                                                                                                                                                                                                         could go wrong in the future                                            or poem
                                                                                                                                                                                                                                                                                                                                                                                                        ORGANIZE IDEAS
                                                                                                                                                                                                                                                                                                                                                                         + Exploring Failure mode
                                                                                                                                                                                                                                                                                                                                                                                                        + Affinity diagramming
                                                                                                                                                                                                                                                                                                                                                                                                        + Card sorting
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                                                                                                                                                                                                                                                                                                                                                            	 Design Team	


PROCESS: VIRTUAL EXPERIENCE                                                                                                                                                                                                                                                                                                                                 	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




                                                                                                                                                                                                                                                                                                                                    TEAM 1 - PHYSICAL + DIGITAL
      PHYSICAL + DIGITAL BRAINSTORM
                                                                                                         TEAM 1- PHYSICAL                                                                                                                     TEAM 1- PHYSICAL


      TEAMPLAYERS                            TEAM TYPES                         PLATFORM ISSUES                                                                                                                                                                                                                                                ON-SITE PARTICIPANTS
                                                                                                                                                    TEAM 2- DIGITAL                                                                                                                               TEAM 2- PHYSICAL + DIGITAL                                                                               PHYSICAL/DIGITAL LIASON
      PHYSICAL PLAYERS                       PHYSICAL TEAM                      BRAINSTORMING PLATFORM
      DIGITAL PLAYERS                        DIGITAL TEAM                       COMMUNICATION PLATFORM                                               ONLINE BRAINSTORMING OF
                                                                                                                                                     REMOTE LOCATION PARTICIPANTS
      DIGITAL PHYSICAL LIASON                PHYSICAL - DIGITAL TEAM            COLLABORATION EXCHANGE




      OTHER ISSUES




                                                                                                                                                                                                                               PHYSICAL + DIGITAL BRAINSTORM
      LOGISTICS - readability of physical notes, invitation to brain-
      storm, tools available, etc.

      BRAINSTORMING -structure of activity, convergent/divergent
      thinking, creating teams, clarity, etc.
                                                                                                                                                                                                                                                                                                                                                                                             NETWORK OF REMOTE PARTICIPANTS



                                                                                                                                                                                                                                                                                                   ONLINE BRAINSTORMING OF
                                                                                                                                                                                                                                                                                                   REMOTE & ON SITE PARTICIPANTS




                                                                                                         Divergent thinking - Convergent thinking                                                                                                      Divergent thinking - Convergent thinking                                    Divergent thinking - Convergent thinking
                                                                                                                                                                                                                                                                                                        Projector                                                                         Projector




      BRAINSTORMING PLATFORM                COMMUNICATION PLATFORM              COLLABORATION EXCHANGE
                                                                                                                                                                                              Team # 2 works with the online
                                                                                                                                                                                              participants virtually.
                                                                                                                                                                    Skype or Google + or...




                                                                                                             Team # 1
                                                                                                             “Physical presence”
            Other Brainstorming Platforms        Social functions embedded in
                                                 chosenbrainstormingplatform                                                                                                                                                                                                                      Venn Diagram activity                                                       Teams summarize the ideas and generate
                                                                                                                                                                                                                                                                                                                                                                              the final statement or the core ideas.

                                                                                                                                                    Team # 2
                                                                                                                                                    “Physical and Digital presence”




Initial research presentation of potential workshop
virtual experiences
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                                                                                                                                                                                                                                                                            	 Design Team	


PROCESS: PROMPT EDITING                                                                                                                                                                                                                                                     	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Rounds of writing and editing of workshop
prompts through group feedback
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                                                                                                                                                                                                                                                                            	 Design Team	


PROCESS: VIRTUAL INSTRUCTIONS                                                                                                                                                                                                                                               	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




                                                                                                                                                                                                                                                                                                 Virtual instructions
                                                                                                                                                                                                                                                                                                 and schedule for
                                                                                                                                                                                                                                                                                                 remote participants
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                                                                                                                                                                                                                                                                            	 Design Team	


PROCESS: INSTRUCTIONAL SLIDESHOW STORYBOARDS                                                                                                                                                                                                                                	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Storyboards of slideshow to provide instructional
support to remote participants
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                                                                                                                                                                                                                                                                            	 Design Team	


PROCESS: FLOOR PLAN                                                                                                                                                                                                                                                         	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




                                                                                                                                                                                                                                                                                                      table

                                                                                                                                                                                                                                                                                                      separating wall

                                                                                                                                                                                                                                                                                                      chair or stool
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                                                                                                                                                                                                                                                                            	 Design Team	


DOCUMENTATION : VIRTUAL PARTICIPANT TESTING                                                                                                                                                                                                                                 	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Testing workshop virtual experience with classmates
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                                                                                                                                                                                                                                                                            	 Design Team	


PROCESS: WORKSHOP TESTING                                                                                                                                                                                                                                                   	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Workshop 2 Test Outcomes
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                                                                                                                                                                                                                                                                                   	 Design Team	


WORKSHOP 1 : INSTRUCTIONAL SLIDESHOW                                                                                                                                                                                                                                               	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                                   	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




                                                                                                                                                                                                     Watch the Edistorm Introduction

       WORKSHOP ONE


       Brainstorming
       +
       Affinity Diagramming
       =                                                                                             BEFORE THE
       AFFINITYSTORMING                                                                              WORKSHOP
                                                                                                                                                                                                        Or go ahead and practice using Edistorm!




                                                                                                     TIPS                                                                                                                                              1. Find your partner’s name

                                                                                                     Generating ideas should be rapid.                                                                                                                 2. Sort their notes into clusters
                                                                                                                                                                                                                                                          Move around each note to
                                                                                                     Don’t over think it.                                                                                                                                 create different clusters.

           20 MINUTES                                                                                Every idea is a good idea!                                                                                                                           Clusters are a loose
                                                                                                                                                                                                                                                          arrangement of ideas which

          BRAIN-                                                                                                                                                                                                                                          have something in common.



          STORM                                                                                                                                                                                                                                        3. Add header cards
                                                                                                                                                                                                                                                          Header cards should act as
                                                                                                                                                                                                                                                          title or theme for each cluster.




                                                                                                                                                                                                                   Thumbnail images and final slideshow
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WORKSHOP 1: EXPERIENCE                                                                                                                                                                                                                                                      	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Brainstorming
+	 roposium
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                                                                                                                                                                                                                                                                            	 Design Team	


WORKSHOP 1: EXPERIENCE                                                                                                                                                                                                                                                      	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Affinity Diagramming
+	 roposium
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                                                                                                                                                                                                                                                                            	 Design Team	


WORKSHOP 1 : EXPERIENCE                                                                                                                                                                                                                                                     	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Working with remote participants on Editstorm
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                                                                                                                                                                                                                                                                            	 Design Team	


WORKSHOP 1: OUTCOMES                                                                                                                                                                                                                                                        	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Group presentations explaining their diagrams
+	 roposium
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                                                                                                                                                                                                                                                                            	 Design Team	


WORKSHOP 2 : INSTRUCTIONAL SLIDESHOW                                                                                                                                                                                                                                        	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




      WORKSHOP TWO                                                                                                                                                                                   The Speed Date Process

      Speed dating                                                                                          PURPOSE
      +
                                                                                                                                                                                                     During each speed date you should follow these three steps:



      Rapid Modeling &                                                                                      STATEMENT
                                                                                                            A declaration of intent that provides clarity, focus,
      Diagramming                                                                                           and inspiration.

      =                                                                                                                                                                                                STEP ONE
                                                                                                                                                                                                       TRADE
                                                                                                                                                                                                                                 STEP TWO
                                                                                                                                                                                                                                 MODEL
                                                                                                                                                                                                                                                            STEP THREE
                                                                                                                                                                                                                                                            DISCUSS
      PURPOSE STATEMENT

                                                                                                     STEP ONE                                                                                        STEP THREE
                                                                                                     TRADE                                                                                           DISCUSS
                                                                                                     Meet your first date and trade                                                                  Show your date what you
                                                                                                     answers from a part of your                                                                     made discuss and take notes
                                   TIPS                                                              quick writing exercise
                                   + Interpret through making.
         STEP TWO                  + Don’t be hypercritical of what you make,
         MODEL                       just express yourself.
                                   + The more creative the better.




                                                                                                                                                                                                                   Thumbnail images and final slideshow
+	 roposium
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                                                                                                                                                                                                                                                                            	 Design Team	


WORKSHOP 2 : EXPERIENCE                                                                                                                                                                                                                                                     	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




Quick writing and speed date making
+	 roposium
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                                                                                                                                                                                                                                                                            	 Design Team	


WORKSHOP 2: EXPERIENCE                                                                                                                                                                                                                                                      	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////




                                                                                                                                                                      Speed dating and making with remote participants
+	 roposium
                                                                                                                                                                                                                                                                             p
                                                                                                                                                                                                                                                                            	 Design Team	


WORKSHOP 2: OUTCOMES                                                                                                                                                                                                                                                        	 WORKSHOPS 1-2
                                                                                                                                                                                                                                                                            	 NETWORK PURPOSE

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Construct Shared Vision
Construct Shared Vision
Construct Shared Vision
Construct Shared Vision
Construct Shared Vision
Construct Shared Vision
Construct Shared Vision
Construct Shared Vision
Construct Shared Vision
Construct Shared Vision
Construct Shared Vision

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Construct Shared Vision

  • 1. NORTH CAROLINA STATE UNIVERSITY __ COLLEGE OF DESIGN DEPARTMENT OF GRAPHIC AND INDUSTRIAL DESIGN __ FALL 2011 GD502 GRADUATE STUDIO GRADUATE STUDIO: SYMPOSIUM + PROPOSAL = PROPOSIUM PROFESSOR: AMBER HOWARD STUDENT: ALEXANDRIA JARVIS YEAR: FALL 2011 __ THIRD SEMESTER/SECOND YEAR
  • 2. + roposium p PROPOSIUM EVENT DESCRIPTION //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// PART PROPOSAL Previous student symposiums sought to contribute to design discourse by addressing and challenging contemporary issues within the discipline. Students traditionally invite distinguished scholars and practitioners to give lectures, panel discussions, and workshops that inform all other event activities. With each gathering, the network of scholarly activity grows stronger, while the event garners more prestige and participation from current and prospective graduate students, academics, and practitioners alike. Moving beyond a traditional symposium format, this year’s event is a symposium plus a proposal—a Proposium. With your participation, we would like to collectively create an international “Graduate Design Network,” which includes students, recent alumni, and forward-thinking businesses. We think this form of design collective among graduate students would benefit and support our discipline as a whole. PART SYMPOSIUM Conferees may attend in-person or remotely to discuss, map, and solidify a shared mission for the network and the support platform. The event will include two keynote speakers, two design strategy speakers, and four strategy-oriented workshops aimed at conceptualizing the network. Remote attendees will have exclusive access to videos of the keynote addresses and participate in the workshops through online collaborative tools. By the end of the Proposium, participants will identify task force groups who will take the next step in developing the Graduate Design Student Network and the support platform.
  • 4. DESIGN TEAM : WORKSHOP 1 & 2 BRIEF OVERVIEW
  • 5. + roposium p Design Team DESIGN TEAM WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// RACHAEL HUSTON, ALEXANDRIA JARVIS, ARIELLA MOSTKOFF, AMINA PATTON, NASTIA TUMASH RESPONSIBILITIES Our Design Team was responsible for hosting Workshops One and Two, both remotely and in-person. Our two workshops were meant to uncover the values, goals and objectives of the proposed Graduate Design Network and its purpose. The first workshop focused on generating and organizing a number of possibilities and the second on crafting purpose statements. The content generated during the workshops will live on to inform the Network as it is built. TEAM ROLES virtual participant liason, , virtual participant facilitator, virtual participant collaborative space & instructions designer, workshop creator, workshop prompt maker
  • 6. + roposium p WORKSHOP 1 WORKSHOP 1 : OVERVIEW BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// DESCRIPTION In this workshop, we will develop and identify key goals of our Graduate Design Network. We will brainstorm together to generate lots of ideas. We will affinity diagram to organize and categorize ideas. Each workshop will address one of the 4 domains: Value of Graduate Programs, Future Generations/ Legacy, Relationship between Practice and Academia, Inter-institutional Relationships. DEFINITIONS Brainstorming is the quick and uncensored generation of ideas, in the form of written phrases. Affinity Diagramming is the loose arrangement and prioritization of ideas into content-based clusters.
  • 7. + roposium p WORKSHOP 1 WORKSHOP 1 : INSTRUCTIONS BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +proposium WORKSHOP 1 SCHEDULE BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// STEP 1: SMALL GROUPS 1 2 3 Brainstorming Brainstorming Brainstorming Quick Affinity for Question 1 for Question 2 for Question 3 Diagramming 5 minutes 5 minutes 5 minutes 5 minutes STEP 2: LARGE GROUPS Combined Affinity Wrap-Up Diagramming Presentations 15 minutes 10 minutes WORKSHOPS 1 & 2 WERE DESIGNED AND FACILITATED BY GROUP MEMBERS: RACHAEL HUSTON, ALEXANDRIA JARVIS, ARIELLA MOSTKOFF, AMINA PATTON, & NASTIA TUMASH
  • 8. + roposium p WORKSHOP 1 WORKSHOP 1 : PROCESS BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  • 9. + roposium p WORKSHOP 1 WORKSHOP 1 : OUTCOMES BRAINSTORMING + AFFINITY DIAGRAMMING = GOALS ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  • 10. + roposium p WORKSHOP 2 WORKSHOP 2 : OVERVIEW SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// DESCRIPTION In this workshop, we will create purpose statements for our network through writing, speed dating, and making. We will begin by jotting down ideas that will be visualized during dates. We will refine writing in response to what is made. DEFINITIONS A Purpose Statement is a declaration of intent that provides clarity, focus, and inspiration. Speed Dating is a series of consecutive dates to quickly discuss and exchange ideas with various people Rapid modeling and diagramming: the quick visualization of ideas, in 3D or 2D form, using everyday materials.
  • 11. + roposium p WORKSHOP 2 WORKSHOP 2 : INSTRUCTIONS SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +proposium WORKSHOP 2 SCHEDULE SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ACTIVITIES 7 minutes 5 minutes 9 minutes 7 minutes 12 minutes Quickly write Cycle through 3 quick dates to Propose a purpose answers to discuss and make in response statement and name 3 questions to each other’s writing for the network EXAMPLES New Kind CAM Raleigh To build, engage, and inspire communities of people We hope to spark new thinking by creating ever-changing whose collective work revolutionizes our world. experiences that explore what’s now and nearing. WORKSHOPS 1 & 2 WERE DESIGNED AND FACILITATED BY GROUP MEMBERS: RACHAEL HUSTON, ALEXANDRIA JARVIS, ARIELLA MOSTKOFF, AMINA PATTON, & NASTIA TUMASH
  • 12. + roposium p WORKSHOP 2 WORKSHOP 2 : PROCESS SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  • 13. + roposium p WORKSHOP 2 WORKSHOP 2 : OUTCOMES SPEED-DATING + RAPID MODELING & DIAGRAMMING = PURPOSE STATEMENT ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  • 14. DESIGN TEAM : WORKSHOP 1 & 2 PROCESS & EXTENSIVE DOCUMENTATION
  • 15. + roposium p Design Team PROCESS: WORKSHOP RESEARCH WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Initial research presentation of workshop content, RESEARCH FOR THE ORGANIZATION Domains around which VALUES, GOALS and OBJECTIVES organized RESEARCH FOR THE ORGANIZATION Domains around which VALUES, GOALS and OBJECTIVES organized methods, and activities VALUES Value of Defining Future Generations/ VALUES Value of Defining Future Generations/ why? Graduate Programs the Field Legacy why? Graduate Programs the Field Legacy principles and beliefs of our organization principles and beliefs of our organization GOALS Relationship between Role in/as Inter-institutional GOALS Relationship between Role in/as Inter-institutional long-term outcomes Practice long-term outcomes Practice Research/ers Relationships Research/ers Relationships with measurable differences and Academia with measurable differences and Academia OBJECTIVES Personal OBJECTIVES Personal concrete attainments that can be achieved Experience concrete attainments that can be achieved Experience by following a certain number of steps by following a certain number of steps Divergent: activities which open up actions and ideas Divergent: activities which open up actions and ideas and do not require agreement or decision making. and do not require agreement or decision making. Example: brainstorming. Example: brainstorming. MISSION Convergent: activities which ask groups to move MISSION Convergent: activities which ask groups to move brief statement of purpose towards a shared outcome or goal. brief statement of purpose towards a shared outcome or goal. guides actions of the organization Example: prioritization and decision making. guides actions of the organization Example: prioritization and decision making. These generally require more process. These generally require more process. RESEARCH FOR THE ORGANIZATION RESEARCH FOR THE ORGANIZATION Possible Themes Activities & Methods 1/ PRESENT ORGANIZATION + Reflection CURRENT LANDSCAPE ANALYZE AND BRAINSTORM VISUALIZE IDEAS CONTEXT PANORAMA UNDERSTAND HYBRID IDEAS MAP/DIAGRAM IDENTIFY PROPOSE VISUALIZE EXPLORE 1/ PRESENT ORGANIZATION 1/ CULTURE, ETHOS 1/ DESIGN EDUCATION A visualization of the first ideas produced in order to feed the DEFINING KEY “TERMS” + speed dating + Concept map + Intangible charcteristics 2/ FUTURE GOALS 2/ STRUCTURE, ROLES 2/ DESIGN PRACTICE CONTEXT PANORAMA A visualization of the first ideas HYBRID IDEAS COLLAGE + EXPLANATION ROLE PLAYING creative process and orient the following design activities + Analogous Association + Exquisite corpse + Venn diagramming produced in order to feed the creative + speed dating- you and a partner + new behaviors or relationships Composing a letter for the future make one idea, the next person you MAP/DIAGRAM among institutions FREE LIST designers process and orient the following design COLLOCATIONS meet with you have to make a hybrid of ORGANIZE IDEAS + Reflection Pushing the definition + Expanding Exercises in divergent + Experience Creating new activities your idea and their idea + Concept map STORY BOARD/ USER JOURNEY + Create examples of collacations STORY BOARD/ USER JOURNEY + Affinity diagramming of the organization possibilities and convergent working methods + Identify assumptions + Exquisite corpse + Venn diagramming Possible scenarios of... with reference to graduate school Possible scenarios of... + Projection further with activities thinking to develop + Planning the for collaboration + SCAMPER System + graduate experiences + Card sorting + graduate experiences Composing a letter for the future ROUGH PROTOTYPE + Narrowing Relationship that reveal global the mission, goals, with activities to FREE LIST designers (begins to build a story about + Visualizing ideas using paper or lo-fi + what could be good or what could + current issues that should be Meaning what we value, and what we would want objects go wrong in the future avoided/good things that should values for what [will] and values for the understand possible to pass off to other designers) be capitalized on DEFINING KEY “TERMS” + Sketching/drawing + current issues that should be exist and what could organization. connections between COLLOCATIONS avoided/good things that should be + showing the participants objects capitalized on exist. education and and asking “is this ____.” To discuss + Create examples of collacations with ORGANIZE IDEAS 2/ FUTURE GOALS characteristics of key terms in relation + Exploring Failure mode SYNTHESIS practice to the organization reference to graduate school + Affinity diagramming + Projection (Linguistics the habitual juxtaposition of a particular word with another word + Card sorting FUN ICEBREAKERS + Analogous Association or words with a frequency greater than + Lego Modeling (like the Gauntlett + Freeze tag IMAGINE ANTICIPATE BRAINSTORM VISUALIZE IDEAS chance : the words have a similar range interview) of collocation.) + Scavenger hunt ROLE PLAYING SCAMPER System ROUGH PROTOTYPE MAP/DIAGRAM + Creating a short design manifesto or + new behaviors or relationships + Visualizing ideas using paper or + Concept map poem among institutions STORY BOARD/ USER JOURNEY lo-fi objects Possible scenarios of... + Venn diagramming + Sketching/drawing + what could be good or what Creating a short design manifesto could go wrong in the future or poem ORGANIZE IDEAS + Exploring Failure mode + Affinity diagramming + Card sorting
  • 16. + roposium p Design Team PROCESS: VIRTUAL EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// TEAM 1 - PHYSICAL + DIGITAL PHYSICAL + DIGITAL BRAINSTORM TEAM 1- PHYSICAL TEAM 1- PHYSICAL TEAMPLAYERS TEAM TYPES PLATFORM ISSUES ON-SITE PARTICIPANTS TEAM 2- DIGITAL TEAM 2- PHYSICAL + DIGITAL PHYSICAL/DIGITAL LIASON PHYSICAL PLAYERS PHYSICAL TEAM BRAINSTORMING PLATFORM DIGITAL PLAYERS DIGITAL TEAM COMMUNICATION PLATFORM ONLINE BRAINSTORMING OF REMOTE LOCATION PARTICIPANTS DIGITAL PHYSICAL LIASON PHYSICAL - DIGITAL TEAM COLLABORATION EXCHANGE OTHER ISSUES PHYSICAL + DIGITAL BRAINSTORM LOGISTICS - readability of physical notes, invitation to brain- storm, tools available, etc. BRAINSTORMING -structure of activity, convergent/divergent thinking, creating teams, clarity, etc. NETWORK OF REMOTE PARTICIPANTS ONLINE BRAINSTORMING OF REMOTE & ON SITE PARTICIPANTS Divergent thinking - Convergent thinking Divergent thinking - Convergent thinking Divergent thinking - Convergent thinking Projector Projector BRAINSTORMING PLATFORM COMMUNICATION PLATFORM COLLABORATION EXCHANGE Team # 2 works with the online participants virtually. Skype or Google + or... Team # 1 “Physical presence” Other Brainstorming Platforms Social functions embedded in chosenbrainstormingplatform Venn Diagram activity Teams summarize the ideas and generate the final statement or the core ideas. Team # 2 “Physical and Digital presence” Initial research presentation of potential workshop virtual experiences
  • 17. + roposium p Design Team PROCESS: PROMPT EDITING WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Rounds of writing and editing of workshop prompts through group feedback
  • 18. + roposium p Design Team PROCESS: VIRTUAL INSTRUCTIONS WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Virtual instructions and schedule for remote participants
  • 19. + roposium p Design Team PROCESS: INSTRUCTIONAL SLIDESHOW STORYBOARDS WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Storyboards of slideshow to provide instructional support to remote participants
  • 20. + roposium p Design Team PROCESS: FLOOR PLAN WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// table separating wall chair or stool
  • 21. + roposium p Design Team DOCUMENTATION : VIRTUAL PARTICIPANT TESTING WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Testing workshop virtual experience with classmates
  • 22. + roposium p Design Team PROCESS: WORKSHOP TESTING WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Workshop 2 Test Outcomes
  • 23. + roposium p Design Team WORKSHOP 1 : INSTRUCTIONAL SLIDESHOW WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Watch the Edistorm Introduction WORKSHOP ONE Brainstorming + Affinity Diagramming = BEFORE THE AFFINITYSTORMING WORKSHOP Or go ahead and practice using Edistorm! TIPS 1. Find your partner’s name Generating ideas should be rapid. 2. Sort their notes into clusters Move around each note to Don’t over think it. create different clusters. 20 MINUTES Every idea is a good idea! Clusters are a loose arrangement of ideas which BRAIN- have something in common. STORM 3. Add header cards Header cards should act as title or theme for each cluster. Thumbnail images and final slideshow
  • 24. + roposium p Design Team WORKSHOP 1: EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Brainstorming
  • 25. + roposium p Design Team WORKSHOP 1: EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Affinity Diagramming
  • 26. + roposium p Design Team WORKSHOP 1 : EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Working with remote participants on Editstorm
  • 27. + roposium p Design Team WORKSHOP 1: OUTCOMES WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Group presentations explaining their diagrams
  • 28. + roposium p Design Team WORKSHOP 2 : INSTRUCTIONAL SLIDESHOW WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// WORKSHOP TWO The Speed Date Process Speed dating PURPOSE + During each speed date you should follow these three steps: Rapid Modeling & STATEMENT A declaration of intent that provides clarity, focus, Diagramming and inspiration. = STEP ONE TRADE STEP TWO MODEL STEP THREE DISCUSS PURPOSE STATEMENT STEP ONE STEP THREE TRADE DISCUSS Meet your first date and trade Show your date what you answers from a part of your made discuss and take notes TIPS quick writing exercise + Interpret through making. STEP TWO + Don’t be hypercritical of what you make, MODEL just express yourself. + The more creative the better. Thumbnail images and final slideshow
  • 29. + roposium p Design Team WORKSHOP 2 : EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Quick writing and speed date making
  • 30. + roposium p Design Team WORKSHOP 2: EXPERIENCE WORKSHOPS 1-2 NETWORK PURPOSE //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Speed dating and making with remote participants
  • 31. + roposium p Design Team WORKSHOP 2: OUTCOMES WORKSHOPS 1-2 NETWORK PURPOSE ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////