This document provides an overview of Future Casting, a framework for connecting students' interests and passions to academic content. It discusses generating self-awareness through exploring interests, values and goals. Students conduct research and complete activities like SWOT analyses and goal setting to develop plans for skill development. Productivity activities are suggested to work towards students' visions of their future selves. The document emphasizes creating personally meaningful work that is tied to identity and interests.
24. TYPE III
INDEPENDENT OR SMALL GROUP INVESTIGATIONS
PRODUCTS AND/OR PERFORMANCES
TYPE I
GENERAL
EXPLORATORY
ACTIVITIES
TYPE II
METHODOLOGICAL
TRAINING /
HOW-TO ACTIVITIES
(Renzulli, 1977)
39. 6. Who will I be helping when I have
become who I want to be?
5. What will I be doing when I have
become who I want to be?
4. When will I know I have
become who I want to be?
50. Relevancy
The usefulness of the information that exists
about you and how consistent that
information is with you you say you are and
what you claim to value
51. Purity
The amount of information that comes up in
an Internet search that is about you and not
someone with a similar name or similar
interests
52. Diversity
The mixture of information found when you
are searched online:
• Do you have a website?
• Are you found in real time content?
• Are there images and video of you?
75. Future Self
Current self and future
self are different people
If you can’t imagine the
future you opt for
immediate gratification
76. Immediate Gratification
1. Disregard for Future
Consequences
2. Responses are Reflexive —
Not Controlled or Intentional
3. Negatively Related to
“Joy” and “Happiness”
89. S
TO
W
Helpful
to achieving the
objective
Harmful
to achieving the
objective
Internal Origin
Attributes of the
Individual
Strengths Weaknesses
External Origin
Attributes of the
Environment
Opportunities Threats
SWOT
Analysis
106. The greater danger for most
of us lies not in setting our
aim too high and falling short;
but in setting our aim too low,
and achieving our mark.
-Michelangelo
121. write stories
design graphics
paint pictures
program softwaretake photographs
make movies
start a business
perform music
invent sculpt
build
serve the community
advocate
create computer games
conduct an experiment
present research
raise funds
122.
123.
124.
125.
126.
127.
128.
129.
130.
131.
132.
133. • Tied to Student’s
Identity
• Personally
Interesting
• Integral to the
Student’s Vision of
the future
• Viewed as Useful
(Eccles & Wigfield)
Personally Meaningful